// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. //
// validationEGL.cpp: Validation functions for generic EGL entry point parameters
int maxDimension = 0; switch (type)
{ case gl::TextureType::_2D: case gl::TextureType::_2DArray: case gl::TextureType::_2DMultisample:
maxDimension = caps.max2DTextureSize; break; case gl::TextureType::Rectangle:
maxDimension = caps.maxRectangleTextureSize; break; case gl::TextureType::CubeMap:
maxDimension = caps.maxCubeMapTextureSize; break; case gl::TextureType::_3D:
maxDimension = caps.max3DTextureSize; break;
default:
UNREACHABLE();
}
return gl::log2(maxDimension);
}
bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture)
{
size_t maxMip = GetMaximumMipLevel(context, texture->getType()); for (size_t level = 1; level < maxMip; level++)
{ if (texture->getType() == gl::TextureType::CubeMap)
{ for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets())
{ if (texture->getFormat(face, level).valid())
{ returntrue;
}
}
} else
{ if (texture->getFormat(gl::NonCubeTextureTypeToTarget(texture->getType()), level)
.valid())
{ returntrue;
}
}
}
returnfalse;
}
bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture)
{
ASSERT(texture->getType() == gl::TextureType::CubeMap); for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets())
{ if (!texture->getFormat(face, 0).valid())
{ returntrue;
}
}
returnfalse;
}
bool ValidateStreamAttribute(const ValidationContext *val, const EGLAttrib attribute, const EGLAttrib value, const DisplayExtensions &extensions)
{ switch (attribute)
{ case EGL_STREAM_STATE_KHR: case EGL_PRODUCER_FRAME_KHR: case EGL_CONSUMER_FRAME_KHR:
val->setError(EGL_BAD_ACCESS, "Attempt to initialize readonly parameter"); returnfalse; case EGL_CONSUMER_LATENCY_USEC_KHR: // Technically not in spec but a latency < 0 makes no sense so we check it if (value < 0)
{
val->setError(EGL_BAD_PARAMETER, "Latency must be positive"); returnfalse;
} break; case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR: if (!extensions.streamConsumerGLTexture)
{
val->setError(EGL_BAD_ATTRIBUTE, "Consumer GL extension not enabled"); returnfalse;
} // Again not in spec but it should be positive anyways if (value < 0)
{
val->setError(EGL_BAD_PARAMETER, "Timeout must be positive"); returnfalse;
} break; default:
val->setError(EGL_BAD_ATTRIBUTE, "Invalid stream attribute"); returnfalse;
} returntrue;
}
bool ValidateCreateImageMipLevelCommon(const ValidationContext *val, const gl::Context *context, const gl::Texture *texture,
EGLAttrib level)
{ // Note that the spec EGL_create_image spec does not explicitly specify an error // when the level is outside the base/max level range, but it does mention that the // level "must be a part of the complete texture object <buffer>". It can be argued // that out-of-range levels are not a part of the complete texture. const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); if (level > 0 &&
(!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel || static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel()))
{
val->setError(EGL_BAD_PARAMETER, "texture must be complete if level is non-zero."); returnfalse;
}
if (level == 0 && !texture->isMipmapComplete() &&
TextureHasNonZeroMipLevelsSpecified(context, texture))
{
val->setError(EGL_BAD_PARAMETER, "if level is zero and the texture is incomplete, it must " "have no mip levels specified except zero."); returnfalse;
}
returntrue;
}
bool ValidateConfigAttribute(const ValidationContext *val, const Display *display,
EGLAttrib attribute)
{ switch (attribute)
{ case EGL_BUFFER_SIZE: case EGL_ALPHA_SIZE: case EGL_BLUE_SIZE: case EGL_GREEN_SIZE: case EGL_RED_SIZE: case EGL_DEPTH_SIZE: case EGL_STENCIL_SIZE: case EGL_CONFIG_CAVEAT: case EGL_CONFIG_ID: case EGL_LEVEL: case EGL_NATIVE_RENDERABLE: case EGL_NATIVE_VISUAL_ID: case EGL_NATIVE_VISUAL_TYPE: case EGL_SAMPLES: case EGL_SAMPLE_BUFFERS: case EGL_SURFACE_TYPE: case EGL_TRANSPARENT_TYPE: case EGL_TRANSPARENT_BLUE_VALUE: case EGL_TRANSPARENT_GREEN_VALUE: case EGL_TRANSPARENT_RED_VALUE: case EGL_BIND_TO_TEXTURE_RGB: case EGL_BIND_TO_TEXTURE_RGBA: case EGL_MIN_SWAP_INTERVAL: case EGL_MAX_SWAP_INTERVAL: case EGL_LUMINANCE_SIZE: case EGL_ALPHA_MASK_SIZE: case EGL_COLOR_BUFFER_TYPE: case EGL_RENDERABLE_TYPE: case EGL_MATCH_NATIVE_PIXMAP: case EGL_CONFORMANT: case EGL_MAX_PBUFFER_WIDTH: case EGL_MAX_PBUFFER_HEIGHT: case EGL_MAX_PBUFFER_PIXELS: break;
