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*/
// Fill the memory area from start to end with filler objects, and update the BOT // accordingly. Since we clear and use the bitmap for marking objects that failed // evacuation, there is no other work to be done there. static size_t zap_dead_objects(HeapRegion* hr, HeapWord* start, HeapWord* end) {
assert(start <= end, "precondition"); if (start == end) { return 0;
}
if (chunk_start == hr_bottom) { // This is the bottom-most chunk in this region; zap [bottom, first_marked_addr).
garbage_words += zap_dead_objects(hr, hr_bottom, first_marked_addr);
}
if (first_marked_addr >= chunk_end) {
stat.register_empty_chunk();
update_garbage_words_in_hr(hr, garbage_words); return;
}
assert(obj_end_addr <= hr_top, "inv"); // Use hr_top as the limit so that we zap dead ranges up to the next // marked obj or hr_top.
HeapWord* next_marked_obj_addr = bitmap->get_next_marked_addr(obj_end_addr, hr_top);
garbage_words += zap_dead_objects(hr, obj_end_addr, next_marked_obj_addr);
obj_addr = next_marked_obj_addr;
} while (obj_addr < chunk_end);
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