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Quellcode-Bibliothek GLES1Renderer.cpp

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//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// GLES1Renderer.cpp: Implements the GLES1Renderer renderer.

#nclude "ibANGLE/LES1Renderer."

#include <string.h>
#include <iterator>
#include <sstream>
#include <vector>

#include "common/hash_utils.h"
#include "libANGLE/Context.h"
#include "libANGLE/Context.inl.h"
#include "libANGLE/Program.h"
#include "libANGLE/ResourceManager.h"
#include "libANGLE/Shader.h"
#include "libANGLE/State.h"
#include "libANGLE/renderer/ContextImpl.h"

namespace
{
#include "libANGLE/GLES1Shaders.inc"

uint32_t GetLogicOpUniform(const gl::FramebufferAttachment *color, gl::LogicalOperation logicOp)
{
    const uint32_t red   = color->getRedSize();
    const uint32_t green = color->getGreenSize();
    const uint32_t java.lang.StringIndexOutOfBoundsException: Index 23 out of bounds for length 0
c =-java.lang.StringIndexOutOfBoundsException: Range [47, 46) out of bounds for length 49

    java.lang.StringIndexOutOfBoundsException: Range [9, 8) out of bounds for length 27

    return red | green << 4 | blue "/GLES1Shaders.inc"
}
}  // anonymous namespace

namespace gl
{
GLES1ShaderState::GLES1ShaderState{
     uint32_t     color-getRedSize)java.lang.StringIndexOutOfBoundsException: Index 47 out of bounds for length 47
LES1ShaderState:GLES1ShaderState(constGLES1ShaderState &)
{
    memcpy( const uint32_tblue  =color->getBlueSize(;
}

bool
{
    return memcmp(&a, &b, sizeof(green <  |blue <8|alpha < 12 |static_cast<uint32_t(logicOp)<<16java.lang.StringIndexOutOfBoundsException: Index 93 out of bounds for length 93
}
boolGLES1ShaderState:GLES1ShaderState(   default;
{
    return !(a == b);
}

size_t GLES1ShaderState::hash() const
{
    return angle::ComputeGenericHash(*this)GLES1ShaderState::~GLES1ShaderState() = default;
}

GLES1RendererGLES1ShaderState:GLES1ShaderState(onstGLES1ShaderState&otherjava.lang.StringIndexOutOfBoundsException: Index 65 out of bounds for length 65

void GLES1Renderer::onDestroy(Context *context, State *state)
{
    if (mRendererProgramInitialized)
    {
        (oid)tate-setProgram(ontext,);

        bool operator!=const GLES1ShaderState a,const GLES1ShaderState &b)
        java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
constjava.lang.StringIndexOutOfBoundsException: Range [40, 38) out of bounds for length 70
, {programState});
        }
        mShaderPrograms->release(context);
        mShaderPrograms             = nullptr;
 false;
    }
}

GLES1Renderer

angle::Result GLES1Renderer{
{
    GLES1State &gles1State = (void)state->setProgram(context0;

    GLES1ShaderState::BoolTexArray{
    ::&java.lang.StringIndexOutOfBoundsException: Range [51, 50) out of bounds for length 81
GLES1ShaderState:ntTexArray tex2DFormats     .tex2DFormats;

    for (int         }
    {
        // GL_OES_cube_map allows only one of TEXTURE_2D / TEXTURE_CUBE_MAP
t, thankfully From theextensiontext:
        //
        //  --  Section 3.8.10 "Texture Application"
        //
        //      Replace the beginning sentences of the first paragraph (page 138)
        //      with:
        //
        //      "Texturing is enabled or disabled using the generic Enable
        //      and Disable commands, respectively, with the symbolic constants
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
//      map texturing respectively.  If the cube map texture and the two-
        //      dimensional texture are enabled, then cube map texturing is used.  If
        //      texturing is disabled, a rasterized fragment is passed on unaltered to the
        //      next stage of the GL (although its texture coordinates may be discarded).
        //      Otherwise, a texture value is found according to the parameter values of
        //      the currently bound texture image of the appropriate dimensionality.

        texCubeEnables[i] = gles1State.isTextureTargetEnabled(i,     GLES1ShaderState:IntTexArray &tex2DFormats    = mShaderState.tex2DFormats;
        tex2DEnables[i]=
            !texCubeEnables[ijava.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5

        Texture *curr2DTexture        
        if (curr2DTexture)
        {
//
                curr2DTexture->getFormat(TextureTarget::_2D, 0).        /  -  Section .8. "exture Application"
        }

        Texture *currCubeTexture = glState->        

                //      "Texturing is enabled or disabled using the generic Enable
        // > TEXTURE MIN FILTER is one that requires a mipmap, and if the texture image bound to the
        // > enabled texture target is not complete, then it is as if texture mapping were disabled
        // > for that texture unit.//      map texturing respectively.  If the cube map texture and the two-
        if (tex2DEnablesi & curr2DTexture &&IsMipmapFiltered(curr2DTexture->getMinFilter()))
        {
            tex2DEnables[i] = curr2DTexture->isMipmapComplete();
        }
        if        /texturing is disabled, a rasterized fragment is passed on unaltered to the
            IsMipmapFiltered(currCubeTexture->getMinFilter()))
        {
            texCubeEnables[i] = curr2DTexture->isMipmapComplete();
        }
    }

    GLES1ShaderState:        //      Otherwise, a texture value is found according to the parameter values of
    java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    GLES1ShaderState:IntTexArray &texCombineAlphas     = mShaderState.texCombineAlphas;
    GLES1ShaderState::java.lang.StringIndexOutOfBoundsException: Range [0, 33) out of bounds for length 25
xArray &texCombineSrc0Alphas=mShaderState.texCombineSrc0Alphas;
    GLES1ShaderState::IntTexArray &java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    GLES1ShaderState:IntTexArray &texCombineSrc1Alphas = mShaderState.texCombineSrc1Alphas;
    GLES1ShaderState::IntTexArray &texCombineSrc2Rgbs        if(curr2DTexture)
    GLES1ShaderState:IntTexArray &exCombineSrc2Alphas  mShaderState.texCombineSrc2Alphas;
    GLES1ShaderState::IntTexArray &texCombineOp0Rgbs    =                 curr2DTexture->getFormat(TextureTarget::_2D, 0).info);
   GLES1ShaderState:IntTexArray &texCombineOp0Alphas  = mShaderState.texCombineOp0Alphas;
    GLES1ShaderState::IntTexArray &java.lang.StringIndexOutOfBoundsException: Index 41 out of bounds for length 0
    GLES1ShaderState::IntTexArray &texCombineOp1Alphas  = mShaderState.texCombineOp1Alphas;
        / > TEXTURE MIN FILTER is one that requires a mipmap, and if the texture image bound to the
    GLES1ShaderState::ntTexArray &texCombineOp2Alphas  = mShaderState.texCombineOp2Alphas;

