/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <ostream>
#include <sal/log.hxx>
#include <tools/gen.hxx>
#include "swdllapi.h"
class SvStream;
typedef struct _xmlTextWriter* xmlTextWriterPtr;
/// *Of course* Writer needs its own rectangles.
/// This is half-open so m_Point.X() + m_Size.getWidth() is *not* included.
/// Note the tools Rectangle is (usually? sometimes?) closed so there's a
/// SVRect() to subtract 1 for the conversion.
class SAL_WARN_UNUSED SwRect
{
Point m_Point;
Size m_Size;
public:
inline SwRect();
inline SwRect(
const SwRect &rRect ) =
default;
inline SwRect(
const Point& rLT,
const Size& rSize );
inline SwRect(
const Point& rLT,
const Point& rRB );
inline SwRect( tools::
Long X, tools::
Long Y, tools::
Long Width, tools::
Long Height );
//SV-SS e.g. SwRect( pWin->GetClipRect() );
explicit SwRect(
const tools::Rectangle &rRect );
//Set-Methods
inline void Chg(
const Point& rNP,
const Size &rNS );
inline void Pos(
const Point& rNew );
inline void Pos(
const tools::
Long nNewX,
const tools::
Long nNewY );
inline void SSize(
const Size& rNew );
inline void SSize(
const tools::
Long nHeight,
const tools::
Long nWidth );
inline void Width( tools::
Long nNew );
inline void Height( tools::
Long nNew );
inline void Left(
const tools::
Long nLeft );
inline void Right(
const tools::
Long nRight );
inline void Top(
const tools::
Long nTop );
inline void Bottom(
const tools::
Long nBottom );
//Get-Methods
inline const Point &Pos()
const;
inline const Size &SSize()
const;
inline tools::
Long Width()
const;
inline tools::
Long Height()
const;
inline tools::
Long Left()
const;
inline tools::
Long Right()
const;
inline tools::
Long Top()
const;
inline tools::
Long Bottom()
const;
// In order to be able to access the members of Pos and SSize from the layout side.
inline Point &Pos();
Point Center()
const;
void Justify();
SwRect &
Union(
const SwRect& rRect );
SwRect &Intersection(
const SwRect& rRect );
SwRect GetUnion(
const SwRect& rRect )
const;
SwRect GetIntersection(
const SwRect& rRect )
const;
// Same as Intersection, only assume that Rects are overlapping!
SwRect &Intersection_(
const SwRect &rRect );
bool Contains(
const Point& rPOINT )
const;
bool Contains(
const SwRect& rRect )
const;
bool Overlaps(
const SwRect& rRect )
const;
bool IsNear(
const Point& rPoint, tools::
Long nTolerance )
const;
inline bool HasArea()
const;
inline bool IsEmpty()
const;
inline void Clear();
SwRect &
operator = (
const SwRect &rRect ) =
default;
inline bool operator == (
const SwRect& rRect )
const;
inline bool operator != (
const SwRect& rRect )
const;
inline SwRect &
operator+=(
const Point &rPt );
inline SwRect &operator-=(
const Point &rPt );
//SV-SS e.g. pWin->DrawRect( aSwRect.SVRect() );
inline tools::Rectangle SVRect()
const;
// Output operator for debugging.
