/*
* Copyright 2017 Google LLC
*
* Use of this source code is governed by a BSD - style license that can be
* found in the LICENSE file .
*/
#ifndef SkJSONWriter_DEFINED
#define SkJSONWriter_DEFINED
#include "include/core/SkStream.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkNoncopyable.h"
#include "include/private/base/SkTArray.h"
#include "src/base/SkUTF.h"
#include <cstring>
#include <cstdint>
#include <string>
#include <type_traits>
/**
* Lightweight class for writing properly structured JSON data . No random - access , everything must
* be generated in - order . The resulting JSON is written directly to the SkWStream supplied at
* construction time . Output is buffered , so writing to disk ( via an SkFILEWStream ) is ideal .
*
* There is a basic state machine to ensure that JSON is structured correctly , and to allow for
* ( optional ) pretty formatting .
*
* This class adheres to the RFC - 4627 usage of JSON ( not ECMA - 404 ) . In other words , all JSON
* created with this class must have a top - level object or array . Free - floating values of other
* types are not considered valid .
*
* Note that all error checking is in the form of asserts - invalid usage in a non - debug build
* will simply produce invalid JSON .
*/
class SkJSONWriter : SkNoncopyable {
public:
enum class Mode {
/**
* Output the minimal amount of text . No additional whitespace ( including newlines ) is
* generated . The resulting JSON is suitable for fast parsing and machine consumption .
*/
kFast,
/**
* Output human - readable JSON , with indented objects and arrays , and one value per line .
* Slightly slower than kFast , and produces data that is somewhat larger .
*/
kPretty
};
/**
* Construct a JSON writer that will serialize all the generated JSON to ' stream ' .
*/
SkJSONWriter(SkWStream* stream, Mode mode = Mode::kFast)
: fBlock(new char [kBlockSize])
, fWrite(fBlock)
, fBlockEnd(fBlock + kBlockSize)
, fStream(stream)
, fMode(mode)
, fState(State::kStart) {
fScopeStack.push_back(Scope::kNone);
fNewlineStack.push_back(true);
}
~SkJSONWriter() {
this->flush();
delete [] fBlock;
SkASSERT(fScopeStack.size() == 1 );
SkASSERT(fNewlineStack.size() == 1 );
}
/**
* Force all buffered output to be flushed to the underlying stream .
*/
void flush() {
if (fWrite != fBlock) {
fStream->write(fBlock, fWrite - fBlock);
fWrite = fBlock;
}
}
/**
* Append the name ( key ) portion of an object member . Must be called between beginObject ( ) and
* endObject ( ) . If you have both the name and value of an object member , you can simply call
* the two argument versions of the other append functions .
*/
void appendName(const char * name) {
if (!name) {
return ;
}
SkASSERT(Scope::kObject == this->scope());
SkASSERT(State::kObjectBegin == fState || State::kObjectValue == fState);
if (State::kObjectValue == fState) {
this->write("," , 1 );
}
this->separator(this->multiline());
this->write("\" ", 1);
this->write(name, strlen(name));
this->write("\" :", 2);
fState = State::kObjectName;
}
/**
* Adds a new object . A name must be supplied when called between beginObject ( ) and
* endObject ( ) . Calls to beginObject ( ) must be balanced by corresponding calls to endObject ( ) .
* By default , objects are written out with one named value per line ( when in kPretty mode ) .
* This can be overridden for a particular object by passing false for multiline , this will
* keep the entire object on a single line . This can help with readability in some situations .
* In kFast mode , this parameter is ignored .
*/
void beginObject(const char * name = nullptr, bool multiline = true) {
this->appendName(name);
this->beginValue(true);
this->write("{" , 1 );
fScopeStack.push_back(Scope::kObject);
fNewlineStack.push_back(multiline);
fState = State::kObjectBegin;
}
/**
* Ends an object that was previously started with beginObject ( ) .
*/
void endObject() {
SkASSERT(Scope::kObject == this->scope());
SkASSERT(State::kObjectBegin == fState || State::kObjectValue == fState);
bool emptyObject = State::kObjectBegin == fState;
bool wasMultiline = this->multiline();
this->popScope();
if (!emptyObject) {
this->separator(wasMultiline);
}
this->write("}" , 1 );
}
/**
* Adds a new array . A name must be supplied when called between beginObject ( ) and
* endObject ( ) . Calls to beginArray ( ) must be balanced by corresponding calls to endArray ( ) .
