// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Copyright ( C ) 1997 - 2016 , International Business Machines
* Corporation and others . All Rights Reserved .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Date Name Description
* 03 / 22 / 00 aliu Adapted from original C + + ICU Hashtable .
* 07 / 06 / 01 aliu Modified to support int32_t keys on
* platforms with sizeof ( void * ) < 32 .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*/
#include <string_view>
#include "uhash.h"
#include "unicode/ustring.h"
#include "cstring.h"
#include "cmemory.h"
#include "uassert.h"
#include "ustr_imp.h"
/* This hashtable is implemented as a double hash. All elements are
* stored in a single array with no secondary storage for collision
* resolution ( no linked list , etc . ) . When there is a hash collision
* ( when two unequal keys have the same hashcode ) we resolve this by
* using a secondary hash . The secondary hash is an increment
* computed as a hash function ( a different one ) of the primary
* hashcode . This increment is added to the initial hash value to
* obtain further slots assigned to the same hash code . For this to
* work , the length of the array and the increment must be relatively
* prime . The easiest way to achieve this is to have the length of
* the array be prime , and the increment be any value from
* 1 . . length - 1 .
*
* Hashcodes are 32 - bit integers . We make sure all hashcodes are
* non - negative by masking off the top bit . This has two effects : ( 1 )
* modulo arithmetic is simplified . If we allowed negative hashcodes ,
* then when we computed hashcode % length , we could get a negative
* result , which we would then have to adjust back into range . It ' s
* simpler to just make hashcodes non - negative . ( 2 ) It makes it easy
* to check for empty vs . occupied slots in the table . We just mark
* empty or deleted slots with a negative hashcode .
*
* The central function is _ uhash_find ( ) . This function looks for a
* slot matching the given key and hashcode . If one is found , it
* returns a pointer to that slot . If the table is full , and no match
* is found , it returns nullptr - - in theory . This would make the code
* more complicated , since all callers of _ uhash_find ( ) would then
* have to check for a nullptr result . To keep this from happening , we
* don ' t allow the table to fill . When there is only one
* empty / deleted slot left , uhash_put ( ) will refuse to increase the
* count , and fail . This simplifies the code . In practice , one will
* seldom encounter this using default UHashtables . However , if a
* hashtable is set to a U_FIXED resize policy , or if memory is
* exhausted , then the table may fill .
*
* High and low water ratios control rehashing . They establish levels
* of fullness ( from 0 to 1 ) outside of which the data array is
* reallocated and repopulated . Setting the low water ratio to zero
* means the table will never shrink . Setting the high water ratio to
* one means the table will never grow . The ratios should be
* coordinated with the ratio between successive elements of the
* PRIMES table , so that when the primeIndex is incremented or
* decremented during rehashing , it brings the ratio of count / length
* back into the desired range ( between low and high water ratios ) .
*/
/********************************************************************
* PRIVATE Constants , Macros
********************************************************************/
/* This is a list of non-consecutive primes chosen such that
* PRIMES [ i + 1 ] ~ 2 * PRIMES [ i ] . ( Currently , the ratio ranges from 1 . 81
* to 2 . 18 ; the inverse ratio ranges from 0 . 459 to 0 . 552 . ) If this
* ratio is changed , the low and high water ratios should also be
* adjusted to suit .
*
* These prime numbers were also chosen so that they are the largest
* prime number while being less than a power of two .
*/
static const int32_t PRIMES[] = {
7 ,
13 ,
31 ,
61 ,
127 ,
251 ,
509 ,
1021 ,
2039 ,
4093 ,
8191 ,
16381 ,
32749 ,
65521 ,
131071 ,
262139 ,
524287 ,
1048573 ,
2097143 ,
4194301 ,
8388593 ,
16777213 ,
33554393 ,
67108859 ,
134217689 ,
268435399 ,
536870909 ,
1073741789 ,
2147483647 /*, 4294967291 */
};
#define PRIMES_LENGTH UPRV_LENGTHOF(PRIMES)
#define DEFAULT_PRIME_INDEX
4
/* These ratios are tuned to the PRIMES array such that a resize
* places the table back into the zone of non - resizing . That is ,
* after a call to _ uhash_rehash ( ) , a subsequent call to
* _ uhash_rehash ( ) should do nothing ( should not churn ) . This is only
* a potential problem with U_GROW_AND_SHRINK .