case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE: if (!display->getExtensions().surfaceOrientation)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_surface_orientation is not enabled."); returnfalse;
} break;
case EGL_COLOR_COMPONENT_TYPE_EXT: if (!display->getExtensions().pixelFormatFloat)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_EXT_pixel_format_float is not enabled."); returnfalse;
} break;
case EGL_RECORDABLE_ANDROID: if (!display->getExtensions().recordable)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANDROID_recordable is not enabled."); returnfalse;
} break;
case EGL_FRAMEBUFFER_TARGET_ANDROID: if (!display->getExtensions().framebufferTargetANDROID)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANDROID_framebuffer_target is not enabled."); returnfalse;
} break;
case EGL_BIND_TO_TEXTURE_TARGET_ANGLE: if (!display->getExtensions().iosurfaceClientBuffer)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_iosurface_client_buffer is not enabled."); returnfalse;
} break;
case EGL_Y_INVERTED_NOK: if (!display->getExtensions().textureFromPixmapNOK)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled."); returnfalse;
} break;
case EGL_MATCH_FORMAT_KHR: if (!display->getExtensions().lockSurface3KHR)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_KHR_lock_surface3 is not enabled."); returnfalse;
} break;
case EGL_BIND_TO_TEXTURE_RGB: case EGL_BIND_TO_TEXTURE_RGBA: switch (value)
{ case EGL_DONT_CARE: case EGL_TRUE: case EGL_FALSE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "EGL_bind_to_texture invalid attribute: 0x%X", static_cast<uint32_t>(value)); returnfalse;
} break;
case EGL_COLOR_BUFFER_TYPE: switch (value)
{ case EGL_RGB_BUFFER: case EGL_LUMINANCE_BUFFER: // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage case EGL_DONT_CARE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "EGL_color_buffer_type invalid attribute: 0x%X", static_cast<uint32_t>(value)); returnfalse;
} break;
case EGL_NATIVE_RENDERABLE: switch (value)
{ case EGL_DONT_CARE: case EGL_TRUE: case EGL_FALSE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "EGL_native_renderable invalid attribute: 0x%X", static_cast<uint32_t>(value)); returnfalse;
} break;
case EGL_TRANSPARENT_TYPE: switch (value)
{ case EGL_NONE: case EGL_TRANSPARENT_RGB: // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage case EGL_DONT_CARE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "EGL_transparent_type invalid attribute: 0x%X", static_cast<uint32_t>(value)); returnfalse;
} break;
case EGL_RECORDABLE_ANDROID: switch (value)
{ case EGL_TRUE: case EGL_FALSE: case EGL_DONT_CARE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "EGL_RECORDABLE_ANDROID invalid attribute: 0x%X", static_cast<uint32_t>(value)); returnfalse;
} break;
case EGL_COLOR_COMPONENT_TYPE_EXT: switch (value)
{ case EGL_COLOR_COMPONENT_TYPE_FIXED_EXT: case EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT: case EGL_DONT_CARE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "EGL_COLOR_COMPONENT_TYPE_EXT invalid attribute: 0x%X", static_cast<uint32_t>(value)); returnfalse;
} break;
case EGL_MATCH_FORMAT_KHR: switch (value)
{ case EGL_FORMAT_RGB_565_KHR: case EGL_FORMAT_RGBA_8888_KHR: case EGL_FORMAT_RGB_565_EXACT_KHR: case EGL_FORMAT_RGBA_8888_EXACT_KHR: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "EGL_KHR_lock_surface3 invalid attribute: 0x%X", static_cast<uint32_t>(value)); returnfalse;
} break;
for (constauto &attrib : attributes)
{
EGLAttrib pname = attrib.first;
EGLAttrib value = attrib.second;
ANGLE_VALIDATION_TRY(ValidateConfigAttributeValue(val, display, pname, value));
}
returntrue;
}
bool ValidateColorspaceAttribute(const ValidationContext *val, const DisplayExtensions &displayExtensions,
EGLAttrib colorSpace)
{ switch (colorSpace)
{ case EGL_GL_COLORSPACE_SRGB: break; case EGL_GL_COLORSPACE_LINEAR: break; case EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT: if (!displayExtensions.glColorspaceDisplayP3Linear &&
!displayExtensions.eglColorspaceAttributePassthroughANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EXT_gl_colorspace_display_p3_linear is not available."); returnfalse;
} break; case EGL_GL_COLORSPACE_DISPLAY_P3_EXT: if (!displayExtensions.glColorspaceDisplayP3 &&
