/** * Prefix for resource bundle key for the display name for a * transliterator. The ID is appended to this to form the key. * The resource bundle value should be a String.
*/ staticconstchar RB_DISPLAY_NAME_PREFIX[] = "%Translit%%";
/** * Prefix for resource bundle key for the display name for a * transliterator SCRIPT. The ID is appended to this to form the key. * The resource bundle value should be a String.
*/ staticconstchar RB_SCRIPT_DISPLAY_NAME_PREFIX[] = "%Translit%";
/** * Resource bundle key for display name pattern. * The resource bundle value should be a String forming a * MessageFormat pattern, e.g.: * "{0,choice,0#|1#{1} Transliterator|2#{1} to {2} Transliterator}".
*/ staticconstchar RB_DISPLAY_NAME_PATTERN[] = "TransliteratorNamePattern";
/** * Resource bundle key for the list of RuleBasedTransliterator IDs. * The resource bundle value should be a String[] with each element * being a valid ID. The ID will be appended to RB_RULE_BASED_PREFIX * to obtain the class name in which the RB_RULE key will be sought.
*/ staticconstchar RB_RULE_BASED_IDS[] = "RuleBasedTransliteratorIDs";
/** * The mutex controlling access to registry object.
*/ static icu::UMutex registryMutex;
/** * System transliterator registry; non-null when initialized.
*/ static icu::TransliteratorRegistry* registry = nullptr;
// Macro to check/initialize the registry. ONLY USE WITHIN // MUTEX. Avoids function call when registry is initialized. #define HAVE_REGISTRY(status) (registry!=0 || initializeRegistry(status))
/** * Return true if the given UTransPosition is valid for text of * the given length.
*/ staticinline UBool positionIsValid(UTransPosition& index, int32_t len) { return !(index.contextStart < 0 ||
index.start < index.contextStart ||
index.limit < index.start ||
index.contextLimit < index.limit ||
len < index.contextLimit);
}
/** * Default constructor. * @param theID the string identifier for this transliterator * @param theFilter the filter. Any character for which * <tt>filter.contains()</tt> returns <tt>false</tt> will not be * altered by this transliterator. If <tt>filter</tt> is * <tt>null</tt> then no filtering is applied.
*/
Transliterator::Transliterator(const UnicodeString& theID,
UnicodeFilter* adoptedFilter) :
UObject(), ID(theID), filter(adoptedFilter),
maximumContextLength(0)
{ // NUL-terminate the ID string, which is a non-aliased copy.
ID.append(static_cast<char16_t>(0));
ID.truncate(ID.length()-1);
}
/** * Transliterates an entire string in place. Convenience method. * @param text the string to be transliterated
*/ void Transliterator::transliterate(Replaceable& text) const {
transliterate(text, 0, text.length());
}
/** * Transliterates the portion of the text buffer that can be * transliterated unambiguosly after new text has been inserted, * typically as a result of a keyboard event. The new text in * <code>insertion</code> will be inserted into <code>text</code> * at <code>index.contextLimit</code>, advancing * <code>index.contextLimit</code> by <code>insertion.length()</code>. * Then the transliterator will try to transliterate characters of * <code>text</code> between <code>index.start</code> and * <code>index.contextLimit</code>. Characters before * <code>index.start</code> will not be changed. * * <p>Upon return, values in <code>index</code> will be updated. * <code>index.contextStart</code> will be advanced to the first * character that future calls to this method will read. * <code>index.start</code> and <code>index.contextLimit</code> will * be adjusted to delimit the range of text that future calls to * this method may change. * * <p>Typical usage of this method begins with an initial call * with <code>index.contextStart</code> and <code>index.contextLimit</code> * set to indicate the portion of <code>text</code> to be * transliterated, and <code>index.start == index.contextStart</code>. * Thereafter, <code>index</code> can be used without * modification in future calls, provided that all changes to * <code>text</code> are made via this method. * * <p>This method assumes that future calls may be made that will * insert new text into the buffer. As a result, it only performs * unambiguous transliterations. After the last call to this * method, there may be untransliterated text that is waiting for * more input to resolve an ambiguity. In order to perform these * pending transliterations, clients should call {@link * #finishKeyboardTransliteration} after the last call to this * method has been made. * * @param text the buffer holding transliterated and untransliterated text * @param index an array of three integers. * * <ul><li><code>index.contextStart</code>: the beginning index, * inclusive; <code>0 <= index.contextStart <= index.contextLimit</code>. * * <li><code>index.contextLimit</code>: the ending index, exclusive; * <code>index.contextStart <= index.contextLimit <= text.length()</code>. * <code>insertion</code> is inserted at * <code>index.contextLimit</code>. * * <li><code>index.start</code>: the next character to be * considered for transliteration; <code>index.contextStart <= * index.start <= index.contextLimit</code>. Characters before * <code>index.start</code> will not be changed by future calls * to this method.</ul> * * @param insertion text to be inserted and possibly * transliterated into the translation buffer at * <code>index.contextLimit</code>. If <code>null</code> then no text * is inserted. * @see #START * @see #LIMIT * @see #CURSOR * @see #handleTransliterate * @exception IllegalArgumentException if <code>index</code> * is invalid
