/* * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/ #ifndef NET_DCSCTP_SOCKET_PACKET_SENDER_H_ #define NET_DCSCTP_SOCKET_PACKET_SENDER_H_
// The PacketSender sends packets to the network using the provided callback // interface. When an attempt to send a packet is made, the `on_sent_packet` // callback will be triggered. class PacketSender { public:
PacketSender(DcSctpSocketCallbacks& callbacks,
std::function<void(rtc::ArrayView<const uint8_t>,
SendPacketStatus)> on_sent_packet);
// Sends the packet, and returns true if it was sent successfully. bool Send(SctpPacket::Builder& builder, bool write_checksum = true);
private:
DcSctpSocketCallbacks& callbacks_;
// Callback that will be triggered for every send attempt, indicating the // status of the operation.
std::function<void(rtc::ArrayView<const uint8_t>, SendPacketStatus)>
on_sent_packet_;
};
} // namespace dcsctp
#endif// NET_DCSCTP_SOCKET_PACKET_SENDER_H_
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