Quellcodebibliothek Statistik Leitseite products/Sources/formale Sprachen/C/LibreOffice/svx/source/svdraw/   (Office von Apache Version 25.8.3.2©)  Datei vom 5.10.2025 mit Größe 11 kB image not shown  

Quelle  sdrpaintwindow.cxx   Sprache: C

 
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */


#include <comphelper/lok.hxx>
#include <osl/diagnose.h>
#include <svx/sdrpaintwindow.hxx>
#include <sdr/overlay/overlaymanagerbuffered.hxx>
#include <svx/svdpntv.hxx>
#include <vcl/gdimtf.hxx>
#include <vcl/svapp.hxx>
#include <vcl/settings.hxx>
#include <vcl/window.hxx>
#include <svtools/optionsdrawinglayer.hxx>
#include <officecfg/Office/Common.hxx>
#include <set>
#include <vector>

namespace {

//rhbz#1007697 do this in two loops, one to collect the candidates
//and another to update them because updating a candidate can
//trigger the candidate to be deleted, so asking for its
//sibling after that is going to fail hard
class CandidateMgr
{
    std::vector<VclPtr<vcl::Window> > m_aCandidates;
    std::set<VclPtr<vcl::Window> > m_aDeletedCandidates;
    DECL_LINK(WindowEventListener, VclWindowEvent&, void);
public:
    void PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const&&nbsp;rPixelRect);
    ~CandidateMgr();
};

}

IMPL_LINK(CandidateMgr, WindowEventListener, VclWindowEvent&, rEvent, void)
{
    vcl::Window* pWindow = rEvent.GetWindow();
    if (rEvent.GetId() == VclEventId::ObjectDying)
    {
        m_aDeletedCandidates.insert(pWindow);
    }
}

CandidateMgr::~CandidateMgr()
{
    for (VclPtr<vcl::Window>& pCandidate : m_aCandidates)
    {
        if (m_aDeletedCandidates.find(pCandidate) != m_aDeletedCandidates.end())
            continue;
        pCandidate->RemoveEventListener(LINK(this, CandidateMgr, WindowEventListener));
    }
}

void PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const&&nbsp;rPixelRect)
{
    if (!rWindow.IsChildTransparentModeEnabled())
        return;

    CandidateMgr aManager;
    aManager.PaintTransparentChildren(rWindow, rPixelRect);
}

void CandidateMgr::PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const& rPixelRect)
{
    vcl::Window * pCandidate = rWindow.GetWindow( GetWindowType::FirstChild );
    while (pCandidate)
    {
        if (pCandidate->IsPaintTransparent())
        {
            const tools::Rectangle aCandidatePosSizePixel(
                            pCandidate->GetPosPixel(),
                            pCandidate->GetSizePixel());

            if (aCandidatePosSizePixel.Overlaps(rPixelRect))
            {
                m_aCandidates.emplace_back(pCandidate);
                pCandidate->AddEventListener(LINK(this, CandidateMgr, WindowEventListener));
            }
        }
        pCandidate = pCandidate->GetWindow( GetWindowType::Next );
    }

    for (const auto& rpCandidate : m_aCandidates)
    {
        pCandidate = rpCandidate.get();
        if (m_aDeletedCandidates.find(pCandidate) != m_aDeletedCandidates.end())
            continue;
        //rhbz#1007697 this can cause the window itself to be
        //deleted. So we are listening to see if that happens
        //and if so, then skip the update
        pCandidate->Invalidate(InvalidateFlags::NoTransparent|InvalidateFlags::Children);
        // important: actually paint the child here!
        if (m_aDeletedCandidates.find(pCandidate) != m_aDeletedCandidates.end())
            continue;
        pCandidate->PaintImmediately();
    }
}

SdrPreRenderDevice::SdrPreRenderDevice(OutputDevice& rOriginal)
:   mpOutputDevice(&rOriginal),
    mpPreRenderDevice(VclPtr<VirtualDevice>::Create())
{
}