!displayExtensions.eglColorspaceAttributePassthroughANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EXT_gl_colorspace_display_p3 is not available."); returnfalse;
} break; case EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT: if (!displayExtensions.glColorspaceDisplayP3Passthrough &&
!displayExtensions.eglColorspaceAttributePassthroughANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_EXT_gl_colorspace_display_p3_passthrough is not available."); returnfalse;
} break; case EGL_GL_COLORSPACE_SCRGB_EXT: if (!displayExtensions.glColorspaceScrgb &&
!displayExtensions.eglColorspaceAttributePassthroughANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EXT_gl_colorspace_scrgb is not available."); returnfalse;
} break; case EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT: if (!displayExtensions.glColorspaceScrgbLinear &&
!displayExtensions.eglColorspaceAttributePassthroughANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EXT_gl_colorspace_scrgb_linear is not available."); returnfalse;
} break; default:
val->setError(EGL_BAD_ATTRIBUTE); returnfalse;
} returntrue;
} bool ValidatePlatformType(const ValidationContext *val, const ClientExtensions &clientExtensions,
EGLAttrib platformType)
{ switch (platformType)
{ case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE: break;
case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE: case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE: if (!clientExtensions.platformANGLED3D)
{
val->setError(EGL_BAD_ATTRIBUTE, "Direct3D platform is unsupported."); returnfalse;
} break;
case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE: case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE: if (!clientExtensions.platformANGLEOpenGL)
{
val->setError(EGL_BAD_ATTRIBUTE, "OpenGL platform is unsupported."); returnfalse;
} break;
case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE: if (!clientExtensions.platformANGLENULL)
{
val->setError(EGL_BAD_ATTRIBUTE, "Display type EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE " "requires EGL_ANGLE_platform_angle_null."); returnfalse;
} break;
case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE: if (!clientExtensions.platformANGLEVulkan)
{
val->setError(EGL_BAD_ATTRIBUTE, "Vulkan platform is unsupported."); returnfalse;
} break;
case EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE: if (!clientExtensions.platformANGLEMetal)
{
val->setError(EGL_BAD_ATTRIBUTE, "Metal platform is unsupported."); returnfalse;
} break;
switch (platform)
{ case EGL_PLATFORM_ANGLE_ANGLE: if (!clientExtensions.platformANGLE)
{
val->setError(EGL_BAD_PARAMETER, "Platform ANGLE extension is not active"); returnfalse;
} break; case EGL_PLATFORM_DEVICE_EXT: if (!clientExtensions.platformDevice)
{
val->setError(EGL_BAD_PARAMETER, "Platform Device extension is not active"); returnfalse;
} break; case EGL_PLATFORM_GBM_KHR: if (!clientExtensions.platformGbmKHR)
{
val->setError(EGL_BAD_PARAMETER, "Platform GBM extension is not active"); returnfalse;
} break; case EGL_PLATFORM_WAYLAND_EXT: if (!clientExtensions.platformWaylandEXT)
{
val->setError(EGL_BAD_PARAMETER, "Platform Wayland extension is not active"); returnfalse;
} break; default:
val->setError(EGL_BAD_CONFIG, "Bad platform type."); returnfalse;
}
case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE: if (value != EGL_DONT_CARE)
{
majorVersion = value;
} break;
case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE: if (value != EGL_DONT_CARE)
{
minorVersion = value;
} break;
case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE: switch (value)
{ case EGL_TRUE: case EGL_FALSE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "Invalid automatic trim attribute"); returnfalse;
}
enableAutoTrimSpecified = true; break;
case EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE: if (!clientExtensions.platformANGLED3D ||
!clientExtensions.platformANGLED3D11ON12)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE extension not active."); returnfalse;
}
switch (value)
{ case EGL_TRUE: case EGL_FALSE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "Invalid D3D11on12 attribute"); returnfalse;
}
enableD3D11on12 = true; break;
case EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE: if (!clientExtensions.experimentalPresentPath)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_experimental_present_path extension not active"); returnfalse;
}
switch (value)
{ case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE: case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "Invalid value for EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE"); returnfalse;
}
presentPathSpecified = true; break;
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE: switch (value)
{ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE: case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE: break;
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE: case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE: if (!clientExtensions.platformANGLED3D)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_platform_angle_d3d is not supported"); returnfalse;
} break;
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE: if (!clientExtensions.platformANGLEDeviceTypeEGLANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_platform_angle_device_type_" "egl_angle is not supported"); returnfalse;
} break;
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE: if (!clientExtensions.platformANGLEDeviceTypeSwiftShader)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_platform_angle_device_type_" "swiftshader is not supported"); returnfalse;
} break;
default:
val->setError(EGL_BAD_ATTRIBUTE, "Invalid value for " "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE " "attrib"); returnfalse;
}
deviceType = value; break;
case EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE: if (!clientExtensions.platformANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_platform_angle extension not active"); returnfalse;
} if (value != EGL_TRUE && value != EGL_FALSE && value != EGL_DONT_CARE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE " "must be EGL_TRUE, EGL_FALSE, or " "EGL_DONT_CARE."); returnfalse;
} break;
case EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE: if (value != EGL_DONT_CARE)
{
eglHandle = value;
} break;
case EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE: case EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE:
luidSpecified = true; break; case EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_EAGL_ANGLE: // The property does not have an effect if it's not active, so do not check // for non-support. switch (value)
{ case EGL_FALSE: case EGL_TRUE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "Invalid value for " "EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_" "EAGL_ANGLE attrib"); returnfalse;
} break; case EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_CGL_ANGLE: // The property does not have an effect if it's not active, so do not check // for non-support. switch (value)
{ case EGL_FALSE: case EGL_TRUE: break; default:
val->setError(EGL_BAD_ATTRIBUTE, "Invalid value for " "EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_" "CGL_ANGLE attrib"); returnfalse;
} break; case EGL_PLATFORM_ANGLE_DEVICE_ID_HIGH_ANGLE: case EGL_PLATFORM_ANGLE_DEVICE_ID_LOW_ANGLE: if (!clientExtensions.platformANGLEDeviceId)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_platform_angle_device_id is not supported"); returnfalse;
}
deviceIdSpecified = true; break; default: break;
}
}
if (!majorVersion.valid() && minorVersion.valid())
{
val->setError(EGL_BAD_ATTRIBUTE, "Must specify major version if you specify a minor version."); returnfalse;
}
if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE &&
platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a " "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); returnfalse;
}
if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE " "requires a device type of " "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); returnfalse;
}
if (enableD3D11on12)
{ if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE " "requires a platform type of " "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); returnfalse;
}
if (deviceType.valid() && deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE &&
deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE requires a device " "type of EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE " "or EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE"); returnfalse;
}