*/ void Transliterator::transliterate(Replaceable& text,
UTransPosition& index, const UnicodeString& insertion,
UErrorCode &status) const {
_transliterate(text, index, &insertion, status);
}
/** * Transliterates the portion of the text buffer that can be * transliterated unambiguosly after a new character has been * inserted, typically as a result of a keyboard event. This is a * convenience method; see {@link * #transliterate(Replaceable, int[], String)} for details. * @param text the buffer holding transliterated and * untransliterated text * @param index an array of three integers. See {@link * #transliterate(Replaceable, int[], String)}. * @param insertion text to be inserted and possibly * transliterated into the translation buffer at * <code>index.contextLimit</code>. * @see #transliterate(Replaceable, int[], String)
*/ void Transliterator::transliterate(Replaceable& text,
UTransPosition& index,
UChar32 insertion,
UErrorCode& status) const {
UnicodeString str(insertion);
_transliterate(text, index, &str, status);
}
/** * Transliterates the portion of the text buffer that can be * transliterated unambiguosly. This is a convenience method; see * {@link #transliterate(Replaceable, int[], String)} for * details. * @param text the buffer holding transliterated and * untransliterated text * @param index an array of three integers. See {@link * #transliterate(Replaceable, int[], String)}. * @see #transliterate(Replaceable, int[], String)
*/ void Transliterator::transliterate(Replaceable& text,
UTransPosition& index,
UErrorCode& status) const {
_transliterate(text, index, nullptr, status);
}
/** * Finishes any pending transliterations that were waiting for * more characters. Clients should call this method as the last * call after a sequence of one or more calls to * <code>transliterate()</code>. * @param text the buffer holding transliterated and * untransliterated text. * @param index the array of indices previously passed to {@link * #transliterate}
*/ void Transliterator::finishTransliteration(Replaceable& text,
UTransPosition& index) const { if (!positionIsValid(index, text.length())) { return;
}
/** * This internal method does keyboard transliteration. If the * 'insertion' is non-null then we append it to 'text' before * proceeding. This method calls through to the pure virtual * framework method handleTransliterate() to do the actual * work.
*/ void Transliterator::_transliterate(Replaceable& text,
UTransPosition& index, const UnicodeString* insertion,
UErrorCode &status) const { if (U_FAILURE(status)) { return;
}
if (!positionIsValid(index, text.length())) {
status = U_ILLEGAL_ARGUMENT_ERROR; return;
}
if (index.limit > 0 &&
U16_IS_LEAD(text.charAt(index.limit - 1))) { // Oops, there is a dangling lead surrogate in the buffer. // This will break most transliterators, since they will // assume it is part of a pair. Don't transliterate until // more text comes in. return;
}
filteredTransliterate(text, index, true, true);
#if 0 // TODO // I CAN'T DO what I'm attempting below now that the Kleene star // operator is supported. For example, in the rule
// ([:Lu:]+) { x } > $1;
// what is the maximum context length? getMaximumContextLength() // will return 1, but this is just the length of the ante context // part of the pattern string -- 1 character, which is a standin // for a Quantifier, which contains a StringMatcher, which // contains a UnicodeSet.
// There is a complicated way to make this work again, and that's // to add a "maximum left context" protocol into the // UnicodeMatcher hierarchy. At present I'm not convinced this is // worth it.
// ---
// The purpose of the code below is to keep the context small // while doing incremental transliteration. When part of the left // context (between contextStart and start) is no longer needed, // we try to advance contextStart past that portion. We use the // maximum context length to do so.
int32_t newCS = index.start;
int32_t n = getMaximumContextLength(); while (newCS > originalStart && n-- > 0) {
--newCS;
newCS -= U16_LENGTH(text.char32At(newCS)) - 1;
}
index.contextStart = uprv_max(newCS, originalStart); #endif
}
/** * This method breaks up the input text into runs of unfiltered * characters. It passes each such run to * <subclass>.handleTransliterate(). Subclasses that can handle the * filter logic more efficiently themselves may override this method. * * All transliteration calls in this class go through this method.
