/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved. * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
uint64_t aom_sum_squares_2d_i16_4xn_sse2(const int16_t *src, int stride, int height) { int r = 0;
__m128i v_acc_q = _mm_setzero_si128(); do { const __m128i v_acc_d = sum_squares_i16_4x4_sse2(src, stride);
v_acc_q = _mm_add_epi32(v_acc_q, v_acc_d);
src += stride << 2;
r += 4;
} while (r < height); const __m128i v_zext_mask_q = _mm_set1_epi64x(~0u);
__m128i v_acc_64 = _mm_add_epi64(_mm_srli_epi64(v_acc_q, 32),
_mm_and_si128(v_acc_q, v_zext_mask_q));
v_acc_64 = _mm_add_epi64(v_acc_64, _mm_srli_si128(v_acc_64, 8)); return xx_cvtsi128_si64(v_acc_64);
}
uint64_t aom_sum_sse_2d_i16_4xn_sse2(const int16_t *src, int stride, int height, int *sum) { int r = 0;
uint64_t sse = 0; do { int curr_sum = 0;
sse += aom_sum_sse_2d_i16_4x4_sse2(src, stride, &curr_sum);
*sum += curr_sum;
src += stride << 2;
r += 4;
} while (r < height); return sse;
}
#ifdef __GNUC__ // This prevents GCC/Clang from inlining this function into // aom_sum_squares_2d_i16_sse2, which in turn saves some stack // maintenance instructions in the common case of 4x4.
__attribute__((noinline)) #endif
uint64_t
aom_sum_squares_2d_i16_nxn_sse2(const int16_t *src, int stride, int width, int height) { int r = 0;
#ifdef __GNUC__ // This prevents GCC/Clang from inlining this function into // aom_sum_sse_2d_i16_nxn_sse2, which in turn saves some stack // maintenance instructions in the common case of 4x4.
__attribute__((noinline)) #endif
uint64_t
aom_sum_sse_2d_i16_nxn_sse2(const int16_t *src, int stride, int width, int height, int *sum) { int r = 0;
uint64_t result; const __m128i zero_reg = _mm_setzero_si128(); const __m128i one_reg = _mm_set1_epi16(1);
uint64_t aom_sum_squares_2d_i16_sse2(const int16_t *src, int stride, int width, int height) { // 4 elements per row only requires half an XMM register, so this // must be a special case, but also note that over 75% of all calls // are with size == 4, so it is also the common case. if (LIKELY(width == 4 && height == 4)) { return aom_sum_squares_2d_i16_4x4_sse2(src, stride);
} elseif (LIKELY(width == 4 && (height & 3) == 0)) { return aom_sum_squares_2d_i16_4xn_sse2(src, stride, height);
} elseif (LIKELY((width & 7) == 0 && (height & 3) == 0)) { // Generic case return aom_sum_squares_2d_i16_nxn_sse2(src, stride, width, height);
} else { return aom_sum_squares_2d_i16_c(src, stride, width, height);
}
}
////////////////////////////////////////////////////////////////////////////// // 1D version //////////////////////////////////////////////////////////////////////////////
// Accumulate sum of 16-bit elements in the vector staticinline int32_t mm_accumulate_epi16(__m128i vec_a) {
__m128i vtmp = _mm_srli_si128(vec_a, 8);
vec_a = _mm_add_epi16(vec_a, vtmp);
vtmp = _mm_srli_si128(vec_a, 4);
vec_a = _mm_add_epi16(vec_a, vtmp);
vtmp = _mm_srli_si128(vec_a, 2);
vec_a = _mm_add_epi16(vec_a, vtmp); return _mm_extract_epi16(vec_a, 0);
}
// Accumulate sum of 32-bit elements in the vector staticinline int32_t mm_accumulate_epi32(__m128i vec_a) {
__m128i vtmp = _mm_srli_si128(vec_a, 8);
vec_a = _mm_add_epi32(vec_a, vtmp);
vtmp = _mm_srli_si128(vec_a, 4);
vec_a = _mm_add_epi32(vec_a, vtmp); return _mm_cvtsi128_si32(vec_a);
}
