// BagOfBytes parcels out bytes with a given size and alignment. class BagOfBytes { public:
BagOfBytes(char* block, size_t blockSize, size_t firstHeapAllocation); explicit BagOfBytes(size_t firstHeapAllocation = 0);
BagOfBytes(const BagOfBytes&) = delete;
BagOfBytes& operator=(const BagOfBytes&) = delete;
BagOfBytes(BagOfBytes&& that)
: fEndByte{std::exchange(that.fEndByte, nullptr)}
, fCapacity{that.fCapacity}
, fFibProgression{that.fFibProgression} {}
BagOfBytes& operator=(BagOfBytes&& that) {
this->~BagOfBytes(); new (this) BagOfBytes{std::move(that)}; return *this;
}
~BagOfBytes();
// Given a requestedSize round up to the smallest size that accounts for all the per block // overhead and alignment. It crashes if requestedSize is negative or too big. static constexpr int PlatformMinimumSizeWithOverhead(int requestedSize, int assumedAlignment) { return MinimumSizeWithOverhead(
requestedSize, assumedAlignment, sizeof(Block), kMaxAlignment);
}
static constexpr int MinimumSizeWithOverhead( int requestedSize, int assumedAlignment, int blockSize, int maxAlignment) {
SkASSERT_RELEASE(0 <= requestedSize && requestedSize < kMaxByteSize);
SkASSERT_RELEASE(SkIsPow2(assumedAlignment) && SkIsPow2(maxAlignment));
constint minAlignment = std::min(maxAlignment, assumedAlignment); // There are two cases, one easy and one subtle. The easy case is when minAlignment == // maxAlignment. When that happens, the term maxAlignment - minAlignment is zero, and the // block will be placed at the proper alignment because alignUp is properly // aligned. // The subtle case is where minAlignment < maxAlignment. Because // minAlignment < maxAlignment, alignUp(requestedSize, minAlignment) + blockSize does not // guarantee that block can be placed at a maxAlignment address. Block can be placed at // maxAlignment/minAlignment different address to achieve alignment, so we need // to add memory to allow the block to be placed on a maxAlignment address. // For example, if assumedAlignment = 4 and maxAlignment = 16 then block can be placed at // the following address offsets at the end of minimumSize bytes. // 0 * minAlignment = 0 // 1 * minAlignment = 4 // 2 * minAlignment = 8 // 3 * minAlignment = 12 // Following this logic, the equation for the additional bytes is // (maxAlignment/minAlignment - 1) * minAlignment // = maxAlignment - minAlignment. int minimumSize = SkToInt(AlignUp(requestedSize, minAlignment))
+ blockSize
+ maxAlignment - minAlignment;
// If minimumSize is > 32k then round to a 4K boundary unless it is too close to the // maximum int. The > 32K heuristic is from the JEMalloc behavior.
