/* SPDX-License-Identifier: GPL-2.0 OR MIT */ /************************************************************************** * * Copyright (c) 2006-2009 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. *
**************************************************************************/ /* * Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
*/
staticvoid ttm_bo_mem_space_debug(struct ttm_buffer_object *bo, struct ttm_placement *placement)
{ struct drm_printer p = drm_dbg_printer(NULL, DRM_UT_CORE, TTM_PFX); struct ttm_resource_manager *man; int i, mem_type;
for (i = 0; i < placement->num_placement; i++) {
mem_type = placement->placement[i].mem_type;
drm_printf(&p, " placement[%d]=0x%08X (%d)\n",
i, placement->placement[i].flags, mem_type);
man = ttm_manager_type(bo->bdev, mem_type);
ttm_resource_manager_debug(man, &p);
}
}
/** * ttm_bo_move_to_lru_tail * * @bo: The buffer object. * * Move this BO to the tail of all lru lists used to lookup and reserve an * object. This function must be called with struct ttm_global::lru_lock * held, and is used to make a BO less likely to be considered for eviction.
*/ void ttm_bo_move_to_lru_tail(struct ttm_buffer_object *bo)
{
dma_resv_assert_held(bo->base.resv);
if (bo->resource)
ttm_resource_move_to_lru_tail(bo->resource);
}
EXPORT_SYMBOL(ttm_bo_move_to_lru_tail);
/** * ttm_bo_set_bulk_move - update BOs bulk move object * * @bo: The buffer object. * @bulk: bulk move structure * * Update the BOs bulk move object, making sure that resources are added/removed * as well. A bulk move allows to move many resource on the LRU at once, * resulting in much less overhead of maintaining the LRU. * The only requirement is that the resources stay together on the LRU and are * never separated. This is enforces by setting the bulk_move structure on a BO. * ttm_lru_bulk_move_tail() should be used to move all resources to the tail of * their LRU list.
*/ void ttm_bo_set_bulk_move(struct ttm_buffer_object *bo, struct ttm_lru_bulk_move *bulk)
{
dma_resv_assert_held(bo->base.resv);
if (bo->bulk_move == bulk) return;
spin_lock(&bo->bdev->lru_lock); if (bo->resource)
ttm_resource_del_bulk_move(bo->resource, bo);
bo->bulk_move = bulk; if (bo->resource)
ttm_resource_add_bulk_move(bo->resource, bo);
spin_unlock(&bo->bdev->lru_lock);
}
EXPORT_SYMBOL(ttm_bo_set_bulk_move);
if (new_use_tt) { /* Zero init the new TTM structure if the old location should * have used one as well.
*/
ret = ttm_tt_create(bo, old_use_tt); if (ret) goto out_err;
if (mem->mem_type != TTM_PL_SYSTEM) {
ret = ttm_bo_populate(bo, ctx); if (ret) goto out_err;
}
}
ret = dma_resv_reserve_fences(bo->base.resv, 1); if (ret) goto out_err;
ret = bdev->funcs->move(bo, evict, ctx, mem, hop); if (ret) { if (ret == -EMULTIHOP) return ret; goto out_err;
}
ctx->bytes_moved += bo->base.size; return 0;
out_err: if (!old_use_tt)
ttm_bo_tt_destroy(bo);
return ret;
}
/* * Call bo::reserved. * Will release GPU memory type usage on destruction. * This is the place to put in driver specific hooks to release * driver private resources. * Will release the bo::reserved lock.
*/
staticvoid ttm_bo_cleanup_memtype_use(struct ttm_buffer_object *bo)
{ if (bo->bdev->funcs->delete_mem_notify)
bo->bdev->funcs->delete_mem_notify(bo);
staticint ttm_bo_individualize_resv(struct ttm_buffer_object *bo)
{ int r;
if (bo->base.resv == &bo->base._resv) return 0;
BUG_ON(!dma_resv_trylock(&bo->base._resv));
r = dma_resv_copy_fences(&bo->base._resv, bo->base.resv);
dma_resv_unlock(&bo->base._resv); if (r) return r;
if (bo->type != ttm_bo_type_sg) { /* This works because the BO is about to be destroyed and nobody * reference it any more. The only tricky case is the trylock on * the resv object while holding the lru_lock.
