/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_
#define MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_
// These must be in the same order as the ClipType enum
#define PS_CLIP_NONE
0
#define PS_CLIP_ROUNDED_RECT
1
// These constants are shared between CompositorD3D11 and the blend pixel
// shader.
#define PS_LAYER_RGB
0
#define PS_LAYER_RGBA
1
#define PS_LAYER_YCBCR
2
#define PS_LAYER_COLOR
3
#define PS_LAYER_NV12
4
#endif // MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_
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