sched_main.c Interaktion und Portierbarkeitunbekannt
/*
* Copyright 2015 Advanced Micro Devices , Inc .
*
* Permission is hereby granted , free of charge , to any person obtaining a
* copy of this software and associated documentation files ( the " Software " ) ,
* to deal in the Software without restriction , including without limitation
* the rights to use , copy , modify , merge , publish , distribute , sublicense ,
* and / or sell copies of the Software , and to permit persons to whom the
* Software is furnished to do so , subject to the following conditions :
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
* IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL
* THE COPYRIGHT HOLDER ( S ) OR AUTHOR ( S ) BE LIABLE FOR ANY CLAIM , DAMAGES OR
* OTHER LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE ,
* ARISING FROM , OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE .
*
*/
/**
* DOC : Overview
*
* The GPU scheduler provides entities which allow userspace to push jobs
* into software queues which are then scheduled on a hardware run queue .
* The software queues have a priority among them . The scheduler selects the entities
* from the run queue using a FIFO . The scheduler provides dependency handling
* features among jobs . The driver is supposed to provide callback functions for
* backend operations to the scheduler like submitting a job to hardware run queue ,
* returning the dependencies of a job etc .
*
* The organisation of the scheduler is the following :
*
* 1 . Each hw run queue has one scheduler
* 2 . Each scheduler has multiple run queues with different priorities
* ( e . g . , HIGH_HW , HIGH_SW , KERNEL , NORMAL )
* 3 . Each scheduler run queue has a queue of entities to schedule
* 4 . Entities themselves maintain a queue of jobs that will be scheduled on
* the hardware .
*
* The jobs in an entity are always scheduled in the order in which they were pushed .
*
* Note that once a job was taken from the entities queue and pushed to the
* hardware , i . e . the pending queue , the entity must not be referenced anymore
* through the jobs entity pointer .
*/
/**
* DOC : Flow Control
*
* The DRM GPU scheduler provides a flow control mechanism to regulate the rate
* in which the jobs fetched from scheduler entities are executed .
*
* In this context the & drm_gpu_scheduler keeps track of a driver specified
* credit limit representing the capacity of this scheduler and a credit count ;
* every & drm_sched_job carries a driver specified number of credits .
*
* Once a job is executed ( but not yet finished ) , the job ' s credits contribute
* to the scheduler ' s credit count until the job is finished . If by executing
* one more job the scheduler ' s credit count would exceed the scheduler ' s
* credit limit , the job won ' t be executed . Instead , the scheduler will wait
* until the credit count has decreased enough to not overflow its credit limit .
* This implies waiting for previously executed jobs .
*/
#include <linux/export.h>
#include <linux/wait.h>
#include <linux/sched.h>
#include <linux/completion.h>
#include <linux/dma-resv.h>
#include <uapi/linux/sched/types.h>
#include <drm/drm_print.h>
#include <drm/drm_gem.h>
#include <drm/drm_syncobj.h>
#include <drm/gpu_scheduler.h>
#include <drm/spsc_queue.h>
#include "sched_internal.h"
#define CREATE_TRACE_POINTS
#include "gpu_scheduler_trace.h"
int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
/**
* DOC : sched_policy ( int )
* Used to override default entities scheduling policy in a run queue .
*/
MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default)." );
module_param_named(sched_policy, drm_sched_policy, int , 0444 );
static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
{
u32 credits;
WARN_ON(check_sub_overflow(sched->credit_limit,
atomic_read(&sched->credit_count),
&credits));
return credits;
}
/**
* drm_sched_can_queue - - Can we queue more to the hardware ?
* @ sched : scheduler instance
* @ entity : the scheduler entity
*
* Return true if we can push at least one more job from @ entity , false
* otherwise .
*/
static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
struct drm_sched_entity *entity)
{
struct drm_sched_job *s_job;
s_job = drm_sched_entity_queue_peek(entity);
if (!s_job)
return false ;
/* If a job exceeds the credit limit, truncate it to the credit limit
* itself to guarantee forward progress .
*/
if (s_job->credits > sched->credit_limit) {
dev_WARN(sched->dev,
"Jobs may not exceed the credit limit, truncate.\n" );
s_job->credits = sched->credit_limit;
}
return drm_sched_available_credits(sched) >= s_job->credits;
}
static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
const struct rb_node *b)
{
struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node);
struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node);
return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
}
static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity,
struct drm_sched_rq *rq)
{
if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
RB_CLEAR_NODE(&entity->rb_tree_node);
}
}
void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
struct drm_sched_rq *rq,
ktime_t ts)
{
/*
* Both locks need to be grabbed , one to protect from entity - > rq change
* for entity from within concurrent drm_sched_entity_select_rq and the
* other to update the rb tree structure .
*/
lockdep_assert_held(&entity->lock);
lockdep_assert_held(&rq->lock);
drm_sched_rq_remove_fifo_locked(entity, rq);
entity->oldest_job_waiting = ts;
rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root,
drm_sched_entity_compare_before);
}
/**
* drm_sched_rq_init - initialize a given run queue struct
*
* @ sched : scheduler instance to associate with this run queue
* @ rq : scheduler run queue
*
* Initializes a scheduler runqueue .
*/
static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
struct drm_sched_rq *rq)
{
spin_lock_init(&rq->lock);
INIT_LIST_HEAD(&rq->entities);
rq->rb_tree_root = RB_ROOT_CACHED;
rq->current_entity = NULL;
rq->sched = sched;
}
/**
* drm_sched_rq_add_entity - add an entity
*
* @ rq : scheduler run queue
* @ entity : scheduler entity
*
* Adds a scheduler entity to the run queue .
*/
void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{
lockdep_assert_held(&entity->lock);
lockdep_assert_held(&rq->lock);
if (!list_empty(&entity->list))
return ;
atomic_inc(rq->sched->score);
list_add_tail(&entity->list, &rq->entities);
}
/**
* drm_sched_rq_remove_entity - remove an entity
*
* @ rq : scheduler run queue
* @ entity : scheduler entity
*
* Removes a scheduler entity from the run queue .