* By default , arrays are written out with one value per line ( when in kPretty mode ) .
* This can be overridden for a particular array by passing false for multiline , this will
* keep the entire array on a single line . This can help with readability in some situations .
* In kFast mode , this parameter is ignored .
*/
void beginArray(const char * name = nullptr, bool multiline = true) {
this->appendName(name);
this->beginValue(true);
this->write("[" , 1 );
fScopeStack.push_back(Scope::kArray);
fNewlineStack.push_back(multiline);
fState = State::kArrayBegin;
}
/**
* Ends an array that was previous started with beginArray ( ) .
*/
void endArray() {
SkASSERT(Scope::kArray == this->scope());
SkASSERT(State::kArrayBegin == fState || State::kArrayValue == fState);
bool emptyArray = State::kArrayBegin == fState;
bool wasMultiline = this->multiline();
this->popScope();
if (!emptyArray) {
this->separator(wasMultiline);
}
this->write("]" , 1 );
}
/**
* Functions for adding values of various types . The single argument versions add un - named
* values , so must be called either
* - Between beginArray ( ) and endArray ( ) - or -
* - Between beginObject ( ) and endObject ( ) , after calling appendName ( )
*/
void appendString(const char * value, size_t size) {
this->beginValue();
this->write("\" ", 1);
if (value) {
char const * const end = value + size;
while (value < end) {
char const * next = value;
SkUnichar u = SkUTF::NextUTF8(&next, end);
switch (u) {
case '"' : this->write("\\\" ", 2); break;
case '\\' : this->write("\\\\" , 2 ); break ;
case '\b' : this->write("\\b" , 2 ); break ;
case '\f' : this->write("\\f" , 2 ); break ;
case '\n' : this->write("\\n" , 2 ); break ;
case '\r' : this->write("\\r" , 2 ); break ;
case '\t' : this->write("\\t" , 2 ); break ;
default : {
if (u < 0 ) {
next = value + 1 ;
SkString s("\\u" );
s.appendHex((unsigned char )*value, 4 );
this->write(s.c_str(), s.size());
} else if (u < 0 x20) {
SkString s("\\u" );
s.appendHex(u, 4 );
this->write(s.c_str(), s.size());
} else {
this->write(value, next - value);
}
} break ;
}
value = next;
}
}
this->write("\" ", 1);
}
void appendString(const SkString& value) {
this->appendString(value.c_str(), value.size());
}
// Avoid the non-explicit converting constructor from char*
template <class T, std::enable_if_t<std::is_same_v<T,std::string>,bool > = false >
void appendString(const T& value) {
this->appendString(value.data(), value.size());
}
template <size_t N> inline void appendNString(char const (&value)[N]) {
static_assert(N > 0 );
this->appendString(value, N-1 );
}
void appendCString(const char * value) {
this->appendString(value, value ? strlen(value) : 0 );
}
void appendPointer(const void * value) { this->beginValue(); this->appendf("\" %p\"" , value); }
void appendBool(bool value) {
this->beginValue();
if (value) {
this->write("true" , 4 );
} else {
this->write("false" , 5 );
}
}
void appendS32(int32_t value) { this->beginValue(); this->appendf("%d" , value); }
void appendS64(int64_t value);
void appendU32(uint32_t value) { this->beginValue(); this->appendf("%u" , value); }
void appendU64(uint64_t value);
void appendFloat(float value) { this->beginValue(); this->appendf("%g" , value); }
void appendDouble(double value) { this->beginValue(); this->appendf("%g" , value); }
void appendFloatDigits(float value, int digits) {
this->beginValue();
this->appendf("%.*g" , digits, value);
}
void appendDoubleDigits(double value, int digits) {
this->beginValue();
this->appendf("%.*g" , digits, value);
}
void appendHexU32(uint32_t value) { this->beginValue(); this->appendf("\" 0 x%x\"" , value); }
void appendHexU64(uint64_t value);
void appendString(const char * name, const char * value, size_t size) {
this->appendName(name);
this->appendString(value, size);
}
void appendString(const char * name, const SkString& value) {
this->appendName(name);
this->appendString(value.c_str(), value.size());
}
// Avoid the non-explicit converting constructor from char*
template <class T, std::enable_if_t<std::is_same_v<T,std::string>,bool > = false >
void appendString(const char * name, const T& value) {
this->appendName(name);
this->appendString(value.data(), value.size());
}
template <size_t N> inline void appendNString(const char * name, char const (&value)[N]) {
static_assert(N > 0 );
this->appendName(name);
this->appendString(value, N-1 );
}
void appendCString(const char * name, const char * value) {
this->appendName(name);
this->appendString(value, value ? strlen(value) : 0 );
}
#define DEFINE_NAMED_APPEND(function, type) \
void function(const char * name, type value) { this->appendName(name); this->function(value); }
/**
* Functions for adding named values of various types . These add a name field , so must be
* called between beginObject ( ) and endObject ( ) .