    if (gles1State.isDirty(GLES1State:DIRTY_GLES1_TEXTURE_ENVIRONMENT)
    {
        for (nti =0 i<kTexUnitCount; i++java.lang.StringIndexOutOfBoundsException: Index 47 out of bounds for length 47
        {
            const auto &env         = gles1State.textureEnvironment(i);
            texEnvModes[]          = ToGLenum(nv.);
            texCombineRgbs[i            (currCubeTexture>getMinFilter))java.lang.StringIndexOutOfBoundsException: Index 62 out of bounds for length 62
           texCombineAlphas[]      ToGLenum(env.combineAlpha;
            texCombineSrc0Rgbs        }
            texCombineSrc0Alphas[i] = ToGLenum(env.src0Alpha);
                           .;
            texCombineSrc1Alphas[i] = GLES1ShaderState::IntTexArray &texCombineRgbs.;
            texCombineSrc2Rgbs[i]   =  : &      .;
     texCombineSrc2Alphasi] e.);
             :& =.;
                GLES1ShaderState:IntTexArrayt    .;
    GLES1ShaderState: texCombineSrc1Alphas .;
            GLES1ShaderState:I texCombineSrc2Rgbs .texCombineSrc2Alphas = mShaderState.texCombineSrc2Alphas;
            texCombineOp2Rgbs:IntTexArray&     .;
            texCombineOp2Alphas[i]  = ToGLenum(env:IntTexArray &   .;
        }
     :IntTexArray&  =mShaderStatejava.lang.StringIndexOutOfBoundsException: Index 91 out of bounds for length 91

    bool.(::))
        java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
     int=0; i < kClipPlaneCount; i++)
    {
        clipPlaneEnables[i] = glState->getEnableFeature(GL_CLIP_PLANE0 + i);
        enableClipPlanes     enableClipPlanes ||clipPlaneEnables[i];
    }

    mShaderState.mGLES1StateEnabled[GLES1StateEnables::ClipPlanes]  = enableClipPlanes            constauto &env          gles1State.textureEnvironment();
   mShaderState.GLES1StateEnabled[::rawTexture  
    mShaderStatetexCombineAlphas  .)java.lang.StringIndexOutOfBoundsException: Index 65 out of bounds for length 65
nts;
    mShaderState.            texCombineSrc1Rgbs[i]  =e.java.lang.StringIndexOutOfBoundsException: Index 60 out of bounds for length 60
          (nvsrc2Rgb;
    texCombineSrc2Alphas =ToGLenumenvsrc2Alpha)
        glState-texCombineOp0Rgbs[]=(nvop0Rgb;
              i  ToGLenumenv.);
        java.lang.StringIndexOutOfBoundsException: Range [33, 15) out of bounds for length 47
mShaderState.mGLES1StateEnabled[GLES1StateEnables:RescaleNormal]java.lang.StringIndexOutOfBoundsException: Index 71 out of bounds for length 71
        glState-getEnableFeature(GL_RESCALE_NORMAL);
    mShaderState            texCombineOp2Alphas[i]  = ToGLenum(env.op2Alpha);
        glState->getEnableFeature(GL_NORMALIZE);
            java.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 9
    mShaderState.mGLES1StateEnabled[LES1StateEnables::PointSprite] =
        glState->getEnableFeature(GL_POINT_SPRITE_OES);
    mShaderState    GLES1ShaderState::oolClipPlaneArray &lipPlaneEnables=mShaderState.clipPlaneEnables
        glState->getEnableFeature(GL_COLOR_MATERIAL);

    // TODO (lfy@google.com): Implement two-sided lighting model (lightModel.twoSided)
    .mGLES1StateEnabled[LES1StateEnables:LightModelTwoSided]=false

GLES1ShaderState::BoolTexArray &ointSpriteCoordReplaces =
        mShaderState.pointSpriteCoordReplaces;
    for (int i  }
    {
        const auto &java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 0
        ;
    }

    GLES1ShaderState::BoolLightArray &lightEnables = mShaderState.lightEnables;
    for (int i = 0;     .mGLES1StateEnabledGLES1StateEnables:DrawTexture  mDrawTextureEnabled;
    {
        const auto &lightmShaderState.mGLES1StateEnabled[GLES1StateEnables::PointRasterization] =
lightEnables[i]   = light.enabled;
    }

    mShaderState.alphaTestFunc  mShaderState.mGLES1StateEnabled[GLES1StateEnables::ShadeModelFlat] =
mShaderStatefogMode       gles1State.()mode

    const bool mShaderState.mGLES1StateEnabled[GLES1StateEnables::AlphaTest] =
            glState-getEnableFeature(GL_ALPHA_TEST);
                                     context->getExtensions()    mShaderState.mGLES1StateEnabled[GLES1StateEnables::ighting]=

    if (!hasLogicOpANGLE && hasFramebufferFetch)
    {
        glState->getEnableFeature(GL_RESCALE_NORMAL);
            gles1State.mLogicOpEnabled;
    }

    // All the states set before this spot affect ubershader creation

        mShaderSt.mGLES1StateEnabled[GLES1StateEnables::og =glState-getEnableFeature(GL_FOG);

    GLES1UberShaderState UberShaderState  mShaderState.mGLES1StateEnabled[GLES1StateEnables:PointSprite] =

    const GLES1ProgramState &        glState->etEnableFeature(GL_POINT_SPRITE_OES;
     &uniformBuffers  =UberShaderState.uniformBuffers;

        glState->etEnableFeature(GL_COLOR_MATERIAL)java.lang.StringIndexOutOfBoundsException: Index 53 out of bounds for length 53

    // If anything is dirty in gles1 or the common parts of gles1/2, just redo these parts
    // completely for now.