friend SvStream& WriteSwRect( SvStream &rStream,
const SwRect &rRect );
void dumpAsXmlAttributes(xmlTextWriterPtr writer)
const;
void Top_(
const tools::
Long nTop );
void Bottom_(
const tools::
Long nBottom );
void Left_(
const tools::
Long nLeft );
void Right_(
const tools::
Long nRight );
void Width_(
const tools::
Long nNew );
void Height_(
const tools::
Long nNew );
tools::
Long Top_()
const;
tools::
Long Bottom_()
const;
tools::
Long Left_()
const;
tools::
Long Right_()
const;
tools::
Long Width_()
const;
tools::
Long Height_()
const;
void SubTop(
const tools::
Long nSub );
void AddTop(
const tools::
Long nAdd );
void AddBottom(
const tools::
Long nAdd );
void AddLeft(
const tools::
Long nAdd );
void SubLeft(
const tools::
Long nSub );
void AddRight(
const tools::
Long nAdd );
void AddWidth(
const tools::
Long nAdd );
void AddHeight(
const tools::
Long nAdd );
void SetPosX(
const tools::
Long nNew );
void SetPosY(
const tools::
Long nNew );
void SetLeftAndWidth( tools::
Long nLeft, tools::
Long nNew );
void SetTopAndHeight( tools::
Long nTop, tools::
Long nNew );
void SetRightAndWidth( tools::
Long nRight, tools::
Long nNew );
void SetBottomAndHeight( tools::
Long nBottom, tools::
Long nNew );
void SetUpperLeftCorner(
const Point& rNew );
void SetUpperRightCorner(
const Point& rNew );
void SetLowerLeftCorner(
const Point& rNew );
Size Size_()
const;
Point TopLeft()
const;
Point TopRight()
const;
Point BottomLeft()
const;
Point BottomRight()
const;
Size SwappedSize()
const;
tools::
Long GetLeftDistance( tools::
Long )
const;
tools::
Long GetBottomDistance( tools::
Long )
const;
tools::
Long GetRightDistance( tools::
Long )
const;
tools::
Long GetTopDistance( tools::
Long )
const;
bool OverStepLeft( tools::
Long )
const;
bool OverStepBottom( tools::
Long )
const;
bool OverStepTop( tools::
Long )
const;
bool OverStepRight( tools::
Long )
const;
};
typedef void (SwRect::*SwRectSet)(
const tools::
Long nNew );
typedef tools::
Long (SwRect::*SwRectGet)()
const;
typedef Point (SwRect::*SwRectPoint)()
const;
typedef Size (SwRect::*SwRectSize)()
const;
typedef bool (SwRect::*SwRectMax)( tools::
Long )
const;
typedef tools::
Long (SwRect::*SwRectDist)( tools::
Long )
const;
typedef void (SwRect::*SwRectSetTwice)( tools::
Long, tools::
Long );
typedef void (SwRect::*SwRectSetPos)(
const Point& );
// Set-Methods
inline void SwRect::Chg(
const Point& rNP,
const Size &rNS )
{
m_Point = rNP;
m_Size = rNS;
}
inline void SwRect::Pos(
const Point& rNew )
{
m_Point = rNew;
}
inline void SwRect::Pos(
const tools::
Long nNewX,
const tools::
Long nNewY )
{
m_Point.setX(nNewX);
m_Point.setY(nNewY);
}
inline void SwRect::SSize(
const Size& rNew )
{
m_Size = rNew;
}
inline void SwRect::SSize(
const tools::
Long nNewHeight,
const tools::
Long nNewWidth )
{
m_Size.setWidth(nNewWidth);
m_Size.setHeight(nNewHeight);
}
inline void SwRect::Width( tools::
Long nNew )
{
m_Size.setWidth(nNew);
}
inline void SwRect::Height( tools::
Long nNew )
{
m_Size.setHeight(nNew);
}
inline void SwRect::Left(
const tools::
Long nLeft )
{
m_Size.AdjustWidth( m_Point.getX() - nLeft );
m_Point.setX(nLeft);
}
inline void SwRect::Right(
const tools::
Long nRight )
{
m_Size.setWidth(nRight - m_Point.getX() + 1);
}
inline void SwRect::Top(
const tools::
Long nTop )
{
m_Size.AdjustHeight( m_Point.getY() - nTop );
m_Point.setY(nTop);
}
inline void SwRect::Bottom(
const tools::
Long nBottom )
{
m_Size.setHeight(nBottom - m_Point.getY() + 1);
}
// Get-Methods
inline const Point &SwRect::Pos()
const
{
return m_Point;
}
inline Point &SwRect::Pos()
{
return m_Point;
}
inline const Size &SwRect::SSize()
const
{
return m_Size;
}
inline tools::
Long SwRect::Width()
const
{
return m_Size.Width();
}
inline tools::
Long SwRect::Height()
const
{
return m_Size.Height();
}
inline tools::
Long SwRect::Left()
const
{
return m_Point.X();
}
inline tools::
Long SwRect::Right()
const
{
return m_Size.getWidth() ? m_Point.getX() + m_Size.getWidth() - 1 : m_Point.getX();
}
inline tools::
Long SwRect::Top()
