/******************************************************************************* * * FUNCTION: acpi_ns_search_one_scope * * PARAMETERS: target_name - Ascii ACPI name to search for * parent_node - Starting node where search will begin * type - Object type to match * return_node - Where the matched Named obj is returned * * RETURN: Status * * DESCRIPTION: Search a single level of the namespace. Performs a * simple search of the specified level, and does not add * entries or search parents. * * * Named object lists are built (and subsequently dumped) in the * order in which the names are encountered during the namespace load; * * All namespace searching is linear in this implementation, but * could be easily modified to support any improved search * algorithm. However, the linear search was chosen for simplicity * and because the trees are small and the other interpreter * execution overhead is relatively high. * * Note: CPU execution analysis has shown that the AML interpreter spends * a very small percentage of its time searching the namespace. Therefore, * the linear search seems to be sufficient, as there would seem to be * little value in improving the search. *
******************************************************************************/
#ifdef ACPI_DEBUG_OUTPUT if (ACPI_LV_NAMES & acpi_dbg_level) { char *scope_name;
scope_name = acpi_ns_get_normalized_pathname(parent_node, TRUE); if (scope_name) {
ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "Searching %s (%p) For [%4.4s] (%s)\n",
scope_name, parent_node,
ACPI_CAST_PTR(char, &target_name),
acpi_ut_get_type_name(type)));
ACPI_FREE(scope_name);
}
} #endif
/* * Search for name at this namespace level, which is to say that we * must search for the name among the children of this object
*/
node = parent_node->child; while (node) {
ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
ACPI_CAST_PTR(char, &target_name),
acpi_ut_get_type_name(node->type),
node,
acpi_ut_get_node_name(parent_node),
parent_node));
*return_node = node;
return_ACPI_STATUS(AE_OK);
}
/* Didn't match name, move on to the next peer object */
node = node->peer;
}
/* Searched entire namespace level, not found */
ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "Name [%4.4s] (%s) not found in search in scope [%4.4s] " "%p first child %p\n",
ACPI_CAST_PTR(char, &target_name),
acpi_ut_get_type_name(type),
acpi_ut_get_node_name(parent_node), parent_node,
parent_node->child));
return_ACPI_STATUS(AE_NOT_FOUND);
}
/******************************************************************************* * * FUNCTION: acpi_ns_search_parent_tree * * PARAMETERS: target_name - Ascii ACPI name to search for * node - Starting node where search will begin * type - Object type to match * return_node - Where the matched Node is returned * * RETURN: Status * * DESCRIPTION: Called when a name has not been found in the current namespace * level. Before adding it or giving up, ACPI scope rules require * searching enclosing scopes in cases identified by acpi_ns_local(). * * "A name is located by finding the matching name in the current * name space, and then in the parent name space. If the parent * name space does not contain the name, the search continues * recursively until either the name is found or the name space * does not have a parent (the root of the name space). This * indicates that the name is not found" (From ACPI Specification, * section 5.3) *
******************************************************************************/
/* * If there is no parent (i.e., we are at the root) or type is "local", * we won't be searching the parent tree.
*/ if (!parent_node) {
ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
ACPI_CAST_PTR(char, &target_name)));
return_ACPI_STATUS(AE_NOT_FOUND);
}
if (acpi_ns_local(type)) {
ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
ACPI_CAST_PTR(char, &target_name),
acpi_ut_get_type_name(type)));
return_ACPI_STATUS(AE_NOT_FOUND);
}
/* Search the parent tree */
ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "Searching parent [%4.4s] for [%4.4s]\n",
acpi_ut_get_node_name(parent_node),
ACPI_CAST_PTR(char, &target_name)));
/* Search parents until target is found or we have backed up to the root */
while (parent_node) { /* * Search parent scope. Use TYPE_ANY because we don't care about the * object type at this point, we only care about the existence of * the actual name we are searching for. Typechecking comes later.
*/
status =
acpi_ns_search_one_scope(target_name, parent_node,
ACPI_TYPE_ANY, return_node); if (ACPI_SUCCESS(status)) {
return_ACPI_STATUS(status);
}
/* Not found here, go up another level (until we reach the root) */
parent_node = parent_node->parent;
}
/* Not found in parent tree */
return_ACPI_STATUS(AE_NOT_FOUND);
}
/******************************************************************************* * * FUNCTION: acpi_ns_search_and_enter * * PARAMETERS: target_name - Ascii ACPI name to search for (4 chars) * walk_state - Current state of the walk * node - Starting node where search will begin * interpreter_mode - Add names only in ACPI_MODE_LOAD_PASS_x. * Otherwise,search only. * type - Object type to match * flags - Flags describing the search restrictions * return_node - Where the Node is returned * * RETURN: Status * * DESCRIPTION: Search for a name segment in a single namespace level, * optionally adding it if it is not found. If the passed * Type is not Any and the type previously stored in the * entry was Any (i.e. unknown), update the stored type. * * In ACPI_IMODE_EXECUTE, search only. * In other modes, search and add if not found. *
******************************************************************************/
/* * Name must consist of valid ACPI characters. We will repair the name if * necessary because we don't want to abort because of this, but we want * all namespace names to be printable. A warning message is appropriate. * * This issue came up because there are in fact machines that exhibit * this problem, and we want to be able to enable ACPI support for them, * even though there are a few bad names.
*/
acpi_ut_repair_name(ACPI_CAST_PTR(char, &target_name));
/* Try to find the name in the namespace level specified by the caller */
*return_node = ACPI_ENTRY_NOT_FOUND;
status = acpi_ns_search_one_scope(target_name, node, type, return_node); if (status != AE_NOT_FOUND) { /* * If we found it AND the request specifies that a find is an error, * return the error
*/ if (status == AE_OK) {
/* The node was found in the namespace */
/* * If the namespace override feature is enabled for this node, * delete any existing attached sub-object and make the node * look like a new node that is owned by the override table.
*/ if (flags & ACPI_NS_OVERRIDE_IF_FOUND) {
ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "Namespace override: %4.4s pass %u type %X Owner %X\n",
ACPI_CAST_PTR(char,
&target_name),
interpreter_mode,
(*return_node)->type,
walk_state->owner_id));
/* Either found it or there was an error: finished either way */
return_ACPI_STATUS(status);
}
/* * The name was not found. If we are NOT performing the first pass * (name entry) of loading the namespace, search the parent tree (all the * way to the root if necessary.) We don't want to perform the parent * search when the namespace is actually being loaded. We want to perform * the search when namespace references are being resolved (load pass 2) * and during the execution phase.
*/ if ((interpreter_mode != ACPI_IMODE_LOAD_PASS1) &&
(flags & ACPI_NS_SEARCH_PARENT)) { /* * Not found at this level - search parent tree according to the * ACPI specification
*/
status =
acpi_ns_search_parent_tree(target_name, node, type,
return_node); if (ACPI_SUCCESS(status)) {
return_ACPI_STATUS(status);
}
}
/* In execute mode, just search, never add names. Exit now */
if (interpreter_mode == ACPI_IMODE_EXECUTE) {
ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "%4.4s Not found in %p [Not adding]\n",
ACPI_CAST_PTR(char, &target_name), node));
return_ACPI_STATUS(AE_NOT_FOUND);
}
/* Create the new named object */
new_node = acpi_ns_create_node(target_name); if (!new_node) {
return_ACPI_STATUS(AE_NO_MEMORY);
} #ifdef ACPI_ASL_COMPILER
/* Node is an object defined by an External() statement */
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