/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
// Access to possible sub-hierarchy
sal_uInt32 ViewContactOfVirtObj::GetObjectCount() const
{ // Here, SdrVirtObj's need to return 0L to show that they have no // sub-hierarchy, even when they are group objects. This is necessary // to avoid that the same VOCs will be added to the draw hierarchy // twice which leads to problems.
// This solution is only a first solution to get things running. Later // this needs to be replaced with creating real VOCs for the objects // referenced by virtual objects to avoid the 'trick' of setting the // offset for painting at the destination OutputDevice.
// As can be seen, with primitives, the problem will be solved using // a transformPrimitive, so this solution can stay with primitives. return 0;
}
void ViewContactOfVirtObj::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const
{ // create displacement transformation if we have content
basegfx::B2DHomMatrix aObjectMatrix;
Point aAnchor(GetVirtObj().GetAnchorPos());
// use method from referenced object to get the Primitive2DContainer
drawinglayer::primitive2d::Primitive2DContainer xSequenceVirtual;
GetVirtObj().GetReferencedObj().GetViewContact().getViewIndependentPrimitive2DContainer(xSequenceVirtual);
rVisitor.visit(xReference);
} else
{ // always append an invisible outline for the cases where no visible content exists const drawinglayer::primitive2d::Primitive2DReference xReference(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
aObjectMatrix));
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