const
{
return m_Point.Y();
}
inline tools::
Long SwRect::Bottom()
const
{
return m_Size.getHeight() ? m_Point.getY() + m_Size.getHeight() - 1 : m_Point.getY();
}
inline Point SwRect::TopLeft()
const
{
return Point( Left(), Top());
}
inline Point SwRect::TopRight()
const
{
return Point( Right(), Top());
}
inline Point SwRect::BottomLeft()
const
{
return Point( Left(), Bottom());
}
inline Point SwRect::BottomRight()
const
{
return Point( Right(), Bottom());
}
inline bool SwRect::
operator == (
const SwRect& rRect )
const
{
return (m_Point == rRect.m_Point && m_Size == rRect.m_Size);
}
inline bool SwRect::
operator != (
const SwRect& rRect )
const
{
return (m_Point != rRect.m_Point || m_Size != rRect.m_Size);
}
inline SwRect &SwRect::
operator+=(
const Point &rPt )
{
m_Point += rPt;
return *
this;
}
inline SwRect &SwRect::operator-=(
const Point &rPt )
{
m_Point -= rPt;
return *
this;
}
// other
inline tools::Rectangle SwRect::SVRect()
const
{
SAL_INFO_IF( IsEmpty(),
"sw.core",
"SVRect() without Width or Height" );
return tools::Rectangle( m_Point.getX(), m_Point.getY(),
m_Point.getX() + m_Size.getWidth() - 1,
//Right()
m_Point.getY() + m_Size.getHeight() - 1 );
//Bottom()
}
inline bool SwRect::HasArea()
const
{
return !IsEmpty();
}
inline bool SwRect::IsEmpty()
const
{
return !(m_Size.getHeight() && m_Size.getWidth());
}
inline void SwRect::Clear()
{
m_Point.setX(0);
m_Point.setY(0);
m_Size.setWidth(0);
m_Size.setHeight(0);
}
// constructors
inline SwRect::SwRect() :
m_Point( 0, 0 ),
m_Size( 0, 0 )
{
}
inline SwRect::SwRect(
const Point& rLT,
const Size& rSize ) :
m_Point( rLT ),
m_Size( rSize )
{
}
inline SwRect::SwRect(
const Point& rLT,
const Point& rRB ) :
m_Point( rLT ),
m_Size( rRB.X() - rLT.X() + 1, rRB.Y() - rLT.Y() + 1 )
{
}
inline SwRect::SwRect( tools::
Long X, tools::
Long Y, tools::
Long W, tools::
Long H ) :
m_Point( X, Y ),
m_Size( W, H )
{
}
inline Point SwRect::Center()
const
{
return Point( Left() + Width() / 2,
Top() + Height() / 2 );
}
inline bool SwRect::Contains(
const SwRect& rRect )
const
{
const tools::
Long nRight = Right();
const tools::
Long nBottom = Bottom();
const tools::
Long nrRight = rRect.Right();
const tools::
Long nrBottom= rRect.Bottom();
return (Left() <= rRect.Left()) && (rRect.Left()<= nRight) &&
(Left() <= nrRight) && (nrRight <= nRight) &&
(Top() <= rRect.Top()) && (rRect.Top() <= nBottom) &&
(Top() <= nrBottom) && (nrBottom <= nBottom);
}
inline bool SwRect::Contains(
const Point& rPoint )
const
{
return (Left() <= rPoint.X()) &&
(Top() <= rPoint.Y()) &&
(Right() >= rPoint.X()) &&
(Bottom()>= rPoint.Y());
}
// mouse moving of table borders
inline bool SwRect::IsNear(
const Point& rPoint, tools::
Long nTolerance )
const
{
bool bIsNearby = (((Left() - nTolerance) <= rPoint.X()) &&
((Top() - nTolerance) <= rPoint.Y()) &&
((Right() + nTolerance) >= rPoint.X()) &&
((Bottom() + nTolerance) >= rPoint.Y()));
return Contains(rPoint) || bIsNearby;
}
inline bool SwRect::Overlaps(
const SwRect& rRect )
const
{
return (Top() <= rRect.Bottom()) &&
(Left() <= rRect.Right()) &&
(Right() >= rRect.Left()) &&
(Bottom()>= rRect.Top());
}
inline SwRect SwRect::GetUnion(
const SwRect& rRect )
const
{
return IsEmpty() ? rRect : rRect.IsEmpty() ? *
this : SwRect(
Point( std::min( Left(), rRect.Left()),
std::min( Top(), rRect.Top())),
Point( std::max( Right(), rRect.Right()),
std::max( Bottom(), rRect.Bottom())));
}
inline SwRect SwRect::GetIntersection(
const SwRect& rRect )
const
{
return Overlaps( rRect )
? SwRect(
Point( std::max( Left(), rRect.Left()),
std::max( Top(), rRect.Top())),
Point( std::min( Right(), rRect.Right()),
std::min( Bottom(), rRect.Bottom())))
: SwRect();
}
template<
typename charT,
typename traits >
inline std::basic_ostream<charT, traits> &
operator <<(
std::basic_ostream<charT, traits> & stream,
const SwRect& rectangle )
{
if (rectangle.IsEmpty())
stream <<
"EMPTY:";
return stream << rectangle.SSize()
<<
"@(" << rectangle.Pos() <<
")";
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */