/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// The inner stream class. This is where all of the real work is done. As // an invariant Inner::Close() must be called before ~Inner(). This is // guaranteed by our outer ReadStream class. class ReadStream::Inner final : public ReadStream::Controllable { public:
Inner(StreamControl* aControl, const nsID& aId, nsIInputStream* aStream);
// Weak ref to the stream control actor. The actor will always call either // CloseStream() or CloseStreamWithoutReporting() before it's destroyed. The // weak ref is cleared in the resulting NoteClosedOnOwningThread() or // ForgetOnOwningThread() method call.
StreamControl* mControl;
// The wrapped stream objects may not be threadsafe. We need to be able // to close a stream on our owning thread while an IO thread is simultaneously // reading the same stream. Therefore, protect all access to these stream // objects with a mutex.
Mutex mMutex MOZ_UNANNOTATED;
CondVar mCondVar;
nsCOMPtr<nsIInputStream> mStream;
nsCOMPtr<nsIInputStream> mSnappyStream;
};
// Runnable to notify actors that the ReadStream has closed. This must // be done on the thread associated with the PBackground actor. Must be // cancelable to execute on Worker threads (which can occur when the // ReadStream is constructed on a child process Worker thread). class ReadStream::Inner::NoteClosedRunnable final : public CancelableRunnable { public: explicit NoteClosedRunnable(SafeRefPtr<ReadStream::Inner> aStream)
: CancelableRunnable("dom::cache::ReadStream::Inner::NoteClosedRunnable"),
mStream(std::move(aStream)) {}
// Note, we must proceed with the Run() method since our actor will not // clean itself up until we note that the stream is closed.
nsresult Cancel() override {
Run(); return NS_OK;
}
// Runnable to clear actors without reporting that the ReadStream has // closed. Since this can trigger actor destruction, we need to do // it on the thread associated with the PBackground actor. Must be // cancelable to execute on Worker threads (which can occur when the // ReadStream is constructed on a child process Worker thread). class ReadStream::Inner::ForgetRunnable final : public CancelableRunnable { public: explicit ForgetRunnable(SafeRefPtr<ReadStream::Inner> aStream)
: CancelableRunnable("dom::cache::ReadStream::Inner::ForgetRunnable"),
mStream(std::move(aStream)) {}
// Note, we must proceed with the Run() method so that we properly // call RemoveListener on the actor.
nsresult Cancel() override {
Run(); return NS_OK;
}
// Verify bytes were actually read before marking as being ever read. For // example, code can test if the stream supports ReadSegments() by calling // this method with a dummy callback which doesn't read anything. We don't // want to trigger on that. if (*aNumReadOut) {
mHasEverBeenRead = true;
}
return rv;
}
nsresult ReadStream::Inner::IsNonBlocking(bool* aNonBlockingOut) { // stream ops can happen on any thread
MutexAutoLock lock(mMutex); if (mSnappyStream) { return mSnappyStream->IsNonBlocking(aNonBlockingOut);
}
*aNonBlockingOut = false; return NS_OK;
}
ReadStream::Inner::~Inner() { // Any thread
MOZ_DIAGNOSTIC_ASSERT(mState == Closed);
MOZ_DIAGNOSTIC_ASSERT(!mControl);
}
void ReadStream::Inner::NoteClosed() { // Any thread if (mState == Closed) { return;
}
if (mOwningEventTarget->IsOnCurrentThread()) {
NoteClosedOnOwningThread(); return;
}
nsCOMPtr<nsIRunnable> runnable = new NoteClosedRunnable(SafeRefPtrFromThis());
MOZ_ALWAYS_SUCCEEDS(mOwningEventTarget->Dispatch(runnable.forget(),
nsIThread::DISPATCH_NORMAL));
}
void ReadStream::Inner::Forget() { // Any thread if (mState == Closed) { return;
}
if (mOwningEventTarget->IsOnCurrentThread()) {
ForgetOnOwningThread(); return;
}
nsCOMPtr<nsIRunnable> runnable = new ForgetRunnable(SafeRefPtrFromThis());
MOZ_ALWAYS_SUCCEEDS(mOwningEventTarget->Dispatch(runnable.forget(),
nsIThread::DISPATCH_NORMAL));
}
// We need to block the current thread while we open the stream. We // cannot do this safely from the main owning thread since it would // trigger deadlock. This should be ok, though, since a blocking // stream like this should never be read on the owning thread anyway. if (mOwningEventTarget->IsOnCurrentThread()) {
MOZ_CRASH("Blocking read on the js/ipc owning thread!");
}
if (mSnappyStream) { return mSnappyStream;
}
nsCOMPtr<nsIRunnable> r = NewCancelableRunnableMethod( "ReadStream::Inner::AsyncOpenStreamOnOwningThread", this,
&ReadStream::Inner::AsyncOpenStreamOnOwningThread);
nsresult rv =
mOwningEventTarget->Dispatch(r.forget(), nsIThread::DISPATCH_NORMAL); if (NS_WARN_IF(NS_FAILED(rv))) {
OpenStreamFailed(); return mSnappyStream;
}
if (mSnappyStream) { // Different threads might request opening the stream at the same time. If // the earlier request succeeded, then use the result.
mCondVar.NotifyAll(); return;
}
// static
already_AddRefed<ReadStream> ReadStream::Create( const CacheReadStream& aReadStream) { // The parameter may or may not be for a Cache created stream. The way we // tell is by looking at the stream control actor. If the actor exists, // then we know the Cache created it. if (!aReadStream.control()) { return nullptr;
}
// Control is guaranteed to survive this method as ActorDestroy() cannot // run on this thread until we complete.
StreamControl* control; if (aReadStream.control().IsChild()) { auto actor = static_cast<CacheStreamControlChild*>(aReadStream.control().AsChild());
control = actor;
} else { auto actor = static_cast<CacheStreamControlParent*>(
aReadStream.control().AsParent());
control = actor;
}
MOZ_DIAGNOSTIC_ASSERT(control);
// Currently we expect all cache read streams to be blocking file streams. #ifdefined(MOZ_DIAGNOSTIC_ASSERT_ENABLED) if (stream) {
nsCOMPtr<nsIAsyncInputStream> asyncStream = do_QueryInterface(stream);
MOZ_DIAGNOSTIC_ASSERT(!asyncStream);
} #endif
ReadStream::~ReadStream() { // Explicitly close the inner stream so that it does not have to // deal with implicitly closing at destruction time.
mInner->Close();
}
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