*/ void Transliterator::filteredTransliterate(Replaceable& text,
UTransPosition& index,
UBool incremental,
UBool rollback) const { // Short circuit path for transliterators with no filter in // non-incremental mode. if (filter == nullptr && !rollback) {
handleTransliterate(text, index, incremental); return;
}
//---------------------------------------------------------------------- // This method processes text in two groupings: // // RUNS -- A run is a contiguous group of characters which are contained // in the filter for this transliterator (filter.contains(ch) == true). // Text outside of runs may appear as context but it is not modified. // The start and limit Position values are narrowed to each run. // // PASSES (incremental only) -- To make incremental mode work correctly, // each run is broken up into n passes, where n is the length (in code // points) of the run. Each pass contains the first n characters. If a // pass is completely transliterated, it is committed, and further passes // include characters after the committed text. If a pass is blocked, // and does not transliterate completely, then this method rolls back // the changes made during the pass, extends the pass by one code point, // and tries again. //----------------------------------------------------------------------
// globalLimit is the limit value for the entire operation. We // set index.limit to the end of each unfiltered run before // calling handleTransliterate(), so we need to maintain the real // value of index.limit here. After each transliteration, we // update globalLimit for insertions or deletions that have // happened.
int32_t globalLimit = index.limit;
// If there is a non-null filter, then break the input text up. Say the // input text has the form: // xxxabcxxdefxx // where 'x' represents a filtered character (filter.contains('x') == // false). Then we break this up into: // xxxabc xxdef xx // Each pass through the loop consumes a run of filtered // characters (which are ignored) and a subsequent run of // unfiltered characters (which are transliterated).
for (;;) {
if (filter != nullptr) { // Narrow the range to be transliterated to the first segment // of unfiltered characters at or after index.start.
// Advance past filtered chars
UChar32 c; while (index.start < globalLimit &&
!filter->contains(c=text.char32At(index.start))) {
index.start += U16_LENGTH(c);
}
// Find the end of this run of unfiltered chars
index.limit = index.start; while (index.limit < globalLimit &&
filter->contains(c=text.char32At(index.limit))) {
index.limit += U16_LENGTH(c);
}
}
// Check to see if the unfiltered run is empty. This only // happens at the end of the string when all the remaining // characters are filtered. if (index.limit == index.start) { // assert(index.start == globalLimit); break;
}
// Is this run incremental? If there is additional // filtered text (if limit < globalLimit) then we pass in // an incremental value of false to force the subclass to // complete the transliteration for this run.
UBool isIncrementalRun =
(index.limit < globalLimit ? false : incremental);
int32_t delta;
// Implement rollback. To understand the need for rollback, // consider the following transliterator: // // "t" is "a > A;" // "u" is "A > b;" // "v" is a compound of "t; NFD; u" with a filter [:Ll:] // // Now apply "c" to the input text "a". The result is "b". But if // the transliteration is done incrementally, then the NFD holds // things up after "t" has already transformed "a" to "A". When // finishTransliterate() is called, "A" is _not_ processed because // it gets excluded by the [:Ll:] filter, and the end result is "A" // -- incorrect. The problem is that the filter is applied to a // partially-transliterated result, when we only want it to apply to // input text. Although this example hinges on a compound // transliterator containing NFD and a specific filter, it can // actually happen with any transliterator which may do a partial // transformation in incremental mode into characters outside its // filter. // // To handle this, when in incremental mode we supply characters to // handleTransliterate() in several passes. Each pass adds one more // input character to the input text. That is, for input "ABCD", we // first try "A", then "AB", then "ABC", and finally "ABCD". If at // any point we block (upon return, start < limit) then we roll // back. If at any point we complete the run (upon return start == // limit) then we commit that run.
// Make a rollback copy at the end of the string
int32_t rollbackOrigin = text.length();
text.copy(runStart, runLimit, rollbackOrigin);
// Variables reflecting the commitment of completely // transliterated text. passStart is the runStart, advanced // past committed text. rollbackStart is the rollbackOrigin, // advanced past rollback text that corresponds to committed // text.
int32_t passStart = runStart;
int32_t rollbackStart = rollbackOrigin;
// The limit for each pass; we advance by one code point with // each iteration.
int32_t passLimit = index.start;
// Total length, in 16-bit code units, of uncommitted text. // This is the length to be rolled back.
int32_t uncommittedLength = 0;
// Total delta (change in length) for all passes
int32_t totalDelta = 0;
// PASS MAIN LOOP -- Start with a single character, and extend // the text by one character at a time. Roll back partial // transliterations and commit complete transliterations. for (;;) { // Length of additional code point, either one or two
int32_t charLength = U16_LENGTH(text.char32At(passLimit));
passLimit += charLength; if (passLimit > runLimit) { break;
}
uncommittedLength += charLength;
index.limit = passLimit;
// Delegate to subclass for actual transliteration. Upon // return, start will be updated to point after the // transliterated text, and limit and contextLimit will be // adjusted for length changes.
