/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsWindowMap_h_ #define nsWindowMap_h_
#import <Cocoa/Cocoa.h>
// WindowDataMap // // In both mozilla and embedding apps, we need to have a place to put // per-top-level-window logic and data, to handle such things as IME // commit when the window gains/loses focus. We can't use a window // delegate, because an embeddor probably already has one. Nor can we // subclass NSWindow, again because we can't impose that burden on the // embeddor. // // So we have a global map of NSWindow -> TopLevelWindowData, and set // up TopLevelWindowData as a notification observer etc.
@interface WindowDataMap : NSObject {
@private
NSMutableDictionary*
mWindowMap; // dict of TopLevelWindowData keyed by address of NSWindow
}
// set data for a given window. inData is retained (and any previously set data // is released).
- (void)setData:(id)inData forWindow:(NSWindow*)inWindow;
// remove the data for the given window. the data is released.
- (void)removeDataForWindow:(NSWindow*)inWindow;
@end
@class ChildView;
// TopLevelWindowData // // Class to hold per-window data, and handle window state changes.
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