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Quelle  sdrpagewindow.cxx   Sprache: C

 
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */


#include <svx/sdrpagewindow.hxx>
#include <com/sun/star/awt/XWindow.hpp>
#include <com/sun/star/awt/PosSize.hpp>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <comphelper/lok.hxx>
#include <comphelper/processfactory.hxx>
#include <toolkit/helper/vclunohelper.hxx>
#include <svx/svdview.hxx>
#include <svx/svdpagv.hxx>
#include <svx/sdrpaintwindow.hxx>
#include <svx/sdr/contact/objectcontactofpageview.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/fmview.hxx>
#include <sfx2/lokhelper.hxx>
#include <svtools/optionsdrawinglayer.hxx>
#include <tools/debug.hxx>
#include <vcl/window.hxx>

using namespace ::com::sun::star;

struct SdrPageWindow::Impl
{
    // #110094# ObjectContact section
    mutable sdr::contact::ObjectContact* mpObjectContact;

    // the SdrPageView this window belongs to
    SdrPageView& mrPageView;

    // the PaintWindow to paint on. Here is access to OutDev etc.
    // #i72752# change to pointer to allow patcing it in DrawLayer() if necessary
    SdrPaintWindow* mpPaintWindow;
    SdrPaintWindow* mpOriginalPaintWindow;

    // UNO stuff for xControls
    uno::Reference<awt::XControlContainer> mxControlContainer;

    Impl( SdrPageView& rPageView, SdrPaintWindow& rPaintWindow ) :
        mpObjectContact(nullptr),
        mrPageView(rPageView),
        mpPaintWindow(&rPaintWindow),
        mpOriginalPaintWindow(nullptr)
    {
    }
};


uno::Reference<awt::XControlContainer> const & SdrPageWindow::GetControlContainerbool _bCreateIfNecessary ) const
{
    if (!mpImpl->mxControlContainer.is() && _bCreateIfNecessary)
    {
        SdrView& rView = GetPageView().GetView();

        const SdrPaintWindow& rPaintWindow( GetOriginalPaintWindow() ? *GetOriginalPaintWindow() : GetPaintWindow() );
        if ( rPaintWindow.OutputToWindow() && !rView.IsPrintPreview() )
        {
            vcl::Window* pWindow = rPaintWindow.GetOutputDevice().GetOwnerWindow();
            const_cast< SdrPageWindow* >( this )->mpImpl->mxControlContainer = VCLUnoHelper::CreateControlContainer( pWindow );

            // #100394# xC->setVisible triggers window->Show() and this has
            // problems when the view is not completely constructed which may
            // happen when loading. This leads to accessibility broadcasts which
            // throw asserts due to the not finished view. All this chain can be avoided
            // since xC->setVisible is here called only for the side effect in
            // UnoControlContainer::setVisible(...) which calls createPeer(...).
            // This will now be called directly from here.

            uno::Reference< awt::XControl > xControl(mpImpl->mxControlContainer, uno::UNO_QUERY);
            if(xControl.is())
            {
                uno::Reference< uno::XInterface > xContext = xControl->getContext();
                if(!xContext.is())
                {
                    xControl->createPeer( uno::Reference<awt::XToolkit>(), uno::Reference<awt::XWindowPeer>() );
                }
            }
        }
        else
        {
            // Printer and VirtualDevice, or rather: no OutDev
            uno::Reference< lang::XMultiServiceFactory > xFactory( ::comphelper::getProcessServiceFactory() );
            const_cast< SdrPageWindow* >( this )->mpImpl->mxControlContainer.set(xFactory->createInstance(u"com.sun.star.awt.UnoControlContainer"_ustr), uno::UNO_QUERY);
            uno::Reference< awt::XControlModel > xModel(xFactory->createInstance(u"com.sun.star.awt.UnoControlContainerModel"_ustr), uno::UNO_QUERY);
            uno::Reference< awt::XControl > xControl(mpImpl->mxControlContainer, uno::UNO_QUERY);
            if (xControl.is())
                xControl->setModel(xModel);

            OutputDevice& rOutDev = rPaintWindow.GetOutputDevice();
            Point aPosPix = rOutDev.GetMapMode().GetOrigin();
            Size aSizePix = rOutDev.GetOutputSizePixel();

            uno::Reference< awt::XWindow > xContComp(mpImpl->mxControlContainer, uno::UNO_QUERY);
            if( xContComp.is() )
                xContComp->setPosSize(aPosPix.X(), aPosPix.Y(), aSizePix.Width(), aSizePix.Height(), awt::PosSize::POSSIZE);
        }

        FmFormView* pViewAsFormView = dynamic_cast< FmFormView* >( &rView );
        if ( pViewAsFormView )
            pViewAsFormView->InsertControlContainer(mpImpl->mxControlContainer);
    }
    return mpImpl->mxControlContainer;
}

SdrPageWindow::SdrPageWindow(SdrPageView& rPageView, SdrPaintWindow& rPaintWindow) :
    mpImpl(new Impl(rPageView, rPaintWindow))
{
}

SdrPageWindow::~SdrPageWindow()
{
    // #i26631#
    ResetObjectContact();

    if (!mpImpl->mxControlContainer.is())
        return;

    auto & rView = static_cast<SdrPaintView &>(GetPageView().GetView());

    // notify derived views
    FmFormView* pViewAsFormView = dynamic_cast< FmFormView* >( &rView );
    if ( pViewAsFormView )
        pViewAsFormView->RemoveControlContainer(mpImpl->mxControlContainer);

    // dispose the control container
    uno::Reference< lang::XComponent > xComponent(mpImpl->mxControlContainer, uno::UNO_QUERY);
    xComponent->dispose();
}

SdrPageView& SdrPageWindow::GetPageView() const
{
    return mpImpl->mrPageView;
}

SdrPaintWindow& SdrPageWindow::GetPaintWindow() const
{
    return *mpImpl->mpPaintWindow;
}

const SdrPaintWindow* SdrPageWindow::GetOriginalPaintWindow() const
{
    return mpImpl->mpOriginalPaintWindow;
}

// OVERLAY MANAGER
rtl::Reference< sdr::overlay::OverlayManager > const & SdrPageWindow::GetOverlayManager() const
{
    return GetPaintWindow().GetOverlayManager();
}

SdrPaintWindow* SdrPageWindow::patchPaintWindow(SdrPaintWindow& rPaintWindow)
{
    if (!mpImpl)
        return nullptr;

    if (!mpImpl->mpOriginalPaintWindow)
    {
        // first patch
        mpImpl->mpOriginalPaintWindow = mpImpl->mpPaintWindow;
        mpImpl->mpPaintWindow = &rPaintWindow;
        mpImpl->mpOriginalPaintWindow->setPatched(&rPaintWindow);
        return mpImpl->mpOriginalPaintWindow;
    }
    else
    {
        // second or more patch
        auto pPreviousPaintWindow = mpImpl->mpPaintWindow;
        mpImpl->mpPaintWindow = &rPaintWindow;
        mpImpl->mpOriginalPaintWindow->setPatched(&rPaintWindow);
        return pPreviousPaintWindow;
    }
}

void SdrPageWindow::unpatchPaintWindow(SdrPaintWindow* pPreviousPaintWindow)
{
    if (pPreviousPaintWindow == mpImpl->mpOriginalPaintWindow)
    {
        // first patch
        mpImpl->mpPaintWindow = mpImpl->mpOriginalPaintWindow;
        mpImpl->mpOriginalPaintWindow->setPatched(nullptr);
        mpImpl->mpOriginalPaintWindow = nullptr;
    }
    else
    {
        // second or more patch
        mpImpl->mpPaintWindow = pPreviousPaintWindow;
        mpImpl->mpOriginalPaintWindow->setPatched(pPreviousPaintWindow);
    }
}

void SdrPageWindow::PrePaint()
{
    // give OC the chance to do ProcessDisplay preparations
    if(HasObjectContact())
    {
        GetObjectContact().PrepareProcessDisplay();
    }
}

void SdrPageWindow::PrepareRedraw(const vcl::Region& rReg)
{
    // give OC the chance to do ProcessDisplay preparations
    if(HasObjectContact())
    {
        GetObjectContact().PrepareProcessDisplay();
    }

    // if necessary, remember changed RedrawArea at PaintWindow for usage with
    // overlay and PreRenderDevice stuff
    GetPaintWindow().SetRedrawRegion(rReg);
}


// clip test
#ifdef CLIPPER_TEST
#include <svx/svdopath.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <tools/helpers.hxx>
#include <basegfx/polygon/b2dpolygoncutandtouch.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygonclipper.hxx>

// for ::std::sort
#include <algorithm>

namespace
{
    void impPaintStrokePolygon(const basegfx::B2DPolygon& rCandidate, OutputDevice&&nbsp;rOutDev, Color aColor)
    {
        basegfx::B2DPolygon aCandidate(rCandidate);

        if(aCandidate.areControlPointsUsed())
        {
            aCandidate = basegfx::utils::adaptiveSubdivideByAngle(rCandidate);
        }

        if(aCandidate.count())
        {
            const sal_uInt32 nLoopCount(aCandidate.isClosed() ? aCandidate.count() : aCandidate.count() - 1);
            rOutDev.SetFillColor();
            rOutDev.SetLineColor(aColor);

            for(sal_uInt32 a(0); a < nLoopCount; a++)
            {
                const basegfx::B2DPoint aBStart(aCandidate.getB2DPoint(a));
                const basegfx::B2DPoint aBEnd(aCandidate.getB2DPoint((a + 1) % aCandidate.count()));
                const Point aStart(basegfx::fround<tools::Long>(aBStart.getX()),
                                   basegfx::fround<tools::Long>(aBStart.getY()));
                const Point aEnd(basegfx::fround<tools::Long>(aBEnd.getX()),
                                 basegfx::fround<tools::Long>(aBEnd.getY()));
                rOutDev.DrawLine(aStart, aEnd);
            }
        }
    }

    void impTryTest(const SdrPageView& rPageView, OutputDevice& rOutDev)
    {
        if(rPageView.GetPage() && rPageView.GetPage()->GetObjCount() >= 2)
        {
            SdrPage* pPage = rPageView.GetPage();
            SdrObject* pObjA = pPage->GetObj(0);

            if(dynamic_cast<const SdrPathObj*>( pObjA))
            {
                basegfx::B2DPolyPolygon aPolyA(pObjA->GetPathPoly());
                aPolyA = basegfx::utils::correctOrientations(aPolyA);

                basegfx::B2DPolyPolygon aPolyB;

                for (const rtl::Reference<SdrObject>& pObjB : *rPageView.GetPage())
                {
                    if(dynamic_cast<const SdrPathObj*>( pObjB.get()))
                    {
                        basegfx::B2DPolyPolygon aCandidate(pObjB->GetPathPoly());
                        aCandidate = basegfx::utils::correctOrientations(aCandidate);
                        aPolyB.append(aCandidate);
                    }
                }

                if(aPolyA.count() && aPolyA.isClosed() && aPolyB.count())
                {
                    // poly A is the clipregion, clip poly b against it. Algo depends on
                    // poly b being closed.
                    basegfx::B2DPolyPolygon aResult(basegfx::utils::clipPolyPolygonOnPolyPolygon(aPolyB, aPolyA));

                    for(auto const& rPolygon : aResult)
                    {
                        int nR = comphelper::rng::uniform_int_distribution(0, 254);
                        int nG = comphelper::rng::uniform_int_distribution(0, 254);
                        int nB = comphelper::rng::uniform_int_distribution(0, 254);
                        Color aColor(nR, nG, nB);
                        impPaintStrokePolygon(rPolygon, rOutDev, aColor);
                    }
                }
            }
        }
    }
// end of anonymous namespace
#endif // CLIPPER_TEST


void SdrPageWindow::RedrawAll( sdr::contact::ViewObjectContactRedirector* pRedirector )
{
    // set Redirector
    GetObjectContact().SetViewObjectContactRedirector(pRedirector);

    // set PaintingPageView
    const SdrView& rView = mpImpl->mrPageView.GetView();
    SdrModel& rModel = rView.GetModel();

    // get to be processed layers
    const bool bPrinter(GetPaintWindow().OutputToPrinter());
    SdrLayerIDSet aProcessLayers = bPrinter ? mpImpl->mrPageView.GetPrintableLayers() : mpImpl->mrPageView.GetVisibleLayers();

    // create PaintInfoRec; use Rectangle only temporarily
    const vcl::Region& rRegion = GetPaintWindow().GetRedrawRegion();

    // create processing data
    sdr::contact::DisplayInfo aDisplayInfo;

    // Draw all layers. do NOT draw form layer from CompleteRedraw, this is done separately
    // as a single layer paint
    const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin();
    const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName());
    aProcessLayers.Clear(nControlLayerId);

    // still something to paint?
    if(!aProcessLayers.IsEmpty())
    {
        aDisplayInfo.SetProcessLayers(aProcessLayers);

        // Set region as redraw area
        aDisplayInfo.SetRedrawArea(rRegion);

        // paint page
        GetObjectContact().ProcessDisplay(aDisplayInfo);
    }

    // reset redirector
    GetObjectContact().SetViewObjectContactRedirector(nullptr);

    // LineClip test
#ifdef CLIPPER_TEST
    if(true)
    {
        impTryTest(GetPageView(), GetPaintWindow().GetOutputDevice());
    }
#endif // CLIPPER_TEST
}

void SdrPageWindow::RedrawLayer(const SdrLayerID* pId,
        sdr::contact::ViewObjectContactRedirector* pRedirector,
        basegfx::B2IRectangle const*const pPageFrame)
{
    // set redirector
    GetObjectContact().SetViewObjectContactRedirector(pRedirector);

    // set PaintingPageView
    const SdrView& rView = mpImpl->mrPageView.GetView();
    SdrModel& rModel = rView.GetModel();

    // get the layers to process
    const bool bPrinter(GetPaintWindow().OutputToPrinter());
    SdrLayerIDSet aProcessLayers = bPrinter ? mpImpl->mrPageView.GetPrintableLayers() : mpImpl->mrPageView.GetVisibleLayers();

    // is the given layer visible at all?
    if(aProcessLayers.IsSet(*pId))
    {
        // find out if we are painting the ControlLayer
        const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin();
        const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName());
        const bool bControlLayerProcessingActive(nControlLayerId == *pId);

        // create PaintInfoRec, use Rectangle only temporarily
        const vcl::Region& rRegion = GetPaintWindow().GetRedrawRegion();

        // create processing data
        sdr::contact::DisplayInfo aDisplayInfo;

        // is it the control layer? If Yes, set flag
        aDisplayInfo.SetControlLayerProcessingActive(bControlLayerProcessingActive);

        // Draw just the one given layer
        aProcessLayers.ClearAll();
        aProcessLayers.Set(*pId);

        aDisplayInfo.SetProcessLayers(aProcessLayers);

        // Set region as redraw area
        aDisplayInfo.SetRedrawArea(rRegion);

        // Writer or calc, coming from original RedrawOneLayer.
        // #i72889# no page painting or MasterPage painting for layer painting
        const bool bOldPageDecorationAllowed(GetPageView().GetView().IsPageDecorationAllowed());
        const bool bOldMasterPageVisualizationAllowed(GetPageView().GetView().IsMasterPageVisualizationAllowed());
        GetPageView().GetView().SetPageDecorationAllowed(false);
        GetPageView().GetView().SetMasterPageVisualizationAllowed(false);

        if (pPageFrame) // Writer page frame for anchor based clipping
        {
            aDisplayInfo.SetWriterPageFrame(*pPageFrame);
        }

        // paint page
        GetObjectContact().ProcessDisplay(aDisplayInfo);

        // reset temporarily changed flags
        GetPageView().GetView().SetPageDecorationAllowed(bOldPageDecorationAllowed);
        GetPageView().GetView().SetMasterPageVisualizationAllowed(bOldMasterPageVisualizationAllowed);
    }

    // reset redirector
    GetObjectContact().SetViewObjectContactRedirector(nullptr);
}

// Invalidate call, used from ObjectContact(OfPageView) in InvalidatePartOfView(...)
void SdrPageWindow::InvalidatePageWindow(const basegfx::B2DRange& rRange)
{
    if (GetPageView().IsVisible() && GetPaintWindow().OutputToWindow())
    {
        OutputDevice& rWindow(GetPaintWindow().GetOutputDevice());
        basegfx::B2DRange aDiscreteRange(rRange);
        aDiscreteRange.transform(rWindow.GetViewTransformation());

        if (SvtOptionsDrawinglayer::IsAntiAliasing())
        {
            // invalidate one discrete unit more under the assumption that AA
            // needs one pixel more
            aDiscreteRange.grow(1.0);
        }

