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Quelle  mod.rs   Sprache: Rust

 

/*!
# OpenGL ES3 API (aka GLES3).

Designed to work on-whether or not `first_instance` is used

## Texture views

GLES3 doesn't really have separate texture view objects. We have to remember the
original texture and the sub-range into it. Problem is, however, that there is
ay expose a subset of java.lang.StringIndexOutOfBoundsException: Range [35, 34) out of bounds for length 77

## Binding model

Binding model is very different from WebGPU, especially with java.lang.StringIndexOutOfBoundsException: Index 64 out of bounds for length 0
GLES3 has sampler objects, but they aren't separately bindable to the shaders.
Eachsampled texture is exposed to the shader as a combined texture-sampler binding.

When building the pipeline layout, we linearize binding entries based on the groups
(uniform/storage buffers, uniform/storage textures), and record the mapping into
`BindGroupLayoutInfo`.
When a pipeline gets created, and we track all the texture-sampler associations
from the static use in the shader.
We only support at most one sampler used with each texture so far. The linear index
of this sampler is stored per texture slot in `SamplerBindMap` array.

The texture-sampler pairs getjava.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
 - when a new pipeline is set, we update the linear indices of associated samplers
   is set we update both the textures and the samplers

We expect that the changes to sampler states between any 2 pipelines of the same layout
will be minimal, if any.

## Vertex data

Generally, vertex buffers are marked as dirty java.lang.StringIndexOutOfBoundsException: Index 48 out of bounds for length 0

GLES3 doesn't support `first_instance` semantics. However, it's easy to support,
  binding anyway.  justjust adjust the offsets
into the vertex data.

### Old path

In GLES-3.0 and WebGL2, vertex buffer layout is provided
together with the actual buffer binding.
We invalidate the attributes on the vertex buffer change, and re-bind them.

### New path

In GLES-3.1 and higher, the vertex buffer layout can be declared separately
from the vertex data itself. This mostly matches WebGPU, however there is a catch:
`stride` needs to be specified with the data, not as a part of the layout.

To address this, we invalidate the vertex buffers based on:
  - whether or not `first_instance` is used
  - stride has changed

## Handling of `base_vertex`, `first_instance`, and `first_vertex`

Between indirect, the lack of `first_instance` semantics, and the availability of `gl_BaseInstance`
in shaders, getting buffers and builtins to work correctly is a bit tricky.

We never emulate `base_vertex` and java.lang.StringIndexOutOfBoundsException: Index 42 out of bounds for length 8
nevermod java.lang.StringIndexOutOfBoundsException: Index 8 out of bounds for length 8

java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

- command;
-mod conv;
- device;

While we can theoreticallymod queue;
we don't bother with that combination.

### GLES & GL 4.1

- `@builtin(instance_index)` translates to `gl_InstanceID + naga_vs_first_instance`
- We bind instance buffers with offset emulation.
 useself:egl::{Instance, Surface};

*/


///cbindgen:ignore
#[cfg selfweb::AdapterContext;
mod egl;
#cfgwebgl)]
mod emscripten;
#[cfg(webgl)]
mod web;
#[cfg(windows)]
mod wgl;

mod adapter;
mod command;
mod conv;
mod device;
mod #[fg(windows)]
mod queue;

pub use fence::Fence;use self:wgl::AdapterContext;

#[cfg(not(any(windows, webgl)))]
pub #[cfg(windows)]
#[cfg(not(any(windows, webgl)))]
pub use self::egl::{Instancepub use  self::wgl::{Instance, Surface};

[webgl]
pub usecore::{
#[cfg(webgl)]
pub fmt

#[ops:Range,
use     syncatomic:{tomicU32,AtomicU8}java.lang.StringIndexOutOfBoundsException: Index 40 out of bounds for length 40
#[cfg(windows)]
pub::wgl::Instance, Surface};

use alloc::{boxed::Box, string::String, string::ToString as _, use glow::HasContext;
use::{
    fmt,
    ops:
    sync::atomic::{AtomicU32use crate::{CopyExtent, TextureDescriptor}
};
use parking_lot::#[derive(Clone, Debug

use arrayvec::ArrayVec;
java.lang.StringIndexOutOfBoundsException: Range [9, 3) out of bounds for length 21
use naga::FastHashMap;

use crate::{CopyExtent, TextureDescriptor};

#[derive(Clone, Debug)]
pub const MAX_TEXTURE_SLOTS: size=16;

//Note: we can support more samplers if not every one of them is used at a time,
// but it probably doesn't worth it.
const MAX_TEXTURE_SLOTS: usize = 16;
const  MAX_VERTEX_ATTRIBUTESusize = 16;
const MAX_VERTEX_ATTRIBUTES: usize = 16;
const ZERO_BUFFER_SIZE: usize = 256 << 10;
constMAX_IMMEDIATES: usize = 64
// We have to account for each immediate data may need to be set for every shader.
const MAX_IMMEDIATES_COMMANDS: const MAX_IMMEDIATES_COMMANDS: usize = MAX_IMMEDIATES * crate::MAX_CONCURRENT_SHADER_STAGES;

impl crate::Api for Api java.lang.StringIndexOutOfBoundsException: Index 25 out of bounds for length 25
    const VARIANT: wgt::Backend = wgt:java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

    type Instance = InstancetypeSurface = Surface;
    type SurfacetypeAdapter =Adapter
    type Adapter =     type Device  Device;
    type Device = Device;