*/
void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{
lockdep_assert_held(&entity->lock);
if (list_empty(&entity->list))
return ;
spin_lock(&rq->lock);
atomic_dec(rq->sched->score);
list_del_init(&entity->list);
if (rq->current_entity == entity)
rq->current_entity = NULL;
if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
drm_sched_rq_remove_fifo_locked(entity, rq);
spin_unlock(&rq->lock);
}
/**
* drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
*
* @ sched : the gpu scheduler
* @ rq : scheduler run queue to check .
*
* Try to find the next ready entity .
*
* Return an entity if one is found ; return an error - pointer ( ! NULL ) if an
* entity was ready , but the scheduler had insufficient credits to accommodate
* its job ; return NULL , if no ready entity was found .
*/
static struct drm_sched_entity *
drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
struct drm_sched_rq *rq)
{
struct drm_sched_entity *entity;
spin_lock(&rq->lock);
entity = rq->current_entity;
if (entity) {
list_for_each_entry_continue(entity, &rq->entities, list) {
if (drm_sched_entity_is_ready(entity))
goto found;
}
}
list_for_each_entry(entity, &rq->entities, list) {
if (drm_sched_entity_is_ready(entity))
goto found;
if (entity == rq->current_entity)
break ;
}
spin_unlock(&rq->lock);
return NULL;
found:
if (!drm_sched_can_queue(sched, entity)) {
/*
* If scheduler cannot take more jobs signal the caller to not
* consider lower priority queues .
*/
entity = ERR_PTR(-ENOSPC);
} else {
rq->current_entity = entity;
reinit_completion(&entity->entity_idle);
}
spin_unlock(&rq->lock);
return entity;
}
/**
* drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
*
* @ sched : the gpu scheduler
* @ rq : scheduler run queue to check .
*
* Find oldest waiting ready entity .
*
* Return an entity if one is found ; return an error - pointer ( ! NULL ) if an
* entity was ready , but the scheduler had insufficient credits to accommodate
* its job ; return NULL , if no ready entity was found .
*/
static struct drm_sched_entity *
drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
struct drm_sched_rq *rq)
{
struct rb_node *rb;
spin_lock(&rq->lock);
for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) {
struct drm_sched_entity *entity;
entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
if (drm_sched_entity_is_ready(entity)) {
/* If we can't queue yet, preserve the current entity in
* terms of fairness .
*/
if (!drm_sched_can_queue(sched, entity)) {
spin_unlock(&rq->lock);
return ERR_PTR(-ENOSPC);
}
reinit_completion(&entity->entity_idle);
break ;
}
}
spin_unlock(&rq->lock);
return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
}
/**
* drm_sched_run_job_queue - enqueue run - job work
* @ sched : scheduler instance
*/
static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
{
if (!READ_ONCE(sched->pause_submit))
queue_work(sched->submit_wq, &sched->work_run_job);
}
/**
* _ _ drm_sched_run_free_queue - enqueue free - job work
* @ sched : scheduler instance
*/
static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
{
if (!READ_ONCE(sched->pause_submit))
queue_work(sched->submit_wq, &sched->work_free_job);
}
/**
* drm_sched_run_free_queue - enqueue free - job work if ready
* @ sched : scheduler instance
*/
static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
{
struct drm_sched_job *job;
job = list_first_entry_or_null(&sched->pending_list,
struct drm_sched_job, list);
if (job && dma_fence_is_signaled(&job->s_fence->finished))
__drm_sched_run_free_queue(sched);
}
static void drm_sched_run_free_queue_unlocked(struct drm_gpu_scheduler *sched)
{
spin_lock(&sched->job_list_lock);
drm_sched_run_free_queue(sched);
spin_unlock(&sched->job_list_lock);
}
/**
* drm_sched_job_done - complete a job
* @ s_job : pointer to the job which is done
*
* Finish the job ' s fence and resubmit the work items .
*/
static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
{
struct drm_sched_fence *s_fence = s_job->s_fence;
struct drm_gpu_scheduler *sched = s_fence->sched;
atomic_sub(s_job->credits, &sched->credit_count);
atomic_dec(sched->score);
trace_drm_sched_job_done(s_fence);
dma_fence_get(&s_fence->finished);
drm_sched_fence_finished(s_fence, result);
dma_fence_put(&s_fence->finished);
__drm_sched_run_free_queue(sched);
}
/**
* drm_sched_job_done_cb - the callback for a done job
* @ f : fence
* @ cb : fence callbacks
*/
static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
{
struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
drm_sched_job_done(s_job, f->error);
}
/**
* drm_sched_start_timeout - start timeout for reset worker
*
* @ sched : scheduler instance to start the worker for
*
* Start the timeout for the given scheduler .
*/
static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
{
lockdep_assert_held(&sched->job_list_lock);
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
!list_empty(&sched->pending_list))
mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
}
static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched)
{
spin_lock(&sched->job_list_lock);
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
}
/**
* drm_sched_tdr_queue_imm : - immediately start job timeout handler
*
* @ sched : scheduler for which the timeout handling should be started .
*
* Start timeout handling immediately for the named scheduler .
*/
void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched)
{
spin_lock(&sched->job_list_lock);
sched->timeout = 0 ;
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
}
EXPORT_SYMBOL(drm_sched_tdr_queue_imm);
/**
* drm_sched_fault - immediately start timeout handler
*
* @ sched : scheduler where the timeout handling should be started .
*
* Start timeout handling immediately when the driver detects a hardware fault .
