Spracherkennung für: .go vermutete Sprache: Abap {ABAP[80] C[38] Corba[38]} [Methode: maximale Elemente, drei Dimensionen]
// Copyright
2017 Google Inc. All rights reserved.
//
// Licensed
under the Apache License, Version
2.
0 (the
"License");
// you may not use this
file except
in compliance with the License.
// You may obtain a
copy of the License
at
//
//
http://www.apache.org/licenses/LICENSE-2.
0
//
// Unless required
by applicable law
or agreed
to in writing, software
// distributed
under the License
is distributed
on an
"AS IS" BASIS,
// WITHOUT WARRANTIES
OR CONDITIONS
OF ANY KIND, either express
or implied.
// See the License
for the specific
language governing permissions
and
// limitations
under the License.
package signal
import (
"os"
"os/signal"
"runtime/debug"
"sync"
"syscall"
"android/soong/ui/logger"
"time"
)
// SetupSignals sets up signal handling
to ensure all
of our subprocesses are killed
and that
// our
log/trace buffers are flushed
to disk.
//
// It returns a
function that will return the os.Signal that we most recently received.
//
// All
of our subprocesses are
in the same process group, so they
'll receive a SIGINT at the
// same
time we
do. Most
of the
time this means we just need
to ignore the signal
and we
'll
// just see errors
from all
of our subprocesses. But
in case that fails,
when we
get a signal:
//
//
1. Wait three seconds
to exit normally.
//
2.
Call cancel() which
is normally the cancellation
of a Context. This will send a SIGKILL
//
to any subprocesses attached
to that context.
//
3. Wait three seconds
to exit normally.
//
4.
Call cleanup()
to close the
log/trace buffers, then panic.
//
5.
If another three seconds passes (
if cleanup got stuck, etc), then panic.
func SetupSignals(
log logger.Logger, cancel, cleanup func()) func() os.Signal {
signalInfo := &sigInfo{}
signals := make(chan os.Signal,
5)
signal.Notify(signals, os.Interrupt, syscall.SIGHUP, syscall.SIGQUIT, syscall.SIGTER
M)
go handleSignals(signals, log, signalInfo, cancel, cleanup)
return signalInfo.getSignal
}
type sigInfo struct {
sigNum os.Signal
lock sync.RWMutex
}
func (si *sigInfo) getSignal() os.Signal {
si.lock.RLock()
defer si.lock.RUnlock()
return si.sigNum
}
func (si *sigInfo) setSignal(s os.Signal) {
si.lock.Lock()
defer si.lock.Unlock()
si.sigNum = s
}
func handleSignals(signals chan os.Signal, log logger.Logger, sigInfo *sigInfo, cancel, cleanup func()) {
var timeouts int
var timeout <-chan time.Time
handleTimeout := func() {
timeouts += 1
switch timeouts {
case 1:
// Things didn't exit cleanly, cancel our ctx (SIGKILL to subprocesses)
// Do this asynchronously to ensure it won't block and prevent us from
// taking more drastic measures.
log.Println("Still alive, killing subprocesses...")
go cancel()
case 2:
// Cancel didn't work. Try to run cleanup manually, then we'll panic
// at the next timer whether it finished or not.
log.Println("Still alive, cleaning up...")
// Get all stacktraces to see what was stuck
debug.SetTraceback("all")
go func() {
defer log.Panicln("Timed out exiting...")
cleanup()
}()
default:
// In case cleanup() deadlocks, the next tick will panic.
log.Panicln("Got signal, but timed out exiting...")
}
}
for {
select {
case s := <-signals:
log.Println("Got signal:", s)
// Extract the signal number for the caller of SetupSignals to use.
sigInfo.setSignal(s)
// Another signal triggers our next timeout handler early
if timeout != nil {
handleTimeout()
}
// Wait 3 seconds for everything to exit cleanly.
// b/468462448 shows that we are sometimes over 2 seconds with all of
// the subprocesses that we now run.
timeout = time.Tick(time.Second * 3)
case <-timeout:
handleTimeout()
}
}
}