/* * Copyright (c) 2018, Alliance for Open Media. All rights reserved. * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
int64_t aom_sse_avx2(const uint8_t *a, int a_stride, const uint8_t *b, int b_stride, int width, int height) {
int32_t y = 0;
int64_t sse = 0;
__m256i sum = _mm256_setzero_si256();
__m256i zero = _mm256_setzero_si256(); switch (width) { case 4: do {
sse_w4x4_avx2(a, a_stride, b, b_stride, &sum);
a += a_stride << 2;
b += b_stride << 2;
y += 4;
} while (y < height);
sse = summary_all_avx2(&sum); break; case 8: do {
sse_w8x2_avx2(a, a_stride, b, b_stride, &sum);
a += a_stride << 1;
b += b_stride << 1;
y += 2;
} while (y < height);
sse = summary_all_avx2(&sum); break; case 16: do { const __m128i v_a0 = xx_loadu_128(a); const __m128i v_a1 = xx_loadu_128(a + a_stride); const __m128i v_b0 = xx_loadu_128(b); const __m128i v_b1 = xx_loadu_128(b + b_stride); const __m256i v_a =
_mm256_insertf128_si256(_mm256_castsi128_si256(v_a0), v_a1, 0x01); const __m256i v_b =
_mm256_insertf128_si256(_mm256_castsi128_si256(v_b0), v_b1, 0x01); const __m256i v_al = _mm256_unpacklo_epi8(v_a, zero); const __m256i v_au = _mm256_unpackhi_epi8(v_a, zero); const __m256i v_bl = _mm256_unpacklo_epi8(v_b, zero); const __m256i v_bu = _mm256_unpackhi_epi8(v_b, zero); const __m256i v_asub = _mm256_sub_epi16(v_al, v_bl); const __m256i v_bsub = _mm256_sub_epi16(v_au, v_bu); const __m256i temp =
_mm256_add_epi32(_mm256_madd_epi16(v_asub, v_asub),
_mm256_madd_epi16(v_bsub, v_bsub));
sum = _mm256_add_epi32(sum, temp);
a += a_stride << 1;
b += b_stride << 1;
y += 2;
} while (y < height);
sse = summary_all_avx2(&sum); break; case 32: do {
sse_w32_avx2(&sum, a, b);
a += a_stride;
b += b_stride;
y += 1;
} while (y < height);
sse = summary_all_avx2(&sum); break; case 64: do {
sse_w32_avx2(&sum, a, b);
sse_w32_avx2(&sum, a + 32, b + 32);
a += a_stride;
b += b_stride;
y += 1;
} while (y < height);
sse = summary_all_avx2(&sum); break; case 128: do {
sse_w32_avx2(&sum, a, b);
sse_w32_avx2(&sum, a + 32, b + 32);
sse_w32_avx2(&sum, a + 64, b + 64);
sse_w32_avx2(&sum, a + 96, b + 96);
a += a_stride;
b += b_stride;
y += 1;
} while (y < height);
sse = summary_all_avx2(&sum); break; default: if ((width & 0x07) == 0) { do { int i = 0; do {
sse_w8x2_avx2(a + i, a_stride, b + i, b_stride, &sum);
i += 8;
} while (i < width);
a += a_stride << 1;
b += b_stride << 1;
y += 2;
} while (y < height);
} else { do { int i = 0; do {
sse_w8x2_avx2(a + i, a_stride, b + i, b_stride, &sum); const uint8_t *a2 = a + i + (a_stride << 1); const uint8_t *b2 = b + i + (b_stride << 1);
sse_w8x2_avx2(a2, a_stride, b2, b_stride, &sum);
i += 8;
} while (i + 4 < width);
sse_w4x4_avx2(a + i, a_stride, b + i, b_stride, &sum);
a += a_stride << 2;
b += b_stride << 2;
y += 4;
} while (y < height);
}
sse = summary_all_avx2(&sum); break;
}
int64_t aom_highbd_sse_avx2(const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, int width, int height) {
int32_t y = 0;
int64_t sse = 0;