handleTransliterate(text, index, true);
delta = index.limit - passLimit; // change in length
// We failed to completely transliterate this pass. // Roll back the text. Indices remain unchanged; reset // them where necessary. if (index.start != index.limit) { // Find the rollbackStart, adjusted for length changes // and the deletion of partially transliterated text.
int32_t rs = rollbackStart + delta - (index.limit - passStart);
// Delete the partially transliterated text
text.handleReplaceBetween(passStart, index.limit, UnicodeString());
// Copy the rollback text back
text.copy(rs, rs + uncommittedLength, passStart);
// Restore indices to their original values
index.start = passStart;
index.limit = passLimit;
index.contextLimit -= delta;
}
// We did completely transliterate this pass. Update the // commit indices to record how far we got. Adjust indices // for length change. else { // Move the pass indices past the committed text.
passStart = passLimit = index.start;
// Adjust the rollbackStart for length changes and move // it past the committed text. All characters we've // processed to this point are committed now, so zero // out the uncommittedLength.
rollbackStart += delta + uncommittedLength;
uncommittedLength = 0;
// Adjust indices for length changes.
runLimit += delta;
totalDelta += delta;
}
}
// Adjust overall limit and rollbackOrigin for insertions and // deletions. Don't need to worry about contextLimit because // handleTransliterate() maintains that.
rollbackOrigin += totalDelta;
globalLimit += totalDelta;
// Delete the rollback copy
text.handleReplaceBetween(rollbackOrigin, rollbackOrigin + runLength, UnicodeString());
// Move start past committed text
index.start = passStart;
}
else { // Delegate to subclass for actual transliteration.
int32_t limit = index.limit;
handleTransliterate(text, index, isIncrementalRun);
delta = index.limit - limit; // change in length
// In a properly written transliterator, start == limit after // handleTransliterate() returns when incremental is false. // Catch cases where the subclass doesn't do this, and throw // an exception. (Just pinning start to limit is a bad idea, // because what's probably happening is that the subclass // isn't transliterating all the way to the end, and it should // in non-incremental mode.) if (!incremental && index.start != index.limit) { // We can't throw an exception, so just fudge things
index.start = index.limit;
}
// Adjust overall limit for insertions/deletions. Don't need // to worry about contextLimit because handleTransliterate() // maintains that.
globalLimit += delta;
}
if (filter == nullptr || isIncrementalRun) { break;
}
// If we did completely transliterate this // run, then repeat with the next unfiltered run.
}
// Start is valid where it is. Limit needs to be put back where // it was, modulo adjustments for deletions/insertions.
index.limit = globalLimit;
}
/** * Method for subclasses to use to set the maximum context length. * @see #getMaximumContextLength
*/ void Transliterator::setMaximumContextLength(int32_t maxContextLength) {
maximumContextLength = maxContextLength;
}
/** * Returns a programmatic identifier for this transliterator. * If this identifier is passed to <code>getInstance()</code>, it * will return this object, if it has been registered. * @see #registerInstance * @see #getAvailableIDs
*/ const UnicodeString& Transliterator::getID() const { return ID;
}
/** * Returns a name for this transliterator that is appropriate for * display to the user in the default locale. See {@link * #getDisplayName(Locale)} for details.
*/
UnicodeString& U_EXPORT2 Transliterator::getDisplayName(const UnicodeString& ID,
UnicodeString& result) { return getDisplayName(ID, Locale::getDefault(), result);
}
/** * Returns a name for this transliterator that is appropriate for * display to the user in the given locale. This name is taken * from the locale resource data in the standard manner of the * <code>java.text</code> package. * * <p>If no localized names exist in the system resource bundles, * a name is synthesized using a localized * <code>MessageFormat</code> pattern from the resource data. The * arguments to this pattern are an integer followed by one or two * strings. The integer is the number of strings, either 1 or 2. * The strings are formed by splitting the ID for this * transliterator at the first TARGET_SEP. If there is no TARGET_SEP, then the * entire ID forms the only string. * @param inLocale the Locale in which the display name should be * localized. * @see java.text.MessageFormat
*/
UnicodeString& U_EXPORT2 Transliterator::getDisplayName(const UnicodeString& id, const Locale& inLocale,
UnicodeString& result) {
UErrorCode status = U_ZERO_ERROR;
// Try to retrieve a UnicodeString from the bundle.