*/
DEFINE_NAMED_APPEND(appendPointer, const void *)
DEFINE_NAMED_APPEND(appendBool, bool )
DEFINE_NAMED_APPEND(appendS32, int32_t)
DEFINE_NAMED_APPEND(appendS64, int64_t)
DEFINE_NAMED_APPEND(appendU32, uint32_t)
DEFINE_NAMED_APPEND(appendU64, uint64_t)
DEFINE_NAMED_APPEND(appendFloat, float )
DEFINE_NAMED_APPEND(appendDouble, double )
DEFINE_NAMED_APPEND(appendHexU32, uint32_t)
DEFINE_NAMED_APPEND(appendHexU64, uint64_t)
#undef DEFINE_NAMED_APPEND
void appendFloatDigits(const char * name, float value, int digits) {
this->appendName(name);
this->appendFloatDigits(value, digits);
}
void appendDoubleDigits(const char * name, double value, int digits) {
this->appendName(name);
this->appendDoubleDigits(value, digits);
}
private :
enum {
// Using a 32k scratch block gives big performance wins, but we diminishing returns going
// any larger. Even with a 1MB block, time to write a large (~300 MB) JSON file only drops
// another ~10%.
kBlockSize = 32 * 1024 ,
};
enum class Scope {
kNone,
kObject,
kArray
};
enum class State {
kStart,
kEnd,
kObjectBegin,
kObjectName,
kObjectValue,
kArrayBegin,
kArrayValue,
};
void appendf(const char * fmt, ...) SK_PRINTF_LIKE(2 , 3 );
void beginValue(bool structure = false ) {
SkASSERT(State::kObjectName == fState ||
State::kArrayBegin == fState ||
State::kArrayValue == fState ||
(structure && State::kStart == fState));
if (State::kArrayValue == fState) {
this->write("," , 1 );
}
if (Scope::kArray == this->scope()) {
this->separator(this->multiline());
} else if (Scope::kObject == this->scope() && Mode::kPretty == fMode) {
this->write(" " , 1 );
}
// We haven't added the value yet, but all (non-structure) callers emit something
// immediately, so transition state, to simplify the calling code.
if (!structure) {
fState = Scope::kArray == this->scope() ? State::kArrayValue : State::kObjectValue;
}
}
void separator(bool multiline) {
if (Mode::kPretty == fMode) {
if (multiline) {
this->write("\n" , 1 );
for (int i = 0 ; i < fScopeStack.size() - 1 ; ++i) {
this->write(" " , 3 );
}
} else {
this->write(" " , 1 );
}
}
}
void write(const char * buf, size_t length) {
if (static_cast<size_t>(fBlockEnd - fWrite) < length) {
// Don't worry about splitting writes that overflow our block.
this->flush();
}
if (length > kBlockSize) {
// Send particularly large writes straight through to the stream (unbuffered).
fStream->write(buf, length);
} else {
memcpy(fWrite, buf, length);
fWrite += length;
}
}
Scope scope() const {
SkASSERT(!fScopeStack.empty());
return fScopeStack.back();
}
bool multiline() const {
SkASSERT(!fNewlineStack.empty());
return fNewlineStack.back();
}
void popScope() {
fScopeStack.pop_back();
fNewlineStack.pop_back();
switch (this->scope()) {
case Scope::kNone:
fState = State::kEnd;
break ;
case Scope::kObject:
fState = State::kObjectValue;
break ;
case Scope::kArray:
fState = State::kArrayValue;
break ;
default :
SkDEBUGFAIL("Invalid scope" );
break ;
}
}
char * fBlock;
char * fWrite;
char * fBlockEnd;
SkWStream* fStream;
Mode fMode;
State fState;
skia_private::STArray<16 , Scope, true> fScopeStack;
skia_private::STArray<16 , bool , true> fNewlineStack;
};
#endif
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