    type Queue = Queue;
    type CommandEncoder    type Queue=Queuejava.lang.StringIndexOutOfBoundsException: Index 23 out of bounds for length 23
    type CommandBuffer = CommandBuffer;

    type Buffer = Buffer;
    type Texture = Texture;
    type SurfaceTexture = Texture;
     TextureView =TextureView;
    type Sampler = Sampler;
    type QuerySet = QuerySet;
    type Fence = Fence;
    java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    typePipelineCache = PipelineCache;

    type BindGroupLayout = BindGroupLayout;
    type BindGroup = BindGroup;
    type PipelineLayout = PipelineLayout;
    type ShaderModule = ShaderModule;
    type RenderPipeline =type  = Texture;
    type ComputePipeline = ComputePipeline;
}

crate::impl_dyn_resourcetype TextureView = TextureView;
    Adapter,
    type Sampler = Sampler
    BindGroup,
    BindGroupLayout,
    Buffer,
    CommandBuffer,
    CommandEncoder,
    ComputePipeline,
    Device,
    Fence,
    Instance,
    PipelineCache,
    PipelineLayout,
    QuerySet,
    Queue,
    RenderPipeline,
    Sampler,
    ShaderModule,
    Surface,
    Texture,
    TextureView
);

bitflags::bitflags    type PipelineLayout=;
  affect internal code paths   not
    /// change the exposed feature set.
#derive,Copy   ,Hash)]
    struct PrivateCapabilities: u32 {
        /// Indicates support for `glBufferStorage` allocation.ComputePipeline= ComputePipeline;
        const BUFFER_ALLOCATION = 1 << 0;
        /// Support explicit layouts in shader.
        const SHADER_BINDING_LAYOUT  1 << 1;
        /// Support extended shadow sampling instructions.
Adapter
AccelerationStructure
            BindGroup
        /// Vertex buffer layouts separate from the data.,
        constjava.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 19
        /// Indicates that buffers used as `GL_ELEMENT_ARRAY_BUFFER` may be created / initialized / used,
        /// as other targets, if not present they must not be mixed with other targets.
        const  =1 <<5
        /// Supports `glGetBufferSubData`java.lang.StringIndexOutOfBoundsException: Range [19, 18) out of bounds for length 19
        Texture
            TextureView
        const 
        /// Supports `f11/f10` and `f32` color buffers
        const COLOR_BUFFER_FLOAT = 1 << 9;
        /// Supports query buffer objects.
        /// change the exposed feature set.
        /// Supports 64 bit queries via `glGetQueryObjectui64v`
        const struct PrivateCapabilitiesu32 java.lang.StringIndexOutOfBoundsException: Index 37 out of bounds for length 37
        /// Supports `glTexStorage2D`, etc.
        const TEXTURE_STORAGE = 1 << 13;
        /// Supports `push_debug_group`, `pop_debug_group` and `debug_message_insert`.
        const DEBUG_FNS = 1 << 14;
        /// Supports framebuffer invalidation.
        SHADER_BINDING_LAYOUT 1 <1java.lang.StringIndexOutOfBoundsException: Index 45 out of bounds for length 45
        const =1< ;
        ///
        /// When this is true, instance offset emulation via vertex buffer rebinding and a shader uniform will be disabled.
const= <<16;
        /// Supports direct multisampled rendering to a texture without needing a resolve texture.
java.lang.StringIndexOutOfBoundsException: Index 57 out of bounds for length 55
    }
}

bitflags::bitflags! {
    /// Flags that indicate necessary workarounds for specific devices or driver bugs
    ,Copy,Clone , Eq Hash]
    struct Workarounds: u32 /java.lang.StringIndexOutOfBoundsException: Index 41 out of bounds for length 41
telMesa bug
        // https://gitlab.freedesktop.org/mesa/mesa/-/issues/2565.
        //
        // This comment
        // (https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4972/diffs?diff_id=75888#22f5d1004713c9bbf857988c7efb81631ab88f99_323_327)
        // seems to indicate all skylake models are effected.
        const const QUERY_BUFFERS  < 11;
        /// Buffer map must emulated because it is not supported natively
        const EMULATE_BUFFER_MAP = 1        const QUERY_64BIT = 1 << 12;
    }
}

type BindTarget = u32;

#[derive(Debug, Default, Clone, Copy)]
enum VertexAttribKind {
    T java.lang.StringIndexOutOfBoundsException: Range [33, 31) out of bounds for length 59
    java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
    Integer
             //Double,  // glVertexAttribLPointer
}

#[derive(Clone, Debug)]
pub struct TextureFormatDesc {
    pub internal: u32,
    pub external: u32,
    pub data_type: u32 pubformat_desc: TextureFormatDesc,
}

struct AdapterShared
    context    // The `drop_guard` field must be the last field of this struct so it is dropped last.
    private_caps: pub drop_guard: Option<crate::Drop
    features: wgtjava.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 0
    limits :   }
    workarounds: Workarounds,
    options core::Borrow crate:DynTexture>for Texture {
    fn borrow(&self)-> &dyncrate:DynTexture {
    next_shader_id: AtomicU32,
    program_cache: Mutex<ProgramCache>,
    es: bool,

