/*
* Copyright 2017 Google LLC
*
* Use of this source code is governed by a BSD - style license that can be
* found in the LICENSE file .
*/
#ifndef SkFrameHolder_DEFINED
#define SkFrameHolder_DEFINED
#include "include/codec/SkCodec.h"
#include "include/codec/SkCodecAnimation.h"
#include "include/core/SkRect.h"
#include "include/core/SkTypes.h"
#include "include/private/SkEncodedInfo.h"
#include "include/private/base/SkNoncopyable.h"
/**
* Base class for a single frame of an animated image .
*
* Separate from SkCodec : : FrameInfo , which is a pared down
* interface that only contains the info the client needs .
*/
class SkFrame : public SkNoncopyable {
public:
explicit SkFrame(int id)
: fId(id)
, fHasAlpha(false )
, fRequiredFrame(kUninitialized)
, fDisposalMethod(SkCodecAnimation::DisposalMethod::kKeep)
, fDuration(0 )
, fBlend(SkCodecAnimation::Blend::kSrcOver) {
fRect.setEmpty();
}
virtual ~SkFrame() {}
/**
* An explicit move constructor , as
* https : //en.cppreference.com/w/cpp/language/move_constructor says that
* there is no implicit move constructor if there are user - declared
* destructors , and we have one , immediately above .
*
* Without a move constructor , it is harder to use an SkFrame , or an
* SkFrame subclass , inside a std : : vector .
*/
SkFrame(SkFrame&&) = default ;
/**
* 0 - based index of the frame in the image sequence .
*/
int frameId() const { return fId; }
/**
* How this frame reports its alpha .
*
* This only considers the rectangle of this frame , and
* considers it to have alpha even if it is opaque once
* blended with the frame behind it .
*/
SkEncodedInfo::Alpha reportedAlpha() const {
return this->onReportedAlpha();
}
/**
* Cached value representing whether the frame has alpha ,
* after compositing with the prior frame .
*/
bool hasAlpha() const { return fHasAlpha; }
/**
* Cache whether the finished frame has alpha .
*/
void setHasAlpha(bool alpha) { fHasAlpha = alpha; }
/**
* Whether enough of the frame has been read to determine
* fRequiredFrame and fHasAlpha .
*/
bool reachedStartOfData() const { return fRequiredFrame != kUninitialized; }
/**
* The frame this one depends on .
*
* Must not be called until fRequiredFrame has been set properly .
*/
int getRequiredFrame() const {
SkASSERT(this->reachedStartOfData());
return fRequiredFrame;
}
/**
* Set the frame that this frame depends on .
*/
void setRequiredFrame(int req) { fRequiredFrame = req; }
/**
* Set the rectangle that is updated by this frame .
*/
void setXYWH(int x, int y, int width, int height) {
fRect.setXYWH(x, y, width, height);
}
/**
* The rectangle that is updated by this frame .
*/
SkIRect frameRect() const { return fRect; }
int xOffset() const { return fRect.x(); }
int yOffset() const { return fRect.y(); }
int width() const { return fRect.width(); }
int height() const { return fRect.height(); }
SkCodecAnimation::DisposalMethod getDisposalMethod() const {
return fDisposalMethod;
}
void setDisposalMethod(SkCodecAnimation::DisposalMethod disposalMethod) {
fDisposalMethod = disposalMethod;
}
/**
* Set the duration ( in ms ) to show this frame .
*/
void setDuration(int duration) {
fDuration = duration;
}
/**
* Duration in ms to show this frame .
*/
int getDuration() const {
return fDuration;
}
void setBlend(SkCodecAnimation::Blend blend) {
fBlend = blend;
}
SkCodecAnimation::Blend getBlend() const {
return fBlend;
}
/**
* Fill in the FrameInfo with details from this object .
*/
void fillIn(SkCodec::FrameInfo*, bool fullyReceived) const ;
protected :
virtual SkEncodedInfo::Alpha onReportedAlpha() const = 0 ;
private :
inline static constexpr int kUninitialized = -2 ;
const int fId;
bool fHasAlpha;
int fRequiredFrame;
SkIRect fRect;
SkCodecAnimation::DisposalMethod fDisposalMethod;
int fDuration;
SkCodecAnimation::Blend fBlend;
};
/**
* Base class for an object which holds the SkFrames of an
* image sequence .
*/
class SkFrameHolder : public SkNoncopyable {
public:
SkFrameHolder()
: fScreenWidth(0 )
, fScreenHeight(0 )
{}
virtual ~SkFrameHolder() {}
/**
* Size of the image . Each frame will be contained in
* these dimensions ( possibly after clipping ) .
*/
int screenWidth() const { return fScreenWidth; }
int screenHeight() const { return fScreenHeight; }
/**
* Compute the opacity and required frame , based on
* the frame ' s reportedAlpha and how it blends
* with prior frames .
*/
void setAlphaAndRequiredFrame(SkFrame*);
/**
* Return the frame with frameId i .
*/
const SkFrame* getFrame(int i) const {
return this->onGetFrame(i);
}
protected :
int fScreenWidth;
int fScreenHeight;
virtual const SkFrame* onGetFrame(int i) const = 0 ;
};
#endif // SkFrameHolder_DEFINED
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