uint64_t aom_var_2d_u8_sse2(uint8_t *src, int src_stride, int width, int height) {
uint8_t *srcp;
uint64_t s = 0, ss = 0;
__m128i vzero = _mm_setzero_si128();
__m128i v_acc_sum = vzero;
__m128i v_acc_sqs = vzero; int i, j;
// Process 16 elements in a row for (i = 0; i < width - 15; i += 16) {
srcp = src + i; // Process 8 columns at a time for (j = 0; j < height - 7; j += 8) {
__m128i vsrc[8]; for (int k = 0; k < 8; k++) {
vsrc[k] = _mm_loadu_si128((__m128i *)srcp);
srcp += src_stride;
} for (int k = 0; k < 8; k++) {
__m128i vsrc0 = _mm_unpacklo_epi8(vsrc[k], vzero);
__m128i vsrc1 = _mm_unpackhi_epi8(vsrc[k], vzero);
v_acc_sum = _mm_add_epi16(v_acc_sum, vsrc0);
v_acc_sum = _mm_add_epi16(v_acc_sum, vsrc1);
// Update total sum and clear the vectors
s += mm_accumulate_epi16(v_acc_sum);
ss += mm_accumulate_epi32(v_acc_sqs);
v_acc_sum = vzero;
v_acc_sqs = vzero;
}
// Process remaining rows (height not a multiple of 8) for (; j < height; j++) {
__m128i vsrc = _mm_loadu_si128((__m128i *)srcp);
__m128i vsrc0 = _mm_unpacklo_epi8(vsrc, vzero);
__m128i vsrc1 = _mm_unpackhi_epi8(vsrc, vzero);
v_acc_sum = _mm_add_epi16(v_acc_sum, vsrc0);
v_acc_sum = _mm_add_epi16(v_acc_sum, vsrc1);
// Update total sum and clear the vectors
s += mm_accumulate_epi16(v_acc_sum);
ss += mm_accumulate_epi32(v_acc_sqs);
v_acc_sum = vzero;
v_acc_sqs = vzero;
}
// Process the remaining area using C
srcp = src; for (int k = 0; k < height; k++) { for (int m = i; m < width; m++) {
uint8_t val = srcp[m];
s += val;
ss += val * val;
}
srcp += src_stride;
} return (ss - s * s / (width * height));
}
#if CONFIG_AV1_HIGHBITDEPTH
uint64_t aom_var_2d_u16_sse2(uint8_t *src, int src_stride, int width, int height) {
uint16_t *srcp1 = CONVERT_TO_SHORTPTR(src), *srcp;
uint64_t s = 0, ss = 0;
__m128i vzero = _mm_setzero_si128();
__m128i v_acc_sum = vzero;
__m128i v_acc_sqs = vzero; int i, j;
// Process 8 elements in a row for (i = 0; i < width - 8; i += 8) {
srcp = srcp1 + i; // Process 8 columns at a time for (j = 0; j < height - 8; j += 8) {
__m128i vsrc[8]; for (int k = 0; k < 8; k++) {
vsrc[k] = _mm_loadu_si128((__m128i *)srcp);
srcp += src_stride;
} for (int k = 0; k < 8; k++) {
__m128i vsrc0 = _mm_unpacklo_epi16(vsrc[k], vzero);
__m128i vsrc1 = _mm_unpackhi_epi16(vsrc[k], vzero);
v_acc_sum = _mm_add_epi32(vsrc0, v_acc_sum);
v_acc_sum = _mm_add_epi32(vsrc1, v_acc_sum);
// Update total sum and clear the vectors
s += mm_accumulate_epi32(v_acc_sum);
ss += mm_accumulate_epi32(v_acc_sqs);
v_acc_sum = vzero;
v_acc_sqs = vzero;
}
// Process remaining rows (height not a multiple of 8) for (; j < height; j++) {
__m128i vsrc = _mm_loadu_si128((__m128i *)srcp);
__m128i vsrc0 = _mm_unpacklo_epi16(vsrc, vzero);
__m128i vsrc1 = _mm_unpackhi_epi16(vsrc, vzero);
v_acc_sum = _mm_add_epi32(vsrc0, v_acc_sum);
v_acc_sum = _mm_add_epi32(vsrc1, v_acc_sum);
// Update total sum and clear the vectors
s += mm_accumulate_epi32(v_acc_sum);
ss += mm_accumulate_epi32(v_acc_sqs);
v_acc_sum = vzero;
v_acc_sqs = vzero;
}
// Process the remaining area using C
srcp = srcp1; for (int k = 0; k < height; k++) { for (int m = i; m < width; m++) {
uint16_t val = srcp[m];
s += val;
ss += val * val;
}
srcp += src_stride;
} return (ss - s * s / (width * height));
} #endif// CONFIG_AV1_HIGHBITDEPTH
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