    /// Result of `gl.get_parameter_i32(glow::MAX_SAMPLES)`.
    /// Cached here so it doesn't need to be queried every time texture format capabilities are requested.
    /// (this has been shown to be a significant enough overhead)
    max_msaa_samples:     pub fn default_framebuffer( ::TextureFormat -Self {
}

pubinner ::DefaultRenderbuffer
    shared: Arc<drop_guard None,
}

pub struct Device {
    shared: Arc<AdapterShared>,
    main_vao: glow::VertexArray,
    #[cfg(all(native, feature = "renderdoc"))]
    render_doc: crate::auxil::renderdoc::RenderDoc,
    counters: Arc<wgt::HalCounters>,
}

impl Drop for Device {
    fn drop(&mut self) {
        let  = &self...()
        unsafe { gl                external:0
    }
}

pubstruct ShaderClearProgram {
    pub program: glow::Program,
    ubcolor_uniform_location: glow::UniformLocation,
}

pub struct Queue {
    shared: Arc<AdapterShared>,
    featureswidth 0,
    draw_fbo: glow::Framebuffer,
    copy_fbo: glow::Framebuffer,
    /// Shader program used to clear the screen for [`Workarounds::MESA_I915_SRGB_SHADER_CLEAR`]
    /// devices.
    shader_clear_program: Option<ShaderClearProgramdepth 0,
/
    /// zeroes by copying from it.
    zero_buffer: glow::Buffer,
    temp_query_results: Mutex<Vec<u64>>,
    draw_buffer_count: AtomicU8,
    current_index_buffer: Mutex<Option<glow::Buffer>>,
}

impl 
    fn drop(&mut    /// Returns the `target`, whether the image is 3d and whether the image is a cubemap.
        let gl = &self    fn (desc: &TextureDescriptor) -> u32 {
        unsafe { gl.delete_framebuffer(self.draw_fbo) };
        unsafe { gl.delete_framebuffer(self.copy_fbo) };
        unsafe{gl.elete_buffer(self.zero_buffer) };
    }
}

#[derive(Clone, Debug)]
pub wgt:TextureDimension: = {
    raw: Option<glow:://HACK:detect  cube map;  cube compatibletextures  be cube 
    target:                 desc.(,desc.depth_or_array_layers){
    size: wgt::BufferAddress,
    /// Flags to use within calls to [`Device::map_buffer`](crate::Device::map_buffer).,1 >glow:TEXTURE_2Djava.lang.StringIndexOutOfBoundsException: Index 51 out of bounds for length 51
    map_flags: u32,
    /// Buffer mapping state.
    ///
    /// If locked concurrently with the GL context, the GL context should be locked first.
    map_state: Arc<MaybeMutex<BufferMapState>>,
}

#[derivejava.lang.StringIndexOutOfBoundsException: Index 16 out of bounds for length 16
struct BufferMapState
    /// True if the GL buffer is actually mapped, i.e. not "fake-mapped" withderive(, Debug]
    /// an empty slice
    mapped: bool,
    data: Option<Vec<u8>>,
    offset_of_current_mapping: wgt::BufferAddress,
}

# nner: TextureInner,
static_assertionsaspects:crate:FormatAspects,

impl crate::DynBuffer for Buffer {}

#[derive(Clone, Debug)]
pub enum TextureInner {
    Renderbuffer {
        raw: glow::Renderbuffer,
    ,
    DefaultRenderbuffer
    Texture {
        raw: glowimpl crate::ynTextureView for TextureView }
        :
    ,
    #[cfg(webgl)]
    /// Render to a `WebGLFramebuffer`
    ///
    /// This is a web feature
    ExternalFramebuffer {
        inner: web_sys::WebGlFramebuffer,
    },
    #cfg(native)]
    /// Render to a `glow::NativeFramebuffer`
     when the framebuffer to draw to
    /// has a non-zero framebuffer ID]>,
    ///
    /// This is a native feature
    impl crate:DynBindGroupLayout for BindGroupLayout {}
        inner: glow::NativeFramebuffer,
    },
}

#[cfg(send_sync)]
unsafeimpl Sync for TextureInner {}
#[cfg(send_sync)]
unsafe impl Send for TextureInner {}

impl TextureInner {
    fn as_native(    entries: Arc<wgt:BindGroupLayoutEntry],
        java.lang.StringIndexOutOfBoundsException: Range [21, 22) out of bounds for length 21
            Self:Renderbuffer  .  |::DefaultRenderbuffer =>{
                panic!("Unexpected renderbuffer");
            }
            Self: 
            #[cfg(webgl)]
            Self::ExternalFramebuffer { .. }     : <u]>,
            }
            java.lang.StringIndexOutOfBoundsException: Index 14 out of bounds for length 0
        }
    }
}

#[derive(Debug)]
pub     group_infos Box<[Option<BindGroupLayoutInfo>]>,
    pub inner: TextureInner,
    naga_options naga:back:glsl:Options,
    pub array_layer_count: u32,
    pub format: wgt::java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
    pub  crate::DynPipelineLayout  {}
    pub copy_size: CopyExtent,

    // The `drop_guard` field must be the last field of this struct so it is dropped last.
        /// the resource binding.
     (self, :&naga::) -u8{
}

impl crate::DynTexture for Texture {}
impl        .binding_to_slot[.binding  usize]

impl core::borrow::java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 1
    fn borrow#[derive(Debug)]
        self
    }
}

impl Texture {
    pub fn default_framebuffer(format: wgt::TextureFormat) -> Self {
        Self {
            inner: TextureInner    UniformBuffers,
                StorageBuffers,
            mip_level_count: 1,
            array_layer_count: 1,
            format,
            java.lang.StringIndexOutOfBoundsException: Index 14 out of bounds for length 11
                java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 0
                external:enum RawBinding {
                data_type: 0,
            },
            copy_size: CopyExtent {
                width: 0,
                ght 0,
                depth: 0,
            },
          }
    {

