/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <svx/IAccessibleViewForwarder.hxx>
class SdrPaintView; class OutputDevice;
namespace accessibility
{ /** <p>This class provides the means to transform between internal coordinates and screen coordinates without giving direct access to the underlying view. It represents a certain window. A call to <method>GetVisArea</method> returns the corresponding visible rectangle.</p>
@attention Note, that modifications of the underlying view that lead to different transformations between internal and screen coordinates or change the validity of the forwarder have to be signaled separately.
*/ class AccessibleViewForwarder final : public IAccessibleViewForwarder
{ public: //===== internal ========================================================
/** Returns the area of the underlying document that is visible in the * corresponding window.
@return The rectangle of the visible part of the document.
*/ virtual ::tools::Rectangle GetVisibleArea() const override;
/** Transform the specified point from internal coordinates to an absolute screen position.
@param rPoint Point in internal coordinates.
@return The same point but in screen coordinates relative to the upper left corner of the (current) screen.
*/ virtual Point LogicToPixel(const Point& rPoint) const override;
/** Transform the specified size from internal coordinates to a screen * position.
@param rSize Size in internal coordinates.
@return The same size but in screen coordinates.
*/ virtual Size LogicToPixel(const Size& rSize) const override;
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