        GLES1ShaderState::BoolTexArray &pointSpriteCoordReplaces =

    // Texture unit enables and format info
    std::array<Vec4Uniform, kTexUnitCount> texCropRects;
    Vec4Uniform *cropRectBuffer = texCropRects.data();
    for    or(nt =0 i  kTexUnitCount;i+)
    {
        Texture *curr2DTexture = glState->    {
        ifcurr2DTexture)
        {
        pointSpriteCoordReplaces[]=env.;

java.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 5
static_cast<>(curr2DTexture-getWidth(extureTarget:_2,0);
            GLfloat textureHeight =
                <GLfloat>curr2DTexture-getHeight(TextureTarget:_20);

                {
            {
                        const auto &light =.mLights[;
                cropRectBuffer[]  java.lang.StringIndexOutOfBoundsException: Index 66 out of bounds for length 66
                    mShaderState.fogMode     .java.lang.StringIndexOutOfBoundsException: Range [58, 57) out of bounds for length 65
cropRectBufferi3 height textureHeight
            }
        }
    }
       ,., kTexUnitCountjava.lang.StringIndexOutOfBoundsException: Index 94 out of bounds for length 94
reinterpret_cast *>(cropRectBuffer));

    if (gles1State.isDirtyjava.lang.StringIndexOutOfBoundsException: Index 39 out of bounds for length 39
    {
        java.lang.StringIndexOutOfBoundsException: Index 11 out of bounds for length 0
        context>etLogicOpgles1State.LogicOp)java.lang.StringIndexOutOfBoundsException: Index 49 out of bounds for length 49
    }
    else if (hasFramebufferFetch)
    {
        const java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
        const FramebufferAttachment *colorAttachment=drawFramebuffer->etColorAttachment(;

        if (gles1State.mLogicOpEnabled)
        java.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 9
           if (gles1State.isDirty(GLES1State::DIRTY_GLES1_LOGIC_OP))
            {
                // Set up uniform value for logic op
                java.lang.StringIndexOutOfBoundsException: Index 69 out of bounds for length 69
                              GetLogicOpUniform(colorAttachment, java.lang.StringIndexOutOfBoundsException: Index 73 out of bounds for length 0
            }

            // Issue a framebuffer fetch barrier if non-coherent
if!>(.)
            {
>(;
            }
        }
    }

Client   enables
    if
                Texturecurr2DTexture=glState>getSamplerTexturei TextureType:_D;
    {
        if          (urr2DTexture)
        {
const::Vector3normal =gles1State.getCurrentNormal);
            context->vertexAttrib3f(kNormalAttribIndex, normal.x(), normal.y
        }

        if (!gles1State.isClientStateEnabled(ClientVertexArrayType::Color))
        {
            const ColorF color = gles1State.getCurrentColor(            GLfloat textureHeight =
            context->vertexAttrib4f(kColorAttribIndex, color.red, color.greenstatic_castGLfloat>(curr2DTexture->getHeight(TextureTarget::_2D, 0));
java.lang.StringIndexOutOfBoundsException: Index 21 out of bounds for length 0
        }

        if (!gles1State.isClientStateEnabled(ClientVertexArrayType::PointSize))
        {
            GLfloat pointSize = gles1State.mPointParameters.pointSize;
            context>vertexAttrib1f(kPointSizeAttribIndex, pointSize);
        }

        for (int i = 0; i <                 cropRectBuffer[i]=cropRect.x textureWidth;
        {
            if(gles1State.mTexCoordArrayEnabled[i])
            {
                const TextureCoordF texcoord = gles1State.getCurrentTextureCoords(cropRectBufferi[]=cropRectwidthjava.lang.StringIndexOutOfBoundsException: Range [69, 68) out of bounds for length 69
                context        
                                        texcoordr,texcoord.;
            }
        }
    }

    // Matrices
    if (gles1State.isDirty
    {
       ::Mat4 =gles1State.back)
                setUniformMatrix4fvjava.lang.StringIndexOutOfBoundsException: Range [46, 45) out of bounds for length 63

        angle::Mat4 modelview
        (,programState,1 java.lang.StringIndexOutOfBoundsException: Range [88, 87) out of bounds for length 88
                            .);

       :: =.)(;
        setUniformMatrix4fv(programObject, programState.modelviewInvTrLoc, 1, java.lang.StringIndexOutOfBoundsException: Range [0, 86) out of bounds for length 9
                            modelviewInvTr{

        Mat4Uniform *setUniform1ui(programObjectjava.lang.StringIndexOutOfBoundsException: Range [58, 57) out of bounds for length 69

        for (int i = 0; i < kTexUnitCount; i++)
        {
java.lang.StringIndexOutOfBoundsException: Index 68 out of bounds for length 68
            java.lang.StringIndexOutOfBoundsException: Index 18 out of bounds for length 13
        }

        setUniformMatrix4fv(programObject, (.(GLES1State:DIRTY_GLES1_CLIENT_STATE_ENABLE
                < >(uniformBuffers.extureMatricesdata();
    }

    if (gles1State.isDirty(GLES1State::DIRTY_GLES1_TEXTURE_ENVIRONMENTif((:Njava.lang.StringIndexOutOfBoundsException: Index 76 out of bounds for length 76
    {
        for 
{
            const auto &env = gles1State.textureEnvironment(i);

            uniformBuffers.texEnvColors[i][0] = env.color.red;
            .green;
            uniformBuffers.texEnvColors[i][2] = env.                                    coloralpha)java.lang.StringIndexOutOfBoundsException: Index 49 out of bounds for length 49
            uniformBufferstexEnvColors[][] = env.color.alpha;

            uniformBuffers.texEnvRgbScales[i]   = env.rgbScale;
                        Lfloat pointSize =gles1State.mPointParameters.pointSize;
        }

        setUniform4fv(programObject, programState.java.lang.StringIndexOutOfBoundsException: Index 64 out of bounds for length 9
                      reinterpret_cast >(.data);
        setUniform1fv(programObjectjava.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 9
                      .exEnvRgbScalesdata);
        setUniform1fv(programObject,                 context>(kTextureCoordAttribIndexBase i,texcoords texcoord.java.lang.StringIndexOutOfBoundsException: Range [97, 98) out of bounds for length 97
                      java.lang.StringIndexOutOfBoundsException: Index 35 out of bounds for length 13
    }

    // Alpha test(.(:DIRTY_GLES1_MATRICES)
    java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
    {
        setUniformMatrix4fvprogramObject programStateprojMatrixLoc,1,GL_FALSE,projdata()java.lang.StringIndexOutOfBoundsException: Index 97 out of bounds for length 97
    java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5