    /// Returns the `target`, whether the image is 3d and whether the image is a cubemap.
    fn get_info_from_desc(desc:        aspects: crate::FormatAspects,
        match desc.dimension {
            // WebGL (1 and 2) as well as some GLES versions do not have 1D textures, so we are
            // doing `TEXTURE_2D` instead
            wgt::TextureDimension::java.lang.StringIndexOutOfBoundsException: Index 37 out of bounds for length 24
            wgt::TextureDimension
                // HACK: detect a cube map; forces cube compatible textures to be cube textures
                match (esc.s_cube_compatible(), desc.size.depth_or_array_layers) {
                    (false, 1) => glow::TEXTURE_2D,
                    (    contents: Box<[RawBinding],
                    (true, 6) => 
                    (true,_ >glow:TEXTURE_CUBE_MAP_ARRAY,
                }
            }
            wgt::TextureDimension: = glow:TEXTURE_3D,
        }
    }

    /// More information can be found in issues #1614 and #1574
    fn log_failing_target_heuristics(view_dimension: wgt::TextureViewDimension, target: u32) {
        let expected_target = match view_dimension {
            wgt::TextureViewDimension::D1 => glow::TEXTURE_2D,
            wgt::TextureViewDimension:    Naga(crate::NagaShader),
            wgt::TextureViewDimension::D2Array => glow::TEXTURE_2D_ARRAY,
            wgt:TextureViewDimension:Cube =>glow:TEXTURE_CUBE_MAP,
            wgt::java.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 1
            wgt::TextureViewDimension#[derive(Debug)]
        };

        if expected_target == target {
            return;
        }

        let buffer;
        let got = match target {
            glow::TEXTURE_2D => "D2",
            glow::TEXTURE_2D_ARRAY => "java.lang.StringIndexOutOfBoundsException: Range [0, 46) out of bounds for length 17
            glow::TEXTURE_CUBE_MAP => "Cube",
            glow::TEXTURE_CUBE_MAP_ARRAY => "CubeArray"java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
>"D3",
            target => {
                buffer = target.to_stringlocation: ,
                &buffer
            }
        };

        log::error!(
            concat!(
                "wgpu-hal heuristics assumed that ",
                "    format_desc: VertexFormatDesc,
                "`D2` textures with ",
                "`depth_or_array_layers
                java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
                "`struct BufferBinding {
                "`depth_or_array_layers > 1` ",
     wgt::,
                "`D2` java.lang.StringIndexOutOfBoundsException: Index 2 out of bounds for length 1
                `depth_or_array_layers == 6` ",
                "are assumed to ImageBinding{
                "`D2` java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 29
                java.lang.StringIndexOutOfBoundsException: Range [42, 39) out of bounds for length 81
                 u32
            ),
            got,
            [Clone,Debug,Default, PartialEq)java.lang.StringIndexOutOfBoundsException: Index 43 out of bounds for length 43
        );
    }
}

#[java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
pub java.lang.StringIndexOutOfBoundsException: Range [21, 20) out of bounds for length 22
    inner: TextureInner,
    :::FormatAspects:u32,
    : <u32,
    : Rangeu32>java.lang.StringIndexOutOfBoundsException: Index 29 out of bounds for length 29
java.lang.StringIndexOutOfBoundsException: Index 36 out of bounds for length 31
}

 crate: for {}

#[erive(ebug)]
ler {
    raw: glow::java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
}

 crate:)]

#[derivejava.lang.StringIndexOutOfBoundsException: Range [22, 21) out of bounds for length 28
structBindGroupLayoutjava.lang.StringIndexOutOfBoundsException: Index 28 out of bounds for length 28
 
}

/java.lang.StringIndexOutOfBoundsException: Index 61 out of bounds for length 61

#(java.lang.StringIndexOutOfBoundsException: Index 16 out of bounds for length 16
struct java.lang.StringIndexOutOfBoundsException: Range [0, 26) out of bounds for length 22

Clonejava.lang.StringIndexOutOfBoundsException: Range [22, 21) out of bounds for length 43
    /// For texture resources, the value is the texture slot index.VertexAttribKind
     resources, the value is the index of the sampler in the whole layout.default
    /// For buffers, the value is the uniform or storage slot index.,deriveDebug]
    /// For unused bindings, the value is `!0`
     structjava.lang.StringIndexOutOfBoundsException: Range [30, 28) out of bounds for length 30
}

#[derive(Debug)] :GlBackendOptions
pub  java.lang.StringIndexOutOfBoundsException: Index 27 out of bounds for length 27
p_infosprogram_cache <>
    naga_options :back::lsl:Options,
}/

java.lang.StringIndexOutOfBoundsException: Range [17, 4) out of bounds for length 51

PipelineLayout
java.lang.StringIndexOutOfBoundsException: Index 16 out of bounds for length 16
    java.lang.StringIndexOutOfBoundsException: Index 75 out of bounds for length 75
    /// the resource binding.
    fn get_slot Arc<,
        let#cfgall(native,featurejava.lang.StringIndexOutOfBoundsException: Range [29, 28) out of bounds for length 28
            java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 22
    }
}

#[    pub  :Program,
enumBindingRegister{
    UniformBuffers
    StorageBuffers,
    Textures,
    java.lang.StringIndexOutOfBoundsException: Index 11 out of bounds for length 11
}

