/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
namespace mozilla { namespace gfx { class Path; class PathBuilder;
} // namespace gfx
// ShapeUtils is a namespace class containing utility functions related to // processing basic shapes in the CSS Shapes Module. // https://drafts.csswg.org/css-shapes/#basic-shape-functions // struct ShapeUtils final { // Compute the length of a keyword <shape-radius>, i.e. closest-side or // farthest-side, for a circle or an ellipse on a single dimension. The // caller needs to call for both dimensions and combine the result. // https://drafts.csswg.org/css-shapes/#typedef-shape-radius. // @return The length of the radius in app units. static nscoord ComputeShapeRadius(const StyleShapeRadius& aType, const nscoord aCenter, const nscoord aPosMin, const nscoord aPosMax);
// Compute the position based on |aRefBox|. // @param aRefBox The reference box for the position. // @return The point inside |aRefBox|. static nsPoint ComputePosition(const StylePosition&, const nsRect&);
// Compute the center of a circle or an ellipse. // @param aRefBox The reference box of the basic shape. // @return The point of the center. static nsPoint ComputeCircleOrEllipseCenter(const StyleBasicShape&, const nsRect& aRefBox);
// Compute the radius for a circle. // @param aCenter the center of the circle. // @param aRefBox the reference box of the circle. // @return The length of the radius in app units. static nscoord ComputeCircleRadius(const StyleBasicShape&, const nsPoint& aCenter, const nsRect& aRefBox);
// Compute the radii for an ellipse. // @param aCenter the center of the ellipse. // @param aRefBox the reference box of the ellipse. // @return The radii of the ellipse in app units. The width and height // represent the x-axis and y-axis radii of the ellipse. static nsSize ComputeEllipseRadii(const StyleBasicShape&, const nsPoint& aCenter, const nsRect& aRefBox);
// Compute the rect for an inset()/xywh()/rect(). // If the inset amount is larger than aRefBox itself, this will return a rect // the same shape as the inverse rect that would be created by insetting // aRefBox by the inset amount. This process is *not* what is called for by // the current spec at // https://drafts.csswg.org/css-shapes-1/#supported-basic-shapes. // // The spec currently treats empty shapes, including overly-inset rects, as // defining 'empty float areas' that don't affect layout. However, it is // practically useful to treat empty shapes as having edges for purposes of // affecting layout, and there is growing momentum for the approach we // are taking here. // @param aRefBox the reference box of the inset/xywh/rect. // @return The inset/xywh/rect rect in app units. static nsRect ComputeInsetRect(const StyleRect<LengthPercentage>& aStyleRect, const nsRect& aRefBox);
// Compute the radii for a rectanglar shape, i.e. inset()/xywh()/rect(). // @param aRefBox the reference box of the rect. // @param aRect the rect we computed from Compute{Inset}Rect(), in app units. // @param aRadii the returned radii in app units. // @return true if any of the radii is nonzero; false otherwise. staticbool ComputeRectRadii(const StyleBorderRadius&, const nsRect& aRefBox, const nsRect& aRect, nscoord aRadii[8]);
// Compute the vertices for a polygon. // @param aRefBox the reference box of the polygon. // @return The vertices in app units; the coordinate space is the same // as aRefBox. static nsTArray<nsPoint> ComputePolygonVertices(const StyleBasicShape&, const nsRect& aRefBox);
// Compute a gfx::path from a circle. // @param aRefBox the reference box of the circle. // @param aCenter the center point of the circle. // @return The gfx::Path of this circle. static already_AddRefed<gfx::Path> BuildCirclePath(const StyleBasicShape&, const nsRect& aRefBox, const nsPoint& aCenter,
nscoord aAppUnitsPerPixel,
gfx::PathBuilder*);
// Compute a gfx::path from an ellipse. // @param aRefBox the reference box of the ellipse. // @param aCenter the center point of the ellipse. // @return The gfx::Path of this ellipse. static already_AddRefed<gfx::Path> BuildEllipsePath(const StyleBasicShape&, const nsRect& aRefBox, const nsPoint& aCenter,
nscoord aAppUnitsPerPixel,
gfx::PathBuilder*);
// Compute a gfx::path from a polygon. // @param aRefBox the reference box of the polygon. // @return The gfx::Path of this polygon. static already_AddRefed<gfx::Path> BuildPolygonPath(const StyleBasicShape&, const nsRect& aRefBox,
nscoord aAppUnitsPerPixel,
gfx::PathBuilder*);
// Compute a gfx::path from a StyleBasicShape which is an inset. // @param aRefBox the reference box of the inset. // @return The gfx::Path of this inset. static already_AddRefed<gfx::Path> BuildInsetPath(const StyleBasicShape&, const nsRect& aRefBox,
nscoord aAppUnitsPerPixel,
gfx::PathBuilder*);
// Compute a gfx::path from a rectanglar shape (i.e. inset()/xywh()/rect()) // and the round radii. // @param aRect the rect we computed from Compute{Inset}Rect(). // @param aRadii the radii of the rect. It should be an array with length 8. // If it's nullptr, we don't have the valid radii. // @param aRefBox the reference box of the rect. // @return The gfx::Path of this rect. static already_AddRefed<gfx::Path> BuildRectPath(const nsRect& aRect, const nscoord aRadii[8], const nsRect& aRefBox,
nscoord aAppUnitsPerPixel,
gfx::PathBuilder*);
};
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