/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
*/
#pragma once
#include <o3tl/concepts.hxx>
#include <basegfx/utils/common.hxx>
#include <basegfx/numeric/ftools.hxx>
namespace basegfx
{
template <typename TYPE> class Tuple2D
{
protected :
TYPE mnX;
TYPE mnY;
public :
/** Create a 2D Tuple
@param nX
This parameter is used to initialize the X-coordinate
of the 2D Tuple.
@param nY
This parameter is used to initialize the Y-coordinate
of the 2D Tuple.
*/
Tuple2D(TYPE x, TYPE y)
: mnX(x)
, mnY(y)
{
}
double get(Axis2D eAxis) { return eAxis == Axis2D::X ? getX() : getY(); }
void set(Axis2D eAxis, TYPE fValue)
{
if (eAxis == Axis2D::X)
setX(fValue);
else
setY(fValue);
}
/// Get X-Coordinate of 2D Tuple
TYPE getX() const { return mnX; }
/// Get Y-Coordinate of 2D Tuple
TYPE getY() const { return mnY; }
/// Set X-Coordinate of 2D Tuple
void setX(TYPE fX) { mnX = fX; }
/// Set Y-Coordinate of 2D Tuple
void setY(TYPE fY) { mnY = fY; }
/// Adjust X-Coordinate of 2D Tuple
void adjustX(TYPE fX) { mnX += fX; }
/// Adjust Y-Coordinate of 2D Tuple
void adjustY(TYPE fY) { mnY += fY; }
// comparators with tolerance
template <o3tl::integral T = TYPE> bool equal(const Tuple2D<TYPE>& rTup) const
{
return mnX == rTup.mnX && mnY == rTup.mnY;
}
template <o3tl::floating_point T = TYPE> bool equal(const Tuple2D<TYPE>& rTup) const
{
return this == &rTup || (fTools::equal(mnX, rTup.mnX) && fTools::equal(mnY, rTup.mnY));
}
template <o3tl::integral T = TYPE> bool equalZero() const { return mnX == 0 && mnY == 0; }
template <o3tl::floating_point T = TYPE> bool equalZero() const
{
return fTools::equalZero(mnX) && fTools::equalZero(mnY);
}
// operator overrides
Tuple2D<TYPE>& operator +=(const Tuple2D<TYPE>& rTup)
{
mnX += rTup.mnX;
mnY += rTup.mnY;
return *this ;
}
Tuple2D<TYPE>& operator-=(const Tuple2D<TYPE>& rTup)
{
mnX -= rTup.mnX;
mnY -= rTup.mnY;
return *this ;
}
Tuple2D<TYPE>& operator /=(const Tuple2D<TYPE>& rTup)
{
mnX /= rTup.mnX;
mnY /= rTup.mnY;
return *this ;
}
Tuple2D<TYPE>& operator *=(const Tuple2D<TYPE>& rTup)
{
mnX *= rTup.mnX;
mnY *= rTup.mnY;
return *this ;
}
Tuple2D<TYPE>& operator *=(TYPE t)
{
mnX *= t;
mnY *= t;
return *this ;
}
Tuple2D<TYPE>& operator /=(TYPE t)
{
mnX /= t;
mnY /= t;
return *this ;
}
Tuple2D<TYPE> operator-(void ) const { return Tuple2D<TYPE>(-mnX, -mnY); }
bool operator ==(const Tuple2D<TYPE>& rTup) const { return mnX == rTup.mnX && mnY == rTup.mnY; }
bool operator !=(const Tuple2D<TYPE>& rTup) const { return !(*this == rTup); }
};
template <typename TYPE>
inline Tuple2D<TYPE> operator-(const Tuple2D<TYPE>& rTupA, const Tuple2D<TYPE>& rTupB)
{
Tuple2D<TYPE> aNew(rTupA);
aNew -= rTupB;
return aNew;
}
template <typename TYPE>
inline Tuple2D<TYPE> operator +(const Tuple2D<TYPE>& rTupA, const Tuple2D<TYPE>& rTupB)
{
Tuple2D<TYPE> aNew(rTupA);
aNew += rTupB;
return aNew;
}
template <typename TYPE>
inline Tuple2D<TYPE> operator *(const Tuple2D<TYPE>& rTupA, const Tuple2D<TYPE>& rTupB)
{
Tuple2D<TYPE> aNew(rTupA);
aNew *= rTupB;
return aNew;
}
template <typename TYPE>
inline Tuple2D<TYPE> operator /(const Tuple2D<TYPE>& rTupA, const Tuple2D<TYPE>& rTupB)
{
Tuple2D<TYPE> aNew(rTupA);
aNew /= rTupB;
return aNew;
}
} // end of namespace basegfx
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