/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef FUZZ_MOCKDRAWTARGET_H
#define FUZZ_MOCKDRAWTARGET_H
#include "mozilla/gfx/2D.h"
class MockDrawTarget :
public mozilla::gfx::DrawTarget {
public:
using Rect = mozilla::gfx::Rect;
using Point = mozilla::gfx::Point;
using DrawTargetType = mozilla::gfx::DrawTargetType;
using BackendType = mozilla::gfx::BackendType;
using SourceSurface = mozilla::gfx::SourceSurface;
using IntSize = mozilla::gfx::IntSize;
using DrawSurfaceOptions = mozilla::gfx::DrawSurfaceOptions;
using DrawOptions = mozilla::gfx::DrawOptions;
using FilterNode = mozilla::gfx::FilterNode;
using ShadowOptions = mozilla::gfx::ShadowOptions;
using CompositionOp = mozilla::gfx::CompositionOp;
using IntRect = mozilla::gfx::IntRect;
using IntPoint = mozilla::gfx::IntPoint;
using Pattern = mozilla::gfx::Pattern;
using StrokeOptions = mozilla::gfx::StrokeOptions;
using Path = mozilla::gfx::Path;
using ScaledFont = mozilla::gfx::ScaledFont;
using GlyphBuffer = mozilla::gfx::GlyphBuffer;
using Float = mozilla::gfx::
Float;
using Matrix = mozilla::gfx::Matrix;
using SurfaceFormat = mozilla::gfx::SurfaceFormat;
using NativeSurface = mozilla::gfx::NativeSurface;
using PathBuilder = mozilla::gfx::PathBuilder;
using GradientStop = mozilla::gfx::GradientStop;
using GradientStops = mozilla::gfx::GradientStops;
using FillRule = mozilla::gfx::FillRule;
using ExtendMode = mozilla::gfx::ExtendMode;
using FilterType = mozilla::gfx::FilterType;
class MockGradientStops :
public GradientStops {
public:
MockGradientStops() {}
virtual ~MockGradientStops() =
default;
BackendType GetBackendType()
const final {
return BackendType::NONE; }
};
MockDrawTarget() {}
virtual ~MockDrawTarget() =
default;
DrawTargetType GetType()
const final {
return DrawTargetType::SOFTWARE_RASTER;
}
BackendType GetBackendType()
const final {
return BackendType::NONE; }
already_AddRefed<SourceSurface> Snapshot() final {
return nullptr; }
already_AddRefed<SourceSurface> GetBackingSurface() final {
return nullptr; }
IntSize GetSize()
const final {
return IntSize(100, 100); }
void Flush() final {}
void DrawSurface(
SourceSurface* aSurface,
const Rect& aDest,
const Rect& aSource,
const DrawSurfaceOptions& aSurfOptions = DrawSurfaceOptions(),
const DrawOptions& aOptions = DrawOptions()) final {}
void DrawFilter(FilterNode* aNode,
const Rect& aSourceRect,
const Point& aDestPoint,
const DrawOptions& aOptions = DrawOptions()) final {}
void DrawSurfaceWithShadow(SourceSurface* aSurface,
const Point& aDest,
const ShadowOptions& aShadow,
CompositionOp aOperator) final {}
void ClearRect(
const Rect& aRect) final {}
void CopySurface(SourceSurface* aSurface,
const IntRect& aSourceRect,
const IntPoint& aDestination) final {}
void FillRect(
const Rect& aRect,
const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) final {}
void StrokeRect(
const Rect& aRect,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) final {}
void StrokeLine(
const Point& aStart,
const Point& aEnd,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) final {}
void Stroke(
const Path* aPath,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) final {}
void Fill(
const Path* aPath,
const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) final {}
void FillGlyphs(ScaledFont* aFont,
const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) final {}
void Mask(
const Pattern& aSource,
const Pattern& aMask,
const DrawOptions& aOptions = DrawOptions()) final {}
void MaskSurface(
const Pattern& aSource, SourceSurface* aMask, Point aOffset,
const DrawOptions& aOptions = DrawOptions()) final {}
void PushClip(
const Path* aPath) final {}
void PushClipRect(
const Rect& aRect) final {}
void PopClip() final {}
void PushLayer(
bool aOpaque,
Float aOpacity, SourceSurface* aMask,
const Matrix& aMaskTransform,
const IntRect& aBounds = IntRect(),
bool aCopyBackground =
false) final {}
void PushLayerWithBlend(
bool aOpaque,
Float aOpacity, SourceSurface* aMask,
const Matrix& aMaskTransform,
const IntRect& aBounds = IntRect(),
bool aCopyBackground =
false,
CompositionOp = CompositionOp::OP_OVER) final {}
void PopLayer() final {}
already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(
unsigned char* aData,
const IntSize& aSize, int32_t aStride,
SurfaceFormat aFormat)
const final {
return nullptr;
}
already_AddRefed<SourceSurface> OptimizeSourceSurface(
SourceSurface* aSurface)
const final {
return nullptr;
}
already_AddRefed<SourceSurface> CreateSourceSurfaceFromNativeSurface(
const NativeSurface& aSurface)
const final {
return nullptr;
}
already_AddRefed<DrawTarget> CreateSimilarDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat)
const final {
return nullptr;
}
bool CanCreateSimilarDrawTarget(
const IntSize& aSize,
SurfaceFormat aFormat)
const final {
return false;
}
RefPtr<DrawTarget> CreateClippedDrawTarget(
const Rect& aBounds,
SurfaceFormat aFormat) final {
return nullptr;
}
already_AddRefed<PathBuilder> CreatePathBuilder(
FillRule aFillRule = FillRule::FILL_WINDING)
const final {
return nullptr;
}
already_AddRefed<GradientStops> CreateGradientStops(
GradientStop* aStops, uint32_t aNumStops,
ExtendMode aExtendMode = ExtendMode::CLAMP)
const final {
RefPtr rv =
new MockGradientStops();
return rv.forget();
}
already_AddRefed<FilterNode> CreateFilter(FilterType aType) final {
return nullptr;
}
void DetachAllSnapshots() final {}
};
#endif