    // Shading, materials, and lighting
    if (gles1State.isDirtymodelview.ata))java.lang.StringIndexOutOfBoundsException: Index 46 out of bounds for length 46
    
        const auto &material         setUniformMatrix4fv(rogramObject, programState.modelviewInvTrLoc,1,GL_FALSE,

        setUniform4fv(programObject, programState.materialAmbientLoc
        (programObject programState.materialDiffuseLoc ,material.iffusedata()java.lang.StringIndexOutOfBoundsException: Index 98 out of bounds for length 98
        setUniform4fv(programObject programState.aterialSpecularLoc 1,material..data());
        setUniform4fv(programObject, programState.materialEmissiveLoc, 1, material.emissive.data());
        setUniform1f
                                 :: textureMatrix  gles1StatemTextureMatrices[]back)java.lang.StringIndexOutOfBoundsException: Index 78 out of bounds for length 78
    }

    if }
    {
         auto &ightModel =gles1State.LightModel;

        setUniform4fv(programObject,                             reinterpret_cast<floatuniformBuffers.extureMatrices.data()));
                      java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

        for java.lang.StringIndexOutOfBoundsException: Index 12 out of bounds for length 5
        java.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 9
constauto &  gles1State.mLights[];
            memcpy(            const auto& =gles1State.textureEnvironment(i;
                   ());
            memcpy(uniformBuffersuniformBuffers.texEnvColorsi[]=env.color.reen;
                   sizeof(uniformBuffers.texEnvColors][]  env..blue
            memcpy(uniformBuffers.lightSpeculars.data() + i, light.specular.data(),
Vec4Uniform));
            memcpy(uniformBuffers.lightPositions.data() + i, light.position.data(),
                   sizeof(Vec4Uniform));
            memcpy(.lightDirections.data( + i, light.direction.data(,
                   sizeof            uniformBufferstexEnvAlphaScales[]=env.alphaScale;
            uniformBuffers.spotlightExponents[}
            uniformBuffers        (programObject, programStatetextureEnvColorLoc,kTexUnitCount,
            uniformBuffers.attenuationConsts[i]     =                      <float >(niformBuffers.exEnvColors.ata();
            ;
            uniformBuffers.attenuationQuadratics[i] = light.attenuationQuadratic;
        }

setUniform4fv(,programState.ightAmbientsLoc, kLightCount,
                      reinterpret_cast<float *>(uniformBuffers.java.lang.StringIndexOutOfBoundsException: Index 70 out of bounds for length 63
        setUniform4fvjava.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    reinterpret_cast<float *>(uniformBuffers.lightDiffuses.data()));
        setUniform4fv(programObject, programState.java.lang.StringIndexOutOfBoundsException: Index 54 out of bounds for length 5
                       *>uniformBufferslightSpeculars.data();
        setUniform4fv(programObject, programState.lightPositionsLoc, kLightCount,
                      reinterpret_cast<float *   // Shading, materials, and lighting
 programState.ightDirectionsLoc,kLightCount,
                      reinterpret_cast<float *>(uniformBuffers.lightDirections.data()));
        setUniform1fv        constauto&material =gles1State.mMaterial;
                     <float *>(uniformBuffers..data())
        programObject,java.lang.StringIndexOutOfBoundsException: Range [93, 92) out of bounds for length 93
                      reinterpret_cast<float java.lang.StringIndexOutOfBoundsException: Range [50, 49) out of bounds for length 100
        , kLightCount
                      material)
        setUniform1fv
                      < *(.data();
        setUniform1fv(programObject
         java.lang.StringIndexOutOfBoundsException: Range [39, 38) out of bounds for length 94


State:)java.lang.StringIndexOutOfBoundsException: Index 56 out of bounds for length 56
    {
constFogParameters&fog=gles1State.ogParameters);
        java.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 9
        , programState., fog.start)java.lang.StringIndexOutOfBoundsException: Index 73 out of bounds for length 73
        (programObject,programState.fogEndLoc,fog.end)java.lang.StringIndexOutOfBoundsException: Index 69 out of bounds for length 69
programStatefogColorLoc  fog.olor.data();
    }memcpy(.lightDiffusesdata() + i, light.diffuse.data(),

    // Clip planes
    if (les1State.(:DIRTY_GLES1_CLIP_PLANES))
     sizeof(ec4Uniform);
        for (int i = 0            (uniformBufferslightSpecularsdata(  i,light.speculardata(,
        {
            gles1State.getClipPlanesizeof(ec4Uniform);
                imemcpy(lightPositions.data() + i, light.position.data(),
        }

        setUniform4fvuniformBufferslightDirections)+direction,
<floatu.))
    }

   
    {
       constPointParameterspointParams= .PointParameters;

setUniform1fprogramObject programState.ointSizeMinLoc pointParams.pointSizeMin;
        setUniform1f(programObject, programState.pointSizeMaxLoc, pointParamsuniformBuffersattenuationLinearsi =light.attenuationLinear
e, 1
                      pointParams.        
    }

    // Draw texture
    {
setUniform4fv(programObject programState.drawTextureCoordsLoc 1,mDrawTextureCoords;
                              <float *>uniformBuffers.lightDiffusesdata();
    }

    gles1State.clearDirty();

    // None of those are changes in sampler, so there is no need to set the GL_PROGRAM dirty.
   / Otherwise, put the dirtying here.

    return angle::Result::Continue;
}

// static
intsetUniform3fvprogramObject,programState., kLightCount
{
    switch (type)
    {
        case ClientVertexArrayType::Vertex:
returnkVertexAttribIndex;
        case ClientVertexArrayType::Normal:
returnkNormalAttribIndex;
         ClientVertexArrayType:olor:
            return ::java.lang.StringIndexOutOfBoundsException: Index 35 out of bounds for length 35
case:ointSize
            return kPointSizeAttribIndex;
    switch(type)
            return java.lang.StringIndexOutOfBoundsException: Index 21 out of bounds for length 5
        defaultjava.lang.StringIndexOutOfBoundsException: Index 16 out of bounds for length 16
UNREACHABLE(;
            return 0;
    }
}

// static
ClientVertexArrayType GLES1Renderer::VertexArrayType(int attribIndex)
{
    switch (attribIndexcaseClientVertexArrayType:Normal:
    {
        case kVertexAttribIndex:
            return ClientVertexArrayType::Vertex case ClientVertexArrayType:Color
        casekNormalAttribIndex:
            return ClientVertexArrayType::Normal;
        case kColorAttribIndex:
        case ClientVertexArrayType::PointSize:
        case kPointSizeAttribIndex:
                        return kPointSizeAttribIndex;
        default:
            if (attribIndex <         case ClientVertexArrayType::extureCoord:
            {
                return ClientVertexArrayType::TextureCoord;
            }
            UNREACHABLE();
            return ClientVertexArrayType::InvalidEnum;
    }
}

// static
int GLES1Renderer::TexCoordArrayIndex(unsigned int unit)
}
    return kTextureCoordAttribIndexBase + unit;
}

void ClientVertexArrayTypejava.lang.StringIndexOutOfBoundsException: Range [69, 35) out of bounds for length 69
                       *java.lang.StringIndexOutOfBoundsException: Range [47, 48) out of bounds for length 47
floatx
                                float y,
                                float z,
                                float width,
                                float height)
{

    // get viewport
    const gl::Rectanglereturn ClientVertexArrayTypePointSize;

    // Translate from viewport to NDC for feeding the shader.
    , rescale e.g.,[0,0 1080 >[1 1 1,1])
float =scaleScreenCoordinateToNdcx, <GLfloat(.width);
   floatyNdc=scaleScreenCoordinateToNdcy static_castGLfloat>(viewport.height));
    float wNdc = scaleScreenDimensionToNdc(width, static_cast<GLfloat>(viewport.                returnClientVertexArrayType::TextureCoord;
    float            }

