/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file.
// This allocator can be used with STL containers to provide a stack buffer // from which to allocate memory and overflows onto the heap. This stack buffer // would be allocated on the stack and allows us to avoid heap operations in // some situations. // // STL likes to make copies of allocators, so the allocator itself can't hold // the data. Instead, we make the creator responsible for creating a // StackAllocator::Source which contains the data. Copying the allocator // merely copies the pointer to this shared source, so all allocators created // based on our allocator will share the same stack buffer. // // This stack buffer implementation is very simple. The first allocation that // fits in the stack buffer will use the stack buffer. Any subsequent // allocations will not use the stack buffer, even if there is unused room. // This makes it appropriate for array-like containers, but the caller should // be sure to reserve() in the container up to the stack buffer size. Otherwise // the container will allocate a small array which will "use up" the stack // buffer. template <typename T, size_t stack_capacity> class StackAllocator : public std::allocator<T> { public: typedeftypename std::allocator<T>::pointer pointer; typedeftypename std::allocator<T>::size_type size_type;
// Backing store for the allocator. The container owner is responsible for // maintaining this for as long as any containers using this allocator are // live. struct Source {
Source() : used_stack_buffer_(false) {}
// Casts the buffer in its right type.
T* stack_buffer() { returnreinterpret_cast<T*>(stack_buffer_); } const T* stack_buffer() const { returnreinterpret_cast<const T*>(stack_buffer_);
}
// // IMPORTANT: Take care to ensure that stack_buffer_ is aligned // since it is used to mimic an array of T. // Be careful while declaring any unaligned types (like bool) // before stack_buffer_. //
// The buffer itself. It is not of type T because we don't want the // constructors and destructors to be automatically called. Define a POD // buffer of the right size instead. char stack_buffer_[sizeof(T[stack_capacity])];
// Set when the stack buffer is used for an allocation. We do not track // how much of the buffer is used, only that somebody is using it. bool used_stack_buffer_;
};
// Used by containers when they want to refer to an allocator of type U. template <typename U> struct rebind { typedef StackAllocator<U, stack_capacity> other;
};
// For the straight up copy c-tor, we can share storage.
StackAllocator(const StackAllocator<T, stack_capacity>& rhs)
: source_(rhs.source_) {}
// ISO C++ requires the following constructor to be defined, // and std::vector in VC++2008SP1 Release fails with an error // in the class _Container_base_aux_alloc_real (from <xutility>) // if the constructor does not exist. // For this constructor, we cannot share storage; there's // no guarantee that the Source buffer of Ts is large enough // for Us. // TODO: If we were fancy pants, perhaps we could share storage // iff sizeof(T) == sizeof(U). template <typename U, size_t other_capacity> explicit StackAllocator(const StackAllocator<U, other_capacity>& other)
: source_(NULL) {}
// Actually do the allocation. Use the stack buffer if nobody has used it yet // and the size requested fits. Otherwise, fall through to the standard // allocator.
pointer allocate(size_type n, void* hint = 0) { if (source_ != NULL && !source_->used_stack_buffer_ &&
n <= stack_capacity) {
source_->used_stack_buffer_ = true; return source_->stack_buffer();
} else { return std::allocator<T>::allocate(n, hint);
}
}
// Free: when trying to free the stack buffer, just mark it as free. For // non-stack-buffer pointers, just fall though to the standard allocator. void deallocate(pointer p, size_type n) { if (source_ != NULL && p == source_->stack_buffer())
source_->used_stack_buffer_ = false; else
std::allocator<T>::deallocate(p, n);
}
private:
Source* source_;
};
// A wrapper around STL containers that maintains a stack-sized buffer that the // initial capacity of the vector is based on. Growing the container beyond the // stack capacity will transparently overflow onto the heap. The container must // support reserve(). // // WATCH OUT: the ContainerType MUST use the proper StackAllocator for this // type. This object is really intended to be used only internally. You'll want // to use the wrappers below for different types. template <typename TContainerType, int stack_capacity> class StackContainer { public: typedef TContainerType ContainerType; typedeftypename ContainerType::value_type ContainedType; typedef StackAllocator<ContainedType, stack_capacity> Allocator;
// Allocator must be constructed before the container!
StackContainer() : allocator_(&stack_data_), container_(allocator_) { // Make the container use the stack allocation by reserving our buffer size // before doing anything else.
container_.reserve(stack_capacity);
}
// Getters for the actual container. // // Danger: any copies of this made using the copy constructor must have // shorter lifetimes than the source. The copy will share the same allocator // and therefore the same stack buffer as the original. Use std::copy to // copy into a "real" container for longer-lived objects.
ContainerType& container() { return container_; } const ContainerType& container() const { return container_; }
// Support operator-> to get to the container. This allows nicer syntax like: // StackContainer<...> foo; // std::sort(foo->begin(), foo->end());
ContainerType* operator->() { return &container_; } const ContainerType* operator->() const { return &container_; }
#ifdef UNIT_TEST // Retrieves the stack source so that that unit tests can verify that the // buffer is being used properly. consttypename Allocator::Source& stack_data() const { return stack_data_; } #endif
// StackVector // // Example: // StackVector<int, 16> foo; // foo->push_back(22); // we have overloaded operator-> // foo[0] = 10; // as well as operator[] template <typename T, size_t stack_capacity> class StackVector
: public StackContainer<std::vector<T, StackAllocator<T, stack_capacity> >,
stack_capacity> { public:
StackVector()
: StackContainer<std::vector<T, StackAllocator<T, stack_capacity> >,
stack_capacity>() {}
// We need to put this in STL containers sometimes, which requires a copy // constructor. We can't call the regular copy constructor because that will // take the stack buffer from the original. Here, we create an empty object // and make a stack buffer of its own.
StackVector(const StackVector<T, stack_capacity>& other)
: StackContainer<std::vector<T, StackAllocator<T, stack_capacity> >,
stack_capacity>() {
this->container().assign(other->begin(), other->end());
}
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