/* * Copyright 2011 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file.
*/
class SkBlitter; class SkPath; class SkRasterClip; class SkRegion;
/** Defines a fixed-point rectangle, identical to the integer SkIRect, but its coordinates are treated as SkFixed rather than int32_t.
*/ typedef SkIRect SkXRect;
class SkScan { public: /* * Draws count-1 line segments, one at a time: * line(pts[0], pts[1]) * line(pts[1], pts[2]) * line(......, pts[count - 1])
*/ typedefvoid (*HairRgnProc)(const SkPoint[], int count, const SkRegion*, SkBlitter*); typedefvoid (*HairRCProc)(const SkPoint[], int count, const SkRasterClip&, SkBlitter*);
// Paths of a certain size cannot be anti-aliased unless externally tiled (handled by SkDraw). // SkBitmapDevice automatically tiles, SkAAClip does not so SkRasterClipStack converts AA clips // to BW clips if that's the case. SkRegion uses this to know when to tile and union smaller // SkRegions together. staticbool PathRequiresTiling(const SkIRect& bounds);
/** Assign an SkXRect from a SkIRect, by promoting the src rect's coordinates from int to SkFixed. Does not check for overflow if the src coordinates exceed 32K
*/ staticinlinevoid XRect_set(SkXRect* xr, const SkIRect& src) {
xr->fLeft = SkIntToFixed(src.fLeft);
xr->fTop = SkIntToFixed(src.fTop);
xr->fRight = SkIntToFixed(src.fRight);
xr->fBottom = SkIntToFixed(src.fBottom);
}
/** Assign an SkXRect from a SkRect, by promoting the src rect's coordinates from SkScalar to SkFixed. Does not check for overflow if the src coordinates exceed 32K
*/ staticinlinevoid XRect_set(SkXRect* xr, const SkRect& src) {
xr->fLeft = SkScalarToFixed(src.fLeft);
xr->fTop = SkScalarToFixed(src.fTop);
xr->fRight = SkScalarToFixed(src.fRight);
xr->fBottom = SkScalarToFixed(src.fBottom);
}
/** Round the SkXRect coordinates, and store the result in the SkIRect.
*/ staticinlinevoid XRect_round(const SkXRect& xr, SkIRect* dst) {
dst->fLeft = SkFixedRoundToInt(xr.fLeft);
dst->fTop = SkFixedRoundToInt(xr.fTop);
dst->fRight = SkFixedRoundToInt(xr.fRight);
dst->fBottom = SkFixedRoundToInt(xr.fBottom);
}
/** Round the SkXRect coordinates out (i.e. use floor for left/top, and ceiling for right/bottom), and store the result in the SkIRect.
*/ staticinlinevoid XRect_roundOut(const SkXRect& xr, SkIRect* dst) {
dst->fLeft = SkFixedFloorToInt(xr.fLeft);
dst->fTop = SkFixedFloorToInt(xr.fTop);
dst->fRight = SkFixedCeilToInt(xr.fRight);
dst->fBottom = SkFixedCeilToInt(xr.fBottom);
}
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