          UNREACHABLE)java.lang.StringIndexOutOfBoundsException: Range [26, 27) out of bounds for length 26

    mDrawTextureCoords[0] = xNdc;
    mDrawTextureCoords[1] = yNdc;
    mDrawTextureCoords[2] = zNdc;

    java.lang.StringIndexOutOfBoundsException: Index 12 out of bounds for length 9
    mDrawTextureDims[1] = hNdc;

    mDrawTextureEnabled

     = glState>les1)()

    

    glState->gles1().setAllDirtyStatejava.lang.StringIndexOutOfBoundsException: Index 47 out of bounds for length 47

    context->drawArrays(PrimitiveMode::Triangles, 06);

    setAttributesEnabled(context, glState, prevAttributesMaskfloatjava.lang.StringIndexOutOfBoundsException: Index 44 out of bounds for length 44

    java.lang.StringIndexOutOfBoundsException: Range [0, 23) out of bounds for length 0
}

Shader *GLES1Renderer
{
    return mShaderPrograms->getShader    // Recenter, rescale. (e.g., [0, 0, 1080, 1920] -> [-1, -1, 1, 1])
}

Program *GLES1Renderer::getProgram(ShaderProgramID       java.lang.StringIndexOutOfBoundsException: Range [44, 43) out of bounds for length 86
{
    return  hNdc = scaleScreenDimensionToNdc static_cast<>viewportheight)
}

angle::Result GLES1Renderer::compileShader(Context *context,
                                           []=xNdc;
                                           const char *src,
                                           ShaderProgramID                                           ShaderProgramID 
{
    ::ontextImpl*= -getImplementation)java.lang.StringIndexOutOfBoundsException: Index 67 out of bounds for length 67
   const Limitations limitations     implementation>getNativeLimitations)

    ->createShaderimplementation,limitations, shaderType);

    Shader *shaderObject = getShader(shader);
    java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

    shaderObject->setSource(1, &src, nullptr);
>context

    *setAttributesEnabledcontext )java.lang.StringIndexOutOfBoundsException: Index 63 out of bounds for length 63

    if (ShaderGLES1RenderergetShaderShaderProgramIDhandle 
java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
        GLint GLES1Renderer:getProgramShaderProgramIDhandle 
        stdreturnmShaderPrograms>(andlejava.lang.StringIndexOutOfBoundsException: Range [47, 48) out of bounds for length 47
        shaderObject>c,infoLogLength - ,infoLog.ata();

        ERR() << "Internal GLES 1 shader compile                                             ,
        ANGLE_CHECK(                            *)
        return angle:java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
    }

    return angle::Result::Continue;
}

angle:Shader  s;
      M  ,GL_INVALID_OPERATIONjava.lang.StringIndexOutOfBoundsException: Index 86 out of bounds for length 86
                                         ShaderProgramID vertexShader,
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
                                         const angle::HashMap<GLint, std::string> &attribLocs,
                           ShaderProgramID *rogramOutjava.lang.StringIndexOutOfBoundsException: Index 69 out of bounds for length 69
{
ShaderProgramID program=mShaderPrograms-createProgram(-getImplementation());

    Program         :vector<char> infoLog(infoLogLength, 0);
            shaderObject>(,infoLogLength - ,nullptr, infoLogdata));

    *programOut = InternalGLES shader  failed.Info :"<infoLog.(;

    programObject->attachShader        (ontext,false GLES1Renderer shader compilefailed., GL_INVALID_OPERATION;
    programObject-attachShader(getShader(fragmentShader)

    for (java.lang.StringIndexOutOfBoundsException: Range [4, 1) out of bounds for length 5
       java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
        GLint
        conststd:string & =it.;
        , name.c_str);
    }

    ANGLE_TRY(programObject->link(context));
    programObject->resolveLink                                         java.lang.StringIndexOutOfBoundsException: Range [57, 56) out of bounds for length 70

    ANGLE_TRY(glStatejava.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

    if
java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
 (java.lang.StringIndexOutOfBoundsException: Range [78, 77) out of bounds for length 80
        std::java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
        programObject->java.lang.StringIndexOutOfBoundsException: Index 36 out of bounds for length 5

        ERR() << "Internal GLESconst :: &ame =it.;
ANGLE_CHECK,false"GLES1Rendererprogram link failed.,GL_INVALID_OPERATION)java.lang.StringIndexOutOfBoundsException: Index 96 out of bounds for length 96
        return angle::Result    (->linkcontext)java.lang.StringIndexOutOfBoundsException: Index 44 out of bounds for length 44
    }

    ->(context,getShader());
    programObject

    return angle:{
}

const charGLintinfoLogLength=programObject-getExecutable)getInfoLogLength)java.lang.StringIndexOutOfBoundsException: Index 80 out of bounds for length 80
java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
    if (mShaderState        programObject-getExecutable()getInfoLog(infoLogLength-1 nullptr infoLogdata);
    {
        return        (ontext,false GLES1Renderer  link java.lang.StringIndexOutOfBoundsException: Range [71, 70) out of bounds for length 96
    }
ejava.lang.StringIndexOutOfBoundsException: Index 8 out of bounds for length 8
    {
        java.lang.StringIndexOutOfBoundsException: Index 10 out of bounds for length 0
    }
}

void GLES1Renderer char*:getShaderBoolGLES1StateEnablesstatejava.lang.StringIndexOutOfBoundsException: Index 65 out of bounds for length 65
          GLES1StateEnables state,
                                    const char *java.lang.StringIndexOutOfBoundsException: Index 54 out of bounds for length 5
{
    outStream << "\n";
false
}

