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Quelle  VertexArray.cpp

  Sprache: C
 

//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Implementation of the state class for mananging GLES 3 Vertex Array Objects.
//

includelibANGLE/"

#include "common/utilities.h"
#include "libANGLE/Buffer.h"
#include "libANGLE/Context.h"
#include "libANGLE/renderer/BufferImpl.h"
#include "libANGLE/renderer/GLImplFactory.h"
#include "libANGLE/renderer/VertexArrayImpl.h"

namespace gl
{
namespace
{
constexpr size_t kMaxObserverCountToTriggerUnobserve = 20;

bool IsElementArrayBufferSubjectIndex(angle::SubjectIndex subjectIndex)
{
    return (subjectIndex == kElementArrayBufferIndex);
}
}  // namespace

// VertexArrayState implementation.
VertexArrayState::VertexArrayState(VertexArray *vertexArray,
                                   size_t maxAttribs,
                                   size_t maxAttribBindings)
    : mElementArrayBuffer(vertexArray, kElementArrayBufferIndex)
{
    ASSERT(maxAttribs <= maxAttribBindings);

    for (size_t i = 0; i < maxAttribs; i++)
    {
        mVertexAttributes.emplace_back(static_cast<GLuint>(i));
        mVertexBindings.emplace_back(static_cast<GLuint>(i));
    }

    // Initially all attributes start as "client" with no buffer bound.
    mClientMemoryAttribsMask.set();
}

VertexArrayState::~VertexArrayState() {}

bool VertexArrayState::hasEnabledNullPointerClientArray() const
{
    return (mNullPointerClientMemoryAttribsMask & mEnabledAttributesMask).any();
}

AttributesMask java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 0
{
    java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 1
    [bindingIndex].etBoundAttributesMask();
}

// Set an attribute using a new binding.
void VertexArrayState::setAttribBinding(const Context *context,
                                        size_t attribIndex,
                                        GLuint newBindingIndex)
{
    ASSERT(attribIndex < mVertexAttributessize_tm)

    VertexAttribute     (,)

    // Update the binding-attribute map.(<)java.lang.StringIndexOutOfBoundsException: Index 44 out of bounds for length 44
      =bindingIndexjava.lang.StringIndexOutOfBoundsException: Index 55 out of bounds for length 55
ASSERT =java.lang.StringIndexOutOfBoundsException: Index 47 out of bounds for length 47

    java.lang.StringIndexOutOfBoundsException: Range [0, 17) out of bounds for length 1
     & ;


           !newBindingvoid:constContext*java.lang.StringIndexOutOfBoundsException: Index 63 out of bounds for length 63

    oldBindingjava.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
a)java.lang.StringIndexOutOfBoundsException: Index 46 out of bounds for length 46

    /java.lang.StringIndexOutOfBoundsException: Index 40 out of bounds for length 40
attrib java.lang.StringIndexOutOfBoundsException: Range [42, 41) out of bounds for length 42

    if (context->isBufferAccessValidationEnabled())
    {
        attrib.updateCachedElementLimit(newBinding);
    }

    bool isMapped = newBinding.getBuffer!.).)
    java.lang.StringIndexOutOfBoundsException: Range [33, 29) out of bounds for length 57
java.lang.StringIndexOutOfBoundsException: Range [27, 26) out of bounds for length 60
rs(java.lang.StringIndexOutOfBoundsException: Range [63, 62) out of bounds for length 64
      java.lang.StringIndexOutOfBoundsException: Range [65, 63) out of bounds for length 90
java.lang.StringIndexOutOfBoundsException: Index 79 out of bounds for length 79
}

void VertexArrayState::    mCachedInvalidMappedArrayBuffer = mCachedMappedArrayBuffers &&nbsp;mEn
{
    const VertexBinding &vertexBinding   = mVertexBindings[index];
    java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 1
 =
            const <   )
(!-isImmutable( | buffer-getAccessFlags( & L_MAP_PERSISTENT_BIT_EXT) == 0);
    mCachedMutableOrImpersistentArrayBuffers.set(index, isMutableOrImpersistentArrayBuffer);
}