}
if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE requires a " "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); returnfalse;
}
if (luidSpecified)
{ if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE and " "EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE " "require a platform type of " "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); returnfalse;
}
if (attribMap.get(EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE, 0) == 0 &&
attribMap.get(EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE, 0) == 0)
{
val->setError(EGL_BAD_ATTRIBUTE, "If either EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE " "and/or EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE are " "specified, at least one must non-zero."); returnfalse;
}
}
if (deviceIdSpecified)
{ if (attribMap.get(EGL_PLATFORM_ANGLE_DEVICE_ID_HIGH_ANGLE, 0) == 0 &&
attribMap.get(EGL_PLATFORM_ANGLE_DEVICE_ID_LOW_ANGLE, 0) == 0)
{
val->setError(EGL_BAD_ATTRIBUTE, "If either EGL_PLATFORM_ANGLE_DEVICE_ID_HIGH_ANGLE " "and/or EGL_PLATFORM_ANGLE_DEVICE_ID_LOW_ANGLE are " "specified, at least one must non-zero."); returnfalse;
}
}
if (deviceType.valid())
{ switch (deviceType.value())
{ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE: case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE: if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE &&
platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "This device type requires a " "platform type of EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or " "EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE."); returnfalse;
} break;
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE: if (platformType != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "This device type requires a " "platform type of EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE."); returnfalse;
} break;
default: break;
}
}
if (platformType == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
{ if ((majorVersion.valid() && majorVersion.value() != 1) ||
(minorVersion.valid() && minorVersion.value() != 0))
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE currently " "only supports Vulkan 1.0."); returnfalse;
}
}
if (eglHandle.valid() && platformType != EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE &&
platformType != EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE requires a " "device type of EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE."); returnfalse;
}
} else
{ const Device *eglDevice = static_cast<const Device *>(native_display); if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice))
{
val->setError(EGL_BAD_ATTRIBUTE, "native_display should be a valid EGL device if " "platform equals EGL_PLATFORM_DEVICE_EXT"); returnfalse;
}
}
if (attribMap.contains(EGL_POWER_PREFERENCE_ANGLE))
{ if (!clientExtensions.displayPowerPreferenceANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_POWER_PREFERENCE_ANGLE " "requires EGL_ANGLE_display_power_preference."); returnfalse;
}
EGLAttrib value = attribMap.get(EGL_POWER_PREFERENCE_ANGLE, 0); if (value != EGL_LOW_POWER_ANGLE && value != EGL_HIGH_POWER_ANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_POWER_PREFERENCE_ANGLE must be " "either EGL_LOW_POWER_ANGLE or EGL_HIGH_POWER_ANGLE."); returnfalse;
}
}
if (attribMap.contains(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE))
{ if (!clientExtensions.featureControlANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_feature_control is not supported"); returnfalse;
} elseif (attribMap.get(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE, 0) == 0)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_FEATURE_OVERRIDES_ENABLED_ANGLE must be a valid pointer"); returnfalse;
}
} if (attribMap.contains(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE))
{ if (!clientExtensions.featureControlANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_feature_control is not supported"); returnfalse;
} elseif (attribMap.get(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE, 0) == 0)
{
val->setError(EGL_BAD_ATTRIBUTE, "EGL_FEATURE_OVERRIDES_DISABLED_ANGLE must be a valid pointer"); returnfalse;
}
}
case ObjectType::Display:
{
ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); if (display != object)
{ if (val)
{
