/* * Creates an instance of the decoder * Called only by NewFromStream
*/
SkBmpRLECodec::SkBmpRLECodec(SkEncodedInfo&& info,
std::unique_ptr<SkStream> stream,
uint16_t bitsPerPixel, uint32_t numColors,
uint32_t bytesPerColor, uint32_t offset,
SkCodec::SkScanlineOrder rowOrder)
: INHERITED(std::move(info), std::move(stream), bitsPerPixel, rowOrder)
, fColorTable(nullptr)
, fNumColors(numColors)
, fBytesPerColor(bytesPerColor)
, fOffset(offset)
, fBytesBuffered(0)
, fCurrRLEByte(0)
, fSampleX(1)
{}
/* * Initiates the bitmap decode
*/
SkCodec::Result SkBmpRLECodec::onGetPixels(const SkImageInfo& dstInfo, void* dst, size_t dstRowBytes, const Options& opts, int* rowsDecoded) { if (opts.fSubset) { // Subsets are not supported. return kUnimplemented;
}
Result result = this->prepareToDecode(dstInfo, opts); if (kSuccess != result) { return result;
}
// Perform the decode int rows = this->decodeRows(dstInfo, dst, dstRowBytes, opts); if (rows != dstInfo.height()) { // We set rowsDecoded equal to the height because the background has already // been filled. RLE encodings sometimes skip pixels, so we always start by // filling the background.
*rowsDecoded = dstInfo.height(); return kIncompleteInput;
}
return kSuccess;
}
/* * Process the color table for the bmp input
*/ bool SkBmpRLECodec::createColorTable(SkColorType dstColorType) { // Allocate memory for color table
uint32_t colorBytes = 0;
SkPMColor colorTable[256]; if (this->bitsPerPixel() <= 8) { // Inform the caller of the number of colors
uint32_t maxColors = 1 << this->bitsPerPixel(); // Don't bother reading more than maxColors. const uint32_t numColorsToRead =
fNumColors == 0 ? maxColors : std::min(fNumColors, maxColors);
// Read the color table from the stream
colorBytes = numColorsToRead * fBytesPerColor;
std::unique_ptr<uint8_t[]> cBuffer(new uint8_t[colorBytes]); if (stream()->read(cBuffer.get(), colorBytes) != colorBytes) {
SkCodecPrintf("Error: unable to read color table.\n"); returnfalse;
}
// Fill in the color table
PackColorProc packARGB = choose_pack_color_proc(false, dstColorType);
uint32_t i = 0; for (; i < numColorsToRead; i++) {
uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor);
uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1);
uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2);
colorTable[i] = packARGB(0xFF, red, green, blue);
}
// To avoid segmentation faults on bad pixel data, fill the end of the // color table with black. This is the same the behavior as the // chromium decoder. for (; i < maxColors; i++) {
colorTable[i] = SkPackARGB32(0xFF, 0, 0, 0);
}
// Set the color table
fColorTable.reset(new SkColorPalette(colorTable, maxColors));
}
// Check that we have not read past the pixel array offset if(fOffset < colorBytes) { // This may occur on OS 2.1 and other old versions where the color // table defaults to max size, and the bmp tries to use a smaller // color table. This is invalid, and our decision is to indicate // an error, rather than try to guess the intended size of the // color table.
SkCodecPrintf("Error: pixel data offset less than color table size.\n"); returnfalse;
}
// After reading the color table, skip to the start of the pixel array if (stream()->skip(fOffset - colorBytes) != fOffset - colorBytes) {
SkCodecPrintf("Error: unable to skip to image data.\n"); returnfalse;
}
// Return true on success returntrue;
}
bool SkBmpRLECodec::initializeStreamBuffer() {
fBytesBuffered = this->stream()->read(fStreamBuffer, kBufferSize); if (fBytesBuffered == 0) {
SkCodecPrintf("Error: could not read RLE image data.\n"); returnfalse;
}
fCurrRLEByte = 0; returntrue;
}
/* * @return the number of bytes remaining in the stream buffer after * attempting to read more bytes from the stream
*/
size_t SkBmpRLECodec::checkForMoreData() { const size_t remainingBytes = fBytesBuffered - fCurrRLEByte;
uint8_t* buffer = fStreamBuffer;
// We will be reusing the same buffer, starting over from the beginning. // Move any remaining bytes to the start of the buffer. // We use memmove() instead of memcpy() because there is risk that the dst // and src memory will overlap in corrupt images.
