// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Not all compilers support __has_attribute and combining a check for both // ifdef and __has_attribute on the same preprocessor line isn't portable. #ifdef __has_attribute # define DOUBLE_CONVERSION_HAS_ATTRIBUTE(x) __has_attribute(x) #else # define DOUBLE_CONVERSION_HAS_ATTRIBUTE(x) 0 #endif
// Double operations detection based on target architecture. // Linux uses a 80bit wide floating point stack on x86. This induces double // rounding, which in turn leads to wrong results. // An easy way to test if the floating-point operations are correct is to // evaluate: 89255.0/1e22. If the floating-point stack is 64 bits wide then // the result is equal to 89255e-22. // The best way to test this, is to create a division-function and to compare // the output of the division with the expected result. (Inlining must be // disabled.) // On Linux,x86 89255e-22 != Div_double(89255.0/1e22) // // For example: /* // -- in div.c double Div_double(double x, double y) { return x / y; }
int main(int argc, char** argv) { return Div_double(89255.0, 1e22) == 89255e-22; }
*/ // Run as follows ./main || echo "correct" // // If it prints "correct" then the architecture should be here, in the "correct" section. #ifdefined(_M_X64) || defined(__x86_64__) || \ defined(__ARMEL__) || defined(__avr32__) || defined(_M_ARM) || defined(_M_ARM64) || \ defined(__hppa__) || defined(__ia64__) || \ defined(__mips__) || \ defined(__loongarch__) || \ defined(__nios2__) || defined(__ghs) || \ defined(__powerpc__) || defined(__ppc__) || defined(__ppc64__) || \ defined(_POWER) || defined(_ARCH_PPC) || defined(_ARCH_PPC64) || \ defined(__sparc__) || defined(__sparc) || defined(__s390__) || \ defined(__SH4__) || defined(__alpha__) || \ defined(_MIPS_ARCH_MIPS32R2) || defined(__ARMEB__) ||\ defined(__AARCH64EL__) || defined(__aarch64__) || defined(__AARCH64EB__) || \ defined(__riscv) || defined(__e2k__) || \ defined(__or1k__) || defined(__arc__) || defined(__ARC64__) || \ defined(__microblaze__) || defined(__XTENSA__) || \ defined(__EMSCRIPTEN__) || defined(__wasm32__) #define DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS 1 #elifdefined(__mc68000__) || \ defined(__pnacl__) || defined(__native_client__) #undef DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS #elifdefined(_M_IX86) || defined(__i386__) || defined(__i386) #ifdefined(_WIN32) // Windows uses a 64bit wide floating point stack. #define DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS 1 #else #undef DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS #endif// _WIN32 #else #error Target architecture was not detected as supported by Double-Conversion. #endif #ifdefined(DOUBLE_CONVERSION_NON_PREFIXED_MACROS) && !defined(CORRECT_DOUBLE_OPERATIONS) #define CORRECT_DOUBLE_OPERATIONS DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS #endif
#ifdefined(_WIN32) && !defined(__MINGW32__)
typedefsignedchar int8_t; typedefunsignedchar uint8_t; typedefshort int16_t; // NOLINT typedefunsignedshort uint16_t; // NOLINT typedefint int32_t; typedefunsignedint uint32_t; typedef __int64 int64_t; typedefunsigned __int64 uint64_t; // intptr_t and friends are defined in crtdefs.h through stdio.h.
#else
#include <stdint.h>
#endif
typedef uint16_t uc16;
// The following macro works on both 32 and 64-bit platforms. // Usage: instead of writing 0x1234567890123456 // write DOUBLE_CONVERSION_UINT64_2PART_C(0x12345678,90123456); #define DOUBLE_CONVERSION_UINT64_2PART_C(a, b) (((static_cast<uint64_t>(a) << 32) + 0x##b##u)) #ifdefined(DOUBLE_CONVERSION_NON_PREFIXED_MACROS) && !defined(UINT64_2PART_C) #define UINT64_2PART_C DOUBLE_CONVERSION_UINT64_2PART_C #endif
// The expression DOUBLE_CONVERSION_ARRAY_SIZE(a) is a compile-time constant of type // size_t which represents the number of elements of the given // array. You should only use DOUBLE_CONVERSION_ARRAY_SIZE on statically allocated // arrays. #ifndef DOUBLE_CONVERSION_ARRAY_SIZE #define DOUBLE_CONVERSION_ARRAY_SIZE(a) \
((sizeof(a) / sizeof(*(a))) / \ static_cast<size_t>(!(sizeof(a) % sizeof(*(a))))) #endif #ifdefined(DOUBLE_CONVERSION_NON_PREFIXED_MACROS) && !defined(ARRAY_SIZE) #define ARRAY_SIZE DOUBLE_CONVERSION_ARRAY_SIZE #endif
// A macro to disallow the evil copy constructor and operator= functions // This should be used in the private: declarations for a class #ifndef DOUBLE_CONVERSION_DISALLOW_COPY_AND_ASSIGN #define DOUBLE_CONVERSION_DISALLOW_COPY_AND_ASSIGN(TypeName) \ TypeName(constTypeName&); \ voidoperator=(constTypeName&) #endif #ifdefined(DOUBLE_CONVERSION_NON_PREFIXED_MACROS) && !defined(DC_DISALLOW_COPY_AND_ASSIGN) #define DC_DISALLOW_COPY_AND_ASSIGN DOUBLE_CONVERSION_DISALLOW_COPY_AND_ASSIGN #endif
// A macro to disallow all the implicit constructors, namely the // default constructor, copy constructor and operator= functions. // // This should be used in the private: declarations for a class // that wants to prevent anyone from instantiating it. This is // especially useful for classes containing only static methods. #ifndef DOUBLE_CONVERSION_DISALLOW_IMPLICIT_CONSTRUCTORS #define DOUBLE_CONVERSION_DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \ TypeName(); \
DOUBLE_CONVERSION_DISALLOW_COPY_AND_ASSIGN(TypeName) #endif #ifdefined(DOUBLE_CONVERSION_NON_PREFIXED_MACROS) && !defined(DC_DISALLOW_IMPLICIT_CONSTRUCTORS) #define DC_DISALLOW_IMPLICIT_CONSTRUCTORS DOUBLE_CONVERSION_DISALLOW_IMPLICIT_CONSTRUCTORS #endif
// This is a simplified version of V8's Vector class. template <typename T> class Vector { public:
Vector() : start_(DOUBLE_CONVERSION_NULLPTR), length_(0) {}
Vector(T* data, int len) : start_(data), length_(len) {
DOUBLE_CONVERSION_ASSERT(len == 0 || (len > 0 && data != DOUBLE_CONVERSION_NULLPTR));
}
// Returns a vector using the same backing storage as this one, // spanning from and including 'from', to but not including 'to'.
