class SkPixmap; class SkWStream; class SkData; class GrDirectContext; class SkImage; struct skcms_ICCProfile;
namespace SkWebpEncoder {
enumclass Compression {
kLossy,
kLossless,
};
struct SK_API Options { /** * |fCompression| determines whether we will use webp lossy or lossless compression. * * |fQuality| must be in [0.0f, 100.0f]. * If |fCompression| is kLossy, |fQuality| corresponds to the visual quality of the * encoding. Decreasing the quality will result in a smaller encoded image. * If |fCompression| is kLossless, |fQuality| corresponds to the amount of effort * put into the encoding. Lower values will compress faster into larger files, * while larger values will compress slower into smaller files. * * This scheme is designed to match the libwebp API.
*/
Compression fCompression = Compression::kLossy; float fQuality = 100.0f;
/** * An optional ICC profile to override the default behavior. * * The default behavior is to generate an ICC profile using a primary matrix and * analytic transfer function. If the color space of |src| cannot be represented * in this way (e.g, it is HLG or PQ), then no profile will be embedded.
*/ const skcms_ICCProfile* fICCProfile = nullptr; constchar* fICCProfileDescription = nullptr;
};
/** * Encode the |src| pixels to the |dst| stream. * |options| may be used to control the encoding behavior. * * Returns true on success. Returns false on an invalid or unsupported |src|.
*/
SK_API bool Encode(SkWStream* dst, const SkPixmap& src, const Options& options);
/** * Encode the provided image and return the resulting bytes. If the image was created as * a texture-backed image on a GPU context, that |ctx| must be provided so the pixels * can be read before being encoded. For raster-backed images, |ctx| can be nullptr. * |options| may be used to control the encoding behavior. * * Returns nullptr if the pixels could not be read or encoding otherwise fails.
*/
SK_API sk_sp<SkData> Encode(GrDirectContext* ctx, const SkImage* img, const Options& options);
/** * Encode the |src| frames to the |dst| stream. * |options| may be used to control the encoding behavior. * * The size of the first frame will be used as the canvas size. If any other frame does * not match the canvas size, this is an error. * * Returns true on success. Returns false on an invalid or unsupported |src|. * * Note: libwebp API also supports set background color, loop limit and customize * lossy/lossless for each frame. These could be added later as needed.
*/
SK_API bool EncodeAnimated(SkWStream* dst,
SkSpan<const SkEncoder::Frame> src, const Options& options);
} // namespace SkWebpEncoder
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