constexpr int k32K = (1 << 15); if (minimumSize >= k32K && minimumSize < std::numeric_limits<int>::max() - k4K) {
minimumSize = SkToInt(AlignUp(minimumSize, k4K));
}
return minimumSize;
}
template <int size> using Storage = std::array<char, PlatformMinimumSizeWithOverhead(size, 1)>;
// Returns true if n * sizeof(T) will fit in an allocation block. template <typename T> staticbool WillCountFit(int n) {
constexpr int kMaxN = kMaxByteSize / sizeof(T); return 0 <= n && n < kMaxN;
}
// Returns a pointer to memory suitable for holding n Ts. template <typename T> char* allocateBytesFor(int n = 1) {
static_assert(alignof(T) <= kMaxAlignment, "Alignment is too big for arena");
static_assert(sizeof(T) < kMaxByteSize, "Size is too big for arena");
SkASSERT_RELEASE(WillCountFit<T>(n));
int size = n ? n * sizeof(T) : 1; return this->allocateBytes(size, alignof(T));
}
void* alignedBytes(int unsafeSize, int unsafeAlignment);
private: // The maximum alignment supported by GrBagOfBytes. 16 seems to be a good number for alignment. // If a use case for larger alignments is found, we can turn this into a template parameter. inlinestatic constexpr int kMaxAlignment = std::max(16, (int)alignof(std::max_align_t)); // The largest size that can be allocated. In larger sizes, the block is rounded up to 4K // chunks. Leave a 4K of slop. inlinestatic constexpr int k4K = (1 << 12); // This should never overflow with the calculations done on the code. inlinestatic constexpr int kMaxByteSize = std::numeric_limits<int>::max() - k4K; // The assumed alignment of new char[] given the platform. // There is a bug in Emscripten's allocator that make alignment different than max_align_t. // kAllocationAlignment accounts for this difference. For more information see: // https://github.com/emscripten-core/emscripten/issues/10072 #if !defined(SK_FORCE_8_BYTE_ALIGNMENT) static constexpr int kAllocationAlignment = alignof(std::max_align_t); #else static constexpr int kAllocationAlignment = 8; #endif
// The Block starts at the location pointed to by fEndByte. // Beware. Order is important here. The destructor for fPrevious must be called first because // the Block is embedded in fBlockStart. Destructors are run in reverse order. struct Block {
Block(char* previous, char* startOfBlock); // The start of the originally allocated bytes. This is the thing that must be deleted. char* const fBlockStart;
Block* const fPrevious;
};
// Note: fCapacity is the number of bytes remaining, and is subtracted from fEndByte to // generate the location of the object. char* allocateBytes(int size, int alignment) {
fCapacity = fCapacity & -alignment; if (fCapacity < size) {
this->needMoreBytes(size, alignment);
} char* const ptr = fEndByte - fCapacity;
SkASSERT(((intptr_t)ptr & (alignment - 1)) == 0);
SkASSERT(fCapacity >= size);
fCapacity -= size; return ptr;
}
// Adjust fEndByte and fCapacity give a new block starting at bytes with size. void setupBytesAndCapacity(char* bytes, int size);
// Adjust fEndByte and fCapacity to satisfy the size and alignment request. void needMoreBytes(int size, int alignment);
// This points to the highest kMaxAlignment address in the allocated block. The address of // the current end of allocated data is given by fEndByte - fCapacity. While the negative side // of this pointer are the bytes to be allocated. The positive side points to the Block for // this memory. In other words, the pointer to the Block structure for these bytes is // reinterpret_cast<Block*>(fEndByte). char* fEndByte{nullptr};
// The number of bytes remaining in this block. int fCapacity{0};
SkFibBlockSizes<kMaxByteSize> fFibProgression;
};
template <typename T> class SubRunInitializer { public:
SubRunInitializer(void* memory) : fMemory{memory} { SkASSERT(memory != nullptr); }
~SubRunInitializer() {
::operatordelete(fMemory);
} template <typename... Args>
T* initialize(Args&&... args) { // Warn on more than one initialization.