*/
spin_lock(&bo->bdev->lru_lock);
bo->base.resv = &bo->base._resv;
spin_unlock(&bo->bdev->lru_lock);
}
/* * Block for the dma_resv object to become idle, lock the buffer and clean up * the resource and tt object.
*/ staticvoid ttm_bo_delayed_delete(struct work_struct *work)
{ struct ttm_buffer_object *bo;
bo = container_of(work, typeof(*bo), delayed_delete);
if (!bo->deleted) {
ret = ttm_bo_individualize_resv(bo); if (ret) { /* Last resort, if we fail to allocate memory for the * fences block for the BO to become idle
*/
dma_resv_wait_timeout(bo->base.resv,
DMA_RESV_USAGE_BOOKKEEP, false,
30 * HZ);
}
if (bo->bdev->funcs->release_notify)
bo->bdev->funcs->release_notify(bo);
if (!dma_resv_test_signaled(&bo->base._resv,
DMA_RESV_USAGE_BOOKKEEP) ||
(want_init_on_free() && (bo->ttm != NULL)) ||
bo->type == ttm_bo_type_sg ||
!dma_resv_trylock(bo->base.resv)) { /* The BO is not idle, resurrect it for delayed destroy */
ttm_bo_flush_all_fences(bo);
bo->deleted = true;
spin_lock(&bo->bdev->lru_lock);
/* * Make pinned bos immediately available to * shrinkers, now that they are queued for * destruction. * * FIXME: QXL is triggering this. Can be removed when the * driver is fixed.
*/ if (bo->pin_count) {
bo->pin_count = 0;
ttm_resource_move_to_lru_tail(bo->resource);
}
/* Schedule the worker on the closest NUMA node. This * improves performance since system memory might be * cleared on free and that is best done on a CPU core * close to it.
*/
queue_work_node(bdev->pool.nid, bdev->wq, &bo->delayed_delete); return;
}
/* find space in the bounce domain */
ret = ttm_bo_mem_space(bo, &hop_placement, &hop_mem, ctx); if (ret) return ret; /* move to the bounce domain */
ret = ttm_bo_handle_move_mem(bo, hop_mem, false, ctx, NULL); if (ret) {
ttm_resource_free(bo, &hop_mem); return ret;
} return 0;
}
if (!placement.num_placement) {
ret = ttm_bo_wait_ctx(bo, ctx); if (ret) return ret;
/* * Since we've already synced, this frees backing store * immediately.
*/ return ttm_bo_pipeline_gutting(bo);
}
ret = ttm_bo_mem_space(bo, &placement, &evict_mem, ctx); if (ret) { if (ret != -ERESTARTSYS) {
pr_err("Failed to find memory space for buffer 0x%p eviction\n",
bo);
ttm_bo_mem_space_debug(bo, &placement);
} goto out;
}
do {
ret = ttm_bo_handle_move_mem(bo, evict_mem, true, ctx, &hop); if (ret != -EMULTIHOP) break;
ret = ttm_bo_bounce_temp_buffer(bo, ctx, &hop);
} while (!ret);
if (ret) {
ttm_resource_free(bo, &evict_mem); if (ret != -ERESTARTSYS && ret != -EINTR)
pr_err("Buffer eviction failed\n");
}
out: return ret;
}
/** * ttm_bo_eviction_valuable * * @bo: The buffer object to evict * @place: the placement we need to make room for * * Check if it is valuable to evict the BO to make room for the given placement.
*/ bool ttm_bo_eviction_valuable(struct ttm_buffer_object *bo, conststruct ttm_place *place)
{ struct ttm_resource *res = bo->resource; struct ttm_device *bdev = bo->bdev;
dma_resv_assert_held(bo->base.resv); if (bo->resource->mem_type == TTM_PL_SYSTEM) returntrue;
/* Don't evict this BO if it's outside of the * requested placement range
*/ return ttm_resource_intersects(bdev, res, place, bo->base.size);
}
EXPORT_SYMBOL(ttm_bo_eviction_valuable);
/** * ttm_bo_evict_first() - Evict the first bo on the manager's LRU list. * @bdev: The ttm device. * @man: The manager whose bo to evict. * @ctx: The TTM operation ctx governing the eviction. * * Return: 0 if successful or the resource disappeared. Negative error code on error.