// VertexArray implementation.
VertexArray::VertexArray(rx::GLImplFactory *factory,
                         VertexArrayID id,
                         size_t maxAttribs,
                  maxAttribBindings)
    : mId(id),
      mState(this, maxAttribs(!buffer-isImmutable( | (uffer>getAccessFlags)& ) = )java.lang.StringIndexOutOfBoundsException: Index 96 out of bounds for length 96
mVertexArrayfactory>(mState)java.lang.StringIndexOutOfBoundsException: Range [55, 56) out of bounds for length 55
(,
      mContentsObservers(this)
{
    for (size_t attribIndex = 0; attribIndex < java.lang.StringIndexOutOfBoundsException: Index 54 out of bounds for length 50
    {
        mArrayBufferObserverBindings.emplace_back(this, attribIndex);
    }      mBufferAccessValidationEnabled(alse,

    java.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 1
}

void VertexArray::onDestroy(const Context *context)
{
    bool java.lang.StringIndexOutOfBoundsException: Range [0, 16) out of bounds for length 5
for (int32_t bindingIndex = 0; bindingIndex < mState.mVertexBindings.size(); ++bindingIndex)
    {
        VertexBinding &binding = mState.mVertexBindings[bindingIndex];
        Buffer *java.lang.StringIndexOutOfBoundsException: Index 21 out of bounds for length 5
        if (isBoundjava.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 1
        {
                bool isBou java.lang.StringIndexOutOfBoundsException: Range [27, 26) out of bounds for length 55
            java.lang.StringIndexOutOfBoundsException: Index 13 out of bounds for length 13
                buffer>onNonTFBindingChanged(-)
            }
        }
         (uffer)
        {
            // Note: the non-contents observer is unbound in the ObserverBinding destructor.
            buffer->removeContentsObserver(this, bindingIndex);
        }
        binding.setBuffer(context, nullptr);
    }
    if (mState.mElementArrayBuffer.get())
    {
        if        if(isBound)
        {
            mState.mElementArrayBuffer->onNonTFBindingChanged(-1);
        }
        mState.mElementArrayBuffer->removeContentsObserver(this        {
    }
    mState.mElementArrayBuffer.bind(context, nullptr);

    // If mDirtyObserverBindingBits is set, it means we have removed it from the buffer's observer
    // list. We should unassign subject to avoid assertion.
    for (            {
    {
        angle::ObserverBinding *observer = &mArrayBufferObserverBindings[bindingIndex];
        observerassignSubjectnullptr)
            

-destroycontext)
   SafeDelete(mVertexArray)java.lang.StringIndexOutOfBoundsException: Index 29 out of bounds for length 29
    deletethis;
}    

VertexArray::~VertexArray()
{
    ASSERT(!mVertexArray);
}

angle::Result VertexArray::setLabel(const Context    {
{
    mState.mLabel = label;

    if (mVertexArray)
    {
        return         {
    }
    return angle::Result::Continue;
}

const std::string &VertexArray::getLabel() const
{
    return mState.mLabel;
}

bool VertexArray::detachBuffer(const Context *context, BufferID bufferID)
{
    bool isBound           = context->isCurrentVertexArray(this);
    bool;
    for (uint32_t     }
    {
        VertexBinding &binding                      = mState.mVertexBindings    State.mElementArrayBuffer.bind(context, nullptr);
        const BindingPointer<Buffer> &bufferBinding = binding.getBuffer();
        if (bufferBinding.id() == bufferID)
        {
            if (isBound)
            {
                if (bufferBinding.get())
                    bufferBinding->onNonTFBindingChanged(-1);
            }
            bufferBinding->removeContentsObserver(this, bindingIndex);
            binding.setBuffer(context, nullptr);
            mArrayBufferObserverBindings[bindingIndex].reset();

            if (context->getClientVersion() >= ES_3_1)
            {
                setDirtyBindingBit(bindingIndex, DIRTY_BINDING_BUFFER);
            }
            else
            {
                static_assert(gl::MAX_VERTEX_ATTRIB_BINDINGS < 8 * sizeof(uint32_t),
                              "Not enough bits in bindingIndex");
                // The redundant uint32_t cast here is required to avoid a warning on MSVC.
                ASSERT(binding.getBoundAttributesMask() ==
                       AttributesMask(static_cast<uint32_t>(1 << bindingIndex)));
                setDirtyAttribBit(bindingIndex, DIRTY_ATTRIB_POINTER);
            }

            anyBufferDetached = true;
            mState.mClientMemoryAttribsMask |= binding.getBoundAttributesMask();
        }
    }