*/
static const float RESIZE_POLICY_RATIO_TABLE[
6 ] = {
/* low, high water ratio */
0 .
0 F,
0 .
5 F,
/* U_GROW: Grow on demand, do not shrink */
0 .
1 F,
0 .
5 F,
/* U_GROW_AND_SHRINK: Grow and shrink on demand */
0 .
0 F,
1 .
0 F
/* U_FIXED: Never change size */
};
/*
Invariants for hashcode values :
* DELETED < 0
* EMPTY < 0
* Real hashes > = 0
Hashcodes may not start out this way , but internally they are
adjusted so that they are always positive . We assume 32 - bit
hashcodes ; adjust these constants for other hashcode sizes .
*/
#define HASH_DELETED ((int32_t)
0 x80000000)
#define HASH_EMPTY ((int32_t) HASH_DELETED +
1 )
#define IS_EMPTY_OR_DELETED(x) ((x) <
0 )
/* This macro expects a UHashTok.pointer as its keypointer and
valuepointer parameters */
#define HASH_DELETE_KEY_VALUE(hash, keypointer, valuepointer) UPRV_BLOCK_MACRO_BEGIN
{ \
if (hash->keyDeleter != nullptr && keypointer != nullptr) { \
(*hash->keyDeleter)(keypointer); \
} \
if (hash->valueDeleter != nullptr && valuepointer != nullptr) { \
(*hash->valueDeleter)(valuepointer); \
} \
} UPRV_BLOCK_MACRO_END
/*
* Constants for hinting whether a key or value is an integer
* or a pointer . If a hint bit is zero , then the associated
* token is assumed to be an integer .
*/
#define HINT_BOTH_INTEGERS (0 )
#define HINT_KEY_POINTER (1 )
#define HINT_VALUE_POINTER (2 )
#define HINT_ALLOW_ZERO (4 )
/********************************************************************
* PRIVATE Implementation
********************************************************************/
static UHashTok
_uhash_setElement(UHashtable *hash, UHashElement* e,
int32_t hashcode,
UHashTok key, UHashTok value, int8_t hint) {
UHashTok oldValue = e->value;
if (hash->keyDeleter != nullptr && e->key.pointer != nullptr &&
e->key.pointer != key.pointer) { /* Avoid double deletion */
(*hash->keyDeleter)(e->key.pointer);
}
if (hash->valueDeleter != nullptr) {
if (oldValue.pointer != nullptr &&
oldValue.pointer != value.pointer) { /* Avoid double deletion */
(*hash->valueDeleter)(oldValue.pointer);
}
oldValue.pointer = nullptr;
}
/* Compilers should copy the UHashTok union correctly, but even if
* they do , memory heap tools ( e . g . BoundsChecker ) can get
* confused when a pointer is cloaked in a union and then copied .
* TO ALLEVIATE THIS , we use hints ( based on what API the user is
* calling ) to copy pointers when we know the user thinks
* something is a pointer. */
if (hint & HINT_KEY_POINTER) {
e->key.pointer = key.pointer;
} else {
e->key = key;
}
if (hint & HINT_VALUE_POINTER) {
e->value.pointer = value.pointer;
} else {
e->value = value;
}
e->hashcode = hashcode;
return oldValue;
}
/**
* Assumes that the given element is not empty or deleted .
*/
static UHashTok
_uhash_internalRemoveElement(UHashtable *hash, UHashElement* e) {
UHashTok empty;
U_ASSERT(!IS_EMPTY_OR_DELETED(e->hashcode));
--hash->count;
empty.pointer = nullptr; empty.integer = 0 ;
return _uhash_setElement(hash, e, HASH_DELETED, empty, empty, 0 );
}
static void
_uhash_internalSetResizePolicy(UHashtable *hash, enum UHashResizePolicy policy) {
U_ASSERT(hash != nullptr);
U_ASSERT(((int32_t)policy) >= 0 );
U_ASSERT(((int32_t)policy) < 3 );
hash->lowWaterRatio = RESIZE_POLICY_RATIO_TABLE[policy * 2 ];
hash->highWaterRatio = RESIZE_POLICY_RATIO_TABLE[policy * 2 + 1 ];
}
/**
* Allocate internal data array of a size determined by the given
* prime index . If the index is out of range it is pinned into range .
