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// Copyright
2024 Google Inc. All rights reserved.
//
// Licensed
under the Apache License, Version
2.
0 (the
"License");
// you may not use this
file except
in compliance with the License.
// You may obtain a
copy of the License
at
//
//
http://www.apache.org/licenses/LICENSE-2.
0
//
// Unless required
by applicable law
or agreed
to in writing, software
// distributed
under the License
is distributed
on an
"AS IS" BASIS,
// WITHOUT WARRANTIES
OR CONDITIONS
OF ANY KIND, either express
or implied.
// See the License
for the specific
language governing permissions
and
// limitations
under the License.
package android
// ArchModuleContext can be embedded
in other
contexts to provide information about the
module set by
// the archMutator.
type ArchModuleContext
interface {
Target() Target
TargetPrimary() bool
// The additional arch specific targets (e.g.
32/
64 bit) that this
module variant
is
// responsible
for creating.
MultiTargets() []Target
Arch() Arch
Os() OsType
Host() bool
Device() bool
Darwin() bool
Windows() bool
PrimaryArch() bool
PrimaryNativeBridgeArch() bool
}
type archModuleContext struct {
// TODO: these should eventually go through a (possibly cached) provider
like any other config
uration instead
// of being special cased.
ready bool
os OsType
target Target
targetPrimary bool
multiTargets []Target
primaryArch bool
primaryNativeBridgeArch bool
}
// ArchReady returns true if the arch mutator has run on the module. Before this returns
// true, the module essentially doesn't have an arch and cannot make decisions based on
// architecture.
func (a *archModuleContext) ArchReady() bool {
return a.ready
}
func (a *archModuleContext) Target() Target {
return a.target
}
func (a *archModuleContext) TargetPrimary() bool {
return a.targetPrimary
}
func (a *archModuleContext) MultiTargets() []Target {
return a.multiTargets
}
func (a *archModuleContext) Arch() Arch {
return a.target.Arch
}
func (a *archModuleContext) Os() OsType {
return a.os
}
func (a *archModuleContext) Host() bool {
return a.os.Class == Host
}
func (a *archModuleContext) Device() bool {
return a.os.Class == Device
}
func (a *archModuleContext) Darwin() bool {
return a.os == Darwin
}
func (a *archModuleContext) Windows() bool {
return a.os == Windows
}
func (b *archModuleContext) PrimaryArch() bool {
return b.primaryArch
}
func (b *archModuleContext) PrimaryNativeBridgeArch() bool {
return b.primaryNativeBridgeArch
}
[Dauer der Verarbeitung: 0.2 Sekunden, vorverarbeitet 2026-10-25]