val->setError(EGL_BAD_PARAMETER, "when object type is EGL_OBJECT_DISPLAY_KHR, the " "object must be the same as the display.");
} returnfalse;
}
// This is a common sub-check of Display status that's shared by multiple functions bool ValidateDisplayPointer(const ValidationContext *val, const Display *display)
{ if (display == EGL_NO_DISPLAY)
{ if (val)
{
val->setError(EGL_BAD_DISPLAY, "display is EGL_NO_DISPLAY.");
} returnfalse;
}
if (!Display::isValidDisplay(display))
{ if (val)
{
val->setError(EGL_BAD_DISPLAY, "display is not a valid display: 0x%p", display);
} returnfalse;
}
returntrue;
}
bool ValidCompositorTimingName(CompositorTiming name)
{ switch (name)
{ case CompositorTiming::CompositeDeadline: case CompositorTiming::CompositInterval: case CompositorTiming::CompositToPresentLatency: returntrue;
default: returnfalse;
}
}
bool ValidTimestampType(Timestamp timestamp)
{ switch (timestamp)
{ case Timestamp::RequestedPresentTime: case Timestamp::RenderingCompleteTime: case Timestamp::CompositionLatchTime: case Timestamp::FirstCompositionStartTime: case Timestamp::LastCompositionStartTime: case Timestamp::FirstCompositionGPUFinishedTime: case Timestamp::DisplayPresentTime: case Timestamp::DequeueReadyTime: case Timestamp::ReadsDoneTime: returntrue;
if (context->getClientType() != EGL_OPENGL_API)
{ // Surface compatible with client API - only OPENGL_ES supported switch (context->getClientMajorVersion())
{ case 1: if (!(surfaceConfig->renderableType & EGL_OPENGL_ES_BIT))
{
val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 1.x."); returnfalse;
} break; case 2: if (!(surfaceConfig->renderableType & EGL_OPENGL_ES2_BIT))
{
val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 2.x."); returnfalse;
} break; case 3: if (!(surfaceConfig->renderableType & (EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT)))
{
val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 3.x."); returnfalse;
} break; default:
val->setError(EGL_BAD_MATCH, "Surface not compatible with Context API."); returnfalse;
}
} else
{ if (!(surfaceConfig->renderableType & EGL_OPENGL_BIT))
{
val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL Desktop."); returnfalse;
}
}
// EGL KHR no config context if (context->getConfig() == EGL_NO_CONFIG_KHR)
{ const DisplayExtensions &displayExtensions = display->getExtensions(); if (displayExtensions.noConfigContext)
{ returntrue;
}
val->setError(EGL_BAD_MATCH, "Context with no config is not supported."); returnfalse;
}
// Config compatibility is defined in section 2.2 of the EGL 1.5 spec
bool colorBufferCompat = surfaceConfig->colorBufferType == contextConfig->colorBufferType; if (!colorBufferCompat)
{
val->setError(EGL_BAD_MATCH, "Color buffer types are not compatible."); returnfalse;
}
bool componentTypeCompat =
surfaceConfig->colorComponentType == contextConfig->colorComponentType; if (!componentTypeCompat)
{
val->setError(EGL_BAD_MATCH, "Color buffer component types are not compatible."); returnfalse;
}
bool dsCompat = surfaceConfig->depthSize == contextConfig->depthSize &&
surfaceConfig->stencilSize == contextConfig->stencilSize; if (!dsCompat)
{
val->setError(EGL_BAD_MATCH, "Depth-stencil buffer types are not compatible."); returnfalse;
}
bool surfaceTypeCompat = (surfaceConfig->surfaceType & contextConfig->surfaceType) != 0; if (!surfaceTypeCompat)
{
val->setError(EGL_BAD_MATCH, "Surface type is not compatible."); returnfalse;
}
if (!currentContext->getExtensions().EGLSyncOES)
{
val->setError(EGL_BAD_MATCH, "EGL_SYNC_FENCE_KHR cannot be used without " "GL_OES_EGL_sync support."); returnfalse;
} break;
case EGL_SYNC_NATIVE_FENCE_ANDROID: if (!display->getExtensions().fenceSync)
{
val->setError(EGL_BAD_MATCH, "EGL_KHR_fence_sync extension is not available"); returnfalse;
}
if (!display->getExtensions().nativeFenceSyncANDROID)
{
val->setError(EGL_BAD_DISPLAY, "EGL_ANDROID_native_fence_sync extension is not available."); returnfalse;
}
if (display != currentDisplay)
{
val->setError(EGL_BAD_MATCH, "CreateSync can only be called on the current display"); returnfalse;
}
if (!currentContext->getExtensions().EGLSyncOES)
{
val->setError(EGL_BAD_MATCH, "EGL_SYNC_FENCE_KHR cannot be used without " "GL_OES_EGL_sync support."); returnfalse;
}
for (constauto &attributeIter : attribs)
{
EGLAttrib attribute = attributeIter.first;
switch (attribute)