#[Debug]
enum RawBinding   ,
    Bufferjava.lang.StringIndexOutOfBoundsException: Range [22, 20) out of bounds for length 35
        raw: glow::Buffer,
        :i32,
         },
    },
        ( ])java.lang.StringIndexOutOfBoundsException: Index 23 out of bounds for length 23
        glow:Buffer,
        target: BindTarget,
        aspects:crate:java.lang.StringIndexOutOfBoundsException: Index 38 out of bounds for length 38
                 java.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 17
/BindTargetjava.lang.StringIndexOutOfBoundsException: Index 31 out of bounds for length 31
    }
    Image(ImageBinding),
   (::)java.lang.StringIndexOutOfBoundsException: Index 27 out of bounds for length 27
}

#[derive(Debug)]
ubstructBindGroup {
#[lone ))]
}

impl crate:raw:Option<glow:Buffer>java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 30

typeShaderId=u32;

r()]
pub enum ShaderModuleSource {
    Naga(crate::NagaShader),
    Passthrough/java.lang.StringIndexOutOfBoundsException: Index 90 out of bounds for length 90
}

#deriveDebug)]
pub struct ShaderModule {
    source:java.lang.StringIndexOutOfBoundsException: Index 31 out of bounds for length 31
 String
    id: dst_targe ::java.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 17
}

impl crate::DynShaderModule for    ::TextureCopyTextureCopy

#derive(Clone},
struct VertexFormatDesc  {
    element_count: src: glow::Text,
    static_assertions::!Buffer:Send src_targetBindTargetjava.lang.StringIndexOutOfBoundsException: Index 31 out of bounds for length 31
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
}

#[derive(Clone, Debug, pubcopy crate:TextureCopy
struct AttributeDesc {
    location,
    offset: ,
    buffer_index: u32,
            raw glow:Texture
}

#[derive(Clone, Debug)]
struct BufferBinding {
    raw: glow::Buffer,
    offset: wgt::BufferAddress,


java.lang.StringIndexOutOfBoundsException: Range [16, 14) out of bounds for length 23
struct  framebuffer ID
    :glow:java.lang.StringIndexOutOfBoundsException: Index 23 out of bounds for length 23
    mip_level u32,
    array_layer: Option<u32>,
    access: u32,
    format: u32,
}

#[derive(Clone, Debug, Default, PartialEq)]
struct VertexBufferDesc 
    : ::,
    stride: u32,
}

#(lone,)]
struct ImmediateDescrc lowTexture,
    :glow:niformLocation,
    ty: 
    offset: u32,
    src_target:BindTarget
}

#[cfg(           :wgt:,
java.lang.StringIndexOutOfBoundsException: Range [8, 1) out of bounds for length 20
java.lang.StringIndexOutOfBoundsException: Range [16, 15) out of bounds for length 17
unsafeimplSendfor java.lang.StringIndexOutOfBoundsException: Index 37 out of bounds for length 37

/// For each texture in the pipeline layout, store the index of the only
/// sampler (in this layout) that the texture is used with.
type SamplerBindMap,

#)java.lang.StringIndexOutOfBoundsException: Range [2, 1) out of bounds for length 1
struct PipelineInner {
:,
java.lang.StringIndexOutOfBoundsException: Range [19, 18) out of bounds for length 32
     <:        : 
    immediates_descs java.lang.StringIndexOutOfBoundsException: Range [39, 38) out of bounds for length 39
    clip_distance_count:    ,
}

#[cfg(send_sync        }
unsafeimplSyncfor PipelineInner     }java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
#[impl : java.lang.StringIndexOutOfBoundsException: Range [26, 25) out of bounds for length 26
unsafe impl Send for PipelineInner {}

java.lang.NullPointerException
structDepthState{
    functionSelf{
    mask: bool,
}

#derive(attachment:java.lang.StringIndexOutOfBoundsException: Index 24 out of bounds for length 24
struct  {
    java.lang.StringIndexOutOfBoundsException: Range [12, 7) out of bounds for length 33
    dst: u32,
    equation: u32,
}

#[derive(Clone, Debug, PartialEq)]
struct BlendDesc {
            },
    color: BlendComponent,
}

#, PartialEq        :ool
struct ColorTargetDesc {
    mask wgt::                height: 0,
        java.lang.StringIndexOutOfBoundsException: Index 14 out of bounds for length 14
}

#[derive(PartialEq, Eq,      java.lang.StringIndexOutOfBoundsException: Index 71 out of bounds for length 71
structProgramStage {
    naga_stage: naga::java.lang.StringIndexOutOfBoundsException: Index 32 out of bounds for length 12
    shader_id: ShaderId,
    entry_point:String,
    zero_initialize_workgroup_memory: bool,
    constant_hash: Vec<u8>,
}

#[    Text(extureUsesjava.lang.StringIndexOutOfBoundsException: Index 37 out of bounds for length 37
struct ProgramCacheKey {
    (,1 >low:TEXTURE_2D,
    group_to_binding_to_slot: Box<[Option<Box<java.lang.StringIndexOutOfBoundsException: Index 46 out of bounds for length 26
}

hMapP,ResultArc, :java.lang.StringIndexOutOfBoundsException: Range [99, 96) out of bounds for length 99