* If the allocation fails the status is set to
* U_MEMORY_ALLOCATION_ERROR and all array storage is freed . In
* either case the previous array pointer is overwritten .
*
* Caller must ensure primeIndex is in range 0 . . PRIME_LENGTH - 1 .
*/
static void
_uhash_allocate(UHashtable *hash,
int32_t primeIndex,
UErrorCode *status) {
UHashElement *p, *limit;
UHashTok emptytok;
if (U_FAILURE(*status)) return ;
U_ASSERT(primeIndex >= 0 && primeIndex < PRIMES_LENGTH);
hash->primeIndex = static_cast <int8_t>(primeIndex);
hash->length = PRIMES[primeIndex];
p = hash->elements = static_cast <UHashElement*>(
uprv_malloc(sizeof (UHashElement) * hash->length));
if (hash->elements == nullptr) {
*status = U_MEMORY_ALLOCATION_ERROR;
return ;
}
emptytok.pointer = nullptr; /* Only one of these two is needed */
emptytok.integer = 0 ; /* but we don't know which one. */
limit = p + hash->length;
while (p < limit) {
p->key = emptytok;
p->value = emptytok;
p->hashcode = HASH_EMPTY;
++p;
}
hash->count = 0 ;
hash->lowWaterMark = static_cast <int32_t>(hash->length * hash->lowWaterRatio);
hash->highWaterMark = static_cast <int32_t>(hash->length * hash->highWaterRatio);
}
static UHashtable*
_uhash_init(UHashtable *result,
UHashFunction *keyHash,
UKeyComparator *keyComp,
UValueComparator *valueComp,
int32_t primeIndex,
UErrorCode *status)
{
if (U_FAILURE(*status)) return nullptr;
U_ASSERT(keyHash != nullptr);
U_ASSERT(keyComp != nullptr);
result->keyHasher = keyHash;
result->keyComparator = keyComp;
result->valueComparator = valueComp;
result->keyDeleter = nullptr;
result->valueDeleter = nullptr;
result->allocated = false;
_uhash_internalSetResizePolicy(result, U_GROW);
_uhash_allocate(result, primeIndex, status);
if (U_FAILURE(*status)) {
return nullptr;
}
return result;
}
static UHashtable*
_uhash_create(UHashFunction *keyHash,
UKeyComparator *keyComp,
UValueComparator *valueComp,
int32_t primeIndex,
UErrorCode *status) {
UHashtable *result;
if (U_FAILURE(*status)) return nullptr;
result = static_cast <UHashtable*>(uprv_malloc(sizeof (UHashtable)));
if (result == nullptr) {
*status = U_MEMORY_ALLOCATION_ERROR;
return nullptr;
}
_uhash_init(result, keyHash, keyComp, valueComp, primeIndex, status);
result->allocated = true ;
if (U_FAILURE(*status)) {
uprv_free(result);
return nullptr;
}
return result;
}
/**
* Look for a key in the table , or if no such key exists , the first
* empty slot matching the given hashcode . Keys are compared using
* the keyComparator function .
*
* First find the start position , which is the hashcode modulo
* the length . Test it to see if it is :
*
* a . identical : First check the hash values for a quick check ,
* then compare keys for equality using keyComparator .
* b . deleted
* c . empty
*
* Stop if it is identical or empty , otherwise continue by adding a
* " jump " value ( moduloing by the length again to keep it within
* range ) and retesting . For efficiency , there need enough empty
* values so that the searches stop within a reasonable amount of time .
* This can be changed by changing the high / low water marks .
*
* In theory , this function can return nullptr , if it is full ( no empty
* or deleted slots ) and if no matching key is found . In practice , we
* prevent this elsewhere ( in uhash_put ) by making sure the last slot
* in the table is never filled .
*
* The size of the table should be prime for this algorithm to work ;
* otherwise we are not guaranteed that the jump value ( the secondary
* hash ) is relatively prime to the table length .
*/
static UHashElement*
_uhash_find(const UHashtable *hash, UHashTok key,
int32_t hashcode) {
int32_t firstDeleted = -1 ; /* assume invalid index */
int32_t theIndex, startIndex;
int32_t jump = 0 ; /* lazy evaluate */
int32_t tableHash;
UHashElement *elements = hash->elements;
hashcode &= 0 x7FFFFFFF; /* must be positive */
startIndex = theIndex = (hashcode ^ 0 x4000000) % hash->length;
do {
tableHash = elements[theIndex].hashcode;
if (tableHash == hashcode) { /* quick check */
if ((*hash->keyComparator)(key, elements[theIndex].key)) {
return &(elements[theIndex]);
}
} else if (!IS_EMPTY_OR_DELETED(tableHash)) {
/* We have hit a slot which contains a key-value pair,
* but for which the hash code does not match . Keep
* looking .