SdrPreRenderDevice::~SdrPreRenderDevice()
{
    mpPreRenderDevice.disposeAndClear();
}

void SdrPreRenderDevice::PreparePreRenderDevice()
{
    // compare size of mpPreRenderDevice with size of visible area
    if(mpPreRenderDevice->GetOutputSizePixel() != mpOutputDevice->GetOutputSizePixel())
    {
        mpPreRenderDevice->SetOutputSizePixel(mpOutputDevice->GetOutputSizePixel());
    }

    // Also compare the MapModes for zoom/scroll changes
    if(mpPreRenderDevice->GetMapMode() != mpOutputDevice->GetMapMode())
    {
        mpPreRenderDevice->SetMapMode(mpOutputDevice->GetMapMode());
    }

    // #i29186#
    mpPreRenderDevice->SetDrawMode(mpOutputDevice->GetDrawMode());
    mpPreRenderDevice->SetSettings(mpOutputDevice->GetSettings());
}

void SdrPreRenderDevice::OutputPreRenderDevice(const vcl::Region& rExpandedRegion)
{
    // region to pixels
    const vcl::Region aRegionPixel(mpOutputDevice->LogicToPixel(rExpandedRegion));
    //RegionHandle aRegionHandle(aRegionPixel.BeginEnumRects());
    //Rectangle aRegionRectanglePixel;

    // MapModes off
    bool bMapModeWasEnabledDest(mpOutputDevice->IsMapModeEnabled());
    bool bMapModeWasEnabledSource(mpPreRenderDevice->IsMapModeEnabled());
    mpOutputDevice->EnableMapMode(false);
    mpPreRenderDevice->EnableMapMode(false);

    RectangleVector aRectangles;
    aRegionPixel.GetRegionRectangles(aRectangles);

    for(const auto& rRect : aRectangles)
    {
        // for each rectangle, copy the area
        const Point aTopLeft(rRect.TopLeft());
        const Size aSize(rRect.GetSize());

        mpOutputDevice->DrawOutDev(
            aTopLeft, aSize,
            aTopLeft, aSize,
            *mpPreRenderDevice);
    }

    mpOutputDevice->EnableMapMode(bMapModeWasEnabledDest);
    mpPreRenderDevice->EnableMapMode(bMapModeWasEnabledSource);
}

void SdrPaintView::InitOverlayManager(const rtl::Reference<sdr::overlay::OverlayManager> & xOverlayManager)
{
    Color aColA(SvtOptionsDrawinglayer::GetStripeColorA());
    Color aColB(SvtOptionsDrawinglayer::GetStripeColorB());

    if (Application::GetSettings().GetStyleSettings().GetHighContrastMode())
    {
        aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor();
        aColB.Invert();
    }

    xOverlayManager->setStripeColorA(aColA);
    xOverlayManager->setStripeColorB(aColB);
    xOverlayManager->setStripeLengthPixel(officecfg::Office::Common::Drawinglayer::StripeLength::get());
}

rtl::Reference<sdr::overlay::OverlayManager> SdrPaintView::CreateOverlayManager(OutputDevice& rOutputDevice) const
{
    rtl::Reference<sdr::overlay::OverlayManager> xOverlayManager;
    // is it a window?
    if (OUTDEV_WINDOW == rOutputDevice.GetOutDevType())
    {
        vcl::Window* pWindow = rOutputDevice.GetOwnerWindow();
        // decide which OverlayManager to use
        if (IsBufferedOverlayAllowed() && !pWindow->SupportsDoubleBuffering())
        {
            // buffered OverlayManager, buffers its background and refreshes from there
            // for pure overlay changes (no system redraw). The 3rd parameter specifies
            // whether that refresh itself will use a 2nd vdev to avoid flickering.
            // Also hand over the old OverlayManager if existent; this means to take over
            // the registered OverlayObjects from it
            xOverlayManager = sdr::overlay::OverlayManagerBuffered::create(rOutputDevice);
        }
        else
        {
            // unbuffered OverlayManager, just invalidates places where changes
            // take place
            // Also hand over the old OverlayManager if existent; this means to take over
            // the registered OverlayObjects from it
            xOverlayManager = sdr::overlay::OverlayManager::create(rOutputDevice);
        }

