/*
* Copyright 2015 Google Inc .
*
* Use of this source code is governed by a BSD - style license that can be
* found in the LICENSE file .
*/
#ifndef SkLatticeIter_DEFINED
#define SkLatticeIter_DEFINED
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/private/base/SkAPI.h"
#include "include/private/base/SkTArray.h"
class SkMatrix;
/**
* Disect a lattice request into an sequence of src - rect / dst - rect pairs
*/
class SK_SPI SkLatticeIter {
public:
static bool Valid(int imageWidth, int imageHeight, const SkCanvas::Lattice& lattice);
SkLatticeIter(const SkCanvas::Lattice& lattice, const SkRect& dst);
static bool Valid(int imageWidth, int imageHeight, const SkIRect& center);
SkLatticeIter(int imageWidth, int imageHeight, const SkIRect& center, const SkRect& dst);
/**
* While it returns true , use src / dst to draw the image / bitmap . Optional parameters
* isFixedColor and fixedColor specify if the rectangle is filled with a fixed color .
* If ( * isFixedColor ) is true , then ( * fixedColor ) contains the rectangle color .
*/
bool next(SkIRect* src, SkRect* dst, bool * isFixedColor = nullptr,
SkColor* fixedColor = nullptr);
/** Version of above that converts the integer src rect to a scalar rect. */
bool next(SkRect* src, SkRect* dst, bool * isFixedColor = nullptr,
SkColor* fixedColor = nullptr) {
SkIRect isrcR;
if (this->next(&isrcR, dst, isFixedColor, fixedColor)) {
*src = SkRect::Make(isrcR);
return true;
}
return false ;
}
/**
* Apply a matrix to the dst points .
*/
void mapDstScaleTranslate(const SkMatrix& matrix);
/**
* Returns the number of rects that will actually be drawn .
*/
int numRectsToDraw() const {
return fNumRectsToDraw;
}
private :
skia_private::TArray<int > fSrcX;
skia_private::TArray<int > fSrcY;
skia_private::TArray<SkScalar> fDstX;
skia_private::TArray<SkScalar> fDstY;
skia_private::TArray<SkCanvas::Lattice::RectType> fRectTypes;
skia_private::TArray<SkColor> fColors;
int fCurrX;
int fCurrY;
int fNumRectsInLattice;
int fNumRectsToDraw;
};
#endif
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