*/
} else if (tableHash == HASH_EMPTY) { /* empty, end o' the line */
break ;
} else if (firstDeleted < 0 ) { /* remember first deleted */
firstDeleted = theIndex;
}
if (jump == 0 ) { /* lazy compute jump */
/* The jump value must be relatively prime to the table
* length . As long as the length is prime , then any value
* 1 . . length - 1 will be relatively prime to it .
*/
jump = (hashcode % (hash->length - 1 )) + 1 ;
}
theIndex = (theIndex + jump) % hash->length;
} while (theIndex != startIndex);
if (firstDeleted >= 0 ) {
theIndex = firstDeleted; /* reset if had deleted slot */
} else if (tableHash != HASH_EMPTY) {
/* We get to this point if the hashtable is full (no empty or
* deleted slots ) , and we ' ve failed to find a match . THIS
* WILL NEVER HAPPEN as long as uhash_put ( ) makes sure that
* count is always < length .
*/
UPRV_UNREACHABLE_EXIT;
}
return &(elements[theIndex]);
}
/**
* Attempt to grow or shrink the data arrays in order to make the
* count fit between the high and low water marks . hash_put ( ) and
* hash_remove ( ) call this method when the count exceeds the high or
* low water marks . This method may do nothing , if memory allocation
* fails , or if the count is already in range , or if the length is
* already at the low or high limit . In any case , upon return the
* arrays will be valid .
*/
static void
_uhash_rehash(UHashtable *hash, UErrorCode *status) {
UHashElement *old = hash->elements;
int32_t oldLength = hash->length;
int32_t newPrimeIndex = hash->primeIndex;
int32_t i;
if (hash->count > hash->highWaterMark) {
if (++newPrimeIndex >= PRIMES_LENGTH) {
return ;
}
} else if (hash->count < hash->lowWaterMark) {
if (--newPrimeIndex < 0 ) {
return ;
}
} else {
return ;
}
_uhash_allocate(hash, newPrimeIndex, status);
if (U_FAILURE(*status)) {
hash->elements = old;
hash->length = oldLength;
return ;
}
for (i = oldLength - 1 ; i >= 0 ; --i) {
if (!IS_EMPTY_OR_DELETED(old[i].hashcode)) {
UHashElement *e = _uhash_find(hash, old[i].key, old[i].hashcode);
U_ASSERT(e != nullptr);
U_ASSERT(e->hashcode == HASH_EMPTY);
e->key = old[i].key;
e->value = old[i].value;
e->hashcode = old[i].hashcode;
++hash->count;
}
}
uprv_free(old);
}
static UHashTok
_uhash_remove(UHashtable *hash,
UHashTok key) {
/* First find the position of the key in the table. If the object
* has not been removed already , remove it . If the user wanted
* keys deleted , then delete it also . We have to put a special
* hashcode in that position that means that something has been
* deleted , since when we do a find , we have to continue PAST any
* deleted values .
*/
UHashTok result;
UHashElement* e = _uhash_find(hash, key, hash->keyHasher(key));
U_ASSERT(e != nullptr);
result.pointer = nullptr;
result.integer = 0 ;
if (!IS_EMPTY_OR_DELETED(e->hashcode)) {
result = _uhash_internalRemoveElement(hash, e);
if (hash->count < hash->lowWaterMark) {
UErrorCode status = U_ZERO_ERROR;
_uhash_rehash(hash, &status);
}
}
return result;
}
static UHashTok
_uhash_put(UHashtable *hash,
UHashTok key,
UHashTok value,
int8_t hint,
UErrorCode *status) {
/* Put finds the position in the table for the new value. If the
* key is already in the table , it is deleted , if there is a
* non - nullptr keyDeleter . Then the key , the hash and the value are
* all put at the position in their respective arrays .
