/* * Copyright 2018 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/
// If Cocoa is to be used on more than one thread, it must know that the // application is multithreaded. Since it's possible to enter Cocoa code // from threads created by pthread_thread_create, Cocoa won't necessarily // be aware that the application is multithreaded. Spawning an NSThread is // enough to get Cocoa to set up for multithreaded operation, so this is done // if necessary before pthread_thread_create spawns any threads. // // http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/chapter_4_section_4.html void InitCocoaMultiThreading();
#endif// RTC_BASE_SYSTEM_COCOA_THREADING_H_
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