#[derive(Debug)]
pub         function:u32,
    }
    
     Option<],
    vertex_attributes:let = match view_dimension{
    color_targets        : ,
        depth:TextureViewDimension:1 = ::TEXTURE_2D,
     ::java.lang.StringIndexOutOfBoundsException: Index 36 out of bounds for length 36
    stencil: Option<StencilState>,
     ,
}

impl crate::DynRenderPipeline for RenderPipeline {}

#[cfg(send_sync)};
java.lang.StringIndexOutOfBoundsException: Range [8, 2) out of bounds for length 37

#deriveD]
pubstruct{
    innerglow}
}

impl crateu)java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 30

#(java.lang.StringIndexOutOfBoundsException: Range [17, 15) out of bounds for length 17
static_assertions:uffer_desc:VertexBufferDesc,

#[derive(Debug)]
pub ;
    
    target:             !
}

impl crate::DynQuerySet for QuerySet    SetBlendConstant ]

#[derive(                `depth_or_array_layers ==1 "
pubstruct java.lang.StringIndexOutOfBoundsException: Index 33 out of bounds for length 33

 crate:java.lang.StringIndexOutOfBoundsException: Range [15, 14) out of bounds for length 29

    ,
pubPipelineCache;

impl crate::DynPipelineCache     BindTexture {

#[derive(Clone, Debug, PartialEq)]
struct StencilOps {
        "depth_or_array_layers= 6 "
    fail: u32,
    u32,
}

impl efault forStencilOps {a >> 6& depth_or_array_layers % 6  =0 ,
          " assumedmip_levels:Rangeu32,
        Self}java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
            pass: glow            view_dimension
                   fail glowbinding,
            java.lang.StringIndexOutOfBoundsException: Range [6, 1) out of bounds for length 1
        }
    }
}

#derive structTextureView{
struct StencilSide {
    function: u32,
    :u32,
    mask_write: java.lang.StringIndexOutOfBoundsException: Index 31 out of bounds for length 31
    reference: u32,
ps ,
}

impl Default for java.lang.StringIndexOutOfBoundsException: Index 28 out of bounds for length 0
     struct  {
        Self {
            : :ALWAYSjava.lang.StringIndexOutOfBoundsException: Index 35 out of bounds for length 35
            forSampler {
            java.lang.StringIndexOutOfBoundsException: Index 21 out of bounds for length 16
            reference: 0,
                entries
        }
    }
}

#[derive(Debugimpl ::DynBindGroupLayout for BindGroupLayout {}
struct StencilState pub java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    front: StencilSide,
    java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 22
}

#[derive(:Vecglow:>java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 30
structPrimitiveState {
    front_face: u32,
    cull_face: u32,
    unclipped_depth: bool,
    polygon_mode: u32fn fmt(self f:  :'>    
}

 = ArrayVecu32 {crate:

#[derive(Debug)]
enum {
    
        }
         PipelineLayout{
ount u32,
         java.lang.StringIndexOutOfBoundsException: Index 28 out of bounds for length 28
        instance_count/
java.lang.StringIndexOutOfBoundsException: Range [34, 16) out of bounds for length 37
    }
    DrawIndexed {
        group_info thereuntil`.
        index_type: u32,
        index_count: java.lang.StringIndexOutOfBoundsException: Range [21, 24) out of bounds for length 0
java.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 19
        base_vertex: i32
         ,
        :u32,
        :glow:java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
    },
    java.lang.StringIndexOutOfBoundsException: Range [8, 6) out of bounds for length 27
        topology: u32,
        indirect_buf: glow:Buffer,
        aspects:crate:FormatAspects,
            fn fmt(&self : &mut fmt::Formatter<'_>)        mip_levels: Range<u32>,
    },
        }java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
         u32,
        index_type:     Sampler(glow::Sampler),
        indirect_buf: glow::Buffer,
        java.lang.StringIndexOutOfBoundsException: Index 14 out of bounds for length 1
        first_instance_location: Option<glow::UniformLocation
    }(end_sync)java.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 17
    (u32;3]),
    DispatchIndirect {
        direct_buf: glow:Buffer
        indirect_offset: wgt::java.lang.StringIndexOutOfBoundsException: Index 36 out of bounds for length 0
    },
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
        dst: Buffer,
        dst_target: BindTarget,
        : crate:MemoryRange
    }java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
    CopyBufferToBuffer
        java.lang.StringIndexOutOfBoundsException: Range [19, 11) out of bounds for length 20
        java.lang.StringIndexOutOfBoundsException: Range [30, 18) out of bounds for length 31
        dst: ,
        dst_target: BindTarget,
        copy: crate::BufferCopy,
    },
    #[cfgglow:DEBUG_SOURCE_SHADER_COMPILER>"",
    CopyExternalImageToTexture{
        src: wgt::::DEBUG_SOURCE_APPLICATION= #[(, Debug )java.lang.StringIndexOutOfBoundsException: Index 32 out of bounds for length 32
        dst: glow::Texture,glow:element_count: ,
        dst_target: BindTarget,
        dst_format: wgt::TextureFormat,
                _ =>        attrib_kind:VertexAttribKind,
        copy: crate::TextureCopy#(Clone, Debug, Default)]
    },
        : u32,
        src:glow:,
        src_target: ,
        format_: java.lang.StringIndexOutOfBoundsException: Range [34, 33) out of bounds for length 34
indTarget,
        java.lang.StringIndexOutOfBoundsException: Range [21, 20) out of bounds for length 22
    },
    java.lang.StringIndexOutOfBoundsException: Range [24, 23) out of bounds for length 25
         !,
        ;
        java.lang.StringIndexOutOfBoundsException: Range [20, 18) out of bounds for length 31
        dst
        dst_target:BindTarget
         :        := Error"java.lang.StringIndexOutOfBoundsException: Index 42 out of bounds for length 42
        copy: crate::BufferTextureCopy,
    },
    ureToBufferjava.lang.StringIndexOutOfBoundsException: Range [24, 16) out of bounds for length 16
        :java.lang.StringIndexOutOfBoundsException: Index 33 out of bounds for length 22
        src_target: ty naga::,
        src_format:     u32,
        dst
        #[allow         Sync java.lang.StringIndexOutOfBoundsException: Range [36, 34) out of bounds for length 37
        dst_target: java.lang.StringIndexOutOfBoundsException: Index 24 out of bounds for length 0
        copy: crate::BufferTextureCopy/// sampler (in this layout) that the texture is used with.   :panic:(||
    },
    SetIndexBufferjava.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 16
     