UnicodeString resString = bundle.getStringEx(key, status);
if (U_SUCCESS(status) && resString.length() != 0) { return result = resString; // [sic] assign & return
}
#if !UCONFIG_NO_FORMATTING // We have failed to get a name from the locale data. This is // typical, since most transliterators will not have localized // name data. The next step is to retrieve the MessageFormat // pattern from the locale data and to use it to synthesize the // name from the ID.
status = U_ZERO_ERROR;
resString = bundle.getStringEx(RB_DISPLAY_NAME_PATTERN, status);
if (U_SUCCESS(status) && resString.length() != 0) {
MessageFormat msg(resString, inLocale, status); // Suspend checking status until later...
// We pass either 2 or 3 Formattable objects to msg.
Formattable args[3];
int32_t nargs;
args[0].setLong(2); // # of args to follow
args[1].setString(source);
args[2].setString(target);
nargs = 3;
// Use display names for the scripts, if they exist
UnicodeString s;
length = static_cast<int32_t>(uprv_strlen(RB_SCRIPT_DISPLAY_NAME_PREFIX)); for (int j=1; j<=2; ++j) {
status = U_ZERO_ERROR;
uprv_strcpy(key, RB_SCRIPT_DISPLAY_NAME_PREFIX);
args[j].getString(s); if (uprv_isInvariantUString(s.getBuffer(), s.length())) {
s.extract(0, sizeof(key) - length - 1, key + length, static_cast<int32_t>(sizeof(key)) - length - 1, US_INV);
resString = bundle.getStringEx(key, status);
if (U_SUCCESS(status)) {
args[j] = resString;
}
}
}
status = U_ZERO_ERROR;
FieldPosition pos; // ignored by msg
msg.format(args, nargs, result, pos, status); if (U_SUCCESS(status)) {
result.append(variant); return result;
}
} #endif
}
// We should not reach this point unless there is something // wrong with the build or the RB_DISPLAY_NAME_PATTERN has // been deleted from the root RB_LOCALE_ELEMENTS resource.
result = ID; return result;
}
/** * Returns the filter used by this transliterator, or <tt>null</tt> * if this transliterator uses no filter. Caller musn't delete * the result!
*/ const UnicodeFilter* Transliterator::getFilter() const { return filter;
}
/** * Returns the filter used by this transliterator, or * <tt>nullptr</tt> if this transliterator uses no filter. The * caller must eventually delete the result. After this call, * this transliterator's filter is set to <tt>nullptr</tt>.
*/
UnicodeFilter* Transliterator::orphanFilter() {
UnicodeFilter *result = filter;
filter = nullptr; return result;
}
/** * Changes the filter used by this transliterator. If the filter * is set to <tt>null</tt> then no filtering will occur. * * <p>Callers must take care if a transliterator is in use by * multiple threads. The filter should not be changed by one * thread while another thread may be transliterating.
*/ void Transliterator::adoptFilter(UnicodeFilter* filterToAdopt) { delete filter;
filter = filterToAdopt;
}
/** * Returns this transliterator's inverse. See the class * documentation for details. This implementation simply inverts * the two entities in the ID and attempts to retrieve the * resulting transliterator. That is, if <code>getID()</code> * returns "A-B", then this method will return the result of * <code>getInstance("B-A")</code>, or <code>null</code> if that * call fails. * * <p>This method does not take filtering into account. The * returned transliterator will have no filter. * * <p>Subclasses with knowledge of their inverse may wish to * override this method. * * @return a transliterator that is an inverse, not necessarily * exact, of this transliterator, or <code>null</code> if no such * transliterator is registered. * @see #registerInstance
*/
Transliterator* Transliterator::createInverse(UErrorCode& status) const {
UParseError parseError; return Transliterator::createInstance(ID, UTRANS_REVERSE,parseError,status);
}
/** * Returns a <code>Transliterator</code> object given its ID. * The ID must be either a system transliterator ID or a ID registered * using <code>registerInstance()</code>. * * @param ID a valid ID, as enumerated by <code>getAvailableIDs()</code> * @return A <code>Transliterator</code> object with the given ID * @see #registerInstance * @see #getAvailableIDs * @see #getID
*/
Transliterator* U_EXPORT2
Transliterator::createInstance(const UnicodeString& ID,
UTransDirection dir,
UParseError& parseError,
UErrorCode& status)
{ if (U_FAILURE(status)) { return nullptr;
}
UnicodeString canonID;
UVector list(status); if (U_FAILURE(status)) { return nullptr;
}
UnicodeSet* globalFilter = nullptr; // TODO add code for parseError...currently unused, but // later may be used by parsing code... if (!TransliteratorIDParser::parseCompoundID(ID, dir, canonID, list, globalFilter)) {
status = U_INVALID_ID; delete globalFilter; return nullptr;
}
LocalPointer<UnicodeSet> lpGlobalFilter(globalFilter);
TransliteratorIDParser::instantiateList(list, status); if (U_FAILURE(status)) { return nullptr;
}
U_ASSERT(list.size() > 0);
Transliterator* t = nullptr;
if (list.size() > 1 || canonID.indexOf(ID_DELIM) >= 0) { // [NOTE: If it's a compoundID, we instantiate a CompoundTransliterator even if it only // has one child transliterator. This is so that toRules() will return the right thing // (without any inactive ID), but our main ID still comes out correct. That is, if we // instantiate "(Lower);Latin-Greek;", we want the rules to come out as "::Latin-Greek;" // even though the ID is "(Lower);Latin-Greek;".