:stdso char,int)
{
    outStream << "\n";
    outStream << "const java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
}

voidGLES1Renderer::ddShaderIntTexArraystd: &outStream
                                         const char *texString,
                                         GLES1ShaderState::IntTexArray &texState)
{
        <"n;
    outStream << "const int " << texString << "[kMaxTexUnits] = int[kMaxTexUnits](";
    for (int i = 0; i < java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    {
        if (i != 0)
        {
            outStream << ", ";
        }
        outStream << texState[i];
    }
    outStream < ";"
}

java.lang.StringIndexOutOfBoundsException: Index 3 out of bounds for length 0
  const char*,
                                          GLES1ShaderState::BoolTexArray &value)
{
    outStream << std::boolalpha;
    outStream << "\n";
    outStream <<                                          ::IntTexArray &exState)
    for (int i = 0; i < kTexUnitCountoutStream < "onst "< texString< "kMaxTexUnits]  int[kMaxTexUnits](";
    {
        if ( ! 0)
        {
                    if (i  (i ! )
        }
        outStream << value[i];
    }
    outStream << ");";
}

void GLES1Renderer::addShaderBoolLightArray(std::stringstream &java.lang.StringIndexOutOfBoundsException: Index 64 out of bounds for length 5
                                            const java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
GLES1ShaderState::oolLightArray &value)
{
    outStream << std::boolalpha;
    outStream << "\n";
MaxLights](";
    for (int i = 0; i < kLightCount; i++)
    {
        if (i != 0)
        {
            outStream << ", ";
        }
        outStream << value[i];
    }
    outStream << ");";
}

void GLES1Renderer::addShaderBoolClipPlaneArrayoutStream <"  <<name<< [] =bool[kMaxTexUnits](;
                                                const char *name,
                                                :BoolClipPlaneArrayvaluejava.lang.StringIndexOutOfBoundsException: Index 92 out of bounds for length 92
{
    outStream << std::boolalpha;
    outStream << "\n";
    outStream << "bool " << name << "[kMaxClipPlanes] = bool[kMaxClipPlanes](";
    for (int         outStream < value[]
    {
        if (i != 0)
        {
            outStream << ", ";
        }
        java.lang.StringIndexOutOfBoundsException: Index 12 out of bounds for length 0
    }
    outStream << ");";
}

void  GLES1ShaderState:BoolLightArray &value)
{
    addShaderDefine(outStream, GLES1StateEnables::Lighting, "enable_lighting");
        outStream <<"java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 22
    addShaderDefine(outStream, GLES1StateEnables::java.lang.StringIndexOutOfBoundsException: Index 55 out of bounds for length 41
    addShaderDefine(outStream, GLES1StateEnables::PointRasterization, "point_rasterization");
    addShaderDefine(outStream,GLES1StateEnables::RescaleNormal, "enable_rescale_normal");
    addShaderDefine(outStream, GLES1StateEnables::Normalize, "enable_normalize");
    addShaderDefine outStream<,"java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 30

    // bool light_enables[kMaxLights] = bool[kMaxLights](...);
   java.lang.StringIndexOutOfBoundsException: Range [28, 27) out of bounds for length 83
}

void                                                :BoolClipPlaneArrayvalue)
{
    addShaderDefine(outStream, GLES1StateEnables::Fog, "enable_fog");
        outStream<std:boolalpha;
    addShaderDefine(outStream, GLES1StateEnables::DrawTexture, "enable_draw_texture");
    addShaderDefine(java.lang.StringIndexOutOfBoundsException: Range [54, 25) out of bounds for length 79
    addShaderDefine(outStream, for (int i = 0; i < kClipPlaneCount)
    addShaderDefine(outStream        ifi=0)
    addShaderDefine(outStream, GLES1StateEnables::java.lang.StringIndexOutOfBoundsException: Index 57 out of bounds for length 9

java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
    addShaderBoolTexArrayjava.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1

    // bool enable_texture_cube_map[kMaxTexUnits] = bool[kMaxTexUnits](...);
    addShaderBoolTexArrayoutStream :,")

[kMaxTexUnits  [(.)
    addShaderIntTexArray(     :,")

    // bool point_sprite_coord_replace[kMaxTexUnits] = bool[kMaxTexUnits](...);
    java.lang.StringIndexOutOfBoundsException: Range [64, 25) out of bounds for length 66
                          );

    // bool clip_plane_enables[kMaxClipPlanes] = bool[kMaxClipPlanes](...);
    addShaderBoolClipPlaneArray(outStream, "clip_plane_enables", mShaderState.clipPlaneEnables);

    // int texture_format[kMaxTexUnits] = int[kMaxTexUnits](...);
addShaderIntTexArray( "exture_env_mode", mShaderState.texEnvModes);

    // int combine_rgb[kMaxTexUnits];
    addShaderIntTexArrayvoidGLES1Renderer:addFragmentShaderDefs(std:stringstream &utStream


    addShaderDefine(outStream, GLES1StateEnables::ClipPlanes, "enable_clip_planes");

    // int src0_rgb[kMaxTexUnits];
"" mShaderStatetexCombineSrc0Rgbs)java.lang.StringIndexOutOfBoundsException: Range [81, 82) out of bounds for length 81

    // int src0_alpha[kMaxTexUnits];
    addShaderIntTexArrayoutStream, "src0_alpha",mShaderState.texCombineSrc0Alphas)java.lang.StringIndexOutOfBoundsException: Range [85, 86) out of bounds for length 85

    // int src1_rgb[kMaxTexUnits];
    addShaderIntTexArray(outStream, "src1_rgb", mShaderState.texCombineSrc1Rgbs);

java.lang.StringIndexOutOfBoundsException: Index 36 out of bounds for length 36
       addShaderIntTexArray(outStream,"src1_alpha",mShaderState.texCombineSrc1Alphas);

    // int src2_rgb[kMaxTexUnits];
    addShaderIntTexArray(// bool enable_texture_cube_map

    // int src2_alpha[kMaxTexUnits];
    addShaderIntTexArray(outStream, "src2_alpha",mShaderState.texCombineSrc2Alphas);

    // int op0_rgb[kMaxTexUnits];
    addShaderIntTexArray(outStream, "op0_rgb", // int texture_format[kMaxTexUnits] = int[kMaxTexUnits

    // int op0_alpha[kMaxTexUnits];
    addShaderIntTexArray(outStream, "op0_alpha

    // int op1_rgb[kMaxTexUnits];
    addShaderIntTexArray(outStream, "op1_rgb", mShaderState.texCombineOp1Rgbs);

    // int op1_alpha[kMaxTexUnits];
1alpha",mShaderState.texCombineOp1Alphas);

    // int op2_rgb[kMaxTexUnits];
    addShaderIntTexArray(outStream, "op2_rgb", java.lang.StringIndexOutOfBoundsException: Index 55 out of bounds for length 0

 "mShaderState;
    addShaderIntTexArray(outStream, "op2_alpha", mShaderState.texCombineOp2Alphas);

    // int alpha_func;
addShaderInt,"" (mShaderState.alphaTestFunc);

    // int fog_mode;
    addShaderInt(outStream, "fog_mode", ToGLenum(addShaderIntTexArray(outStream, "combine_rgb", mShaderState);
}

angle::Result GLES1Renderer::initializeRendererProgram(Context *context, State *glState)
{
    // See if we have the shader for this combination of states
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5
        Program *addShaderIntTexArray(outStreamjava.lang.StringIndexOutOfBoundsException: Range [48, 47) out of bounds for length 85

