/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
var {
DevToolsServer,
} = require("resource://devtools/server/devtools-server.js"); var {
ActorRegistry,
} = require("resource://devtools/server/actors/utils/actor-registry.js"); var DevToolsUtils = require("resource://devtools/shared/DevToolsUtils.js");
/** * Retrieve the window type of the top-level window |window|.
*/ function appShellDOMWindowType(window) { /* This is what nsIWindowMediator's enumerator checks. */ return window.document.documentElement.getAttribute("windowtype");
}
/** * Send Debugger:Shutdown events to all "navigator:browser" windows.
*/ function sendShutdownEvent() { for (const win of Services.wm.getEnumerator(
DevToolsServer.chromeWindowType
)) { const evt = win.document.createEvent("Event");
evt.initEvent("Debugger:Shutdown", true, false);
win.document.documentElement.dispatchEvent(evt);
}
}
exports.sendShutdownEvent = sendShutdownEvent;
/** * Construct a root actor appropriate for use in a server running in a * browser. The returned root actor: * - respects the factories registered with ActorRegistry.addGlobalActor, * - uses a BrowserTabList to supply target actors for tabs, * - sends all navigator:browser window documents a Debugger:Shutdown event * when it exits. * * * @param connection DevToolsServerConnection * The conection to the client.
*/
exports.createRootActor = function createRootActor(connection) { returnnew RootActor(connection, {
tabList: new BrowserTabList(connection),
addonList: new BrowserAddonList(connection),
workerList: new WorkerDescriptorActorList(connection, {}),
serviceWorkerRegistrationList: new ServiceWorkerRegistrationActorList(
connection
),
processList: new ProcessActorList(),
globalActorFactories: ActorRegistry.globalActorFactories,
onShutdown: sendShutdownEvent,
});
};
/** * A live list of TabDescriptorActors representing the current browser tabs, * to be provided to the root actor to answer 'listTabs' requests. * * This object also takes care of listening for TabClose events and * onCloseWindow notifications, and exiting the target actors concerned. * * (See the documentation for RootActor for the definition of the "live * list" interface.) * * @param connection DevToolsServerConnection * The connection in which this list's target actors may participate. * * Some notes: * * This constructor is specific to the desktop browser environment; it * maintains the tab list by tracking XUL windows and their XUL documents' * "tabbrowser", "tab", and "browser" elements. What's entailed in maintaining * an accurate list of open tabs in this context? * * - Opening and closing XUL windows: * * An nsIWindowMediatorListener is notified when new XUL windows (i.e., desktop * windows) are opened and closed. It is not notified of individual content * browser tabs coming and going within such a XUL window. That seems * reasonable enough; it's concerned with XUL windows, not tab elements in the * window's XUL document. * * However, even if we attach TabOpen and TabClose event listeners to each XUL * window as soon as it is created: * * - we do not receive a TabOpen event for the initial empty tab of a new XUL * window; and * * - we do not receive TabClose events for the tabs of a XUL window that has * been closed. * * This means that TabOpen and TabClose events alone are not sufficient to * maintain an accurate list of live tabs and mark target actors as closed * promptly. Our nsIWindowMediatorListener onCloseWindow handler must find and * exit all actors for tabs that were in the closing window. * * Since this is a bit hairy, we don't make each individual attached target * actor responsible for noticing when it has been closed; we watch for that, * and promise to call each actor's 'exit' method when it's closed, regardless * of how we learn the news. * * - nsIWindowMediator locks * * nsIWindowMediator holds a lock protecting its list of top-level windows * while it calls nsIWindowMediatorListener methods. nsIWindowMediator's * GetEnumerator method also tries to acquire that lock. Thus, enumerating * windows from within a listener method deadlocks (bug 873589). Rah. One * can sometimes work around this by leaving the enumeration for a later * tick. * * - Dragging tabs between windows: * * When a tab is dragged from one desktop window to another, we receive a * TabOpen event for the new tab, and a TabClose event for the old tab; tab XUL * elements do not really move from one document to the other (although their * linked browser's content window objects do). * * However, while we could thus assume that each tab stays with the XUL window * it belonged to when it was created, I'm not sure this is behavior one should * rely upon. When a XUL window is closed, we take the less efficient, more * conservative approach of simply searching the entire table for actors that * belong to the closing XUL window, rather than trying to somehow track which * XUL window each tab belongs to.