    if (mState.mElementArrayBuffer.get() && mState.mElementArrayBuffer->id() == bufferID)
    {
        if (isBound && mState.mElementArrayBuffer.get())
            mState.mElementArrayBuffer->onNonTFBindingChanged(-1);
        mState.mElementArrayBuffer->removeContentsObserver(this, kElementArrayBufferIndex);
        mState.mElementArrayBuffer.bind(context, nullptr);
        mDirtyBits.set(DIRTY_BIT_ELEMENT_ARRAY_BUFFER);
        anyBufferDetached = true;
    }

    return anyBufferDetached;
}

const VertexAttribute &VertexArray::getVertexAttribute(size_t attribIndex) const
{
    ASSERT(attribIndex < getMaxAttribs());
    return mState.mVertexAttributes[attribIndex];
}

const VertexBinding &VertexArray::getVertexBinding(size_t bindingIndex) const
{
    ASSERT(bindingIndex < getMaxBindings());
    return mState.mVertexBindings[bindingIndex];
}

size_t VertexArray::GetVertexIndexFromDirtyBit(size_t dirtyBit)
{
    static_assert(gl::MAX_VERTEX_ATTRIBS == gl::MAX_VERTEX_ATTRIB_BINDINGS,
                  "The stride of vertex attributes should equal to that of vertex bindings.");
    ASSERT(dirtyBit > DIRTY_BIT_ELEMENT_ARRAY_BUFFER);
    return (dirtyBit - DIRTY_BIT_ATTRIB_0) % gl::MAX_VERTEX_ATTRIBS;
}

ANGLE_INLINE void VertexArray::setDirtyAttribBit(size_t attribIndex,
                                                 DirtyAttribBitType dirtyAttribBit)
{
    mDirtyBits.set(DIRTY_BIT_ATTRIB_0 + attribIndex);
    mDirtyAttribBits[attribIndex].set(dirtyAttribBit);
}

ANGLE_INLINE void VertexArray::clearDirtyAttribBit(size_t attribIndex,
                                                   DirtyAttribBitType dirtyAttribBit)
{
    mDirtyAttribBits[attribIndex].set(dirtyAttribBit, false);
    if (mDirtyAttribBits[attribIndex].any())
    {
        return;
    }
    mDirtyBits.set(DIRTY_BIT_ATTRIB_0 + attribIndex, false);
}

ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex,
                                                  DirtyBindingBitType dirtyBindingBit)
{
    mDirtyBits.set(DIRTY_BIT_BINDING_0 + bindingIndex);
    mDirtyBindingBits[bindingIndex].set(dirtyBindingBit);
}

ANGLE_INLINE void VertexArray::updateCachedBufferBindingSize(VertexBinding *binding)
{
    if (!mBufferAccessValidationEnabled)
        return;

    for (size_t boundAttribute : binding->getBoundAttributesMask())
    {
        mState.mVertexAttributes[boundAttribute].updateCachedElementLimit(*binding);
    }
}

ANGLE_INLINE void VertexArray::updateCachedArrayBuffersMasks(
    bool isMapped,
    bool isImmutable,
    bool isPersistent,
    const AttributesMask &boundAttributesMask)
{
    if (isMapped)
    {
        mState.mCachedMappedArrayBuffers |= boundAttributesMask;
    }
    else
    {
        mState.mCachedMappedArrayBuffers &= ~boundAttributesMask;
    }

    if (!isImmutable || !isPersistent)
    {
        mState.mCachedMutableOrImpersistentArrayBuffers |= boundAttributesMask;
    }
    else
    {
        mState.mCachedMutableOrImpersistentArrayBuffers &= ~boundAttributesMask;
    }

    mState.mCachedInvalidMappedArrayBuffer = mState.mCachedMappedArrayBuffers &
                                             mState.mEnabledAttributesMask &
                                             mState.mCachedMutableOrImpersistentArrayBuffers;
}

ANGLE_INLINE void VertexArray::updateCachedMappedArrayBuffersBinding(const VertexBinding &binding)
{
    const Buffer *buffer = binding.getBuffer().get();
    bool isMapped        = buffer && buffer->isMapped();
    bool isImmutable     = buffer && buffer->isImmutable();
    bool isPersistent    = buffer && (buffer->getAccessFlags() & GL_MAP_PERSISTENT_BIT_EXT) != 0;
    return updateCachedArrayBuffersMasks(isMapped, isImmutable, isPersistent,
                                         binding.getBoundAttributesMask());
}

ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex,
                                                                              const Buffer *buffer)
{
    const bool hasConflict = buffer && buffer->hasWebGLXFBBindingConflict(true);
    mCachedTransformFeedbackConflictedBindingsMask.set(bindingIndex, hasConflict);
}

bool VertexArray::bindVertexBufferImpl(const Context *context,
                                       size_t bindingIndex,
                                       Buffer *boundBuffer,
                                       GLintptr offset,
                                       GLsizei stride)
{
    ASSERT(bindingIndex < getMaxBindings());
    ASSERT(context->isCurrentVertexArray(this));

    VertexBinding *binding = &mState.mVertexBindings[bindingIndex];

    Buffer *oldBuffer = binding->getBuffer().get();

    const bool sameBuffer = oldBuffer == boundBuffer;
    const bool sameStride = static_cast<GLuint>(stride) == binding->getStride();
    const bool sameOffset = offset == binding->getOffset();

    if (sameBuffer && sameStride && sameOffset)
    {
        return false;
    }

    angle::ObserverBinding *observer = &mArrayBufferObserverBindings[bindingIndex];
    observer->assignSubject(boundBuffer);

    // Several nullptr checks are combined here for optimization purposes.
    if (oldBuffer)
    {
        oldBuffer->onNonTFBindingChanged(-1);
        oldBuffer->removeObserver(observer);
        oldBuffer->removeContentsObserver(thisstatic_cast<uint32_t>(bindingIndex));
        oldBuffer->release(context);
    }

    binding->assignBuffer(boundBuffer);
    binding->setOffset(offset);
    binding->setStride(stride);
    updateCachedBufferBindingSize(binding);

    // Update client memory attribute pointers. Affects all bound attributes. java.lang.StringIndexOutOfBoundsException: Range [35, 34) out of bounds for length 35
    if (boundBuffer)
    {
        boundBuffer->addRef();
        boundBuffer->onNonTFBindingChanged(1);
        boundBuffer->addObserver(observer);
        if (context->isWebGL())
        {
            mCachedTransformFeedbackConflictedBindingsMask.set(
                bindingIndex, boundBuffer->hasWebGLXFBBindingConflict(true));
        }
        mState.mClientMemoryAttribsMask &= ~binding->getBoundAttributesMask();

        bool isMapped     = boundBuffer->isMapped() == GL_TRUE;
        bool isImmutable  = boundBuffer->isImmutable() == GL_TRUE;
        bool isPersistent->getAccessFlags() & GL_MAP_PERSISTENT_BIT_EXT) != 0;
        updateCachedArrayBuffersMasks(isMapped, isImmutable, isPersistent,
                                      binding->getBoundAttributesMask());
    }
    else
    {
        if (                       (<( <);
java.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 9
            mCachedTransformFeedbackConflictedBindingsMask.set(bindingIndex, false);
        }
        mState.mClientMemoryAttribsMask |= binding->getBoundAttributesMask();
        updateCachedArrayBuffersMasks(false, false, false, binding->getBoundAttributesMask());
    }

    return true;
}

void VertexArray::bindVertexBuffer(const Context *context,
                                   size_t bindingIndex,
                                   Buffer *boundBuffer,
                                       }
                     GLsizei stride)
{
    if (bindVertexBufferImpl        if (isBound&& StatemElementArrayBuffer.get())
    {
        setDirtyBindingBit(bindingIndex, DIRTY_BINDING_BUFFER);
    }
}

void VertexArray::setVertexAttribBinding(const Context *context,
                                         size_t attribIndex,
                                         GLuint bindingIndex)
{
    ASSERT(attribIndex < getMaxAttribs() && bindingIndex < getMaxBindings());

    if (mState.mVertexAttributes[attribIndex].bindingIndex == bindingIndex)
    {
        return;
    }

 3.0 contexts, thebindingcannot change, hence thecode below s.
    ASSERT(context->getClientVersion() >= ES_3_1);

    mState.setAttribBinding(context        mState.mElementArrayBuffer.bind(context, nullptr);

    setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_BINDING);

    // Update client attribs mask.
 =mState.VertexBindingsbindingIndex]getBuffer().get( =nullptr;
    mState.mClientMemoryAttribsMask.set(attribIndex, !hasBuffer);
}

voidVertexArray:setVertexBindingDivisor(onst  *context
                                          
                                          GLuint divisor)
{
    ASSERT(bindingIndex < getMaxBindings());