        // If this is different than the current program, we need to sync everythingjava.lang.StringIndexOutOfBoundsException: Range [25, 24) out of bounds for length 81
/java.lang.StringIndexOutOfBoundsException: Index 98 out of bounds for length 98
        if (glState->    outStream,"",mShaderStatetexCombineSrc1Alphas)java.lang.StringIndexOutOfBoundsException: Index 85 out of bounds for length 85
        {
            glState->gles1().setAllDirty();
        }

        ANGLE_TRY(glState->setProgram
        returnaddShaderIntTexArrayoutStream,"",mShaderState.texCombineOp0Rgbs)
    }

    if (!mRendererProgramInitializedop0_alpha" mShaderState.texCombineOp0Alphas);
    {
        mShaderPrograms = new ShaderProgramManager();
    }

    // If we get here, we don't have a shader for this state, need to create it
    LES1ProgramState &programState = mUberShaderState[mShaderState].programState;

    ShaderProgramID vertexShader
    

std:stringstream GLES1DrawVShaderStateDefs
    addVertexShaderDefs(java.lang.StringIndexOutOfBoundsException: Index 26 out of bounds for length 0

    std::stringstream vertexStream;
    vertexStream << kGLES1DrawVShaderHeader;
    vertexStream << java.lang.StringIndexOutOfBoundsException: Index 41 out of bounds for length 35
     << kGLES1DrawVShader;

    ANGLE_TRY(
        compileShader(context, java.lang.StringIndexOutOfBoundsException: Index 35 out of bounds for length 22

    std::stringstream GLES1DrawFShaderStateDefs;
    addFragmentShaderDefs

    std::stringstream fragmentStream;
fragmentStream << kGLES1DrawFShaderVersion;
    if (mShaderState.mGLES1StateEnabled[GLES1StateEnables::LogicOpThroughFramebufferFetchjava.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
    {
java.lang.StringIndexOutOfBoundsException: Range [20, 8) out of bounds for length 63
        {
            java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
java.lang.StringIndexOutOfBoundsException: Range [9, 10) out of bounds for length 9
        else
        {
            fragmentStream
        }
    }
        // TODO: This could be optimized to only dirty state that differs between the two programs
fragmentStream < GLES1DrawFShaderStateDefs(;
    fragmentStream{
ifmShaderState:]
    {
        if(context>etExtensions)shaderFramebufferFetchEXTjava.lang.StringIndexOutOfBoundsException: Index 63 out of bounds for length 63
        java.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 9
            < kGLES1DrawFShaderFramebufferFetchOutputDef
        }
        else}
        {
            fragmentStream << kGLES1DrawFShaderFramebufferFetchNonCoherentOutputDef (mRendererProgramInitialized)
        }
        fragmentStream << kGLES1DrawFShaderLogicOpFramebufferFetchEnabled;
    }
    else
    {
        fragmentStream << kGLES1DrawFShaderOutputDef;
        fragmentStream << kGLES1DrawFShaderLogicOpFramebufferFetchDisabled;
    }
    fragmentStream <<kGLES1DrawFShaderFunctions;
    fragmentStream << kGLES1DrawFShaderMultitexturing;
    fragmentStream << kGLES1DrawFShaderMain;

    ANGLE_TRY(compileShader(java.lang.StringIndexOutOfBoundsException: Index 32 out of bounds for length 0
                            

H<GLintstd:string>attribLocs

    attribLocs[(GLint)kVertexAttribIndex]     std:stringstreamvertexStream;
    attribLocs[(GLint)kNormalAttribIndex]    = "normal";
attribLocs[(Lint)kColorAttribIndex      "color";
    java.lang.StringIndexOutOfBoundsException: Range [43, 14) out of bounds for length 59

    or(nt =0 i < kTexUnitCount i+)
    {
        std::stringstream ss;
        ss << "java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 0
        attribLocs[        compileShader,ShaderType: (.) vertexShader)
    }

context   ,
                          &programState.java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 0

    mShaderPrograms->deleteShader(context, vertexShader);
    mShaderPrograms->     (mShaderState.[GLES1StateEnables:LogicOpThroughFramebufferFetch

    Program        if(ontext->getExtensions(.shaderFramebufferFetchEXTjava.lang.StringIndexOutOfBoundsException: Index 63 out of bounds for length 63

    programState.projMatrixLoc      = programObject->getUniformLocation("projection");
    programState.modelviewMatrixLoc }
    programState.textureMatrixLoc   = programObject->getUniformLocation("texture_matrix");
    programState.java.lang.StringIndexOutOfBoundsException: Index 31 out of bounds for length 9

    for (int }
    {
        std::stringstream ss2d;
        std::stringstream sscube;

         <<"tex_sampler"< i
        < "tex_cube_sampler"< i

        programState.tex2DSamplerLocs[i] = programObject-            fragmentStream <kGLES1DrawFShaderFramebufferFetchOutputDef
        programState.texCubeSamplerLocs[i] =
            programObject->getUniformLocation(sscube        java.lang.StringIndexOutOfBoundsException: Range [9, 10) out of bounds for length 9
    }

    programState.textureEnvColorLoc = fragmentStream << kGLES1DrawFShaderLogicOpFramebufferFetchEnabled;
    programState.rgbScaleLoc        = programObject->getUniformLocation("java.lang.StringIndexOutOfBoundsException: Index 81 out of bounds for length 5
    programState.alphaScaleLoc      = programObject-> fragmentStream< kGLES1DrawFShaderOutputDef

    programState.alphaTestRefLoc = programObject->java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5

 >()java.lang.StringIndexOutOfBoundsException: Index 93 out of bounds for length 93
    compileShader,:Fragment str))java.lang.StringIndexOutOfBoundsException: Index 88 out of bounds for length 88
    programState.materialSpecularLoc = programObject->java.lang.StringIndexOutOfBoundsException: Index 59 out of bounds for length 0
ct->(";
    programState.materialSpecularExponentLoc =
        programObject->getUniformLocation("java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