*/ function BrowserTabList(connection) { this._connection = connection;
/* * The XUL document of a tabbed browser window has "tab" elements, whose * 'linkedBrowser' JavaScript properties are "browser" elements; those * browsers' 'contentWindow' properties are wrappers on the tabs' content * window objects. * * This map's keys are "browser" XUL elements; it maps each browser element * to the target actor we've created for its content window, if we've created * one. This map serves several roles: * * - During iteration, we use it to find actors we've created previously. * * - On a TabClose event, we use it to find the tab's target actor and exit it. * * - When the onCloseWindow handler is called, we iterate over it to find all * tabs belonging to the closing XUL window, and exit them. * * - When it's empty, and the onListChanged hook is null, we know we can * stop listening for events and notifications. * * We listen for TabClose events and onCloseWindow notifications in order to * send onListChanged notifications, but also to tell actors when their * referent has gone away and remove entries for dead browsers from this map. * If that code is working properly, neither this map nor the actors in it * should ever hold dead tabs alive.
*/ this._actorByBrowser = new Map();
/* The current onListChanged handler, or null. */ this._onListChanged = null;
/* * True if we've been iterated over since we last called our onListChanged * hook.
*/ this._mustNotify = false;
/* True if we're testing, and should throw if consistency checks fail. */ this._testing = false;
BrowserTabList.prototype.destroy = function () { this._actorByBrowser.clear(); this.onListChanged = null;
};
/** * Get the selected browser for the given navigator:browser window. * @private * @param window nsIChromeWindow * The navigator:browser window for which you want the selected browser. * @return Element|null * The currently selected xul:browser element, if any. Note that the * browser window might not be loaded yet - the function will return * |null| in such cases.
*/
BrowserTabList.prototype._getSelectedBrowser = function (window) { return window.gBrowser ? window.gBrowser.selectedBrowser : null;
};
/** * Produces an iterable (in this case a generator) to enumerate all available * browser tabs.
*/
BrowserTabList.prototype._getBrowsers = function* () { // Iterate over all navigator:browser XUL windows. for (const win of Services.wm.getEnumerator(
DevToolsServer.chromeWindowType
)) { // For each tab in this XUL window, ensure that we have an actor for // it, reusing existing actors where possible. for (const browser of this._getChildren(win)) {
yield browser;
}
}
};
BrowserTabList.prototype._getChildren = function (window) { if (!window.gBrowser) { return [];
} const { gBrowser } = window; if (!gBrowser.browsers) { return [];
} return gBrowser.browsers.filter(browser => { // Filter tabs that are closing. listTabs calls made right after TabClose // events still list tabs in process of being closed. const tab = gBrowser.getTabForBrowser(browser); return !tab.closing;
});
};
BrowserTabList.prototype.getList = async function () { // As a sanity check, make sure all the actors presently in our map get // picked up when we iterate over all windows' tabs. const initialMapSize = this._actorByBrowser.size; this._foundCount = 0;
const actors = [];
for (const browser of this._getBrowsers()) { try { const actor = await this._getActorForBrowser(browser);
actors.push(actor);
} catch (e) { if (e.error === "tabDestroyed") { // Ignore the error if a tab was destroyed while retrieving the tab list. continue;
}
// Forward unexpected errors. throw e;
}
}
if (this._testing && initialMapSize !== this._foundCount) { thrownew Error("_actorByBrowser map contained actors for dead tabs");
}
this._mustNotify = true; this._checkListening();
return actors;
};
BrowserTabList.prototype._getActorForBrowser = async function (browser) { // Do we have an existing actor for this browser? If not, create one.
let actor = this._actorByBrowser.get(browser); if (actor) { this._foundCount++; return actor;
}
actor = new TabDescriptorActor(this._connection, browser); this._actorByBrowser.set(browser, actor); this._checkListening(); return actor;
};
/** * Return the tab descriptor : * - for the tab matching a browserId if one is passed * - OR the currently selected tab if no browserId is passed. * * @param {Number} browserId: use to match any tab
*/
BrowserTabList.prototype.getTab = function ({ browserId }) { if (typeof browserId == "number") { const browsingContext = BrowsingContext.getCurrentTopByBrowserId(browserId); if (!browsingContext) { return Promise.reject({
error: "noTab",
message: `Unable to find tab with browserId '${browserId}' (no browsing-context)`,
});
} const browser = browsingContext.embedderElement; if (!browser) { return Promise.reject({
error: "noTab",
message: `Unable to find tab with browserId '${browserId}' (no embedder element)`,
});
} returnthis._getActorForBrowser(browser);
}
const topAppWindow = Services.wm.getMostRecentWindow(
DevToolsServer.chromeWindowType
); if (topAppWindow) { const selectedBrowser = this._getSelectedBrowser(topAppWindow); returnthis._getActorForBrowser(selectedBrowser);
} return Promise.reject({
error: "noTab",
message: "Unable to find any selected browser",
});
};
Object.defineProperty(BrowserTabList.prototype, "onListChanged", {
enumerable: true,
configurable: true,
get() { returnthis._onListChanged;
},
set(v) { if (v !== null && typeof v !== "function") { thrownew Error( "onListChanged property may only be set to 'null' or a function"
);
} this._onListChanged = v; this._checkListening();
},
});
/** * The set of tabs has changed somehow. Call our onListChanged handler, if * one is set, and if we haven't already called it since the last iteration.
