/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
class TestTask final : public Runnable { public:
TestTask(int i, Atomic<int>& aCounter)
: Runnable("TestThreadPool::Task"), mIndex(i), mCounter(aCounter) {}
NS_IMETHOD Run() override {
printf("###(%d) running from thread: %p\n", mIndex,
(void*)PR_GetCurrentThread()); int r = (int)((float)rand() * 200 / float(RAND_MAX));
PR_Sleep(PR_MillisecondsToInterval(r));
printf("###(%d) exiting from thread: %p\n", mIndex,
(void*)PR_GetCurrentThread());
++mCounter; return NS_OK;
}
private:
~TestTask() = default;
int mIndex;
Atomic<int>& mCounter;
};
TEST(ThreadPool, Main)
{
nsCOMPtr<nsIThreadPool> pool = new nsThreadPool();
Atomic<int> count(0);
for (int i = 0; i < 100; ++i) {
nsCOMPtr<nsIRunnable> task = new TestTask(i, count);
EXPECT_TRUE(task);
pool->Dispatch(task, NS_DISPATCH_NORMAL);
}
pool->Shutdown();
EXPECT_EQ(count, 100);
}
TEST(ThreadPool, Parallelism)
{
nsCOMPtr<nsIThreadPool> pool = new nsThreadPool();
// Dispatch and sleep to ensure we have an idle thread
nsCOMPtr<nsIRunnable> r0 = new Runnable("TestRunnable");
NS_DispatchAndSpinEventLoopUntilComplete("ThreadPool::Parallelism"_ns, pool,
do_AddRef(r0));
PR_Sleep(PR_SecondsToInterval(2));
class Runnable1 : public Runnable { public:
Runnable1(Monitor& aMonitor, bool& aDone)
: mozilla::Runnable("Runnable1"), mMonitor(aMonitor), mDone(aDone) {}
NS_IMETHOD Run() override {
MonitorAutoLock mon(mMonitor); if (!mDone) { // Wait for a reasonable timeout since we don't want to block gtests // forever should any regression happen.
mon.Wait(TimeDuration::FromSeconds(300));
}
EXPECT_TRUE(mDone); return NS_OK;
}
private:
Monitor& mMonitor; bool& mDone;
};
class Runnable2 : public Runnable { public:
Runnable2(Monitor& aMonitor, bool& aDone)
: mozilla::Runnable("Runnable2"), mMonitor(aMonitor), mDone(aDone) {}
// Dispatch 2 events in a row. Since we are still within the thread limit, // We should wake up the idle thread and spawn a new thread so these 2 events // can run in parallel. We will time out if r1 and r2 run in sequence for r1 // won't finish until r2 finishes.
Monitor mon MOZ_UNANNOTATED("ThreadPool::Parallelism"); bool done = false;
nsCOMPtr<nsIRunnable> r1 = new Runnable1(mon, done);
nsCOMPtr<nsIRunnable> r2 = new Runnable2(mon, done);
pool->Dispatch(r1, NS_DISPATCH_NORMAL);
pool->Dispatch(r2, NS_DISPATCH_NORMAL);
pool->Shutdown();
}
TEST(ThreadPool, ShutdownWithTimeout)
{
nsCOMPtr<nsIThreadPool> pool = new nsThreadPool();
Atomic<int> allThreadsCount(0); for (int i = 0; i < 4; ++i) {
nsCOMPtr<nsIRunnable> task = new TestTask(i, allThreadsCount);
EXPECT_TRUE(task);
pool->Dispatch(task, NS_DISPATCH_NORMAL);
}
// Wait for a max of 350 ms. All threads should be done by then.
pool->ShutdownWithTimeout(350);
EXPECT_EQ(allThreadsCount, 4);
Atomic<int> infiniteLoopCount(0);
Atomic<bool> shutdownInfiniteLoop(false);
Atomic<bool> shutdownAck(false);
pool = new nsThreadPool(); for (int i = 0; i < 3; ++i) {
nsCOMPtr<nsIRunnable> task = new TestTask(i, infiniteLoopCount);
EXPECT_TRUE(task);
pool->Dispatch(task, NS_DISPATCH_NORMAL);
}
pool->Dispatch(NS_NewRunnableFunction( "infinite-loop",
[&shutdownInfiniteLoop, &shutdownAck]() {
printf("### running from thread that never ends: %p\n",
(void*)PR_GetCurrentThread()); while (!shutdownInfiniteLoop) {
PR_Sleep(PR_MillisecondsToInterval(100));
}
shutdownAck = true;
}),
NS_DISPATCH_NORMAL);
TEST(ThreadPool, ShutdownWithTimeoutThenSleep)
{
Atomic<int> count(0);
nsCOMPtr<nsIThreadPool> pool = new nsThreadPool();
for (int i = 0; i < 3; ++i) {
nsCOMPtr<nsIRunnable> task = new TestTask(i, count);
EXPECT_TRUE(task);
pool->Dispatch(task, NS_DISPATCH_NORMAL);
}
pool->Dispatch(
NS_NewRunnableFunction( "sleep-for-400-ms",
[&count]() {
printf("### running from thread that sleeps for 400ms: %p\n",
(void*)PR_GetCurrentThread());
PR_Sleep(PR_MillisecondsToInterval(400));
++count;
printf("### thread awoke from long sleep: %p\n",
(void*)PR_GetCurrentThread());
}),
NS_DISPATCH_NORMAL);
// Wait for a max of 350 ms. The thread should still be sleeping, and will // be leaked.
pool->ShutdownWithTimeout(350); // We can't be exact here; the thread we're running on might have gotten // suspended and the sleeping thread, above, might have finished.
EXPECT_GE(count, 3);
// Sleep for a bit, and wait for the last thread to finish up.
PR_Sleep(PR_MillisecondsToInterval(200));
// Process events so the shutdown ack is received
NS_ProcessPendingEvents(NS_GetCurrentThread());
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