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*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
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* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
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*/
#ifndef INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX
#define INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <vector>
#include <memory>
namespace drawinglayer::animation
{
class DRAWINGLAYER_DLLPUBLIC AnimationEntry
{
private:
AnimationEntry(
const AnimationEntry&) =
delete;
AnimationEntry&
operator=(
const AnimationEntry& rCandidate) =
delete;
public:
AnimationEntry();
virtual ~AnimationEntry();
virtual std::unique_ptr<AnimationEntry> clone()
const = 0;
virtual bool operator==(
const AnimationEntry& rCandidate)
const = 0;
virtual double getDuration()
const = 0;
virtual double getStateAtTime(
double fTime)
const = 0;
virtual double getNextEventTime(
double fTime)
const = 0;
};
class DRAWINGLAYER_DLLPUBLIC AnimationEntryFixed final :
public AnimationEntry
{
double mfDuration;
double mfState;
public:
AnimationEntryFixed(
double fDuration,
double fState);
virtual ~AnimationEntryFixed() override;
virtual std::unique_ptr<AnimationEntry> clone()
const override;
virtual bool operator==(
const AnimationEntry& rCandidate)
const override;
virtual double getDuration()
const override;
virtual double getStateAtTime(
double fTime)
const override;
virtual double getNextEventTime(
double fTime)
const override;
};
class DRAWINGLAYER_DLLPUBLIC AnimationEntryLinear final :
public AnimationEntry
{
double mfDuration;
double mfFrequency;
double mfStart;
double mfStop;
public:
AnimationEntryLinear(
double fDuration,
double fFrequency,
double fStart,
double fStop);
virtual ~AnimationEntryLinear() override;
virtual std::unique_ptr<AnimationEntry> clone()
const override;
virtual bool operator==(
const AnimationEntry& rCandidate)
const override;
virtual double getDuration()
const override;
virtual double getStateAtTime(
double fTime)
const override;
virtual double getNextEventTime(
double fTime)
const override;
};
class DRAWINGLAYER_DLLPUBLIC AnimationEntryList :
public AnimationEntry
{
protected:
using Entries = std::vector<std::unique_ptr<AnimationEntry>>;
double mfDuration;
Entries maEntries;
// helpers
Entries::size_type impGetIndexAtTime(
double fTime,
double &rfAddedTime)
const;
public:
AnimationEntryList();
virtual ~AnimationEntryList() override;
virtual std::unique_ptr<AnimationEntry> clone()
const override;
virtual bool operator==(
const AnimationEntry& rCandidate)
const override;
void append(
const AnimationEntry& rCandidate);
virtual double getDuration()
const override;
virtual double getStateAtTime(
double fTime)
const override;
virtual double getNextEventTime(
double fTime)
const override;
};
class DRAWINGLAYER_DLLPUBLIC AnimationEntryLoop final :
public AnimationEntryList
{
sal_uInt32 mnRepeat;
public:
AnimationEntryLoop(sal_uInt32 nRepeat);
virtual ~AnimationEntryLoop() override;
virtual std::unique_ptr<AnimationEntry> clone()
const override;
virtual bool operator==(
const AnimationEntry& rCandidate)
const override;
virtual double getDuration()
const override;
virtual double getStateAtTime(
double fTime)
const override;
virtual double getNextEventTime(
double fTime)
const override;
};
}
// end of namespace drawinglayer::animation
#endif //INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX
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