*/
BrowserTabList.prototype._notifyListChanged = function () { if (!this._onListChanged) { return;
} if (this._mustNotify) { this._onListChanged(); this._mustNotify = false;
}
};
/** * Exit |actor|, belonging to |browser|, and notify the onListChanged * handle if needed.
*/
BrowserTabList.prototype._handleActorClose = function (actor, browser) { if (this._testing) { if (this._actorByBrowser.get(browser) !== actor) { thrownew Error( "TabDescriptorActor not stored in map under given browser"
);
} if (actor.browser !== browser) { thrownew Error("actor's browser and map key don't match");
}
}
/** * Make sure we are listening or not listening for activity elsewhere in * the browser, as appropriate. Other than setting up newly created XUL * windows, all listener / observer management should happen here.
*/
BrowserTabList.prototype._checkListening = function () { /* * If we have an onListChanged handler that we haven't sent an announcement * to since the last iteration, we need to watch for tab creation as well as * change of the currently selected tab and tab title changes of tabs in * parent process via TabAttrModified (tabs oop uses DOMTitleChanges). * * Oddly, we don't need to watch for 'close' events here. If our actor list * is empty, then either it was empty the last time we iterated, and no * close events are possible, or it was not empty the last time we * iterated, but all the actors have since been closed, and we must have * sent a notification already when they closed.
*/ this._listenForEventsIf( this._onListChanged && this._mustNotify, "_listeningForTabOpen",
["TabOpen", "TabSelect", "TabAttrModified"]
);
/* If we have live actors, we need to be ready to mark them dead. */ this._listenForEventsIf( this._actorByBrowser.size > 0, "_listeningForTabClose",
["TabClose"]
);
/* * We must listen to the window mediator in either case, since that's the * only way to find out about tabs that come and go when top-level windows * are opened and closed.
*/ this._listenToMediatorIf(
(this._onListChanged && this._mustNotify) || this._actorByBrowser.size > 0
);
/* * We also listen for title changed events on the browser.
*/ this._listenForEventsIf( this._onListChanged && this._mustNotify, "_listeningForTitleChange",
["pagetitlechanged"], this._onPageTitleChangedEvent
);
};
/* * Add or remove event listeners for all XUL windows. * * @param shouldListen boolean * True if we should add event handlers; false if we should remove them. * @param guard string * The name of a guard property of 'this', indicating whether we're * already listening for those events. * @param eventNames array of strings * An array of event names.
*/
BrowserTabList.prototype._listenForEventsIf = function (
shouldListen,
guard,
eventNames,
listener = this
) { if (!shouldListen !== !this[guard]) { const op = shouldListen ? "addEventListener" : "removeEventListener"; for (const win of Services.wm.getEnumerator(
DevToolsServer.chromeWindowType
)) { for (const name of eventNames) {
win[op](name, listener, false);
}
} this[guard] = shouldListen;
}
};
/** * Handle "DOMTitleChanged" event.
*/
BrowserTabList.prototype._onDOMTitleChanged = DevToolsUtils.makeInfallible( function (browser) { const actor = this._actorByBrowser.get(browser); if (actor) { this._notifyListChanged(); this._checkListening();
}
}
);
/** * Implement nsIDOMEventListener.
*/
BrowserTabList.prototype.handleEvent = DevToolsUtils.makeInfallible(function (
event
) { // If event target has `linkedBrowser`, the event target can be assumed <tab> element. // Else, event target is assumed <browser> element, use the target as it is. const browser = event.target.linkedBrowser || event.target; switch (event.type) { case"TabOpen": case"TabSelect": { /* Don't create a new actor; iterate will take care of that. Just notify. */ this._notifyListChanged(); this._checkListening(); break;
} case"TabClose": { const actor = this._actorByBrowser.get(browser); if (actor) { this._handleActorClose(actor, browser);
} break;
} case"TabAttrModified": { // Remote <browser> title changes are handled via DOMTitleChange message // TabAttrModified is only here for browsers in parent process which // don't send this message. if (browser.isRemoteBrowser) { break;
} const actor = this._actorByBrowser.get(browser); if (actor) { // TabAttrModified is fired in various cases, here only care about title // changes if (event.detail.changed.includes("label")) { this._notifyListChanged(); this._checkListening();
}
} break;
}
}
}, "BrowserTabList.prototype.handleEvent");
/* * If |shouldListen| is true, ensure we've registered a listener with the * window mediator. Otherwise, ensure we haven't registered a listener.