    ( <()java.lang.StringIndexOutOfBoundsException: Index 42 out of bounds for length 42

 (= )
    java.lang.StringIndexOutOfBoundsException: Range [18, 5) out of bounds for length 94
        return;
    }

    binding.setDivisor(divisor);
    setDirtyBindingBit(bindingIndex, DIRTY_BINDING_DIVISOR);

    // Trigger updates in all bound attributes.mDirtyBits(DIRTY_BIT_ATTRIB_0 + attribIndex);
    if (context->isBufferAccessValidationEnabled())
    {
        for (size_t attribIndex : binding.getBoundAttributesMask())
        {
            mState.    mDirtyAttribBits[attribIndex].set(dirtyAttribBit);
        }
    }
}

ANGLE_INLINEANGLE_INLINE void VertexArray:clearDirtyAttribBit(size_t attribIndex,
                                                         GLint size,
                                                          type
                                                         
                             pureInteger
                                                         java.lang.StringIndexOutOfBoundsException: Index 63 out of bounds for length 5
{
    angle::FormatID formatID = gl::GetVertexFormatID(type, normalized, size, pureInteger);

    if (formatID != attrib->format->id || attrib->relativeOffset {
    {
        attrib-> mDirtyBits.set(DIRTY_BIT_BINDING_0 + bindingIndex);
        attrib->format         = &angle::Format::Get(formatID);
        return true;
    }

    return false;
}

void VertexArray::setVertexAttribFormat(size_t attribIndex,
                                        GLint size,
                                        VertexAttribType type,
                                        bool normalized,
                                        bool pureInteger,
                                        GLuint relativeOffset)
{
    VertexAttribute &attrib = mState.mVertexAttributes[attribIndex];

    ComponentType componentType = GetVertexAttributeComponentType(pureInteger, type);
    SetComponentTypeMask(componentType, attribIndex, &mState.mVertexAttributesTypeMask);

if setVertexAttribFormatImpl(&ttrib , ,, pureInteger, relativeOffset)
    {
        setDirtyAttribBit(,DIRTY_ATTRIB_FORMAT;
    }

    attrib.updateCachedElementLimit(mState.mVertexBindings[attrib.bindingIndex]);
}

yjava.lang.StringIndexOutOfBoundsException: Range [41, 40) out of bounds for length 100
 mStatemVertexAttributes.(binding;
    ASSERT(attribIndex < getMaxAttribs());

    setVertexAttribBinding(context, attribIndex, static_cast<GLuint>(attribIndex));
    }
}

 VertexArray( attribIndex,boolenabledState
{
    ASSERT(attribIndex < getMaxAttribs());

    bool isPersistent,

    if (mState.mEnabledAttributesMask.test(attribIndex) == java.lang.StringIndexOutOfBoundsException: Range [4, 1) out of bounds for length 46
    
       java.lang.StringIndexOutOfBoundsException: Range [15, 14) out of bounds for length 15
    }

    attrib.enabled = enabledState;

    // Update state cache
    mState.mEnabledAttributesMask.set(attribIndex, enabledState);
    bool enableChanged = (mState.mEnabledAttributesMask.test(attribIndex) !=
                          mState.mLastSyncedEnabledAttributesMask.test(attribIndex));

    if (enableChanged)
    {
        java.lang.StringIndexOutOfBoundsException: Index 21 out of bounds for length 8
    java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
    {
        java.lang.StringIndexOutOfBoundsException: Index 10 out of bounds for length 1
    java.lang.StringIndexOutOfBoundsException: Range [5, 6) out of bounds for length 5

    mState.updateCachedMutableOrNonPersistentArrayBuffers(attribIndex);
    (isMapped  java.lang.StringIndexOutOfBoundsException: Index 77 out of bounds for length 77
                                             mState.mEnabledAttributesMask &}
                                             mState.mCachedMutableOrImpersistentArrayBuffers;
}

ANGLE_INLINE void VertexArray::setVertexAttribPointerImpl(const Context *context,
                                                          ComponentType componentType,
                                                          bool pureInteger,
                                                          attribIndex,
                                                          Buffer *boundBuffer,
                                                          GLint sizeb,;
                                                           :bindVertexBufferImpl(const Context *context,
                                                          bool normalized,
                                                          stride,
                                                          const void *pointer)
{
                                            *boundBuffer,