t = new CompoundTransliterator(list, parseError, status);
} else {
t = static_cast<Transliterator*>(list.elementAt(0));
} // Check null pointer if (t != nullptr) {
t->setID(canonID); if (lpGlobalFilter.isValid()) {
t->adoptFilter(lpGlobalFilter.orphan());
}
} elseif (U_SUCCESS(status)) {
status = U_MEMORY_ALLOCATION_ERROR;
} return t;
}
/** * Create a transliterator from a basic ID. This is an ID * containing only the forward direction source, target, and * variant. * @param id a basic ID of the form S-T or S-T/V. * @return a newly created Transliterator or null if the ID is * invalid.
*/
Transliterator* Transliterator::createBasicInstance(const UnicodeString& id, const UnicodeString* canon) {
UParseError pe;
UErrorCode ec = U_ZERO_ERROR;
TransliteratorAlias* alias = nullptr;
Transliterator* t = nullptr;
umtx_lock(®istryMutex); if (HAVE_REGISTRY(ec)) {
t = registry->get(id, alias, ec);
}
umtx_unlock(®istryMutex);
if (U_FAILURE(ec)) { delete t; delete alias; return nullptr;
}
// We may have not gotten a transliterator: Because we can't // instantiate a transliterator from inside TransliteratorRegistry:: // get() (that would deadlock), we sometimes pass back an alias. This // contains the data we need to finish the instantiation outside the // registry mutex. The alias may, in turn, generate another alias, so // we handle aliases in a loop. The max times through the loop is two. // [alan] while (alias != nullptr) {
U_ASSERT(t==0); // Rule-based aliases are handled with TransliteratorAlias:: // parse(), followed by TransliteratorRegistry::reget(). // Other aliases are handled with TransliteratorAlias::create(). if (alias->isRuleBased()) { // Step 1. parse
TransliteratorParser parser(ec);
alias->parse(parser, pe, ec); delete alias;
alias = nullptr;
// Step 2. reget
umtx_lock(®istryMutex); if (HAVE_REGISTRY(ec)) {
t = registry->reget(id, parser, alias, ec);
}
umtx_unlock(®istryMutex);
// Step 3. Loop back around!
} else {
t = alias->create(pe, ec); delete alias;
alias = nullptr; break;
} if (U_FAILURE(ec)) { delete t; delete alias;
t = nullptr; break;
}
}
/** * Returns a <code>Transliterator</code> object constructed from * the given rule string. This will be a RuleBasedTransliterator, * if the rule string contains only rules, or a * CompoundTransliterator, if it contains ID blocks, or a * NullTransliterator, if it contains ID blocks which parse as * empty for the given direction.
*/
Transliterator* U_EXPORT2
Transliterator::createFromRules(const UnicodeString& ID, const UnicodeString& rules,
UTransDirection dir,
UParseError& parseError,
UErrorCode& status)
{
Transliterator* t = nullptr;
// NOTE: The logic here matches that in TransliteratorRegistry. if (parser.idBlockVector.size() == 0 && parser.dataVector.size() == 0) {
t = new NullTransliterator();
} elseif (parser.idBlockVector.size() == 0 && parser.dataVector.size() == 1) {
t = new RuleBasedTransliterator(ID, static_cast<TransliterationRuleData*>(parser.dataVector.orphanElementAt(0)), true);
} elseif (parser.idBlockVector.size() == 1 && parser.dataVector.size() == 0) { // idBlock, no data -- this is an alias. The ID has // been munged from reverse into forward mode, if // necessary, so instantiate the ID in the forward // direction. if (parser.compoundFilter != nullptr) {
UnicodeString filterPattern;
parser.compoundFilter->toPattern(filterPattern, false);
t = createInstance(filterPattern + UnicodeString(ID_DELIM)
+ *static_cast<UnicodeString*>(parser.idBlockVector.elementAt(0)), UTRANS_FORWARD, parseError, status);
} else
t = createInstance(*static_cast<UnicodeString*>(parser.idBlockVector.elementAt(0)), UTRANS_FORWARD, parseError, status);
if (t != nullptr) {
t->setID(ID);
}
} else {
UVector transliterators(status); // TODO ICU-21701 missing U_FAILURE check here. // Error and nullptr checking through this whole block looks suspect.