*/
void drm_sched_fault(struct drm_gpu_scheduler *sched)
{
if (sched->timeout_wq)
mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0 );
}
EXPORT_SYMBOL(drm_sched_fault);
/**
* drm_sched_suspend_timeout - Suspend scheduler job timeout
*
* @ sched : scheduler instance for which to suspend the timeout
*
* Suspend the delayed work timeout for the scheduler . This is done by
* modifying the delayed work timeout to an arbitrary large value ,
* MAX_SCHEDULE_TIMEOUT in this case .
*
* Returns the timeout remaining
*
*/
unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
{
unsigned long sched_timeout, now = jiffies;
sched_timeout = sched->work_tdr.timer.expires;
/*
* Modify the timeout to an arbitrarily large value . This also prevents
* the timeout to be restarted when new submissions arrive
*/
if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
&& time_after(sched_timeout, now))
return sched_timeout - now;
else
return sched->timeout;
}
EXPORT_SYMBOL(drm_sched_suspend_timeout);
/**
* drm_sched_resume_timeout - Resume scheduler job timeout
*
* @ sched : scheduler instance for which to resume the timeout
* @ remaining : remaining timeout
*
* Resume the delayed work timeout for the scheduler .
*/
void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
unsigned long remaining)
{
spin_lock(&sched->job_list_lock);
if (list_empty(&sched->pending_list))
cancel_delayed_work(&sched->work_tdr);
else
mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
spin_unlock(&sched->job_list_lock);
}
EXPORT_SYMBOL(drm_sched_resume_timeout);
static void drm_sched_job_begin(struct drm_sched_job *s_job)
{
struct drm_gpu_scheduler *sched = s_job->sched;
spin_lock(&sched->job_list_lock);
list_add_tail(&s_job->list, &sched->pending_list);
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
}
/**
* drm_sched_job_reinsert_on_false_timeout - reinsert the job on a false timeout
* @ sched : scheduler instance
* @ job : job to be reinserted on the pending list
*
* In the case of a " false timeout " - when a timeout occurs but the GPU isn ' t
* hung and is making progress , the scheduler must reinsert the job back into
* @ sched - > pending_list . Otherwise , the job and its resources won ' t be freed
* through the & struct drm_sched_backend_ops . free_job callback .
*
* This function must be used in " false timeout " cases only .
*/
static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sched,
struct drm_sched_job *job)
{
spin_lock(&sched->job_list_lock);
list_add(&job->list, &sched->pending_list);
/* After reinserting the job, the scheduler enqueues the free-job work
* again if ready . Otherwise , a signaled job could be added to the
* pending list , but never freed .
*/
drm_sched_run_free_queue(sched);
spin_unlock(&sched->job_list_lock);
}
static void drm_sched_job_timedout(struct work_struct *work)
{
struct drm_gpu_scheduler *sched;
struct drm_sched_job *job;
enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET;
sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
/* Protects against concurrent deletion in drm_sched_get_finished_job */
spin_lock(&sched->job_list_lock);
job = list_first_entry_or_null(&sched->pending_list,
struct drm_sched_job, list);
if (job) {
/*
* Remove the bad job so it cannot be freed by a concurrent
* & struct drm_sched_backend_ops . free_job . It will be
* reinserted after the scheduler ' s work items have been
* cancelled , at which point it ' s safe .
*/
list_del_init(&job->list);
spin_unlock(&sched->job_list_lock);
status = job->sched->ops->timedout_job(job);
/*
* Guilty job did complete and hence needs to be manually removed
* See drm_sched_stop doc .
*/
if (sched->free_guilty) {
job->sched->ops->free_job(job);
sched->free_guilty = false ;
}
if (status == DRM_GPU_SCHED_STAT_NO_HANG)
drm_sched_job_reinsert_on_false_timeout(sched, job);
} else {
spin_unlock(&sched->job_list_lock);
}
if (status != DRM_GPU_SCHED_STAT_ENODEV)
drm_sched_start_timeout_unlocked(sched);
}
/**
* drm_sched_stop - stop the scheduler
*
* @ sched : scheduler instance
* @ bad : job which caused the time out
*
* Stop the scheduler and also removes and frees all completed jobs .
* Note : bad job will not be freed as it might be used later and so it ' s
* callers responsibility to release it manually if it ' s not part of the
* pending list any more .
*
* This function is typically used for reset recovery ( see the docu of
* drm_sched_backend_ops . timedout_job ( ) for details ) . Do not call it for
* scheduler teardown , i . e . , before calling drm_sched_fini ( ) .
*
* As it ' s only used for reset recovery , drivers must not call this function
* in their & struct drm_sched_backend_ops . timedout_job callback when they
* skip a reset using & enum drm_gpu_sched_stat . DRM_GPU_SCHED_STAT_NO_HANG .
*/
void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
{
struct drm_sched_job *s_job, *tmp;
drm_sched_wqueue_stop(sched);
/*
* Reinsert back the bad job here - now it ' s safe as
* drm_sched_get_finished_job ( ) cannot race against us and release the
* bad job at this point - we parked ( waited for ) any in progress
* ( earlier ) cleanups and drm_sched_get_finished_job ( ) will not be
* called now until the scheduler ' s work items are submitted again .
*/
if (bad && bad->sched == sched)
/*
* Add at the head of the queue to reflect it was the earliest
* job extracted .
*/
list_add(&bad->list, &sched->pending_list);
/*
* Iterate the job list from later to earlier one and either deactive
* their HW callbacks or remove them from pending list if they already
* signaled .
* This iteration is thread safe as the scheduler ' s work items have been
* cancelled .
*/
list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
list) {
if (s_job->s_fence->parent &&
dma_fence_remove_callback(s_job->s_fence->parent,
&s_job->cb)) {
dma_fence_put(s_job->s_fence->parent);
s_job->s_fence->parent = NULL;
atomic_sub(s_job->credits, &sched->credit_count);
} else {
/*
* remove job from pending_list .
* Locking here is for concurrent resume timeout
*/
spin_lock(&sched->job_list_lock);
list_del_init(&s_job->list);
spin_unlock(&sched->job_list_lock);
/*
* Wait for job ' s HW fence callback to finish using s_job
* before releasing it .