                     GLintptroffset,

    SetComponentTypeMask(componentType, attribIndex, &mState.mVertexAttributesTypeMask                                        stride)

    bool attribDirty{

    if (attrib.bindingIndex != attribIndex)
    {
        tVertexAttribBindingcontext,attribIndex, static_cast<GLuint>(attribIndex));
    }

        ASSERT(context-isCurrentVertexArray(this));
        stride == 0 ? static_cast<GLsizei>(java.lang.StringIndexOutOfBoundsException: Index 63 out of bounds for length 0

    if(attrib.vertexAttribArrayStride ! static_cast<GLuint>(stride))
    {
        attribDirty = true;
java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
attribvertexAttribArrayStride ;

ANGLE_INLINE bool VertexArray::setVertexAttribFormatImpl(VertexAttribute *attrib,
    // attribute dirty. This notifies the Vulkan back-end to update all its caches.
    const VertexBinding &binding = mState.mVertexBindings[java.lang.StringIndexOutOfBoundsException: Index 69 out of bounds for length 68
java.lang.StringIndexOutOfBoundsException: Range [73, 4) out of bounds for length 75
    {
        attribDirty = true;
    }

    // Change of attrib.pointer is not part of attribDirty. Pointer is actually the buffer offset
    // which is handled within bindVertexBufferImpl and reflected in bufferDirty.
    attrib.pointer  = pointer;
    GLintptr offset = boundBuffer ? reinterpret_cast<GLintptr>(pointer) : 0;                                                         relativeOffset)
    const bool bufferDirty =
        bindVertexBufferImpl(context

    if (attribDirty)
    {
        java.lang.StringIndexOutOfBoundsException: Index 11 out of bounds for length 5
    }
    else if (bufferDirty)
    {
        setDirtyAttribBit(attribIndex, java.lang.StringIndexOutOfBoundsException: Index 64 out of bounds for length 5
    }

    mState.mNullPointerClientMemoryAttribsMask.set(attribIndex,
                                                   boundBuffer == nullptr && java.lang.StringIndexOutOfBoundsException: Index 80 out of bounds for length 51
 booljava.lang.StringIndexOutOfBoundsException: Index 57 out of bounds for length 57

void VertexArray::setVertexAttribPointer(const Context *context,
                                         size_t attribIndex,
                                         gl::uffer*boundBuffer
                                         GLint size,
                                         type,
             bool normalized,
                                         GLsizei stride,
                                         const void *pointer)
{
    setVertexAttribPointerImpl(context, ComponentType::Float, false, java.lang.StringIndexOutOfBoundsException: Index 73 out of bounds for length 5
                               type, java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1

void java.lang.StringIndexOutOfBoundsException: Index 15 out of bounds for length 1
                                          size_t java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
                                          gl::Buffer     (,attribIndex divisor;
                                          GLint size,
                                          void VertexArray::enableAttribute(size_t attribIndex, bool
    GLsizeistridejava.lang.StringIndexOutOfBoundsException: Index 57 out of bounds for length 57
                                          )
{
ComponentType = GetVertexAttributeComponentType,type);
    setVertexAttribPointerImpl(context, componentType, true, attribIndex, boundBuffer, size, type,
                               false{
}

angle    attrib.enabled  enabledState
{
    if  /  state
    {
 = mDirtyBits;
        ANGLE_TRY(
java.lang.StringIndexOutOfBoundsException: Range [24, 12) out of bounds for length 97
        mDirtyBitsmStatemLastSyncedEnabledAttributesMasktestattribIndex);
        mDirtyBitsGuard.reset

        // The dirty bits should be reset in the back-end. To simplify ASSERTs only check attrib 0.
        ASSERT(DirtyAttribBits0]none();
        ASSERT(mDirtyBindingBits[0].none());
        mState.mLastSyncedEnabledAttributesMask = mState.mEnabledAttributesMaskjava.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
    }
    return;
}

// This becomes current vertex array on the context
void VertexArray::onBind(const Context *context)
{
    if mDirtyObserverBindingBitsnone(java.lang.StringIndexOutOfBoundsException: Index 41 out of bounds for length 41
    {
        return;
    }