uint16_t *a = CONVERT_TO_SHORTPTR(a8);
uint16_t *b = CONVERT_TO_SHORTPTR(b8);
__m256i sum = _mm256_setzero_si256(); switch (width) { case 4: do {
highbd_sse_w4x4_avx2(&sum, a, a_stride, b, b_stride);
a += a_stride << 2;
b += b_stride << 2;
y += 4;
} while (y < height);
sse = summary_all_avx2(&sum); break; case 8: do {
highbd_sse_w8x2_avx2(&sum, a, a_stride, b, b_stride);
a += a_stride << 1;
b += b_stride << 1;
y += 2;
} while (y < height);
sse = summary_all_avx2(&sum); break; case 16: do {
highbd_sse_w16_avx2(&sum, a, b);
a += a_stride;
b += b_stride;
y += 1;
} while (y < height);
sse = summary_all_avx2(&sum); break; case 32: do { int l = 0;
__m256i sum32 = _mm256_setzero_si256(); do {
highbd_sse_w16_avx2(&sum32, a, b);
highbd_sse_w16_avx2(&sum32, a + 16, b + 16);
a += a_stride;
b += b_stride;
l += 1;
} while (l < 64 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 64;
} while (y < height);
sse = summary_4x64_avx2(sum); break; case 64: do { int l = 0;
__m256i sum32 = _mm256_setzero_si256(); do {
highbd_sse_w16_avx2(&sum32, a, b);
highbd_sse_w16_avx2(&sum32, a + 16 * 1, b + 16 * 1);
highbd_sse_w16_avx2(&sum32, a + 16 * 2, b + 16 * 2);
highbd_sse_w16_avx2(&sum32, a + 16 * 3, b + 16 * 3);
a += a_stride;
b += b_stride;
l += 1;
} while (l < 32 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 32;
} while (y < height);
sse = summary_4x64_avx2(sum); break; case 128: do { int l = 0;
__m256i sum32 = _mm256_setzero_si256(); do {
highbd_sse_w16_avx2(&sum32, a, b);
highbd_sse_w16_avx2(&sum32, a + 16 * 1, b + 16 * 1);
highbd_sse_w16_avx2(&sum32, a + 16 * 2, b + 16 * 2);
highbd_sse_w16_avx2(&sum32, a + 16 * 3, b + 16 * 3);
highbd_sse_w16_avx2(&sum32, a + 16 * 4, b + 16 * 4);
highbd_sse_w16_avx2(&sum32, a + 16 * 5, b + 16 * 5);
highbd_sse_w16_avx2(&sum32, a + 16 * 6, b + 16 * 6);
highbd_sse_w16_avx2(&sum32, a + 16 * 7, b + 16 * 7);
a += a_stride;
b += b_stride;
l += 1;
} while (l < 16 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 16;
} while (y < height);
sse = summary_4x64_avx2(sum); break; default: if (width & 0x7) { do { int i = 0;
__m256i sum32 = _mm256_setzero_si256(); do {
highbd_sse_w8x2_avx2(&sum32, a + i, a_stride, b + i, b_stride); const uint16_t *a2 = a + i + (a_stride << 1); const uint16_t *b2 = b + i + (b_stride << 1);
highbd_sse_w8x2_avx2(&sum32, a2, a_stride, b2, b_stride);
i += 8;
} while (i + 4 < width);
highbd_sse_w4x4_avx2(&sum32, a + i, a_stride, b + i, b_stride);
summary_32_avx2(&sum32, &sum);
a += a_stride << 2;
b += b_stride << 2;
y += 4;
} while (y < height);
} else { do { int l = 0;
__m256i sum32 = _mm256_setzero_si256(); do { int i = 0; do {
highbd_sse_w8x2_avx2(&sum32, a + i, a_stride, b + i, b_stride);
i += 8;
} while (i < width);
a += a_stride << 1;
b += b_stride << 1;
l += 2;
} while (l < 8 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 8;
} while (y < height);
}
sse = summary_4x64_avx2(sum); break;
} return sse;
} #endif// CONFIG_AV1_HIGHBITDEPTH
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