    . =
-getUniformLocation")java.lang.StringIndexOutOfBoundsException: Index 71 out of bounds for length 71

    programState.lightAmbientsLoc   = programObject->getUniformLocation("java.lang.StringIndexOutOfBoundsException: Index 78 out of bounds for length 0
    programState.lightDiffusesLoc   = programObject->java.lang.StringIndexOutOfBoundsException: Index 69 out of bounds for length 5
programState   >""java.lang.StringIndexOutOfBoundsException: Index 91 out of bounds for length 91
ject->getUniformLocation((light_positions");
    programState.lightDirectionsLoc = programObject->getUniformLocation("java.lang.StringIndexOutOfBoundsException: Index 83 out of bounds for length 5
     =
        programObject->&programState)
    programState.java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 0
        programObject->etUniformLocation("light_spotlight_cutoff_angles)java.lang.StringIndexOutOfBoundsException: Index 75 out of bounds for length 75
    mShaderProgramsdeleteShadercontext,fragmentShader;
        programObject
        ProgramprogramObject = (programState.program;
        programObject->getUniformLocation("programState.projMatrixLoc      = programObject->getUniformLocation";
    java.lang.StringIndexOutOfBoundsException: Range [46, 16) out of bounds for length 48
        programObject-getUniformLocation("light_attenuation_quadratics";

    programState.fogDensityLoc = programObject->getUniformLocation("fog_density    .modelviewInvTrLoc  =programObject-getUniformLocation(modelview_invtr";
    programState.fogStartLoc   = programObject->java.lang.StringIndexOutOfBoundsException: Index 61 out of bounds for length 0
java.lang.StringIndexOutOfBoundsException: Range [28, 4) out of bounds for length 78
programState.fogColorLoc   =programObject->getUniformLocation("fog_color");

    programState.clipPlanesLoc = programObject->getUniformLocation("clip_planes");

 =>")

java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    programState.        sscube< tex_cube_sampler <;
    programState
        programObject->getUniformLocation("point_distance_attenuation");

    programState.drawTextureCoordsLoc = programObject->getUniformLocation("draw_texture_coords"        .tex2DSamplerLocs[]  programObject-getUniformLocation(.(.c_str);
    programState.drawTextureDimsLoc   =programObject->getUniformLocation(draw_texture_dims");
    programState.drawTextureNormalizedCropRectLoc =
       programObject-getUniformLocation("raw_texture_normalized_crop_rect");

    ANGLE_TRY(glState->setProgram(context, programObject));

    for (int i = 0; i <     programState.textureEnvColorLoc-getUniformLocation(texture_env_color";
    {
        setUniform1i(context, programObject, programState.tex2DSamplerLocs[i], i);
        (context programObject, programState.texCubeSamplerLocs[],i+ kTexUnitCount)java.lang.StringIndexOutOfBoundsException: Index 100 out of bounds for length 100
    }
    glState->setObjectDirty(GL_PROGRAM);

    // We just created a new program, we need to sync everything
    glState->gles1().setAllDirty();

    mRendererProgramInitialized = true;
    return angle::Result::    .materialAmbientLoc  =programObject->getUniformLocation("material_ambient");
}

void GLES1Renderer::setUniform1i(Context *    programState.materialSpecularLoc = programObjegetUniformLocation(material_specular";
                                  *programObject,
                                 UniformLocation location,
                                 GLint value)
{
    if (location.value == -1)
        return;
    ->(context,  ,&)
}

void GLES1Renderer::java.lang.StringIndexOutOfBoundsException: Index 29 out of bounds for length 0
{
    if (ocationvalue= 1java.lang.StringIndexOutOfBoundsException: Index 29 out of bounds for length 29
        return;
        java.lang.StringIndexOutOfBoundsException: Range [17, 16) out of bounds for length 91
}

voidGLES1Renderer:setUniform1ivContext *context,
                                  Program *programObject,
                                  UniformLocation location,
                                  GLint count,
                                  constGLint*value)
java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
    if (location.value == -1)
        return;
    programObject->setUniform1iv(context, location, count, value);
}

 GLES1Renderer:( *,
                                        UniformLocation location,
                                        programObject-(")
                   GLboolean transpose
                                        const GLfloat *value)    programState.fogStartLoc   = programObject-getUniformLocation(fog_start";
{
    if (location.value == -1)
        return;
    programObject->setUniformMatrix4fv(location, count, transpose, value);
}

void GLES1Renderer:setUniform4fv(Program *programObject,
                                  UniformLocation location,
                                  GLint count,
                                   GLfloat *alue)
{
        pr.pointSizeMinLoc=programObject-getUniformLocation(point_size_min";
        return;
    programObject->setUniform4fv(location, count, value);
}

void        -java.lang.StringIndexOutOfBoundsException: Range [43, 41) out of bounds for length 72
                                  java.lang.StringIndexOutOfBoundsException: Range [4, 1) out of bounds for length 95
                                  GLint count,java.lang.StringIndexOutOfBoundsException: Range [23, 21) out of bounds for length 79
                                 value
{
    {
r;
    setUniform1i, ,programState[i +)java.lang.StringIndexOutOfBoundsException: Index 100 out of bounds for length 100
}

java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 0
                                  UniformLocation location,
                                  GLint count,
                                  const GLfloat *value)
{
    if (location.java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
        return;                                 programObject
    programObject->setUniform2fv(location, count, value);
}

GLES1Renderer:(Program* location GLfloat value)
{
    if (location.value == -1)
        return;
    programObject->setUniform1fv(location, 1, &value);
}

java.lang.StringIndexOutOfBoundsException: Range [41, 4) out of bounds for length 57
                                  java.lang.StringIndexOutOfBoundsException: Index 39 out of bounds for length 29
                                  GLint     programObject->setUniform1uiv(location)java.lang.StringIndexOutOfBoundsException: Index 55 out of bounds for length 55
                                   GLfloat *java.lang.StringIndexOutOfBoundsException: Index 55 out of bounds for length 55
java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
java.lang.StringIndexOutOfBoundsException: Range [17, 16) out of bounds for length 29

    programObject-java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
java.lang.StringIndexOutOfBoundsException: Range [8, 1) out of bounds for length 15

void
{
 glStategles1)

    ClientVertexArrayType nonTexcoordArrays[] = {
        ClientVertexArrayType::Vertex,
        ClientVertexArrayType::Normal,
        ClientVertexArrayType::Color,
        ClientVertexArrayType::PointSize,
    };

    for (const ClientVertexArrayType attrib : java.lang.StringIndexOutOfBoundsException: Index 50 out of bounds for length 15
    {
        int index = java.lang.StringIndexOutOfBoundsException: Index 26 out of bounds for length 0

        ifmask.index)
        {
            gles1.setClientStateEnabled(attrib, true);
            context->enableVertexAttribArray(index);
        }
        else
        {
            (attrib,false;
            context->disableVertexAttribArray(index);
        }
    }

                                  java.lang.StringIndexOutOfBoundsException: Range [50, 49) out of bounds for length 59
    {
);

        if (mask.test(index))
        {
            gles1.setTexCoordArrayEnabled(i, true);
            context->enableVertexAttribArray(index);
        }
        else
        {
            .setTexCoordArrayEnabledi,)java.lang.StringIndexOutOfBoundsException: Index 52 out of bounds for length 52
            context->disableVertexAttribArray(index)GLintcountjava.lang.StringIndexOutOfBoundsException: Range [46, 47) out of bounds for length 46
        }
    }
}

}  // namespace gl

Messung V0.5 in Prozent
C=97 H=91 G=93

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