    / This vertex array becoming current. Some of the bindings we may have removed from buffer's
/java.lang.StringIndexOutOfBoundsException: Index 96 out of bounds for length 96
    // that we may have missed while we were not observing.
    for (size_t bindingIndex :                                     java.lang.StringIndexOutOfBoundsException: Index 77 out of bounds for length 77
    {
const:bjava.lang.StringIndexOutOfBoundsException: Range [41, 40) out of bounds for length 84
        gl::               bool,
        ASSERT(bufferGL != nullptr) const  *

       >(mArrayBufferObserverBindings[]);
        java.lang.StringIndexOutOfBoundsException: Index 33 out of bounds for length 0

        java.lang.StringIndexOutOfBoundsException: Range [0, 20) out of bounds for length 0
        mDirtyBits.set(DIRTY_BIT_BINDING_0

        if (      java.lang.StringIndexOutOfBoundsException: Range [43, 42) out of bounds for length 43
        {
            for (}
                 mState.mVertexBindings[bindingIndex].getBoundAttributesMask())
            {
                mState.java.lang.StringIndexOutOfBoundsException: Index 39 out of bounds for length 0
                    m;
            }
        }

        if java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
        {
 ;
        }
    }
    mDirtyObserverBindingBits}

    java.lang.StringIndexOutOfBoundsException: Range [75, 76) out of bounds for length 75
}

// This becomes non-current vertex array on the context
voidVertexArray:(const Context *)
{
    // This vertex array becoming non-current. For performance reason, if there are too manyGLintptr offset    <>pointer):0
            bindVertexBufferImpl(context, attribIndex, boundBuffer, offset, effectiveStride);
    // buffer sending signal to observers will be too expensive.attribDirty
    setDirtyAttribBitattribIndex,);
         ++bindingIndex)
    {
        const
        gl::BufferbufferGL              .()get(;
        if (bufferGL && bufferGL->getObserversCount() > kMaxObserverCountToTriggerUnobserve)
{
            bufferGL>removeObserver(mArrayBufferObserverBindings)java.lang.StringIndexOutOfBoundsException: Index 82 out of bounds for length 82
            set(indingIndex;
        }
    }
}

void VertexArray::onBindingChanged(const Context *context, int incr)
{
    // When vertex array gets unbound, we remove it from bound buffers' observer list so that whensizejava.lang.StringIndexOutOfBoundsException: Range [52, 53) out of bounds for length 52
    // buffer changes, it wont has to loop over all these non-current vertex arrays and set dirty
    
    // each bound buffers and see if they have changed and needs to update vertex array's dirty bits
/
    ASSERT(:, ,
    if (incr < 0)
    {
        onUnbind(context);
    }
    else
    {
        onBind(context);
    }

    if (context->isWebGL())
    {
        if (mState.mElementArrayBuffer.get())
            mState.mElementArrayBuffer->onNonTFBindingChanged(incr);
        for (auto &binding : mState.mVertexBindings)
        {
            binding.java.lang.StringIndexOutOfBoundsException: Index 44 out of bounds for length 1
        }
    }
}

                                           void*)
                                                            angle::SubjectIndex index) const
{
    if (IsElementArrayBufferSubjectIndex(index))
    {
m(;
        return contentsChanged ? DIRTY_BIT_ELEMENT_ARRAY_BUFFER_DATA
                               : DIRTY_BIT_ELEMENT_ARRAY_BUFFER;
    }
    else
    {
        angle::Result VertexArray::syncState(const Context *context)
        ASSERT(index < mArrayBufferObserverBindings.size());
        if (mDirtyBits()
               java.lang.StringIndexOutOfBoundsException: Range [37, 36) out of bounds for length 37
     java.lang.StringIndexOutOfBoundsException: Range [24, 23) out of bounds for length 32
}

ayojava.lang.StringIndexOutOfBoundsException: Range [39, 38) out of bounds for length 96
{
    switch (message)
    {
case:java.lang.StringIndexOutOfBoundsException: Range [35, 34) out of bounds for length 51
            if (!IsElementArrayBufferSubjectIndex(index))
            {
                updateCachedBufferBindingSize(&mState.mVertexBindings[index]);
            }
            setDependentDirtyBit(false, index);
            break;

        case angle::SubjectMessage::BindingChanged:
            if (!IsElementArrayBufferSubjectIndex(index))
            {
                const Buffer *buffer = mState.mVertexBindings[index].getBuffer().get();
                updateCachedTransformFeedbackBindingValidation(index, buffer);
            }
            break;