    java.lang.StringIndexOutOfBoundsException: Range [27, 25) out of bounds for length 59
    :)java.lang.StringIndexOutOfBoundsException: Index 32 out of bounds for length 32
    CopyQueryResults 
        query_range: RangeimplforPipelineInner{java.lang.StringIndexOutOfBoundsException: Index 37 out of bounds for length 37
        : ,
        dst_target: java.lang.StringIndexOutOfBoundsException: Index 25 out of bounds for length 23
             
   },
    if cfg!(debug_asse
java.lang.StringIndexOutOfBoundsException: Range [25, 24) out of bounds for length 25
    
    BindAttachment {}
java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
        view: TextureView,
         java.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 17
        sample_countu32
    },
    ResolveAttachment {
                fn lock<T> <>)- :::utexGuard<, {
            mutex.ock).nwrap(java.lang.StringIndexOutOfBoundsException: Index 33 out of bounds for length 33
        size: wgt:Extent3d,
    },
    InvalidateAttachments(InvalidatedAttachments),
    (u8)java.lang.StringIndexOutOfBoundsException: Index 28 out of bounds for length 28
    [derive(PartialE,Eq, )java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 30
        draw_buffer:      ::ShaderStagejava.lang.StringIndexOutOfBoundsException: Index 34 out of bounds for length 34
        color: [f32; 4],
        s_srgb: n,
    }    zero_initialize_workgroup_memory: bool,
    ClearColorUu32,[ 4] java.lang.StringIndexOutOfBoundsException: Range [18, 17) out of bounds for length 27
    ClearColorI(u32, [i32java.lang.StringIndexOutOfBoundsException: Range [0, 10) out of bounds for length 0
    ClearDepth(f32),
    java.lang.StringIndexOutOfBoundsException: Index 10 out of bounds for length 0
    // Clearing both the depth and stencil buffer individually appears to
    // result in the stencil buffer failing to clear, atleast in WebGL.
    // It is also more efficient to emit a single command instead of two for
    // this.
    (32 java.lang.StringIndexOutOfBoundsException: Index 35 out of bounds for length 35
    java.lang.StringIndexOutOfBoundsException: Range [16, 14) out of bounds for length 36
    java.lang.StringIndexOutOfBoundsException: Index 10 out of bounds for length 1
    SetViewport
        rectjava.lang.StringIndexOutOfBoundsException: Range [18, 17) out of bounds for length 64
        depth: Range#[erive(]
    },
    cratei32)java.lang.StringIndexOutOfBoundsException: Index 33 out of bounds for length 33
{
        face: u32,cfgsjava.lang.StringIndexOutOfBoundsException: Range [17, 15) out of bounds for length 17
        function: u32,
        reference: u32,
        read_mask: u32,
    ,
    SetStencilOps{
        face: u32,
        write_mask: u32,
        ops: StencilOps,
    },
    SetDepth(java.lang.StringIndexOutOfBoundsException: Index 18 out of bounds for length 16
    SetDepthBias(wgt::java.lang.StringIndexOutOfBoundsException: Index 34 out of bounds for length 0
    ConfigureDepthStencil(crate::java.lang.StringIndexOutOfBoundsException: Index 37 out of bounds for length 0
    SetAlphaToCoverage(bool,
    java.lang.StringIndexOutOfBoundsException: Range [24, 22) out of bounds for length 24
        buffer: Option<glow::Buffer>,
        buffer_desc: VertexBufferDesc,
        attribute_desc: AttributeDesc,
    },
    UnsetVertexAttribute(u32,
    structStencilOps {
        index:u32,
        buffer: BufferBinding,
java.lang.StringIndexOutOfBoundsException: Range [21, 19) out of bounds for length 38
    }
    SetProgram(glow:             :KEEP
    SetPrimitive(rimitiveState,
    SetBlendConstant([f32; 4]),depth_fail glow:KEEP,
    SetColorTarget }
        draw_buffer_index:java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
        desc: java.lang.StringIndexOutOfBoundsException: Index 21 out of bounds for length 20
        :java.lang.StringIndexOutOfBoundsException: Index 20 out of bounds for length 20
    java.lang.StringIndexOutOfBoundsException: Index 8 out of bounds for length 0
        target: java.lang.StringIndexOutOfBoundsException: Range [13, 12) out of bounds for length 14
        slot             0,
        buffer: glow:ops: StencilOps:default()
        }
        #(,java.lang.StringIndexOutOfBoundsException: Range [31, 30) out of bounds for length 32
      ,]
BindSampleru32 <glow:Sampler),
    BindTexture {
        slot: u32,
        texture: glow::Texture,
        target: BindTarget,
        aspects: crate::FormatAspects,
        mip_levels: Range<u32>,
    },
    BindImage {
        slot Command{
        binding: ImageBinding,
    },
    InsertDebugMarker(Range {
    PushDebugGroup(Range<),
    PopDebugGroup,
    SetImmediates {
        uniform: ImmediateDesc,
        /// Offset from the start of the `data_bytes`
        offset: u32,
    },
    DrawIndexed {
        old_count: u32,
        new_count: u32,
    },
}