*/ int ttm_bo_evict_first(struct ttm_device *bdev, struct ttm_resource_manager *man, struct ttm_operation_ctx *ctx)
{ struct ttm_resource_cursor cursor; struct ttm_buffer_object *bo; struct ttm_resource *res; unsignedint mem_type; int ret = 0;
spin_lock(&bdev->lru_lock);
ttm_resource_cursor_init(&cursor, man);
res = ttm_resource_manager_first(&cursor);
ttm_resource_cursor_fini(&cursor); if (!res) {
ret = -ENOENT; goto out_no_ref;
}
bo = res->bo; if (!ttm_bo_get_unless_zero(bo)) goto out_no_ref;
mem_type = res->mem_type;
spin_unlock(&bdev->lru_lock);
ret = ttm_bo_reserve(bo, ctx->interruptible, ctx->no_wait_gpu, NULL); if (ret) goto out_no_lock; if (!bo->resource || bo->resource->mem_type != mem_type) goto out_bo_moved;
if (bo->deleted) {
ret = ttm_bo_wait_ctx(bo, ctx); if (!ret)
ttm_bo_cleanup_memtype_use(bo);
} else {
ret = ttm_bo_evict(bo, ctx);
}
out_bo_moved:
dma_resv_unlock(bo->base.resv);
out_no_lock:
ttm_bo_put(bo); return ret;
/** * struct ttm_bo_evict_walk - Parameters for the evict walk.
*/ struct ttm_bo_evict_walk { /** @walk: The walk base parameters. */ struct ttm_lru_walk walk; /** @place: The place passed to the resource allocation. */ conststruct ttm_place *place; /** @evictor: The buffer object we're trying to make room for. */ struct ttm_buffer_object *evictor; /** @res: The allocated resource if any. */ struct ttm_resource **res; /** @evicted: Number of successful evictions. */ unsignedlong evicted;
/** @limit_pool: Which pool limit we should test against */ struct dmem_cgroup_pool_state *limit_pool; /** @try_low: Whether we should attempt to evict BO's with low watermark threshold */ bool try_low; /** @hit_low: If we cannot evict a bo when @try_low is false (first pass) */ bool hit_low;
};
if (!dmem_cgroup_state_evict_valuable(evict_walk->limit_pool, bo->resource->css,
evict_walk->try_low, &evict_walk->hit_low)) return 0;
if (bo->pin_count || !bo->bdev->funcs->eviction_valuable(bo, evict_walk->place)) return 0;
if (bo->deleted) {
lret = ttm_bo_wait_ctx(bo, walk->arg.ctx); if (!lret)
ttm_bo_cleanup_memtype_use(bo);
} else {
lret = ttm_bo_evict(bo, walk->arg.ctx);
}
if (lret) goto out;
evict_walk->evicted++; if (evict_walk->res)
lret = ttm_resource_alloc(evict_walk->evictor, evict_walk->place,
evict_walk->res, NULL); if (lret == 0) return 1;
out: /* Errors that should terminate the walk. */ if (lret == -ENOSPC) return -EBUSY;
/* One more attempt if we hit low limit? */ if (!lret && evict_walk.hit_low) {
evict_walk.try_low = true;
lret = ttm_lru_walk_for_evict(&evict_walk.walk, bdev, man, 1);
} if (lret || !ticket) goto out;
/* Reset low limit */
evict_walk.try_low = evict_walk.hit_low = false; /* If ticket-locking, repeat while making progress. */
evict_walk.walk.arg.trylock_only = false;
retry: do { /* The walk may clear the evict_walk.walk.ticket field */
evict_walk.walk.arg.ticket = ticket;
evict_walk.evicted = 0;
lret = ttm_lru_walk_for_evict(&evict_walk.walk, bdev, man, 1);
} while (!lret && evict_walk.evicted);
/* We hit the low limit? Try once more */ if (!lret && evict_walk.hit_low && !evict_walk.try_low) {
evict_walk.try_low = true; goto retry;
}
out: if (lret < 0) return lret; if (lret == 0) return -EBUSY; return 0;
}
/** * ttm_bo_pin - Pin the buffer object. * @bo: The buffer object to pin * * Make sure the buffer is not evicted any more during memory pressure. * @bo must be unpinned again by calling ttm_bo_unpin().
