/* * Copyright (c) 2007-2012 Niels Provos and Nick Mathewson * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* This file has our secure PRNG code. On platforms that have arc4random(), * we just use that. Otherwise, we include arc4random.c as a bunch of static * functions, and wrap it lightly. We don't expose the arc4random*() APIs * because A) they aren't in our namespace, and B) it's not nice to name your * APIs after their implementations. We keep them in a separate file * so that other people can rip it out and use it for whatever.
*/
#ifdefined(EVENT__HAVE_ARC4RANDOM_BUF) /* OSX 10.7 introducd arc4random_buf, so if you build your program * there, you'll get surprised when older versions of OSX fail to run. * To solve this, we can check whether the function pointer is set, * and fall back otherwise. (OSX does this using some linker * trickery.)
*/
{ void (*tptr)(void *,size_t) =
(void (*)(void*,size_t))arc4random_buf; if (tptr != NULL) {
arc4random_buf(buf, n); return;
}
} #endif /* Make sure that we start out with b at a 4-byte alignment; plenty
* of CPUs care about this for 32-bit access. */ if (n >= 4 && ((ev_uintptr_t)b) & 3) {
ev_uint32_t u = arc4random(); int n_bytes = 4 - (((ev_uintptr_t)b) & 3);
memcpy(b, &u, n_bytes);
b += n_bytes;
n -= n_bytes;
} while (n >= 4) {
*(ev_uint32_t*)b = arc4random();
b += 4;
n -= 4;
} if (n) {
ev_uint32_t u = arc4random();
memcpy(b, &u, n);
} #endif
}
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.