*
* Job is still alive so fence refcount at least 1
*/
dma_fence_wait(&s_job->s_fence->finished, false );
/*
* We must keep bad job alive for later use during
* recovery by some of the drivers but leave a hint
* that the guilty job must be released .
*/
if (bad != s_job)
sched->ops->free_job(s_job);
else
sched->free_guilty = true ;
}
}
/*
* Stop pending timer in flight as we rearm it in drm_sched_start . This
* avoids the pending timeout work in progress to fire right away after
* this TDR finished and before the newly restarted jobs had a
* chance to complete .
*/
cancel_delayed_work(&sched->work_tdr);
}
EXPORT_SYMBOL(drm_sched_stop);
/**
* drm_sched_start - recover jobs after a reset
*
* @ sched : scheduler instance
* @ errno : error to set on the pending fences
*
* This function is typically used for reset recovery ( see the docu of
* drm_sched_backend_ops . timedout_job ( ) for details ) . Do not call it for
* scheduler startup . The scheduler itself is fully operational after
* drm_sched_init ( ) succeeded .
*
* As it ' s only used for reset recovery , drivers must not call this function
* in their & struct drm_sched_backend_ops . timedout_job callback when they
* skip a reset using & enum drm_gpu_sched_stat . DRM_GPU_SCHED_STAT_NO_HANG .
*/
void drm_sched_start(struct drm_gpu_scheduler *sched, int errno)
{
struct drm_sched_job *s_job, *tmp;
/*
* Locking the list is not required here as the scheduler ' s work items
* are currently not running , so no new jobs are being inserted or
* removed . Also concurrent GPU recovers can ' t run in parallel .
*/
list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
struct dma_fence *fence = s_job->s_fence->parent;
atomic_add(s_job->credits, &sched->credit_count);
if (!fence) {
drm_sched_job_done(s_job, errno ?: -ECANCELED);
continue ;
}
if (dma_fence_add_callback(fence, &s_job->cb,
drm_sched_job_done_cb))
drm_sched_job_done(s_job, fence->error ?: errno);
}
drm_sched_start_timeout_unlocked(sched);
drm_sched_wqueue_start(sched);
}
EXPORT_SYMBOL(drm_sched_start);
/**
* drm_sched_resubmit_jobs - Deprecated , don ' t use in new code !
*
* @ sched : scheduler instance
*
* Re - submitting jobs was a concept AMD came up as cheap way to implement
* recovery after a job timeout .
*
* This turned out to be not working very well . First of all there are many
* problem with the dma_fence implementation and requirements . Either the
* implementation is risking deadlocks with core memory management or violating
* documented implementation details of the dma_fence object .
*
* Drivers can still save and restore their state for recovery operations , but
* we shouldn ' t make this a general scheduler feature around the dma_fence
* interface .
*/
void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
{
struct drm_sched_job *s_job, *tmp;
uint64_t guilty_context;
bool found_guilty = false ;
struct dma_fence *fence;
list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
struct drm_sched_fence *s_fence = s_job->s_fence;
if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
found_guilty = true ;
guilty_context = s_job->s_fence->scheduled.context;
}
if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
dma_fence_set_error(&s_fence->finished, -ECANCELED);
fence = sched->ops->run_job(s_job);
if (IS_ERR_OR_NULL(fence)) {
if (IS_ERR(fence))
dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
s_job->s_fence->parent = NULL;
} else {
s_job->s_fence->parent = dma_fence_get(fence);
/* Drop for orignal kref_init */
dma_fence_put(fence);
}
}
}
EXPORT_SYMBOL(drm_sched_resubmit_jobs);
/**
* drm_sched_job_init - init a scheduler job
* @ job : scheduler job to init
* @ entity : scheduler entity to use
* @ credits : the number of credits this job contributes to the schedulers
* credit limit
* @ owner : job owner for debugging
* @ drm_client_id : & struct drm_file . client_id of the owner ( used by trace
* events )
*
* Refer to drm_sched_entity_push_job ( ) documentation
* for locking considerations .
*
* Drivers must make sure drm_sched_job_cleanup ( ) if this function returns
* successfully , even when @ job is aborted before drm_sched_job_arm ( ) is called .
*
* Note that this function does not assign a valid value to each struct member
* of struct drm_sched_job . Take a look at that struct ' s documentation to see
* who sets which struct member with what lifetime .
*
* WARNING : amdgpu abuses & drm_sched . ready to signal when the hardware
* has died , which can mean that there ' s no valid runqueue for a @ entity .
* This function returns - ENOENT in this case ( which probably should be - EIO as
* a more meanigful return value ) .
*
* Returns 0 for success , negative error code otherwise .
*/
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
u32 credits, void *owner,
uint64_t drm_client_id)
{
if (!entity->rq) {
/* This will most likely be followed by missing frames
* or worse - - a blank screen - - leave a trail in the
* logs , so this can be debugged easier .
*/
dev_err(job->sched->dev, "%s: entity has no rq!\n" , __func__);
return -ENOENT;
}
if (unlikely(!credits)) {
pr_err("*ERROR* %s: credits cannot be 0!\n" , __func__);
return -EINVAL;
}
/*
* We don ' t know for sure how the user has allocated . Thus , zero the
* struct so that unallowed ( i . e . , too early ) usage of pointers that
* this function does not set is guaranteed to lead to a NULL pointer
* exception instead of UB .
*/
memset(job, 0 , sizeof (*job));
job->entity = entity;
job->credits = credits;
job->s_fence = drm_sched_fence_alloc(entity, owner, drm_client_id);
if (!job->s_fence)
return -ENOMEM;
INIT_LIST_HEAD(&job->list);
xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
return 0 ;
}
EXPORT_SYMBOL(drm_sched_job_init);
/**
* drm_sched_job_arm - arm a scheduler job for execution
* @ job : scheduler job to arm
*
* This arms a scheduler job for execution . Specifically it initializes the
* & drm_sched_job . s_fence of @ job , so that it can be attached to struct dma_resv
* or other places that need to track the completion of this job . It also
* initializes sequence numbers , which are fundamental for fence ordering .