{ case EGL_SYNC_NATIVE_FENCE_FD_ANDROID: break;
case EGL_SYNC_REUSABLE_KHR: if (!attribs.isEmpty())
{
val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); returnfalse;
}
if (!display->getExtensions().reusableSyncKHR)
{
val->setError(EGL_BAD_MATCH, "EGL_KHR_reusable_sync extension is not available."); returnfalse;
} break;
case EGL_SYNC_METAL_SHARED_EVENT_ANGLE: if (!display->getExtensions().fenceSync)
{
val->setError(EGL_BAD_MATCH, "EGL_KHR_fence_sync extension is not available"); returnfalse;
}
if (!display->getExtensions().mtlSyncSharedEventANGLE)
{
val->setError(EGL_BAD_DISPLAY, "EGL_ANGLE_metal_shared_event_sync is not available"); returnfalse;
}
if (display != currentDisplay)
{
val->setError(EGL_BAD_MATCH, "CreateSync can only be called on the current display"); returnfalse;
}
switch (attribute)
{ case EGL_SYNC_CONDITION_KHR: switch (sync->getType())
{ case EGL_SYNC_FENCE_KHR: case EGL_SYNC_NATIVE_FENCE_ANDROID: case EGL_SYNC_METAL_SHARED_EVENT_ANGLE: break;
default:
val->setError(EGL_BAD_ATTRIBUTE, "EGL_SYNC_CONDITION_KHR is not valid for this sync type."); returnfalse;
} break;
// The following attributes are accepted by all types case EGL_SYNC_TYPE_KHR: case EGL_SYNC_STATUS_KHR: break;
switch (attribute)
{ case EGL_DEVICE_EXT: if (!Display::GetClientExtensions().deviceQueryEXT)
{
val->setError(EGL_BAD_DISPLAY, "EGL_EXT_device_query extension is not available."); returnfalse;
} break;
case EGL_FEATURE_COUNT_ANGLE: if (!Display::GetClientExtensions().featureControlANGLE)
{
val->setError(EGL_BAD_DISPLAY, "EGL_ANGLE_feature_control extension is not available."); returnfalse;
} break;
default:
val->setError(EGL_BAD_ATTRIBUTE, "attribute is not valid."); returnfalse;
}
returntrue;
}
bool ValidateCreateContextAttribute(const ValidationContext *val, const Display *display,
EGLAttrib attribute)
{ switch (attribute)
{ case EGL_CONTEXT_CLIENT_VERSION: case EGL_CONTEXT_MINOR_VERSION: case EGL_CONTEXT_FLAGS_KHR: case EGL_CONTEXT_OPENGL_DEBUG: break;
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR: if (val->eglThread->getAPI() != EGL_OPENGL_API)
{ // Only valid for OpenGL (non-ES) contexts
val->setError(EGL_BAD_ATTRIBUTE, "OpenGL profile mask requires an OpenGL context."); returnfalse;
} break;
case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT: if (!display->getExtensions().createContextRobustness)
{
val->setError(EGL_BAD_ATTRIBUTE); returnfalse;
} break;
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT: if (!display->getExtensions().createContextRobustness)
{
val->setError(EGL_BAD_ATTRIBUTE); returnfalse;
} break;
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY:
{ // We either need to have - // 1. EGL 1.5 which added support for this as part of core spec // 2. EGL_KHR_create_context extension which requires EGL 1.4
constexpr EGLint kRequiredMajorVersion = 1;
constexpr EGLint kRequiredMinorVersion = 5; if ((kEglMajorVersion < kRequiredMajorVersion ||
kEglMinorVersion < kRequiredMinorVersion) &&
!display->getExtensions().createContext)
{
val->setError(EGL_BAD_ATTRIBUTE); returnfalse;
} break;
}
case EGL_CONTEXT_OPENGL_NO_ERROR_KHR: if (!display->getExtensions().createContextNoError)
{
val->setError(EGL_BAD_ATTRIBUTE, "Invalid Context attribute."); returnfalse;
} break;
case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE: if (!display->getExtensions().createContextWebGLCompatibility)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute " "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE requires " "EGL_ANGLE_create_context_webgl_compatibility."); returnfalse;
} break;
case EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM: if (!display->getExtensions().createContextBindGeneratesResource)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM requires " "EGL_CHROMIUM_create_context_bind_generates_resource."); returnfalse;
} break;
case EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE: if (!display->getExtensions().displayTextureShareGroup)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute " "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE requires " "EGL_ANGLE_display_texture_share_group."); returnfalse;
} break;
case EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE: if (!display->getExtensions().displayTextureShareGroup)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute " "EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE requires " "EGL_ANGLE_display_semaphore_share_group."); returnfalse;
} break;
case EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE: if (!display->getExtensions().createContextClientArrays)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE requires " "EGL_ANGLE_create_context_client_arrays."); returnfalse;
} break;
case EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE: if (!display->getExtensions().programCacheControlANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE " "requires EGL_ANGLE_program_cache_control."); returnfalse;
} break;
case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: if (!display->getExtensions().robustResourceInitializationANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE " "requires EGL_ANGLE_robust_resource_initialization."); returnfalse;
} break;
case EGL_EXTENSIONS_ENABLED_ANGLE: if (!display->getExtensions().createContextExtensionsEnabled)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_EXTENSIONS_ENABLED_ANGLE " "requires EGL_ANGLE_create_context_extensions_enabled."); returnfalse;
} break;
case EGL_POWER_PREFERENCE_ANGLE: if (!display->getExtensions().powerPreference)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_POWER_PREFERENCE_ANGLE " "requires EGL_ANGLE_power_preference."); returnfalse;
} break;
case EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE: if (!display->getExtensions().createContextBackwardsCompatible)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE " "requires EGL_ANGLE_create_context_backwards_compatible."); returnfalse;
} break;
case EGL_CONTEXT_PRIORITY_LEVEL_IMG: if (!display->getExtensions().contextPriority)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_CONTEXT_PRIORITY_LEVEL_IMG requires " "extension EGL_IMG_context_priority."); returnfalse;
} break;
case EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV: if (!display->getExtensions().robustnessVideoMemoryPurgeNV)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV requires " "extension EGL_NV_robustness_video_memory_purge."); returnfalse;
} break;
case EGL_EXTERNAL_CONTEXT_ANGLE: if (!display->getExtensions().externalContextAndSurface)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute " "EGL_EXTERNAL_CONTEXT_ANGLE requires " "EGL_ANGLE_external_context_and_surface."); returnfalse;
} break; case EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE: if (!display->getExtensions().externalContextAndSurface)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute " "EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE requires " "EGL_ANGLE_external_context_and_surface."); returnfalse;
} break;
case EGL_PROTECTED_CONTENT_EXT: if (!display->getExtensions().protectedContentEXT)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_PROTECTED_CONTEXT_EXT requires " "extension EGL_EXT_protected_content."); returnfalse;
} break;
case EGL_CONTEXT_VIRTUALIZATION_GROUP_ANGLE: if (!display->getExtensions().contextVirtualizationANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_CONTEXT_VIRTUALIZATION_GROUP_ANGLE requires " "extension EGL_ANGLE_context_virtualization."); returnfalse;
} break;
case EGL_CONTEXT_METAL_OWNERSHIP_IDENTITY_ANGLE: if (!display->getExtensions().metalCreateContextOwnershipIdentityANGLE)
{
val->setError(EGL_BAD_ATTRIBUTE, "Attribute EGL_CONTEXT_METAL_OWNERSHIP_IDENTITY_ANGLE requires " "EGL_ANGLE_metal_create_context_ownership_identity.");
} break;
case EGL_CONTEXT_FLAGS_KHR:
{ // Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES
constexpr EGLint kValidContextFlags =
(EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR | EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR); if ((value & ~kValidContextFlags) != 0)
{
val->setError(EGL_BAD_ATTRIBUTE); returnfalse;
} break;
}
case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT: if (value != EGL_TRUE && value != EGL_FALSE)
{
val->setError(EGL_BAD_ATTRIBUTE); returnfalse;
} break;
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT: case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY: if (value != EGL_LOSE_CONTEXT_ON_RESET_EXT && value != EGL_NO_RESET_NOTIFICATION_EXT)
{
val->setError(EGL_BAD_ATTRIBUTE); returnfalse;
}
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