memmove(buffer, SkTAddOffset<uint8_t>(buffer, fCurrRLEByte), remainingBytes);
// Adjust the buffer ptr to the start of the unfilled data.
buffer += remainingBytes;
// Try to read additional bytes from the stream. There are fCurrRLEByte // bytes of additional space remaining in the buffer, assuming that we // have already copied remainingBytes to the start of the buffer.
size_t additionalBytes = this->stream()->read(buffer, fCurrRLEByte);
// Update counters and return the number of bytes we currently have // available. We are at the start of the buffer again.
fCurrRLEByte = 0;
fBytesBuffered = remainingBytes + additionalBytes; return fBytesBuffered;
}
/* * Set an RLE pixel using the color table
*/ void SkBmpRLECodec::setPixel(void* dst, size_t dstRowBytes, const SkImageInfo& dstInfo, uint32_t x, uint32_t y,
uint8_t index) { if (dst && is_coord_necessary(x, fSampleX, dstInfo.width())) { // Set the row
uint32_t row = this->getDstRow(y, dstInfo.height());
// Set the pixel based on destination color type constint dstX = get_dst_coord(x, fSampleX); switch (dstInfo.colorType()) { case kRGBA_8888_SkColorType: case kBGRA_8888_SkColorType: {
SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, row * (int) dstRowBytes);
dstRow[dstX] = fColorTable->operator[](index); break;
} case kRGB_565_SkColorType: {
uint16_t* dstRow = SkTAddOffset<uint16_t>(dst, row * (int) dstRowBytes);
dstRow[dstX] = SkPixel32ToPixel16(fColorTable->operator[](index)); break;
} default: // This case should not be reached. We should catch an invalid // color type when we check that the conversion is possible.
SkASSERT(false); break;
}
}
}
/* * Set an RLE pixel from R, G, B values
*/ void SkBmpRLECodec::setRGBPixel(void* dst, size_t dstRowBytes, const SkImageInfo& dstInfo, uint32_t x,
uint32_t y, uint8_t red, uint8_t green,
uint8_t blue) { if (dst && is_coord_necessary(x, fSampleX, dstInfo.width())) { // Set the row
uint32_t row = this->getDstRow(y, dstInfo.height());
// Set the pixel based on destination color type constint dstX = get_dst_coord(x, fSampleX); switch (dstInfo.colorType()) { case kRGBA_8888_SkColorType: {
SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, row * (int) dstRowBytes);
dstRow[dstX] = SkPackARGB_as_RGBA(0xFF, red, green, blue); break;
} case kBGRA_8888_SkColorType: {
SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, row * (int) dstRowBytes);
dstRow[dstX] = SkPackARGB_as_BGRA(0xFF, red, green, blue); break;
} case kRGB_565_SkColorType: {
uint16_t* dstRow = SkTAddOffset<uint16_t>(dst, row * (int) dstRowBytes);
dstRow[dstX] = SkPack888ToRGB16(red, green, blue); break;
} default: // This case should not be reached. We should catch an invalid // color type when we check that the conversion is possible.
SkASSERT(false); break;
}
}
}
SkCodec::Result SkBmpRLECodec::onPrepareToDecode(const SkImageInfo& dstInfo, const SkCodec::Options& options) { // FIXME: Support subsets for scanline decodes. if (options.fSubset) { // Subsets are not supported. return kUnimplemented;
}
// Reset fSampleX. If it needs to be a value other than 1, it will get modified by // the sampler.
fSampleX = 1;
fLinesToSkip = 0;
SkColorType colorTableColorType = dstInfo.colorType(); if (this->colorXform()) { // Just set a known colorType for the colorTable. No need to actually transform // the colors in the colorTable.
