/******************************************************************************* * * FUNCTION: acpi_ex_get_object_reference * * PARAMETERS: obj_desc - Create a reference to this object * return_desc - Where to store the reference * walk_state - Current state * * RETURN: Status * * DESCRIPTION: Obtain and return a "reference" to the target object * Common code for the ref_of_op and the cond_ref_of_op. *
******************************************************************************/
acpi_status
acpi_ex_get_object_reference(union acpi_operand_object *obj_desc, union acpi_operand_object **return_desc, struct acpi_walk_state *walk_state)
{ union acpi_operand_object *reference_obj; union acpi_operand_object *referenced_obj;
switch (ACPI_GET_DESCRIPTOR_TYPE(obj_desc)) { case ACPI_DESC_TYPE_OPERAND:
if (obj_desc->common.type != ACPI_TYPE_LOCAL_REFERENCE) {
return_ACPI_STATUS(AE_AML_OPERAND_TYPE);
}
/* * Must be a reference to a Local or Arg
*/ switch (obj_desc->reference.class) { case ACPI_REFCLASS_LOCAL: case ACPI_REFCLASS_ARG: case ACPI_REFCLASS_DEBUG:
/* The referenced object is the pseudo-node for the local/arg */
/******************************************************************************* * * FUNCTION: acpi_ex_do_math_op * * PARAMETERS: opcode - AML opcode * integer0 - Integer operand #0 * integer1 - Integer operand #1 * * RETURN: Integer result of the operation * * DESCRIPTION: Execute a math AML opcode. The purpose of having all of the * math functions here is to prevent a lot of pointer dereferencing * to obtain the operands. *
******************************************************************************/
case AML_BIT_AND_OP: /* And (Integer0, Integer1, Result) */
return (integer0 & integer1);
case AML_BIT_NAND_OP: /* NAnd (Integer0, Integer1, Result) */
return (~(integer0 & integer1));
case AML_BIT_OR_OP: /* Or (Integer0, Integer1, Result) */
return (integer0 | integer1);
case AML_BIT_NOR_OP: /* NOr (Integer0, Integer1, Result) */
return (~(integer0 | integer1));
case AML_BIT_XOR_OP: /* XOr (Integer0, Integer1, Result) */
return (integer0 ^ integer1);
case AML_MULTIPLY_OP: /* Multiply (Integer0, Integer1, Result) */
return (integer0 * integer1);
case AML_SHIFT_LEFT_OP: /* shift_left (Operand, shift_count, Result) */
/* * We need to check if the shiftcount is larger than the integer bit * width since the behavior of this is not well-defined in the C language.
*/ if (integer1 >= acpi_gbl_integer_bit_width) { return (0);
} return (integer0 << integer1);
case AML_SHIFT_RIGHT_OP: /* shift_right (Operand, shift_count, Result) */
/* * We need to check if the shiftcount is larger than the integer bit * width since the behavior of this is not well-defined in the C language.
*/ if (integer1 >= acpi_gbl_integer_bit_width) { return (0);
} return (integer0 >> integer1);
case AML_SUBTRACT_OP: /* Subtract (Integer0, Integer1, Result) */
return (integer0 - integer1);
default:
return (0);
}
}
/******************************************************************************* * * FUNCTION: acpi_ex_do_logical_numeric_op * * PARAMETERS: opcode - AML opcode * integer0 - Integer operand #0 * integer1 - Integer operand #1 * logical_result - TRUE/FALSE result of the operation * * RETURN: Status * * DESCRIPTION: Execute a logical "Numeric" AML opcode. For these Numeric * operators (LAnd and LOr), both operands must be integers. * * Note: cleanest machine code seems to be produced by the code * below, rather than using statements of the form: * Result = (Integer0 && Integer1); *
******************************************************************************/
/******************************************************************************* * * FUNCTION: acpi_ex_do_logical_op * * PARAMETERS: opcode - AML opcode * operand0 - operand #0 * operand1 - operand #1 * logical_result - TRUE/FALSE result of the operation * * RETURN: Status * * DESCRIPTION: Execute a logical AML opcode. The purpose of having all of the * functions here is to prevent a lot of pointer dereferencing * to obtain the operands and to simplify the generation of the * logical value. For the Numeric operators (LAnd and LOr), both * operands must be integers. For the other logical operators, * operands can be any combination of Integer/String/Buffer. The * first operand determines the type to which the second operand * will be converted. * * Note: cleanest machine code seems to be produced by the code * below, rather than using statements of the form: * Result = (Operand0 == Operand1); *
******************************************************************************/
acpi_status
acpi_ex_do_logical_op(u16 opcode, union acpi_operand_object *operand0, union acpi_operand_object *operand1, u8 * logical_result)
{ union acpi_operand_object *local_operand1 = operand1;
u64 integer0;
u64 integer1;
u32 length0;
u32 length1;
acpi_status status = AE_OK;
u8 local_result = FALSE; int compare;
ACPI_FUNCTION_TRACE(ex_do_logical_op);
/* * Convert the second operand if necessary. The first operand * determines the type of the second operand, (See the Data Types * section of the ACPI 3.0+ specification.) Both object types are * guaranteed to be either Integer/String/Buffer by the operand * resolution mechanism.
*/ switch (operand0->common.type) { case ACPI_TYPE_INTEGER:
status = acpi_ex_convert_to_integer(operand1, &local_operand1,
ACPI_IMPLICIT_CONVERSION); break;
case ACPI_TYPE_STRING:
status =
acpi_ex_convert_to_string(operand1, &local_operand1,
ACPI_IMPLICIT_CONVERT_HEX); break;
case ACPI_TYPE_BUFFER:
status = acpi_ex_convert_to_buffer(operand1, &local_operand1); break;
default:
ACPI_ERROR((AE_INFO, "Invalid object type for logical operator: %X",
operand0->common.type));
status = AE_AML_INTERNAL; break;
}
if (ACPI_FAILURE(status)) { goto cleanup;
}
/* * Two cases: 1) Both Integers, 2) Both Strings or Buffers
*/ if (operand0->common.type == ACPI_TYPE_INTEGER) { /* * 1) Both operands are of type integer * Note: local_operand1 may have changed above
*/
integer0 = operand0->integer.value;
integer1 = local_operand1->integer.value;
switch (opcode) { case AML_LOGICAL_EQUAL_OP: /* LEqual (Operand0, Operand1) */
if (integer0 == integer1) {
local_result = TRUE;
} break;
case AML_LOGICAL_GREATER_OP: /* LGreater (Operand0, Operand1) */
if (integer0 > integer1) {
local_result = TRUE;
} break;
case AML_LOGICAL_LESS_OP: /* LLess (Operand0, Operand1) */
if (integer0 < integer1) {
local_result = TRUE;
} break;
default:
ACPI_ERROR((AE_INFO, "Invalid comparison opcode: %X", opcode));
status = AE_AML_INTERNAL; break;
}
} else { /* * 2) Both operands are Strings or both are Buffers * Note: Code below takes advantage of common Buffer/String * object fields. local_operand1 may have changed above. Use * memcmp to handle nulls in buffers.
*/
length0 = operand0->buffer.length;
length1 = local_operand1->buffer.length;
/* Lexicographic compare: compare the data bytes */
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