        // If the shapes use negative X coordinates, make them positive before sending
        // the invalidation rectangle.
        bool bNegativeX = mpImpl->mrPageView.GetView().IsNegativeX();

        const tools::Rectangle aVCLDiscreteRectangle(
            static_cast<tools::Long>(bNegativeX ? std::max(0.0, ceil(-aDiscreteRange.getMaxX())) : floor(aDiscreteRange.getMinX())),
            static_cast<tools::Long>(floor(aDiscreteRange.getMinY())),
            static_cast<tools::Long>(bNegativeX ? std::max(0.0, floor(-aDiscreteRange.getMinX())) : ceil(aDiscreteRange.getMaxX())),
            static_cast<tools::Long>(ceil(aDiscreteRange.getMaxY())));

        const bool bWasMapModeEnabled(rWindow.IsMapModeEnabled());
        rWindow.EnableMapMode(false);
        GetPageView().GetView().InvalidateOneWin(rWindow, aVCLDiscreteRectangle);
        rWindow.EnableMapMode(bWasMapModeEnabled);
    }
    else if (comphelper::LibreOfficeKit::isActive())
    {
        // we don't really have to have a paint window with LOK; OTOH we know
        // that the drawinglayer units are 100ths of mm, so they are easy to
        // convert to twips

        // If the shapes use negative X coordinates, make them positive before sending
        // the invalidation rectangle.
        bool bNegativeX = mpImpl->mrPageView.GetView().IsNegativeX();
        const tools::Rectangle aRect100thMM(
            static_cast<tools::Long>(bNegativeX ? std::max(0.0, ceil(-rRange.getMaxX())) : floor(rRange.getMinX())),
            static_cast<tools::Long>(floor(rRange.getMinY())),
            static_cast<tools::Long>(bNegativeX ? std::max(0.0, floor(-rRange.getMinX())) : ceil(rRange.getMaxX())),
            static_cast<tools::Long>(ceil(rRange.getMaxY())));

        const tools::Rectangle aRectTwips = o3tl::convert(aRect100thMM, o3tl::Length::mm100, o3tl::Length::twip);

        if (SfxViewShell* pViewShell = SfxViewShell::Current())
            SfxLokHelper::notifyInvalidation(pViewShell, &aRectTwips);
    }
}

// ObjectContact section
const sdr::contact::ObjectContact& SdrPageWindow::GetObjectContact() const
{
    if (!mpImpl->mpObjectContact)
    {
        mpImpl->mpObjectContact = GetPageView().GetView().createViewSpecificObjectContact(
            const_cast<SdrPageWindow&>(*this),
            "svx::svdraw::SdrPageWindow mpObjectContact");
    }

    return *mpImpl->mpObjectContact;
}

sdr::contact::ObjectContact& SdrPageWindow::GetObjectContact()
{
    if (!mpImpl->mpObjectContact)
    {
        mpImpl->mpObjectContact = GetPageView().GetView().createViewSpecificObjectContact(
             *this,
             "svx::svdraw::SdrPageWindow mpObjectContact" );
    }

    return *mpImpl->mpObjectContact;
}

bool SdrPageWindow::HasObjectContact() const
{
    return mpImpl->mpObjectContact != nullptr;
}

// #i26631#
void SdrPageWindow::ResetObjectContact()
{
    if (mpImpl->mpObjectContact)
    {
        delete mpImpl->mpObjectContact;
        mpImpl->mpObjectContact = nullptr;
    }
}

void SdrPageWindow::SetDesignMode( bool _bDesignMode ) const
{
    const sdr::contact::ObjectContactOfPageView* pOC = dynamic_castconst sdr::contact::ObjectContactOfPageView* >( &GetObjectContact() );
    DBG_ASSERT( pOC, "SdrPageWindow::SetDesignMode: invalid object contact!" );
    if ( pOC )
        pOC->SetUNOControlsDesignMode( _bDesignMode );
}

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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NIST Cobol Testsuite

Cephes Mathematical Library

Wiener Entwicklungsmethode

Haftungshinweis

Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.