        OSL_ENSURE(xOverlayManager.is(), "SdrPaintWindow::SdrPaintWindow: Could not allocate an overlayManager (!)");

        // Request a repaint so that the buffered overlay manager fills
        // its buffer properly.  This is a workaround for missing buffer
        // updates.
        if (!comphelper::LibreOfficeKit::isActive())
        {
            pWindow->Invalidate();
        }

        InitOverlayManager(xOverlayManager);
    }
    return xOverlayManager;
}

void SdrPaintWindow::impCreateOverlayManager()
{
    // not yet one created?
    if(!mxOverlayManager.is())
        mxOverlayManager = mrPaintView.CreateOverlayManager(GetOutputDevice());
}

SdrPaintWindow::SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut, vcl::Window* pWindow)
:   mpOutputDevice(&rOut),
    mpWindow(pWindow),
    mrPaintView(rNewPaintView),
    mbTemporaryTarget(false), // #i72889#
    mbOutputToWindow(OUTDEV_WINDOW == mpOutputDevice->GetOutDevType()),
    mpPatched(nullptr)
{
}

SdrPaintWindow::~SdrPaintWindow()
{
    mxOverlayManager.clear();

    mpPreRenderDevice.reset();
}

rtl::Reference< sdr::overlay::OverlayManager > const & SdrPaintWindow::GetOverlayManager() const
{
    if(!mxOverlayManager.is())
    {
        // Create buffered overlay manager by default.
        const_cast< SdrPaintWindow* >(this)->impCreateOverlayManager();
    }

    return mxOverlayManager;
}

tools::Rectangle SdrPaintWindow::GetVisibleArea() const
{
    Size aVisSizePixel(GetOutputDevice().GetOutputSizePixel());
    return GetOutputDevice().PixelToLogic(tools::Rectangle(Point(0,0), aVisSizePixel));
}

bool SdrPaintWindow::OutputToRecordingMetaFile() const
{
    GDIMetaFile* pMetaFile = mpOutputDevice->GetConnectMetaFile();
    return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
}

void SdrPaintWindow::PreparePreRenderDevice()
{
    const bool bPrepareBufferedOutput(
        mrPaintView.IsBufferedOutputAllowed()
        && !OutputToPrinter()
        && !mpOutputDevice->IsVirtual()
        && !OutputToRecordingMetaFile());

    if(bPrepareBufferedOutput)
    {
        if(!mpPreRenderDevice)
        {
            mpPreRenderDevice.reset(new SdrPreRenderDevice(*mpOutputDevice));
        }
        mpPreRenderDevice->PreparePreRenderDevice();
    }
    else
    {
        mpPreRenderDevice.reset();
    }
}

void SdrPaintWindow::OutputPreRenderDevice(const vcl::Region& rExpandedRegion)
{
    if(mpPreRenderDevice)
    {
        mpPreRenderDevice->OutputPreRenderDevice(rExpandedRegion);
    }
}

// #i73602# add flag if buffer shall be used
void SdrPaintWindow::DrawOverlay(const vcl::Region& rRegion)
{
    // ## force creation of OverlayManager since the first repaint needs to
    // save the background to get a controlled start into overlay mechanism
    impCreateOverlayManager();

    if(mxOverlayManager.is() && !OutputToPrinter())
    {
        if(mpPreRenderDevice)
        {
            mxOverlayManager->completeRedraw(rRegion, &mpPreRenderDevice->GetPreRenderDevice());
        }
        else
        {
            mxOverlayManager->completeRedraw(rRegion);
        }
    }
}


void SdrPaintWindow::SetRedrawRegion(const vcl::Region& rNew)
{
    maRedrawRegion = rNew;
}

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */

Messung V0.5
C=93 H=94 G=93

¤ Dauer der Verarbeitung: 0.4 Sekunden  ¤

*© Formatika GbR, Deutschland






Wurzel

Suchen

Beweissystem der NASA

Beweissystem Isabelle

NIST Cobol Testsuite

Cephes Mathematical Library

Wiener Entwicklungsmethode

Haftungshinweis

Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.