*/ void ttm_bo_pin(struct ttm_buffer_object *bo)
{
dma_resv_assert_held(bo->base.resv);
WARN_ON_ONCE(!kref_read(&bo->kref));
spin_lock(&bo->bdev->lru_lock); if (bo->resource)
ttm_resource_del_bulk_move(bo->resource, bo); if (!bo->pin_count++ && bo->resource)
ttm_resource_move_to_lru_tail(bo->resource);
spin_unlock(&bo->bdev->lru_lock);
}
EXPORT_SYMBOL(ttm_bo_pin);
/** * ttm_bo_unpin - Unpin the buffer object. * @bo: The buffer object to unpin * * Allows the buffer object to be evicted again during memory pressure.
*/ void ttm_bo_unpin(struct ttm_buffer_object *bo)
{
dma_resv_assert_held(bo->base.resv);
WARN_ON_ONCE(!kref_read(&bo->kref)); if (WARN_ON_ONCE(!bo->pin_count)) return;
/* * Add the last move fence to the BO as kernel dependency and reserve a new * fence slot.
*/ staticint ttm_bo_add_move_fence(struct ttm_buffer_object *bo, struct ttm_resource_manager *man, bool no_wait_gpu)
{ struct dma_fence *fence; int ret;
ret = dma_resv_reserve_fences(bo->base.resv, 1);
dma_fence_put(fence); return ret;
}
/** * ttm_bo_alloc_resource - Allocate backing store for a BO * * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for * @placement: Proposed new placement for the buffer object * @ctx: if and how to sleep, lock buffers and alloc memory * @force_space: If we should evict buffers to force space * @res: The resulting struct ttm_resource. * * Allocates a resource for the buffer object pointed to by @bo, using the * placement flags in @placement, potentially evicting other buffer objects when * @force_space is true. * This function may sleep while waiting for resources to become available. * Returns: * -EBUSY: No space available (only if no_wait == true). * -ENOSPC: Could not allocate space for the buffer object, either due to * fragmentation or concurrent allocators. * -ERESTARTSYS: An interruptible sleep was interrupted by a signal.
*/ staticint ttm_bo_alloc_resource(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_operation_ctx *ctx, bool force_space, struct ttm_resource **res)
{ struct ttm_device *bdev = bo->bdev; struct ww_acquire_ctx *ticket; int i, ret;
ticket = dma_resv_locking_ctx(bo->base.resv);
ret = dma_resv_reserve_fences(bo->base.resv, 1); if (unlikely(ret)) return ret;
for (i = 0; i < placement->num_placement; ++i) { conststruct ttm_place *place = &placement->placement[i]; struct dmem_cgroup_pool_state *limit_pool = NULL; struct ttm_resource_manager *man; bool may_evict;
man = ttm_manager_type(bdev, place->mem_type); if (!man || !ttm_resource_manager_used(man)) continue;
if (place->flags & (force_space ? TTM_PL_FLAG_DESIRED :
TTM_PL_FLAG_FALLBACK)) continue;
may_evict = (force_space && place->mem_type != TTM_PL_SYSTEM);
ret = ttm_resource_alloc(bo, place, res, force_space ? &limit_pool : NULL); if (ret) { if (ret != -ENOSPC && ret != -EAGAIN) {
dmem_cgroup_pool_state_put(limit_pool); return ret;
} if (!may_evict) {
dmem_cgroup_pool_state_put(limit_pool); continue;
}
ret = ttm_bo_evict_alloc(bdev, man, place, bo, ctx,
ticket, res, limit_pool);
dmem_cgroup_pool_state_put(limit_pool); if (ret == -EBUSY) continue; if (ret) return ret;
}
ret = ttm_bo_add_move_fence(bo, man, ctx->no_wait_gpu); if (unlikely(ret)) {
ttm_resource_free(bo, res); if (ret == -EBUSY) continue;
return ret;
} return 0;
}
return -ENOSPC;
}
/* * ttm_bo_mem_space - Wrapper around ttm_bo_alloc_resource * * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for * @placement: Proposed new placement for the buffer object * @res: The resulting struct ttm_resource. * @ctx: if and how to sleep, lock buffers and alloc memory * * Tries both idle allocation and forcefully eviction of buffers. See * ttm_bo_alloc_resource for details.
