/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
namespace mozilla { class ErrorResult; namespace dom {
struct ServerSocketOptions; class GlobalObject; class TCPSocket; class TCPSocketChild; class TCPServerSocketChild; class TCPServerSocketParent;
class TCPServerSocket final : public DOMEventTargetHelper, public nsIServerSocketListener { public:
TCPServerSocket(nsIGlobalObject* aGlobal, uint16_t aPort, bool aUseArrayBuffers, uint16_t aBacklog);
// Relay an accepted socket notification from the parent process and // initialize this object with an existing child actor for the new socket.
nsresult AcceptChildSocket(TCPSocketChild* aSocketChild); // Associate this object with an IPC actor in the parent process to relay // notifications to content processes. void SetServerBridgeParent(TCPServerSocketParent* aBridgeParent);
private:
~TCPServerSocket(); // Dispatch a TCPServerSocketEvent event of a given type at this object. void FireEvent(const nsAString& aType, TCPSocket* aSocket);
// The server socket associated with this object.
nsCOMPtr<nsIServerSocket> mServerSocket; // The IPC actor in the content process.
RefPtr<TCPServerSocketChild> mServerBridgeChild; // The IPC actor in the parent process.
RefPtr<TCPServerSocketParent> mServerBridgeParent;
int32_t mPort;
uint16_t mBacklog; // True if any accepted sockets should use array buffers for received // messages. bool mUseArrayBuffers;
};
} // namespace dom
} // namespace mozilla
#endif// mozilla_dom_TCPServerSocket_h
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