/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file.
*/
class SK_API SkPathMeasure { public:
SkPathMeasure(); /** Initialize the pathmeasure with the specified path. The parts of the path that are needed * are copied, so the client is free to modify/delete the path after this call. * * resScale controls the precision of the measure. values > 1 increase the * precision (and possibly slow down the computation).
*/
SkPathMeasure(const SkPath& path, bool forceClosed, SkScalar resScale = 1);
~SkPathMeasure();
/** Reset the pathmeasure with the specified path. The parts of the path that are needed * are copied, so the client is free to modify/delete the path after this call..
*/ void setPath(const SkPath*, bool forceClosed);
/** Return the total length of the current contour, or 0 if no path is associated (e.g. resetPath(null))
*/
SkScalar getLength();
/** Pins distance to 0 <= distance <= getLength(), and then computes the corresponding position and tangent. Returns false if there is no path, or a zero-length path was specified, in which case position and tangent are unchanged.
*/
[[nodiscard]] bool getPosTan(SkScalar distance, SkPoint* position, SkVector* tangent);
/** Pins distance to 0 <= distance <= getLength(), and then computes the corresponding matrix (by calling getPosTan). Returns false if there is no path, or a zero-length path was specified, in which case matrix is unchanged.
*/
[[nodiscard]] bool getMatrix(SkScalar distance, SkMatrix* matrix,
MatrixFlags flags = kGetPosAndTan_MatrixFlag);
/** Given a start and stop distance, return in dst the intervening segment(s). If the segment is zero-length, return false, else return true. startD and stopD are pinned to legal values (0..getLength()). If startD > stopD then return false (and leave dst untouched). Begin the segment with a moveTo if startWithMoveTo is true
*/ bool getSegment(SkScalar startD, SkScalar stopD, SkPath* dst, bool startWithMoveTo);
/** Return true if the current contour is closed()
*/ bool isClosed();
/** Move to the next contour in the path. Return true if one exists, or false if we're done with the path.
*/ bool nextContour();
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