*/ int ttm_bo_mem_space(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_resource **res, struct ttm_operation_ctx *ctx)
{ bool force_space = false; int ret;
do {
ret = ttm_bo_alloc_resource(bo, placement, ctx,
force_space, res);
force_space = !force_space;
} while (ret == -ENOSPC && force_space);
return ret;
}
EXPORT_SYMBOL(ttm_bo_mem_space);
/** * ttm_bo_validate * * @bo: The buffer object. * @placement: Proposed placement for the buffer object. * @ctx: validation parameters. * * Changes placement and caching policy of the buffer object * according proposed placement. * Returns * -EINVAL on invalid proposed placement. * -ENOMEM on out-of-memory condition. * -EBUSY if no_wait is true and buffer busy. * -ERESTARTSYS if interrupted by a signal.
*/ int ttm_bo_validate(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_operation_ctx *ctx)
{ struct ttm_resource *res; struct ttm_place hop; bool force_space; int ret;
dma_resv_assert_held(bo->base.resv);
/* * Remove the backing store if no placement is given.
*/ if (!placement->num_placement) return ttm_bo_pipeline_gutting(bo);
force_space = false; do { /* Check whether we need to move buffer. */ if (bo->resource &&
ttm_resource_compatible(bo->resource, placement,
force_space)) return 0;
/* Moving of pinned BOs is forbidden */ if (bo->pin_count) return -EINVAL;
/* * Determine where to move the buffer. * * If driver determines move is going to need * an extra step then it will return -EMULTIHOP * and the buffer will be moved to the temporary * stop and the driver will be called to make * the second hop.
*/
ret = ttm_bo_alloc_resource(bo, placement, ctx, force_space,
&res);
force_space = !force_space; if (ret == -ENOSPC) continue; if (ret) return ret;
bounce:
ret = ttm_bo_handle_move_mem(bo, res, false, ctx, &hop); if (ret == -EMULTIHOP) {
ret = ttm_bo_bounce_temp_buffer(bo, ctx, &hop); /* try and move to final place now. */ if (!ret) goto bounce;
} if (ret) {
ttm_resource_free(bo, &res); return ret;
}
} while (ret && force_space);
/* For backward compatibility with userspace */ if (ret == -ENOSPC) return -ENOMEM;
/* * We might need to add a TTM.
*/ if (!bo->resource || bo->resource->mem_type == TTM_PL_SYSTEM) {
ret = ttm_tt_create(bo, true); if (ret) return ret;
} return 0;
}
EXPORT_SYMBOL(ttm_bo_validate);
/** * ttm_bo_init_reserved * * @bdev: Pointer to a ttm_device struct. * @bo: Pointer to a ttm_buffer_object to be initialized. * @type: Requested type of buffer object. * @placement: Initial placement for buffer object. * @alignment: Data alignment in pages. * @ctx: TTM operation context for memory allocation. * @sg: Scatter-gather table. * @resv: Pointer to a dma_resv, or NULL to let ttm allocate one. * @destroy: Destroy function. Use NULL for kfree(). * * This function initializes a pre-allocated struct ttm_buffer_object. * As this object may be part of a larger structure, this function, * together with the @destroy function, enables driver-specific objects * derived from a ttm_buffer_object. * * On successful return, the caller owns an object kref to @bo. The kref and * list_kref are usually set to 1, but note that in some situations, other * tasks may already be holding references to @bo as well. * Furthermore, if resv == NULL, the buffer's reservation lock will be held, * and it is the caller's responsibility to call ttm_bo_unreserve. * * If a failure occurs, the function will call the @destroy function. Thus, * after a failure, dereferencing @bo is illegal and will likely cause memory * corruption. * * Returns * -ENOMEM: Out of memory. * -EINVAL: Invalid placement flags. * -ERESTARTSYS: Interrupted by signal while sleeping waiting for resources.