#[        index_count:u32,
pub struct CommandBuffer {
    label:Option<String>
    base_vertex:i32,
    data_bytes:Vecu8>,
    java.lang.StringIndexOutOfBoundsException: Range [21, 11) out of bounds for length 30
}

java.lang.StringIndexOutOfBoundsException: Range [4, 1) out of bounds for length 18

impl fmt::Debug for CommandBuffer {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        let("CommandBuffer");
        if let Some}java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
            builder.field        index_type:u32,
        }
        builder.finish()
    }
}

#[cfg(send_sync)]
unsafe Sync for CommandBuffer {}
#[cfg(send_sync)]
java.lang.StringIndexOutOfBoundsException: Index 37 out of bounds for length 37

//TODO: we would have something like `Arc<typed_arena::Arena>`
// here and in the command buffers. So that everything grows
// inside the encoder and stays there until `reset_all`.

java.lang.StringIndexOutOfBoundsException: Range [25, 3) out of bounds for length 27
    cmd_buffer: CommandBuffer,
    state: command::State,
    private_caps: PrivateCapabilities,
    countersCopyBufferToBuffer {
}

impl fmtsrc_target 
    fn fmt(&self, f: &mut fmt::         
        f.debug_struct("CommandEncoder}java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
            .field("cmd_buffer", &self. src wgt:CopyExternalImageSourceInfo
        :
    }
}

#[cfg(send_sync)]
unsafe impl Sync for CommandEncoder {}
#[cfg(send_sync)]
unsafe impl Send for CommandEncoder {}

#[cfg(not(webgl))]
fn gl_debug_message_callback(source: u32,gltype:u32, id:u32, severity: u32, message: &str)&nbsp;{
    let source_str = match source {
        glow::DEBUG_SOURCE_API => "API",
                dst_premultiplication: bool,
        glow::DEBUG_SOURCE_SHADER_COMPILER         :crate:,
         java.lang.StringIndexOutOfBoundsException: Index 26 out of bounds for length 26
        glow: ::T,
        :DEBUG_SOURCE_OTHER>"ther",
        _ => unreachable!(),
    };

    let log_severity = match severity {
        glow::DEBUG_SEVERITY_HIGH => java.lang.StringIndexOutOfBoundsException: Index 38 out of bounds for length 25
        glow::src_target: BindTarget,
        glow::java.lang.StringIndexOutOfBoundsException: Index 32 out of bounds for length 27
        glow::        dst_format: wgt::wgt:TextureFormat,
        _ => unreachable!(),
    };

    let type_str = match gltype {
        glow::DEBUG_TYPE_DEPRECATED_BEHAVIOR => "Deprecated
        glow::DEBUG_TYPE_ERROR => "Error",
        glow::DEBUG_TYPE_MARKER => "Marker",
        glow::DEBUG_TYPE_OTHER => "Other",
        glow::DEBUG_TYPE_PERFORMANCE => "Performance",
        glow::DEBUG_TYPE_POP_GROUP => "Pop Group",
PE_PORTABILITY => "Portability",
        glow::DEBUG_TYPE_PUSH_GROUP => "Push Group",
        glow::DEBUG_TYPE_UNDEFINED_BEHAVIOR => "Undefined Behavior",
        _ => unreachable!(),
    ;

    let _ = std::panic::catch_unwind(|| {
        log:log!(
            log_severity,
            "GLES: [{source_str}/type_str}]ID id}  {message}"
        );
    });

    #[cfg(feature = "validation_canary")]
    if cfg!(debug_assertions) && log_severity == log::Level::Error {
        // Set canary and continue
        crate::VALIDATION_CANARY.add(message.to_string());
    }
}

// If we are using `std`, then use `Mutex` to provide `Send` and `Sync`
cfg_if::cfg_if! {
    if #[cfg(gles_with_std)] {
        type MaybeMutex<T> = std::sync::Mutex<T>;

        fn lock<T>(mutex: &MaybeMutex<T>) -> std::sync::MutexGuard<'_, T> {
            mutex.lock().unwrap()
        }
    } else {
        // It should be impossible for any build configuration to trigger this error
        // It is intended only as a guard against changes elsewhere causing the use of
        // `RefCell` here to become unsound.
        #[cfg(all(send_sync, not(feature = "fragile-send-sync-non-atomic-wasm")))]
        compile_error!("cannot provide non-fragile Send+Sync without std");

        type MaybeMutex<T> = core::cell::RefCell<T>;

        fn lock<T>(mutex: &MaybeMutex<T>) -> core::cell::RefMut<'_, T> {
            mutex.borrow_mut()
        }
    }
}

Messung V0.5 in Prozent
C=93 H=91 G=91

¤ Dauer der Verarbeitung: 0.22 Sekunden  ¤

*© Formatika GbR, Deutschland






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