int32_t passNumber = 1;
for (int32_t i = 0; i < limit; i++) { if (i < parser.idBlockVector.size()) {
UnicodeString* idBlock = static_cast<UnicodeString*>(parser.idBlockVector.elementAt(i)); if (!idBlock->isEmpty()) {
Transliterator* temp = createInstance(*idBlock, UTRANS_FORWARD, parseError, status); if (U_FAILURE(status)) { delete temp; return nullptr;
} if (temp != nullptr && typeid(*temp) != typeid(NullTransliterator)) {
transliterators.addElement(temp, status); if (U_FAILURE(status)) { delete temp; return nullptr;
}
} else { delete temp;
}
}
} if (!parser.dataVector.isEmpty()) {
TransliterationRuleData* data = static_cast<TransliterationRuleData*>(parser.dataVector.orphanElementAt(0)); // TODO: Should passNumber be turned into a decimal-string representation (1 -> "1")?
RuleBasedTransliterator* temprbt = new RuleBasedTransliterator(UnicodeString(CompoundTransliterator::PASS_STRING) + UnicodeString(passNumber++),
data, true); // Check if nullptr before adding it to transliterators to avoid future usage of nullptr pointer. if (temprbt == nullptr) { if (U_SUCCESS(status)) {
status = U_MEMORY_ALLOCATION_ERROR;
} return t;
}
transliterators.addElement(temprbt, status); if (U_FAILURE(status)) { delete temprbt; return t;
} // TODO: ICU-21701 the transliterators vector will leak its contents if anything goes wrong. // Under normal operation, the CompoundTransliterator constructor adopts the // the contents of the vector.
}
}
t = new CompoundTransliterator(transliterators, passNumber - 1, parseError, status); // Null pointer check if (t != nullptr) {
t->setID(ID);
t->adoptFilter(parser.orphanCompoundFilter());
}
} if (U_SUCCESS(status) && t == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
} return t;
}
UnicodeString& Transliterator::toRules(UnicodeString& rulesSource,
UBool escapeUnprintable) const { // The base class implementation of toRules munges the ID into // the correct format. That is: foo => ::foo if (escapeUnprintable) {
rulesSource.truncate(0);
UnicodeString id = getID(); for (int32_t i=0; i<id.length();) {
UChar32 c = id.char32At(i); if (!ICU_Utility::escapeUnprintable(rulesSource, c)) {
rulesSource.append(c);
}
i += U16_LENGTH(c);
}
} else {
rulesSource = getID();
} // KEEP in sync with rbt_pars
rulesSource.insert(0, UNICODE_STRING_SIMPLE("::"));
rulesSource.append(ID_DELIM); return rulesSource;
}
// For public consumption void U_EXPORT2 Transliterator::registerFactory(const UnicodeString& id,
Transliterator::Factory factory,
Transliterator::Token context) {
Mutex lock(®istryMutex);
UErrorCode ec = U_ZERO_ERROR; if (HAVE_REGISTRY(ec)) {
_registerFactory(id, factory, context);
}
}
// To be called only by Transliterator subclasses that are called // to register themselves by initializeRegistry(). void Transliterator::_registerFactory(const UnicodeString& id,
Transliterator::Factory factory,
Transliterator::Token context) {
UErrorCode ec = U_ZERO_ERROR;
registry->put(id, factory, context, true, ec);
}
// To be called only by Transliterator subclasses that are called // to register themselves by initializeRegistry(). void Transliterator::_registerSpecialInverse(const UnicodeString& target, const UnicodeString& inverseTarget,
UBool bidirectional) {
UErrorCode status = U_ZERO_ERROR;
TransliteratorIDParser::registerSpecialInverse(target, inverseTarget, bidirectional, status);
}
/** * Registers a instance <tt>obj</tt> of a subclass of * <code>Transliterator</code> with the system. This object must * implement the <tt>clone()</tt> method. When * <tt>getInstance()</tt> is called with an ID string that is * equal to <tt>obj.getID()</tt>, then <tt>obj.clone()</tt> is * returned. * * @param obj an instance of subclass of * <code>Transliterator</code> that defines <tt>clone()</tt> * @see #getInstance * @see #unregister
*/ void U_EXPORT2 Transliterator::registerInstance(Transliterator* adoptedPrototype) {
Mutex lock(®istryMutex);
UErrorCode ec = U_ZERO_ERROR; if (HAVE_REGISTRY(ec)) {
_registerInstance(adoptedPrototype);
}
}
/** * Unregisters a transliterator or class. This may be either * a system transliterator or a user transliterator or class. * * @param ID the ID of the transliterator or class * @see #registerInstance
/** * == OBSOLETE - remove in ICU 3.4 == * Return the number of IDs currently registered with the system. * To retrieve the actual IDs, call getAvailableID(i) with * i from 0 to countAvailableIDs() - 1.