*/
BrowserTabList.prototype._listenToMediatorIf = function (shouldListen) { if (!shouldListen !== !this._listeningToMediator) { const op = shouldListen ? "addListener" : "removeListener";
Services.wm[op](this); this._listeningToMediator = shouldListen;
}
};
/** * nsIWindowMediatorListener implementation. * * See _onTabClosed for explanation of why we needn't actually tweak any * actors or tables here. * * An nsIWindowMediatorListener's methods get passed all sorts of windows; we * only care about the tab containers. Those have 'gBrowser' members.
*/
BrowserTabList.prototype.onOpenWindow = DevToolsUtils.makeInfallible(function (
window
) { const handleLoad = DevToolsUtils.makeInfallible(() => { /* We don't want any further load events from this window. */
window.removeEventListener("load", handleLoad);
if (appShellDOMWindowType(window) !== DevToolsServer.chromeWindowType) { return;
}
// Listen for future tab activity. if (this._listeningForTabOpen) {
window.addEventListener("TabOpen", this);
window.addEventListener("TabSelect", this);
window.addEventListener("TabAttrModified", this);
} if (this._listeningForTabClose) {
window.addEventListener("TabClose", this);
} if (this._listeningForTitleChange) {
window.messageManager.addMessageListener("DOMTitleChanged", this);
}
// As explained above, we will not receive a TabOpen event for this // document's initial tab, so we must notify our client of the new tab // this will have. this._notifyListChanged();
});
/* * You can hardly do anything at all with a XUL window at this point; it * doesn't even have its document yet. Wait until its document has * loaded, and then see what we've got. This also avoids * nsIWindowMediator enumeration from within listeners (bug 873589).
*/
window = window
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindow);
if (appShellDOMWindowType(window) !== DevToolsServer.chromeWindowType) { return;
}
/* * nsIWindowMediator deadlocks if you call its GetEnumerator method from * a nsIWindowMediatorListener's onCloseWindow hook (bug 873589), so * handle the close in a different tick.
*/
Services.tm.dispatchToMainThread(
DevToolsUtils.makeInfallible(() => { /* * Scan the entire map for actors representing tabs that were in this * top-level window, and exit them.
*/ for (const [browser, actor] of this._actorByBrowser) { /* The browser document of a closed window has no default view. */ if (!browser.ownerGlobal) { this._handleActorClose(actor, browser);
}
}
}, "BrowserTabList.prototype.onCloseWindow's delayed body")
);
}, "BrowserTabList.prototype.onCloseWindow");
exports.BrowserTabList = BrowserTabList;
function BrowserAddonList(connection) { this._connection = connection; this._actorByAddonId = new Map(); this._onListChanged = null;
}
BrowserAddonList.prototype.getList = async function () { const addons = await lazy.AddonManager.getAllAddons(); for (const addon of addons) {
let actor = this._actorByAddonId.get(addon.id); if (!actor) {
actor = new WebExtensionDescriptorActor(this._connection, addon); this._actorByAddonId.set(addon.id, actor);
}
}
Object.defineProperty(BrowserAddonList.prototype, "onListChanged", {
enumerable: true,
configurable: true,
get() { returnthis._onListChanged;
},
set(v) { if (v !== null && typeof v != "function") { thrownew Error( "onListChanged property may only be set to 'null' or a function"
);
} this._onListChanged = v; this._adjustListener();
},
});
/** * AddonManager listener must implement onDisabled.
*/
BrowserAddonList.prototype.onDisabled = function () { this._onAddonManagerUpdated();
};
/** * AddonManager listener must implement onEnabled.
*/
BrowserAddonList.prototype.onEnabled = function () { this._onAddonManagerUpdated();
};
/** * AddonManager listener must implement onInstalled.
*/
BrowserAddonList.prototype.onInstalled = function () { this._onAddonManagerUpdated();
};
/** * AddonManager listener must implement onOperationCancelled.
*/
BrowserAddonList.prototype.onOperationCancelled = function () { this._onAddonManagerUpdated();
};
/** * AddonManager listener must implement onUninstalling.
*/
BrowserAddonList.prototype.onUninstalling = function () { this._onAddonManagerUpdated();
};
/** * AddonManager listener must implement onUninstalled.
*/
BrowserAddonList.prototype.onUninstalled = function (addon) { this._actorByAddonId.delete(addon.id); this._onAddonManagerUpdated();
};
BrowserAddonList.prototype._onAddonManagerUpdated = function () { this._notifyListChanged(); this._adjustListener();
};
BrowserAddonList.prototype._notifyListChanged = function () { if (this._onListChanged) { this._onListChanged();
}
};
BrowserAddonList.prototype._adjustListener = function () { if (this._onListChanged) { // As long as the callback exists, we need to listen for changes // so we can notify about add-on changes.
lazy.AddonManager.addAddonListener(this);
} elseif (this._actorByAddonId.size === 0) { // When the callback does not exist, we only need to keep listening // if the actor cache will need adjusting when add-ons change.
lazy.AddonManager.removeAddonListener(this);
}
};
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