/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
namespace dom { class SVGAnimationElement; class SVGElement; class DOMSVGTransform;
} // namespace dom
/** * Class SVGAnimatedTransformList * * This class is very different to the SVG DOM interface of the same name found * in the SVG specification. This is a lightweight internal class - see * DOMSVGAnimatedTransformList for the heavier DOM class that wraps instances of * this class and implements the SVG specification's SVGAnimatedTransformList * DOM interface. * * Except where noted otherwise, this class' methods take care of keeping the * appropriate DOM wrappers in sync (see the comment in * DOMSVGAnimatedTransformList::InternalBaseValListWillChangeTo) so that their * consumers don't need to concern themselves with that.
*/ class SVGAnimatedTransformList { // friends so that they can get write access to mBaseVal friendclass dom::DOMSVGTransform; friendclass dom::DOMSVGTransformList;
/** * Because it's so important that mBaseVal and its DOMSVGTransformList wrapper * (if any) be kept in sync (see the comment in * DOMSVGAnimatedTransformList::InternalBaseValListWillChangeTo), this method * returns a const reference. Only our friend classes may get mutable * references to mBaseVal.
*/ const SVGTransformList& GetBaseValue() const { return mBaseVal; }
/** * Returns true if the corresponding transform attribute is set (or animated) * to a valid value. Unlike HasTransform it will return true for an empty * transform.
*/ bool IsExplicitlySet() const;
/** * Returns true if the corresponding transform attribute is set (or animated) * to a valid value, such that we have at least one transform in our list. * Returns false otherwise (e.g. if the transform attribute is missing or * empty or invalid).
*/ bool HasTransform() const { return (mAnimVal && !mAnimVal->IsEmpty()) || !mBaseVal.IsEmpty();
}
bool IsAnimating() const { return !!mAnimVal; }
/** * Returns true if the last change of this transform went from having to not * having a transform or vice versa. * * (This is used as part of an optimization in * SVGTransformableElement::GetAttributeChangeHint. That function reports an * inexpensive nsChangeHint when a transform has just modified -- but this * accessor lets it detect cases where the "modification" is actually creating * a transform where we previously had none. These cases require a more * thorough nsChangeHint.)
*/ bool CreatedOrRemovedOnLastChange() const { return mCreatedOrRemovedOnLastChange;
}
private: // mAnimVal is a pointer to allow us to determine if we're being animated or // not. Making it a non-pointer member and using mAnimVal.IsEmpty() to check // if we're animating is not an option, since that would break animation *to* // the empty string (<set to="">).
SVGTransformList mBaseVal;
UniquePtr<SVGTransformList> mAnimVal; bool mIsBaseSet; // See documentation for accessor. bool mCreatedOrRemovedOnLastChange;
// These will stay alive because a SMILAttr only lives as long // as the Compositing step, and DOM elements don't get a chance to // die during that.
SVGAnimatedTransformList* mVal;
dom::SVGElement* mElement;
};
};
} // namespace mozilla
#endif// DOM_SVG_SVGANIMATEDTRANSFORMLIST_H_
Messung V0.5
¤ Dauer der Verarbeitung: 0.22 Sekunden
(vorverarbeitet)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.