SkASSERT(fMemory != nullptr); returnnew (std::exchange(fMemory, nullptr)) T(std::forward<Args>(args)...);
}
private: void* fMemory;
};
// GrSubRunAllocator provides fast allocation where the user takes care of calling the destructors // of the returned pointers, and GrSubRunAllocator takes care of deleting the storage. The // unique_ptrs returned, are to assist in assuring the object's destructor is called. // A note on zero length arrays: according to the standard a pointer must be returned, and it // can't be a nullptr. In such a case, SkArena allocates one byte, but does not initialize it. class SubRunAllocator { public: struct Destroyer { template <typename T> voidoperator()(T* ptr) { ptr->~T(); }
};
struct ArrayDestroyer { int n; template <typename T> voidoperator()(T* ptr) { for (int i = 0; i < n; i++) { ptr[i].~T(); }
}
};
template <typename T, typename... Args> T* makePOD(Args&&... args) {
static_assert(HasNoDestructor<T>, "This is not POD. Use makeUnique."); char* bytes = fAlloc.template allocateBytesFor<T>(); returnnew (bytes) T(std::forward<Args>(args)...);
}
template <typename T, typename... Args>
std::unique_ptr<T, Destroyer> makeUnique(Args&&... args) {
static_assert(!HasNoDestructor<T>, "This is POD. Use makePOD."); char* bytes = fAlloc.template allocateBytesFor<T>(); return std::unique_ptr<T, Destroyer>{new (bytes) T(std::forward<Args>(args)...)};
}
template<typename T> T* makePODArray(int n) {
static_assert(HasNoDestructor<T>, "This is not POD. Use makeUniqueArray."); returnreinterpret_cast<T*>(fAlloc.template allocateBytesFor<T>(n));
}
template<typename T>
SkSpan<T> makePODSpan(SkSpan<const T> s) {
static_assert(HasNoDestructor<T>, "This is not POD. Use makeUniqueArray."); if (s.empty()) { return SkSpan<T>{};
}
template<typename T, typename Src, typename Map>
SkSpan<T> makePODArray(const Src& src, Map map) {
static_assert(HasNoDestructor<T>, "This is not POD. Use makeUniqueArray."); int size = SkTo<int>(src.size());
T* result = this->template makePODArray<T>(size); for (int i = 0; i < size; i++) { new (&result[i]) T(map(src[i]));
} return {result, src.size()};
}
template<typename T>
std::unique_ptr<T[], ArrayDestroyer> makeUniqueArray(int n) {
static_assert(!HasNoDestructor<T>, "This is POD. Use makePODArray.");
T* array = reinterpret_cast<T*>(fAlloc.template allocateBytesFor<T>(n)); for (int i = 0; i < n; i++) { new (&array[i]) T{};
} return std::unique_ptr<T[], ArrayDestroyer>{array, ArrayDestroyer{n}};
}
template<typename T, typename I>
std::unique_ptr<T[], ArrayDestroyer> makeUniqueArray(int n, I initializer) {
static_assert(!HasNoDestructor<T>, "This is POD. Use makePODArray.");
T* array = reinterpret_cast<T*>(fAlloc.template allocateBytesFor<T>(n)); for (int i = 0; i < n; i++) { new (&array[i]) T(initializer(i));
} return std::unique_ptr<T[], ArrayDestroyer>{array, ArrayDestroyer{n}};
}
template<typename T, typename U, typename Map>
std::unique_ptr<T[], ArrayDestroyer> makeUniqueArray(SkSpan<const U> src, Map map) {
static_assert(!HasNoDestructor<T>, "This is POD. Use makePODArray."); int count = SkCount(src);
T* array = reinterpret_cast<T*>(fAlloc.template allocateBytesFor<T>(src.size())); for (int i = 0; i < count; ++i) { new (&array[i]) T(map(src[i]));
} return std::unique_ptr<T[], ArrayDestroyer>{array, ArrayDestroyer{count}};
}
void* alignedBytes(int size, int alignment);
private:
BagOfBytes fAlloc;
};
// Helper for defining allocators with inline/reserved storage. // For argument declarations, stick to the base type (SubRunAllocator). // Note: Inheriting from the storage first means the storage will outlive the // SubRunAllocator, letting ~SubRunAllocator read it as it calls destructors. // (This is mostly only relevant for strict tools like MSAN.) template <size_t InlineStorageSize, size_t InlineStorageAlignment> class STSubRunAllocator : private std::array<char,
BagOfBytes::PlatformMinimumSizeWithOverhead(
InlineStorageSize, InlineStorageAlignment)>, public SubRunAllocator { public: explicit STSubRunAllocator(size_t firstHeapAllocation = InlineStorageSize)
: SubRunAllocator{this->data(), SkToInt(this->size()), SkToInt(firstHeapAllocation)} {}
};
} // namespace sktext::gpu
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