*/
int32_t U_EXPORT2 Transliterator::countAvailableIDs() {
int32_t retVal = 0;
Mutex lock(®istryMutex);
UErrorCode ec = U_ZERO_ERROR; if (HAVE_REGISTRY(ec)) {
retVal = registry->countAvailableIDs();
} return retVal;
}
/** * == OBSOLETE - remove in ICU 3.4 == * Return the index-th available ID. index must be between 0 * and countAvailableIDs() - 1, inclusive. If index is out of * range, the result of getAvailableID(0) is returned.
*/ const UnicodeString& U_EXPORT2 Transliterator::getAvailableID(int32_t index) { const UnicodeString* result = nullptr;
umtx_lock(®istryMutex);
UErrorCode ec = U_ZERO_ERROR; if (HAVE_REGISTRY(ec)) {
result = ®istry->getAvailableID(index);
}
umtx_unlock(®istryMutex);
U_ASSERT(result != nullptr); // fail if no registry return *result;
}
StringEnumeration* U_EXPORT2 Transliterator::getAvailableIDs(UErrorCode& ec) { if (U_FAILURE(ec)) return nullptr;
StringEnumeration* result = nullptr;
umtx_lock(®istryMutex); if (HAVE_REGISTRY(ec)) {
result = registry->getAvailableIDs();
}
umtx_unlock(®istryMutex); if (result == nullptr) {
ec = U_INTERNAL_TRANSLITERATOR_ERROR;
} return result;
}
/** * Method for subclasses to use to obtain a character in the given * string, with filtering. * @deprecated the new architecture provides filtering at the top * level. This method will be removed Dec 31 2001.
*/
char16_t Transliterator::filteredCharAt(const Replaceable& text, int32_t i) const {
char16_t c; const UnicodeFilter* localFilter = getFilter(); return (localFilter == 0) ? text.charAt(i) :
(localFilter->contains(c = text.charAt(i)) ? c : (char16_t)0xFFFE);
}
#endif
/** * If the registry is initialized, return true. If not, initialize it * and return true. If the registry cannot be initialized, return * false (rare). * * IMPORTANT: Upon entry, registryMutex must be LOCKED. The entire * initialization is done with the lock held. There is NO REASON to * unlock, since no other thread that is waiting on the registryMutex * cannot itself proceed until the registry is initialized.
*/
UBool Transliterator::initializeRegistry(UErrorCode &status) { if (registry != nullptr) { returntrue;
}
registry = new TransliteratorRegistry(status); if (registry == nullptr || U_FAILURE(status)) { delete registry;
registry = nullptr; returnfalse; // can't create registry, no recovery
}
/* The following code parses the index table located in * icu/data/translit/root.txt. The index is an n x 4 table * that follows this format: * <id>{ * file{ * resource{"<resource>"} * direction{"<direction>"} * } * } * <id>{ * internal{ * resource{"<resource>"} * direction{"<direction"} * } * } * <id>{ * alias{"<getInstanceArg"} * } * <id> is the ID of the system transliterator being defined. These * are public IDs enumerated by Transliterator.getAvailableIDs(), * unless the second field is "internal". * * <resource> is a ResourceReader resource name. Currently these refer * to file names under com/ibm/text/resources. This string is passed * directly to ResourceReader, together with <encoding>. * * <direction> is either "FORWARD" or "REVERSE". * * <getInstanceArg> is a string to be passed directly to * Transliterator.getInstance(). The returned Transliterator object * then has its ID changed to <id> and is returned. * * The extra blank field on "alias" lines is to make the array square.
*/ //static const char translit_index[] = "translit_index";
RemoveTransliterator::registerIDs(); // Must be within mutex
EscapeTransliterator::registerIDs();
UnescapeTransliterator::registerIDs();
NormalizationTransliterator::registerIDs();
AnyTransliterator::registerIDs();
/** * Release all static memory held by transliterator. This will * necessarily invalidate any rule-based transliterators held by the * user, because RBTs hold pointers to common data objects.
*/
U_CFUNC UBool utrans_transliterator_cleanup() {
U_NAMESPACE_USE
TransliteratorIDParser::cleanup(); if (registry) { delete registry;
registry = nullptr;
} returntrue;
}
#endif/* #if !UCONFIG_NO_TRANSLITERATION */
//eof
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