// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file.
// This is a low level implementation of atomic semantics for reference // counting. Please use base/memory/ref_counted.h directly instead.
// Increment a reference count. // Returns the previous value of the count. int Increment() { return Increment(1); }
// Increment a reference count by "increment", which must exceed 0. // Returns the previous value of the count. int Increment(int increment) { return ref_count_.fetch_add(increment, std::memory_order_relaxed);
}
// Decrement a reference count, and return whether the result is non-zero. // Insert barriers to ensure that state written before the reference count // became zero will be visible to a thread that has just made the count zero. bool Decrement() { // TODO(jbroman): Technically this doesn't need to be an acquire operation // unless the result is 1 (i.e., the ref count did indeed reach zero). // However, there are toolchain issues that make that not work as well at // present (notably TSAN doesn't like it). return ref_count_.fetch_sub(1, std::memory_order_acq_rel) != 1;
}
// Return whether the reference count is one. If the reference count is used // in the conventional way, a refrerence count of 1 implies that the current // thread owns the reference and no other thread shares it. This call // performs the test for a reference count of one, and performs the memory // barrier needed for the owning thread to act on the object, knowing that it // has exclusive access to the object. bool IsOne() const { return ref_count_.load(std::memory_order_acquire) == 1; }
// Return whether the reference count is zero. With conventional object // referencing counting, the object will be destroyed, so the reference count // should never be zero. Hence this is generally used for a debug check. bool IsZero() const { return ref_count_.load(std::memory_order_acquire) == 0;
}
// Returns the current reference count (with no barriers). This is subtle, and // should be used only for debugging. int SubtleRefCountForDebug() const { return ref_count_.load(std::memory_order_relaxed);
}
private:
std::atomic_int ref_count_;
};
} // namespace base
#endif// BASE_ATOMIC_REF_COUNT_H_
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