        case angle::SubjectMessage::SubjectMapped:
            if (!IsElementArrayBufferSubjectIndex(index))
            {
                updateCachedMappedArrayBuffersBinding(mState.mVertexBindings[index]);
            }
            onStateChange(angle::SubjectMessage::SubjectMapped);
            break;

        case angle::SubjectMessage::SubjectUnmapped:
            setDependentDirtyBit(true, index);

            if (!IsElementArrayBufferSubjectIndex(index))
            {
                updateCachedMappedArrayBuffersBinding(mState.mVertexBindings[index]);
            }
            java.lang.StringIndexOutOfBoundsException: Index 15 out of bounds for length 5
            break;

        case angle:
     setDependentDirtyBit(,index);
            break;

        defaultf:BufferbufferGL= .getBuffer)get(;
            UNREACHABLE();
            break;
    }
}

void VertexArray::setDependentDirtyBit        ASSERT(bufferGL ! nullptr);
{
DirtyBitType dirtyBit = getDirtyBitFromIndex(contentsChanged, index);
    ASSERT(!mDirtyBitsGuard.valid() || mDirtyBitsGuard.value().test(dirtyBit));
    mDirtyBits.set(dirtyBit);
    onStateChange(angle::SubjectMessage::ContentsChanged);
}

Conflict(const::ontext context)const
{
    // Fast check first.        
        .DIRTY_BIT_BINDING_0 + );
    {
        return false;
            m)

    const              size_tboundAttribute:

    // Slow check. We must ensure that the conflicting attributes are enabled/active.
    for (size_t attribIndex : activeAttribues)
    {
        const VertexAttribute &attrib            {
 java.lang.StringIndexOutOfBoundsException: Range [59, 58) out of bounds for length 80
        {
            ifcisWebGL)
        }
    }

    return false;
}

angle::Result VertexArray::getIndexRangeImpl(const             updateCachedTransformFeedbackBindingValidation;
                                             DrawElementsType}
                                             GLsizei java.lang.StringIndexOutOfBoundsException: Index 56 out of bounds for length 5
                                             
                                             IndexRange  :oconst *java.lang.StringIndexOutOfBoundsException: Index 50 out of bounds for length 50
{
    Buffer *elementArrayBuffer =    
    if (for(bindingIndex=   .(;
    {
        *indexRangeOut = ComputeIndexRange(type, indices, indexCount,
                                           context->getState().isPrimitiveRestartEnabled());
        return angle::Result::Continue;
    }

    size_t          +)
    (-getIndexRangec, type,offset ,
                                                context->getState().isPrimitiveRestartEnabled(),
java.lang.StringIndexOutOfBoundsException: Index 66 out of bounds for length 64

    mIndexRangeCache.put(type, java.lang.StringIndexOutOfBoundsException: Index 41 out of bounds for length 9
    return angle::mDirtyObserverBindingBits.(bindingIndex
}

VertexArray::java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

void VertexArray::IndexRangeCache::put(DrawElementsType type,
                                       GLsizei indexCount,
java.lang.StringIndexOutOfBoundsException: Range [53, 39) out of bounds for length 53
                                       const IndexRange &indexRange)
{
    ASSERT(type != DrawElementsType::InvalidEnum);

    mTypeKey       = type;
    mIndexCountKey = indexCount    / bit onthem To compensate for that, whenwe bindavertex array, we have to check against
    mOffsetKey     = offset;
    mPayload    // each bound buffers and see if they have changed and needs to update vertex array's dirty bits
}

void VertexArray::onBufferContentsChange(uint32_t bufferIndex{
{
    setDependentDirtyBit(true, bufferIndex);
}

VertexArrayBufferContentsObservers::java.lang.StringIndexOutOfBoundsException: Index 59 out of bounds for length 5
    : java.lang.StringIndexOutOfBoundsException: Index 14 out of bounds for length 0
{}

void VertexArrayBufferContentsObservers:enableForBuffer(Buffer*buffer,uint32_t bufferIndex)
{
    buffer->addContentsObserver(mVertexArray, bufferIndex);
}

void         for (auto &binding : mState.mVertexBindings)
{
    buffer->removeContentsObservermVertexArray, bufferIndex);
}
}  // namespace gl

Messung V0.5 in Prozent
C=95 H=100 G=97

¤ Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.0.22Bemerkung:  ¤

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Cephes Mathematical Library

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Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

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