/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
class EventHandlerNonNull; class Promise; template <typename T> class Sequence; class GPUBufferOrGPUTexture; enumclass GPUDeviceLostReason : uint8_t; enumclass GPUErrorFilter : uint8_t; enumclass GPUFeatureName : uint8_t; class GPULogCallback;
} // namespace dom namespace ipc { enumclass ResponseRejectReason;
} // namespace ipc
namespace webgpu { namespace ffi { struct WGPULimits;
} class Adapter; class BindGroup; class BindGroupLayout; class Buffer; class CommandEncoder; class ComputePipeline; class Fence; class InputState; class PipelineLayout; class QuerySet; class Queue; class RenderBundleEncoder; class RenderPipeline; class Sampler; class ShaderModule; class SupportedFeatures; class SupportedLimits; class Texture; class WebGPUChild;
using MappingPromise =
MozPromise<BufferMapResult, ipc::ResponseRejectReason, true>;
class Device final : public DOMEventTargetHelper, public SupportsWeakPtr { public:
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(Device, DOMEventTargetHelper)
GPU_DECL_JS_WRAP(Device)
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