*/ int ttm_bo_init_reserved(struct ttm_device *bdev, struct ttm_buffer_object *bo, enum ttm_bo_type type, struct ttm_placement *placement,
uint32_t alignment, struct ttm_operation_ctx *ctx, struct sg_table *sg, struct dma_resv *resv, void (*destroy) (struct ttm_buffer_object *))
{ int ret;
/* * For ttm_bo_type_device buffers, allocate * address space from the device.
*/ if (bo->type == ttm_bo_type_device || bo->type == ttm_bo_type_sg) {
ret = drm_vma_offset_add(bdev->vma_manager, &bo->base.vma_node,
PFN_UP(bo->base.size)); if (ret) goto err_put;
}
/* passed reservation objects should already be locked, * since otherwise lockdep will be angered in radeon.
*/ if (!resv)
WARN_ON(!dma_resv_trylock(bo->base.resv)); else
dma_resv_assert_held(resv);
ret = ttm_bo_validate(bo, placement, ctx); if (unlikely(ret)) goto err_unlock;
return 0;
err_unlock: if (!resv)
dma_resv_unlock(bo->base.resv);
/** * ttm_bo_init_validate * * @bdev: Pointer to a ttm_device struct. * @bo: Pointer to a ttm_buffer_object to be initialized. * @type: Requested type of buffer object. * @placement: Initial placement for buffer object. * @alignment: Data alignment in pages. * @interruptible: If needing to sleep to wait for GPU resources, * sleep interruptible. * pinned in physical memory. If this behaviour is not desired, this member * holds a pointer to a persistent shmem object. Typically, this would * point to the shmem object backing a GEM object if TTM is used to back a * GEM user interface. * @sg: Scatter-gather table. * @resv: Pointer to a dma_resv, or NULL to let ttm allocate one. * @destroy: Destroy function. Use NULL for kfree(). * * This function initializes a pre-allocated struct ttm_buffer_object. * As this object may be part of a larger structure, this function, * together with the @destroy function, * enables driver-specific objects derived from a ttm_buffer_object. * * On successful return, the caller owns an object kref to @bo. The kref and * list_kref are usually set to 1, but note that in some situations, other * tasks may already be holding references to @bo as well. * * If a failure occurs, the function will call the @destroy function, Thus, * after a failure, dereferencing @bo is illegal and will likely cause memory * corruption. * * Returns * -ENOMEM: Out of memory. * -EINVAL: Invalid placement flags. * -ERESTARTSYS: Interrupted by signal while sleeping waiting for resources.
*/ int ttm_bo_init_validate(struct ttm_device *bdev, struct ttm_buffer_object *bo, enum ttm_bo_type type, struct ttm_placement *placement,
uint32_t alignment, bool interruptible, struct sg_table *sg, struct dma_resv *resv, void (*destroy) (struct ttm_buffer_object *))
{ struct ttm_operation_ctx ctx = { interruptible, false }; int ret;
ret = ttm_bo_init_reserved(bdev, bo, type, placement, alignment, &ctx,
sg, resv, destroy); if (ret) return ret;
if (!resv)
ttm_bo_unreserve(bo);
return 0;
}
EXPORT_SYMBOL(ttm_bo_init_validate);
/* * buffer object vm functions.
*/
/** * ttm_bo_unmap_virtual * * @bo: tear down the virtual mappings for this BO
*/ void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo)
{ struct ttm_device *bdev = bo->bdev;
/** * ttm_bo_wait_ctx - wait for buffer idle. * * @bo: The buffer object. * @ctx: defines how to wait * * Waits for the buffer to be idle. Used timeout depends on the context. * Returns -EBUSY if wait timed outt, -ERESTARTSYS if interrupted by a signal or * zero on success.