*
* Refer to drm_sched_entity_push_job ( ) documentation for locking
* considerations .
*
* Once this function was called , you * must * submit @ job with
* drm_sched_entity_push_job ( ) .
*
* This can only be called if drm_sched_job_init ( ) succeeded .
*/
void drm_sched_job_arm(struct drm_sched_job *job)
{
struct drm_gpu_scheduler *sched;
struct drm_sched_entity *entity = job->entity;
BUG_ON(!entity);
drm_sched_entity_select_rq(entity);
sched = entity->rq->sched;
job->sched = sched;
job->s_priority = entity->priority;
drm_sched_fence_init(job->s_fence, job->entity);
}
EXPORT_SYMBOL(drm_sched_job_arm);
/**
* drm_sched_job_add_dependency - adds the fence as a job dependency
* @ job : scheduler job to add the dependencies to
* @ fence : the dma_fence to add to the list of dependencies .
*
* Note that @ fence is consumed in both the success and error cases .
*
* Returns :
* 0 on success , or an error on failing to expand the array .
*/
int drm_sched_job_add_dependency(struct drm_sched_job *job,
struct dma_fence *fence)
{
struct dma_fence *entry;
unsigned long index;
u32 id = 0 ;
int ret;
if (!fence)
return 0 ;
/* Deduplicate if we already depend on a fence from the same context.
* This lets the size of the array of deps scale with the number of
* engines involved , rather than the number of BOs .
*/
xa_for_each(&job->dependencies, index, entry) {
if (entry->context != fence->context)
continue ;
if (dma_fence_is_later(fence, entry)) {
dma_fence_put(entry);
xa_store(&job->dependencies, index, fence, GFP_KERNEL);
} else {
dma_fence_put(fence);
}
return 0 ;
}
ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
if (ret != 0 )
dma_fence_put(fence);
return ret;
}
EXPORT_SYMBOL(drm_sched_job_add_dependency);
/**
* drm_sched_job_add_syncobj_dependency - adds a syncobj ' s fence as a job dependency
* @ job : scheduler job to add the dependencies to
* @ file : drm file private pointer
* @ handle : syncobj handle to lookup
* @ point : timeline point
*
* This adds the fence matching the given syncobj to @ job .
*
* Returns :
* 0 on success , or an error on failing to expand the array .
*/
int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
struct drm_file *file,
u32 handle,
u32 point)
{
struct dma_fence *fence;
int ret;
ret = drm_syncobj_find_fence(file, handle, point, 0 , &fence);
if (ret)
return ret;
return drm_sched_job_add_dependency(job, fence);
}
EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
/**
* drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
* @ job : scheduler job to add the dependencies to
* @ resv : the dma_resv object to get the fences from
* @ usage : the dma_resv_usage to use to filter the fences
*
* This adds all fences matching the given usage from @ resv to @ job .
* Must be called with the @ resv lock held .
*
* Returns :
* 0 on success , or an error on failing to expand the array .
*/
int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
struct dma_resv *resv,
enum dma_resv_usage usage)
{
struct dma_resv_iter cursor;
struct dma_fence *fence;
int ret;
dma_resv_assert_held(resv);
dma_resv_for_each_fence(&cursor, resv, usage, fence) {
/*
* As drm_sched_job_add_dependency always consumes the fence
* reference ( even when it fails ) , and dma_resv_for_each_fence
* is not obtaining one , we need to grab one before calling .
*/
ret = drm_sched_job_add_dependency(job, dma_fence_get(fence));
if (ret)
return ret;
}
return 0 ;
}
EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies);
/**
* drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
* dependencies
* @ job : scheduler job to add the dependencies to
* @ obj : the gem object to add new dependencies from .
* @ write : whether the job might write the object ( so we need to depend on
* shared fences in the reservation object ) .
*
* This should be called after drm_gem_lock_reservations ( ) on your array of
* GEM objects used in the job but before updating the reservations with your
* own fences .
*
* Returns :
* 0 on success , or an error on failing to expand the array .
*/
int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
struct drm_gem_object *obj,
bool write)
{
return drm_sched_job_add_resv_dependencies(job, obj->resv,
dma_resv_usage_rw(write));
}
EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
/**
* drm_sched_job_has_dependency - check whether fence is the job ' s dependency
* @ job : scheduler job to check
* @ fence : fence to look for
*
* Returns :
* True if @ fence is found within the job ' s dependencies , or otherwise false .
*/
bool drm_sched_job_has_dependency(struct drm_sched_job *job,
struct dma_fence *fence)
{
struct dma_fence *f;
unsigned long index;
xa_for_each(&job->dependencies, index, f) {
if (f == fence)
return true ;
}
return false ;
}
EXPORT_SYMBOL(drm_sched_job_has_dependency);
/**
* drm_sched_job_cleanup - clean up scheduler job resources
* @ job : scheduler job to clean up
*
* Cleans up the resources allocated with drm_sched_job_init ( ) .
*
* Drivers should call this from their error unwind code if @ job is aborted
* before drm_sched_job_arm ( ) is called .
*
* drm_sched_job_arm ( ) is a point of no return since it initializes the fences
* and their sequence number etc . Once that function has been called , you * must *
* submit it with drm_sched_entity_push_job ( ) and cannot simply abort it by
* calling drm_sched_job_cleanup ( ) .
*
* This function should be called in the & drm_sched_backend_ops . free_job callback .
*/
void drm_sched_job_cleanup(struct drm_sched_job *job)
{
struct dma_fence *fence;
unsigned long index;
if (kref_read(&job->s_fence->finished.refcount)) {
/* The job has been processed by the scheduler, i.e.,
* drm_sched_job_arm ( ) and drm_sched_entity_push_job ( ) have
* been called .
*/
dma_fence_put(&job->s_fence->finished);
} else {
/* The job was aborted before it has been committed to be run;
* notably , drm_sched_job_arm ( ) has not been called .
*/
drm_sched_fence_free(job->s_fence);
}
job->s_fence = NULL;
xa_for_each(&job->dependencies, index, fence) {
dma_fence_put(fence);
}
xa_destroy(&job->dependencies);
}
EXPORT_SYMBOL(drm_sched_job_cleanup);
/**
* drm_sched_wakeup - Wake up the scheduler if it is ready to queue
* @ sched : scheduler instance
*
* Wake up the scheduler if we can queue jobs .
*/
void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
{
drm_sched_run_job_queue(sched);
}
/**
* drm_sched_select_entity - Select next entity to process
*
* @ sched : scheduler instance
*
* Return an entity to process or NULL if none are found .
*
* Note , that we break out of the for - loop when " entity " is non - null , which can
* also be an error - pointer - - this assures we don ' t process lower priority
* run - queues . See comments in the respectively called functions .
* /
static struct drm_sched_entity *
drm_sched_select_entity ( struct drm_gpu_scheduler * sched )
{
struct drm_sched_entity * entity ;
int i ;
/ * Start with the highest priority .
* /
for ( i = DRM_SCHED_PRIORITY_KERNEL ; i < sched - > num_rqs ; i + + ) {
entity = drm_sched_policy = = DRM_SCHED_POLICY_FIFO ?
drm_sched_rq_select_entity_fifo ( sched , sched - > sched_rq [ i ] ) :
drm_sched_rq_select_entity_rr ( sched , sched - > sched_rq [ i ] ) ;
if ( entity )
break ;
}
return IS_ERR ( entity ) ? NULL : entity ;
}
/ * *
* drm_sched_get_finished_job - fetch the next finished job to be destroyed
*
* @ sched : scheduler instance
*
* Returns the next finished job from the pending list ( if there is one )
* ready for it to be destroyed .
* /
static struct drm_sched_job *
drm_sched_get_finished_job ( struct drm_gpu_scheduler * sched )
{
struct drm_sched_job * job , * next ;
spin_lock ( & sched - > job_list_lock ) ;
job = list_first_entry_or_null ( & sched - > pending_list ,
struct drm_sched_job , list ) ;
if ( job & & dma_fence_is_signaled ( & job - > s_fence - > finished ) ) {
/ * remove job from pending_list * /
list_del_init ( & job - > list ) ;
/ * cancel this job ' s TO timer * /
cancel_delayed_work ( & sched - > work_tdr ) ;
/ * make the scheduled timestamp more accurate * /
next = list_first_entry_or_null ( & sched - > pending_list ,
typeof ( * next ) , list ) ;
if ( next ) {
if ( test_bit ( DMA_FENCE_FLAG_TIMESTAMP_BIT ,
& next - > s_fence - > scheduled . flags ) )
next - > s_fence - > scheduled . timestamp =
dma_fence_timestamp ( & job - > s_fence - > finished ) ;
/ * start TO timer for next job * /
drm_sched_start_timeout ( sched ) ;
}
} else {
job = NULL ;
}
spin_unlock ( & sched - > job_list_lock ) ;
return job ;
}
/ * *
* drm_sched_pick_best - Get a drm sched from a sched_list with the least load
* @ sched_list : list of drm_gpu_schedulers
* @ num_sched_list : number of drm_gpu_schedulers in the sched_list
*
* Returns pointer of the sched with the least load or NULL if none of the
* drm_gpu_schedulers are ready
* /
struct drm_gpu_scheduler *
drm_sched_pick_best ( struct drm_gpu_scheduler * * sched_list ,
unsigned int num_sched_list )
{
struct drm_gpu_scheduler * sched , * picked_sched = NULL ;
int i ;
unsigned int min_score = UINT_MAX , num_score ;
for ( i = 0 ; i < num_sched_list ; + + i ) {
sched = sched_list [ i ] ;
if ( ! sched - > ready ) {
DRM_WARN ( " scheduler % s is not ready , skipping " ,
sched - > name ) ;
continue ;
}
num_score = atomic_read ( sched - > score ) ;
if ( num_score < min_score ) {
min_score = num_score ;
picked_sched = sched ;
}
}
return picked_sched ;
}
EXPORT_SYMBOL ( drm_sched_pick_best ) ;
/ * *
* drm_sched_free_job_work - worker to call free_job
*
* @ w : free job work
* /
static void drm_sched_free_job_work ( struct work_struct * w )
{
struct drm_gpu_scheduler * sched =
container_of ( w , struct drm_gpu_scheduler , work_free_job ) ;
struct drm_sched_job * job ;
job = drm_sched_get_finished_job ( sched ) ;
if ( job )
sched - > ops - > free_job ( job ) ;
drm_sched_run_free_queue_unlocked ( sched ) ;
drm_sched_run_job_queue ( sched ) ;
}
/ * *
* drm_sched_run_job_work - worker to call run_job
*
* @ w : run job work
* /
static void drm_sched_run_job_work ( struct work_struct * w )
{
struct drm_gpu_scheduler * sched =
container_of ( w , struct drm_gpu_scheduler , work_run_job ) ;
struct drm_sched_entity * entity ;
struct dma_fence * fence ;
struct drm_sched_fence * s_fence ;
struct drm_sched_job * sched_job ;
int r ;
/ * Find entity with a ready job * /
entity = drm_sched_select_entity ( sched ) ;
if ( ! entity )
return ; / * No more work * /
sched_job = drm_sched_entity_pop_job ( entity ) ;
if ( ! sched_job ) {
complete_all ( & entity - > entity_idle ) ;
drm_sched_run_job_queue ( sched ) ;
return ;
}
s_fence = sched_job - > s_fence ;
atomic_add ( sched_job - > credits , & sched - > credit_count ) ;
drm_sched_job_begin ( sched_job ) ;
trace_drm_sched_job_run ( sched_job , entity ) ;
/ *
* The run_job ( ) callback must by definition return a fence whose
* refcount has been incremented for the scheduler already .
* /
fence = sched - > ops - > run_job ( sched_job ) ;
complete_all ( & entity - > entity_idle ) ;
drm_sched_fence_scheduled ( s_fence , fence ) ;
if ( ! IS_ERR_OR_NULL ( fence ) ) {
r = dma_fence_add_callback ( fence , & sched_job - > cb ,
drm_sched_job_done_cb ) ;
if ( r = = - ENOENT )
drm_sched_job_done ( sched_job , fence - > error ) ;
else if ( r )
DRM_DEV_ERROR ( sched - > dev , " fence add callback failed ( % d ) \ n " , r ) ;
dma_fence_put ( fence ) ;
} else {
drm_sched_job_done ( sched_job , IS_ERR ( fence ) ?
PTR_ERR ( fence ) : 0 ) ;
}
wake_up ( & sched - > job_scheduled ) ;
drm_sched_run_job_queue ( sched ) ;
}
static struct workqueue_struct * drm_sched_alloc_wq ( const char * name )
{
# if ( IS_ENABLED ( CONFIG_LOCKDEP ) )
static struct lockdep_map map = {
. name = " drm_sched_lockdep_map "
} ;
/ *
* Avoid leaking a lockdep map on each drm sched creation and
* destruction by using a single lockdep map for all drm sched
* allocated submit_wq .
* /
return alloc_ordered_workqueue_lockdep_map ( name , WQ_MEM_RECLAIM , & map ) ;
# else
return alloc_ordered_workqueue ( name , WQ_MEM_RECLAIM ) ;
# endif
}
/ * *
* drm_sched_init - Init a gpu scheduler instance
*
* @ sched : scheduler instance
* @ args : scheduler initialization arguments
*
* Return 0 on success , otherwise error code .
* /
int drm_sched_init ( struct drm_gpu_scheduler * sched , const struct drm_sched_init_args * args )
{
int i ;
sched - > ops = args - > ops ;
sched - > credit_limit = args - > credit_limit ;
sched - > name = args - > name ;
sched - > timeout = args - > timeout ;
sched - > hang_limit = args - > hang_limit ;
sched - > timeout_wq = args - > timeout_wq ? args - > timeout_wq : system_wq ;
sched - > score = args - > score ? args - > score : & sched - > _ score ;
sched - > dev = args - > dev ;
if ( args - > num_rqs > DRM_SCHED_PRIORITY_COUNT ) {
/ * This is a gross violation - - tell drivers what the problem is .
* /
dev_err ( sched - > dev , " % s : num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT \ n " ,
_ _ func__ ) ;
return - EINVAL ;
} else if ( sched - > sched_rq ) {
/ * Not an error , but warn anyway so drivers can
* fine - tune their DRM calling order , and return all
* is good .
* /
dev_warn ( sched - > dev , " % s : scheduler already initialized ! \ n " , _ _ func__ ) ;
return 0 ;
}
if ( args - > submit_wq ) {
sched - > submit_wq = args - > submit_wq ;
sched - > own_submit_wq = false ;
} else {
sched - > submit_wq = drm_sched_alloc_wq ( args - > name ) ;
if ( ! sched - > submit_wq )
return - ENOMEM ;
sched - > own_submit_wq = true ;
}
sched - > sched_rq = kmalloc_array ( args - > num_rqs , sizeof ( * sched - > sched_rq ) ,
GFP_KERNEL | _ _ GFP_ZERO ) ;
if ( ! sched - > sched_rq )
goto Out_check_own ;
sched - > num_rqs = args - > num_rqs ;
for ( i = DRM_SCHED_PRIORITY_KERNEL ; i < sched - > num_rqs ; i + + ) {
sched - > sched_rq [ i ] = kzalloc ( sizeof ( * sched - > sched_rq [ i ] ) , GFP_KERNEL ) ;
if ( ! sched - > sched_rq [ i ] )
goto Out_unroll ;
drm_sched_rq_init ( sched , sched - > sched_rq [ i ] ) ;
}
init_waitqueue_head ( & sched - > job_scheduled ) ;
INIT_LIST_HEAD ( & sched - > pending_list ) ;
spin_lock_init ( & sched - > job_list_lock ) ;
atomic_set ( & sched - > credit_count , 0 ) ;
INIT_DELAYED_WORK ( & sched - > work_tdr , drm_sched_job_timedout ) ;
INIT_WORK ( & sched - > work_run_job , drm_sched_run_job_work ) ;
INIT_WORK ( & sched - > work_free_job , drm_sched_free_job_work ) ;
atomic_set ( & sched - > _ score , 0 ) ;
atomic64_set ( & sched - > job_id_count , 0 ) ;
sched - > pause_submit = false ;
sched - > ready = true ;
return 0 ;
Out_unroll :
for ( - - i ; i > = DRM_SCHED_PRIORITY_KERNEL ; i - - )
kfree ( sched - > sched_rq [ i ] ) ;
kfree ( sched - > sched_rq ) ;
sched - > sched_rq = NULL ;
Out_check_own :
if ( sched - > own_submit_wq )
destroy_workqueue ( sched - > submit_wq ) ;
dev_err ( sched - > dev , " % s : Failed to setup GPU scheduler - - out of memory \ n " , _ _ func__ ) ;
return - ENOMEM ;
}
EXPORT_SYMBOL ( drm_sched_init ) ;
static void drm_sched_cancel_remaining_jobs ( struct drm_gpu_scheduler * sched )
{
struct drm_sched_job * job , * tmp ;
/ * All other accessors are stopped . No locking necessary . * /
list_for_each_entry_safe_reverse ( job , tmp , & sched - > pending_list , list ) {
sched - > ops - > cancel_job ( job ) ;
list_del ( & job - > list ) ;
sched - > ops - > free_job ( job ) ;
}
}
/ * *
* drm_sched_fini - Destroy a gpu scheduler
*
* @ sched : scheduler instance
*
* Tears down and cleans up the scheduler .
*
* This stops submission of new jobs to the hardware through & struct
* drm_sched_backend_ops . run_job . If & struct drm_sched_backend_ops . cancel_job
* is implemented , all jobs will be canceled through it and afterwards cleaned
* up through & struct drm_sched_backend_ops . free_job . If cancel_job is not
* implemented , memory could leak .
* /
void drm_sched_fini ( struct drm_gpu_scheduler * sched )
{
struct drm_sched_entity * s_entity ;
int i ;
drm_sched_wqueue_stop ( sched ) ;
for ( i = DRM_SCHED_PRIORITY_KERNEL ; i < sched - > num_rqs ; i + + ) {
struct drm_sched_rq * rq = sched - > sched_rq [ i ] ;
spin_lock ( & rq - > lock ) ;
list_for_each_entry ( s_entity , & rq - > entities , list )
/ *
* Prevents reinsertion and marks job_queue as idle ,
* it will be removed from the rq in drm_sched_entity_fini ( )
* eventually
* /
s_entity - > stopped = true ;
spin_unlock ( & rq - > lock ) ;
kfree ( sched - > sched_rq [ i ] ) ;
}
/ * Wakeup everyone stuck in drm_sched_entity_flush for this scheduler * /
wake_up_all ( & sched - > job_scheduled ) ;
/ * Confirm no work left behind accessing device structures * /
cancel_delayed_work_sync ( & sched - > work_tdr ) ;
/ * Avoid memory leaks if supported by the driver . * /
if ( sched - > ops - > cancel_job )
drm_sched_cancel_remaining_jobs ( sched ) ;
if ( sched - > own_submit_wq )
destroy_workqueue ( sched - > submit_wq ) ;
sched - > ready = false ;
kfree ( sched - > sched_rq ) ;
sched - > sched_rq = NULL ;
if ( ! list_empty ( & sched - > pending_list ) )
dev_warn ( sched - > dev , " Tearing down scheduler while jobs are pending ! \ n " ) ;
}
EXPORT_SYMBOL ( drm_sched_fini ) ;
/ * *
* drm_sched_increase_karma - Update sched_entity guilty flag
*
* @ bad : The job guilty of time out
*
* Increment on every hang caused by the ' bad ' job . If this exceeds the hang
* limit of the scheduler then the respective sched entity is marked guilty and
* jobs from it will not be scheduled further
* /
void drm_sched_increase_karma ( struct drm_sched_job * bad )
{
int i ;
struct drm_sched_entity * tmp ;
struct drm_sched_entity * entity ;
struct drm_gpu_scheduler * sched = bad - > sched ;
/ * don ' t change @ bad ' s karma if it ' s from KERNEL RQ ,
* because sometimes GPU hang would cause kernel jobs ( like VM updating jobs )
* corrupt but keep in mind that kernel jobs always considered good .
* /
if ( bad - > s_priority ! = DRM_SCHED_PRIORITY_KERNEL ) {
atomic_inc ( & bad - > karma ) ;
for ( i = DRM_SCHED_PRIORITY_HIGH ; i < sched - > num_rqs ; i + + ) {
struct drm_sched_rq * rq = sched - > sched_rq [ i ] ;
spin_lock ( & rq - > lock ) ;
list_for_each_entry_safe ( entity , tmp , & rq - > entities , list ) {
if ( bad - > s_fence - > scheduled . context = =
entity - > fence_context ) {
if ( entity - > guilty )
atomic_set ( entity - > guilty , 1 ) ;
break ;
}
}
spin_unlock ( & rq - > lock ) ;
if ( & entity - > list ! = & rq - > entities )
break ;
}
}
}
EXPORT_SYMBOL ( drm_sched_increase_karma ) ;
/ * *
* drm_sched_wqueue_ready - Is the scheduler ready for submission
*
* @ sched : scheduler instance
*
* Returns true if submission is ready
* /
bool drm_sched_wqueue_ready ( struct drm_gpu_scheduler * sched )
{
return sched - > ready ;
}
EXPORT_SYMBOL ( drm_sched_wqueue_ready ) ;
/ * *
* drm_sched_wqueue_stop - stop scheduler submission
* @ sched : scheduler instance
*
* Stops the scheduler from pulling new jobs from entities . It also stops
* freeing jobs automatically through drm_sched_backend_ops . free_job ( ) .
* /
void drm_sched_wqueue_stop ( struct drm_gpu_scheduler * sched )
{
WRITE_ONCE ( sched - > pause_submit , true ) ;
cancel_work_sync ( & sched - > work_run_job ) ;
cancel_work_sync ( & sched - > work_free_job ) ;
}
EXPORT_SYMBOL ( drm_sched_wqueue_stop ) ;
/ * *
* drm_sched_wqueue_start - start scheduler submission
* @ sched : scheduler instance
*
* Restarts the scheduler after drm_sched_wqueue_stop ( ) has stopped it .
*
* This function is not necessary for ' conventional ' startup . The scheduler is
* fully operational after drm_sched_init ( ) succeeded .
* /
void drm_sched_wqueue_start ( struct drm_gpu_scheduler * sched )
{
WRITE_ONCE ( sched - > pause_submit , false ) ;
queue_work ( sched - > submit_wq , & sched - > work_run_job ) ;
queue_work ( sched - > submit_wq , & sched - > work_free_job ) ;
}
EXPORT_SYMBOL ( drm_sched_wqueue_start ) ;
Messung V0.5 in Prozent C=93 H=94 G=93
[0.275QuellennavigatorsProjekt 2026-10-12]
2026-10-11
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