Vector<T> SubVector(int from, int to) {
DOUBLE_CONVERSION_ASSERT(to <= length_);
DOUBLE_CONVERSION_ASSERT(from < to);
DOUBLE_CONVERSION_ASSERT(0 <= from); return Vector<T>(start() + from, to - from);
}
// Returns the length of the vector. int length() const { return length_; }
// Returns whether or not the vector is empty. bool is_empty() const { return length_ == 0; }
// Returns the pointer to the start of the data in the vector.
T* start() const { return start_; }
// Access individual vector elements - checks bounds in debug mode.
T& operator[](int index) const {
DOUBLE_CONVERSION_ASSERT(0 <= index && index < length_); return start_[index];
}
// Helper class for building result strings in a character buffer. The // purpose of the class is to use safe operations that checks the // buffer bounds on all operations in debug mode. class StringBuilder { public:
StringBuilder(char* buffer, int buffer_size)
: buffer_(buffer, buffer_size), position_(0) { }
~StringBuilder() { if (!is_finalized()) Finalize(); }
int size() const { return buffer_.length(); }
// Get the current position in the builder. int position() const {
DOUBLE_CONVERSION_ASSERT(!is_finalized()); return position_;
}
// Add a single character to the builder. It is not allowed to add // 0-characters; use the Finalize() method to terminate the string // instead. void AddCharacter(char c) {
DOUBLE_CONVERSION_ASSERT(c != '\0');
DOUBLE_CONVERSION_ASSERT(!is_finalized() && position_ < buffer_.length());
buffer_[position_++] = c;
}
// Add an entire string to the builder. Uses strlen() internally to // compute the length of the input string. void AddString(constchar* s) {
AddSubstring(s, StrLength(s));
}
// Add the first 'n' characters of the given string 's' to the // builder. The input string must have enough characters. void AddSubstring(constchar* s, int n) {
DOUBLE_CONVERSION_ASSERT(!is_finalized() && position_ + n < buffer_.length());
DOUBLE_CONVERSION_ASSERT(static_cast<size_t>(n) <= strlen(s));
memmove(&buffer_[position_], s, static_cast<size_t>(n));
position_ += n;
}
// Add character padding to the builder. If count is non-positive, // nothing is added to the builder. void AddPadding(char c, int count) { for (int i = 0; i < count; i++) {
AddCharacter(c);
}
}
// Finalize the string by 0-terminating it and returning the buffer. char* Finalize() {
DOUBLE_CONVERSION_ASSERT(!is_finalized() && position_ < buffer_.length());
buffer_[position_] = '\0'; // Make sure nobody managed to add a 0-character to the // buffer while building the string.
DOUBLE_CONVERSION_ASSERT(strlen(buffer_.start()) == static_cast<size_t>(position_));
position_ = -1;
DOUBLE_CONVERSION_ASSERT(is_finalized()); return buffer_.start();
}
// The type-based aliasing rule allows the compiler to assume that pointers of // different types (for some definition of different) never alias each other. // Thus the following code does not work: // // float f = foo(); // int fbits = *(int*)(&f); // // The compiler 'knows' that the int pointer can't refer to f since the types // don't match, so the compiler may cache f in a register, leaving random data // in fbits. Using C++ style casts makes no difference, however a pointer to // char data is assumed to alias any other pointer. This is the 'memcpy // exception'. // // Bit_cast uses the memcpy exception to move the bits from a variable of one // type of a variable of another type. Of course the end result is likely to // be implementation dependent. Most compilers (gcc-4.2 and MSVC 2005) // will completely optimize BitCast away. // // There is an additional use for BitCast. // Recent gccs will warn when they see casts that may result in breakage due to // the type-based aliasing rule. If you have checked that there is no breakage // you can use BitCast to cast one pointer type to another. This confuses gcc // enough that it can no longer see that you have cast one pointer type to // another thus avoiding the warning. template <class Dest, class Source>
Dest BitCast(const Source& source) { // Compile time assertion: sizeof(Dest) == sizeof(Source) // A compile error here means your Dest and Source have different sizes. #if __cplusplus >= 201103L
static_assert(sizeof(Dest) == sizeof(Source), "source and destination size mismatch"); #else
DOUBLE_CONVERSION_UNUSED typedefchar VerifySizesAreEqual[sizeof(Dest) == sizeof(Source) ? 1 : -1]; #endif
Dest dest;
memmove(&dest, &source, sizeof(dest)); return dest;
}
template <class Dest, class Source>
Dest BitCast(Source* source) { return BitCast<Dest>(reinterpret_cast<uintptr_t>(source));
}
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