*/ int ttm_bo_wait_ctx(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx)
{ long ret;
if (ctx->no_wait_gpu) { if (dma_resv_test_signaled(bo->base.resv,
DMA_RESV_USAGE_BOOKKEEP)) return 0; else return -EBUSY;
}
ret = dma_resv_wait_timeout(bo->base.resv, DMA_RESV_USAGE_BOOKKEEP,
ctx->interruptible, 15 * HZ); if (unlikely(ret < 0)) return ret; if (unlikely(ret == 0)) return -EBUSY; return 0;
}
EXPORT_SYMBOL(ttm_bo_wait_ctx);
/** * struct ttm_bo_swapout_walk - Parameters for the swapout walk
*/ struct ttm_bo_swapout_walk { /** @walk: The walk base parameters. */ struct ttm_lru_walk walk; /** @gfp_flags: The gfp flags to use for ttm_tt_swapout() */
gfp_t gfp_flags; /** @hit_low: Whether we should attempt to swap BO's with low watermark threshold */ /** @evict_low: If we cannot swap a bo when @try_low is false (first pass) */ bool hit_low, evict_low;
};
/* * While the bo may already reside in SYSTEM placement, set * SYSTEM as new placement to cover also the move further below. * The driver may use the fact that we're moving from SYSTEM * as an indication that we're about to swap out.
*/ if (bo->pin_count || !bo->bdev->funcs->eviction_valuable(bo, &place)) {
ret = -EBUSY; goto out;
}
if (!bo->ttm || !ttm_tt_is_populated(bo->ttm) ||
bo->ttm->page_flags & TTM_TT_FLAG_EXTERNAL ||
bo->ttm->page_flags & TTM_TT_FLAG_SWAPPED) {
ret = -EBUSY; goto out;
}
if (bo->deleted) {
pgoff_t num_pages = bo->ttm->num_pages;
ret = ttm_bo_wait_ctx(bo, ctx); if (ret) goto out;
ttm_bo_cleanup_memtype_use(bo);
ret = num_pages; goto out;
}
/* * Move to system cached
*/ if (bo->resource->mem_type != TTM_PL_SYSTEM) { struct ttm_resource *evict_mem; struct ttm_place hop;
memset(&hop, 0, sizeof(hop));
place.mem_type = TTM_PL_SYSTEM;
ret = ttm_resource_alloc(bo, &place, &evict_mem, NULL); if (ret) goto out;
ret = ttm_bo_handle_move_mem(bo, evict_mem, true, ctx, &hop); if (ret) {
WARN(ret == -EMULTIHOP, "Unexpected multihop in swapout - likely driver bug.\n");
ttm_resource_free(bo, &evict_mem); goto out;
}
}
/* * Make sure BO is idle.
*/
ret = ttm_bo_wait_ctx(bo, ctx); if (ret) goto out;
ttm_bo_unmap_virtual(bo); if (bo->bdev->funcs->swap_notify)
bo->bdev->funcs->swap_notify(bo);
if (ttm_tt_is_populated(bo->ttm)) {
spin_lock(&bo->bdev->lru_lock);
ttm_resource_del_bulk_move(bo->resource, bo);
spin_unlock(&bo->bdev->lru_lock);
ret = ttm_tt_swapout(bo->bdev, bo->ttm, swapout_walk->gfp_flags);
spin_lock(&bo->bdev->lru_lock); if (ret)
ttm_resource_add_bulk_move(bo->resource, bo);
ttm_resource_move_to_lru_tail(bo->resource);
spin_unlock(&bo->bdev->lru_lock);
}
out: /* Consider -ENOMEM and -ENOSPC non-fatal. */ if (ret == -ENOMEM || ret == -ENOSPC)
ret = -EBUSY;
/** * ttm_bo_populate() - Ensure that a buffer object has backing pages * @bo: The buffer object * @ctx: The ttm_operation_ctx governing the operation. * * For buffer objects in a memory type whose manager uses * struct ttm_tt for backing pages, ensure those backing pages * are present and with valid content. The bo's resource is also * placed on the correct LRU list if it was previously swapped * out. * * Return: 0 if successful, negative error code on failure. * Note: May return -EINTR or -ERESTARTSYS if @ctx::interruptible * is set to true.
*/ int ttm_bo_populate(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx)
{ struct ttm_tt *tt = bo->ttm; bool swapped; int ret;
dma_resv_assert_held(bo->base.resv);
if (!tt) return 0;
swapped = ttm_tt_is_swapped(tt);
ret = ttm_tt_populate(bo->bdev, tt, ctx); if (ret) return ret;
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