colorTableColorType = kBGRA_8888_SkColorType;
}
// Create the color table if necessary and prepare the stream for decode // Note that if it is non-NULL, inputColorCount will be modified if (!this->createColorTable(colorTableColorType)) {
SkCodecPrintf("Error: could not create color table.\n"); return SkCodec::kInvalidInput;
}
// Initialize a buffer for encoded RLE data if (!this->initializeStreamBuffer()) {
SkCodecPrintf("Error: cannot initialize stream buffer.\n"); return SkCodec::kInvalidInput;
}
return SkCodec::kSuccess;
}
/* * Performs the bitmap decoding for RLE input format * RLE decoding is performed all at once, rather than a one row at a time
*/ int SkBmpRLECodec::decodeRows(const SkImageInfo& info, void* dst, size_t dstRowBytes, const Options& opts) { int height = info.height();
// Account for sampling.
SkImageInfo dstInfo = info.makeWH(this->fillWidth(), height);
// Set the background as transparent. Then, if the RLE code skips pixels, // the skipped pixels will be transparent. if (dst) {
SkSampler::Fill(dstInfo, dst, dstRowBytes, opts.fZeroInitialized);
}
// Adjust the height and the dst if the previous call to decodeRows() left us // with lines that need to be skipped. if (height > fLinesToSkip) {
height -= fLinesToSkip; if (dst) {
dst = SkTAddOffset<void>(dst, fLinesToSkip * dstRowBytes);
}
fLinesToSkip = 0;
int decodedHeight = this->decodeRLE(decodeInfo, decodeDst, decodeRowBytes); if (this->colorXform() && decodeDst) { for (int y = 0; y < decodedHeight; y++) {
this->applyColorXform(dst, decodeDst, dstInfo.width());
decodeDst = SkTAddOffset<void>(decodeDst, decodeRowBytes);
dst = SkTAddOffset<void>(dst, dstRowBytes);
}
}
return decodedHeight;
}
int SkBmpRLECodec::decodeRLE(const SkImageInfo& dstInfo, void* dst, size_t dstRowBytes) { // Use the original width to count the number of pixels in each row. constint width = this->dimensions().width();
// This tells us the number of rows that we are meant to decode. constint height = dstInfo.height();
while (true) { // If we have reached a row that is beyond the requested height, we have // succeeded. if (y >= height) { // It would be better to check for the EOF marker before indicating // success, but we may be performing a scanline decode, which // would require us to stop before decoding the full height. return height;
}
// Every entry takes at least two bytes if ((int) fBytesBuffered - fCurrRLEByte < 2) { if (this->checkForMoreData() < 2) { return y;
}
}
// Read the next two bytes. These bytes have different meanings // depending on their values. In the first interpretation, the first // byte is an escape flag and the second byte indicates what special // task to perform. const uint8_t flag = fStreamBuffer[fCurrRLEByte++]; const uint8_t task = fStreamBuffer[fCurrRLEByte++];
// Perform decoding if (RLE_ESCAPE == flag) { switch (task) { case RLE_EOL:
x = 0;
y++; break; case RLE_EOF: return height; case RLE_DELTA: { // Two bytes are needed to specify delta if ((int) fBytesBuffered - fCurrRLEByte < 2) { if (this->checkForMoreData() < 2) { return y;
}
} // Modify x and y const uint8_t dx = fStreamBuffer[fCurrRLEByte++]; const uint8_t dy = fStreamBuffer[fCurrRLEByte++];
x += dx;
y += dy; if (x > width) {
SkCodecPrintf("Warning: invalid RLE input.\n"); return y - dy;
} elseif (y > height) {
fLinesToSkip = y - height; return height;
} break;
} default: { // If task does not match any of the above signals, it // indicates that we have a sequence of non-RLE pixels. // Furthermore, the value of task is equal to the number // of pixels to interpret.
uint8_t numPixels = task; const size_t rowBytes = compute_row_bytes(numPixels,
this->bitsPerPixel()); if (x + numPixels > width) {
SkCodecPrintf("Warning: invalid RLE input.\n");
}
// Abort if there are not enough bytes // remaining in the stream to set numPixels.
// At most, alignedRowBytes can be 255 (max uint8_t) * // 3 (max bytes per pixel) + 1 (aligned) = 766. If // fStreamBuffer was smaller than this, // checkForMoreData would never succeed for some bmps.
static_assert(255 * 3 + 1 < kBufferSize, "kBufferSize needs to be larger!"); const size_t alignedRowBytes = SkAlign2(rowBytes); if ((int) fBytesBuffered - fCurrRLEByte < alignedRowBytes) {
SkASSERT(alignedRowBytes < kBufferSize); if (this->checkForMoreData() < alignedRowBytes) { return y;
}
} // Set numPixels number of pixels while ((numPixels > 0) && (x < width)) { switch(this->bitsPerPixel()) { case 4: {
SkASSERT(fCurrRLEByte < fBytesBuffered);
uint8_t val = fStreamBuffer[fCurrRLEByte++];
setPixel(dst, dstRowBytes, dstInfo, x++,
y, val >> 4);
numPixels--; if (numPixels != 0) {
setPixel(dst, dstRowBytes, dstInfo,
x++, y, val & 0xF);
numPixels--;
} break;
} case 8:
SkASSERT(fCurrRLEByte < fBytesBuffered);
setPixel(dst, dstRowBytes, dstInfo, x++,
y, fStreamBuffer[fCurrRLEByte++]);
numPixels--; break; case 24: {
SkASSERT(fCurrRLEByte + 2 < fBytesBuffered);
uint8_t blue = fStreamBuffer[fCurrRLEByte++];
uint8_t green = fStreamBuffer[fCurrRLEByte++];
uint8_t red = fStreamBuffer[fCurrRLEByte++];
setRGBPixel(dst, dstRowBytes, dstInfo,
x++, y, red, green, blue);
numPixels--; break;
} default:
SkASSERT(false); return y;
}
} // Skip a byte if necessary to maintain alignment if (!SkIsAlign2(rowBytes)) {
fCurrRLEByte++;
} break;
}
}
} else { // If the first byte read is not a flag, it indicates the number of // pixels to set in RLE mode. const uint8_t numPixels = flag; constint endX = std::min<int>(x + numPixels, width);
if (24 == this->bitsPerPixel()) { // In RLE24, the second byte read is part of the pixel color. // There are two more required bytes to finish encoding the // color. if ((int) fBytesBuffered - fCurrRLEByte < 2) { if (this->checkForMoreData() < 2) { return y;
}
}
// Fill the pixels up to endX with the specified color
uint8_t blue = task;
uint8_t green = fStreamBuffer[fCurrRLEByte++];
uint8_t red = fStreamBuffer[fCurrRLEByte++]; while (x < endX) {
setRGBPixel(dst, dstRowBytes, dstInfo, x++, y, red, green, blue);
}
} else { // In RLE8 or RLE4, the second byte read gives the index in the // color table to look up the pixel color. // RLE8 has one color index that gets repeated // RLE4 has two color indexes in the upper and lower 4 bits of // the bytes, which are alternated
uint8_t indices[2] = { task, task }; if (4 == this->bitsPerPixel()) {
indices[0] >>= 4;
indices[1] &= 0xf;
}
// Set the indicated number of pixels for (int which = 0; x < endX; x++) {
setPixel(dst, dstRowBytes, dstInfo, x, y, indices[which]);
which = !which;
}
}
}
}
}
// FIXME: Make SkBmpRLECodec have no knowledge of sampling. // Or it should do all sampling natively. // It currently is a hybrid that needs to know what SkScaledCodec is doing. class SkBmpRLESampler : public SkSampler { public:
SkBmpRLESampler(SkBmpRLECodec* codec)
: fCodec(codec)
{
SkASSERT(fCodec);
}
int fillWidth() const override { return fCodec->fillWidth();
}
private: int onSetSampleX(int sampleX) override { return fCodec->setSampleX(sampleX);
}
// Unowned pointer. fCodec will delete this class in its destructor.
SkBmpRLECodec* fCodec;
};
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