/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/
/*This is meant to be a large, positive constant that can still be efficiently loaded as an immediate (on platforms like ARM, for example).
Even relatively modest values like 100 would work fine.*/ #define VP8_LOTS_OF_BITS (0x40000000)
staticINLINEint vp8_decode_value(BOOL_DECODER *br, int bits) { int z = 0; int bit;
for (bit = bits - 1; bit >= 0; bit--) {
z |= (vp8dx_decode_bool(br, 0x80) << bit);
}
return z;
}
staticINLINEint vp8dx_bool_error(BOOL_DECODER *br) { /* Check if we have reached the end of the buffer. * * Variable 'count' stores the number of bits in the 'value' buffer, minus * 8. The top byte is part of the algorithm, and the remainder is buffered * to be shifted into it. So if count == 8, the top 16 bits of 'value' are * occupied, 8 for the algorithm and 8 in the buffer. * * When reading a byte from the user's buffer, count is filled with 8 and * one byte is filled into the value buffer. When we reach the end of the * data, count is additionally filled with VP8_LOTS_OF_BITS. So when * count == VP8_LOTS_OF_BITS - 1, the user's data has been exhausted.
*/ if ((br->count > VP8_BD_VALUE_SIZE) && (br->count < VP8_LOTS_OF_BITS)) { /* We have tried to decode bits after the end of * stream was encountered.
*/ return 1;
}
/* No error. */ return 0;
}
#ifdef __cplusplus
} // extern "C" #endif
#endif// VPX_VP8_DECODER_DBOOLHUFF_H_
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