*/
int32_t hashcode;
UHashElement* e;
UHashTok emptytok;
if (U_FAILURE(*status)) {
goto err;
}
U_ASSERT(hash != nullptr);
if ((hint & HINT_VALUE_POINTER) ?
value.pointer == nullptr :
value.integer == 0 && (hint & HINT_ALLOW_ZERO) == 0 ) {
/* Disallow storage of nullptr values, since nullptr is returned by
* get ( ) to indicate an absent key . Storing nullptr = = removing .
*/
return _uhash_remove(hash, key);
}
if (hash->count > hash->highWaterMark) {
_uhash_rehash(hash, status);
if (U_FAILURE(*status)) {
goto err;
}
}
hashcode = (*hash->keyHasher)(key);
e = _uhash_find(hash, key, hashcode);
U_ASSERT(e != nullptr);
if (IS_EMPTY_OR_DELETED(e->hashcode)) {
/* Important: We must never actually fill the table up. If we
* do so , then _ uhash_find ( ) will return nullptr , and we ' ll have
* to check for nullptr after every call to _ uhash_find ( ) . To
* avoid this we make sure there is always at least one empty
* or deleted slot in the table . This only is a problem if we
* are out of memory and rehash isn ' t working .
*/
++hash->count;
if (hash->count == hash->length) {
/* Don't allow count to reach length */
--hash->count;
*status = U_MEMORY_ALLOCATION_ERROR;
goto err;
}
}
/* We must in all cases handle storage properly. If there was an
* old key , then it must be deleted ( if the deleter ! = nullptr ) .
* Make hashcodes stored in table positive .
*/
return _uhash_setElement(hash, e, hashcode & 0 x7FFFFFFF, key, value, hint);
err:
/* If the deleters are non-nullptr, this method adopts its key and/or
* value arguments , and we must be sure to delete the key and / or
* value in all cases , even upon failure .
*/
HASH_DELETE_KEY_VALUE(hash, key.pointer, value.pointer);
emptytok.pointer = nullptr; emptytok.integer = 0 ;
return emptytok;
}
/********************************************************************
* PUBLIC API
********************************************************************/
U_CAPI UHashtable* U_EXPORT2
uhash_open(UHashFunction *keyHash,
UKeyComparator *keyComp,
UValueComparator *valueComp,
UErrorCode *status) {
return _uhash_create(keyHash, keyComp, valueComp, DEFAULT_PRIME_INDEX, status);
}
U_CAPI UHashtable* U_EXPORT2
uhash_openSize(UHashFunction *keyHash,
UKeyComparator *keyComp,
UValueComparator *valueComp,
int32_t size,
UErrorCode *status) {
/* Find the smallest index i for which PRIMES[i] >= size. */
int32_t i = 0 ;
while (i<(PRIMES_LENGTH-1 ) && PRIMES[i]<size) {
++i;
}
return _uhash_create(keyHash, keyComp, valueComp, i, status);
}
U_CAPI UHashtable* U_EXPORT2
uhash_init(UHashtable *fillinResult,
UHashFunction *keyHash,
UKeyComparator *keyComp,
UValueComparator *valueComp,
UErrorCode *status) {
return _uhash_init(fillinResult, keyHash, keyComp, valueComp, DEFAULT_PRIME_INDEX, status);
}
U_CAPI UHashtable* U_EXPORT2
uhash_initSize(UHashtable *fillinResult,
UHashFunction *keyHash,
UKeyComparator *keyComp,
UValueComparator *valueComp,
int32_t size,
UErrorCode *status) {
// Find the smallest index i for which PRIMES[i] >= size.
int32_t i = 0 ;
while (i<(PRIMES_LENGTH-1 ) && PRIMES[i]<size) {
++i;
}
return _uhash_init(fillinResult, keyHash, keyComp, valueComp, i, status);
}
U_CAPI void U_EXPORT2
uhash_close(UHashtable *hash) {
if (hash == nullptr) {
return ;
}
if (hash->elements != nullptr) {
if (hash->keyDeleter != nullptr || hash->valueDeleter != nullptr) {
int32_t pos=UHASH_FIRST;
UHashElement *e;
while ((e = (UHashElement*) uhash_nextElement(hash, &pos)) != nullptr) {
HASH_DELETE_KEY_VALUE(hash, e->key.pointer, e->value.pointer);
}
}
uprv_free(hash->elements);
hash->elements = nullptr;
}
if (hash->allocated) {
uprv_free(hash);
}
}
U_CAPI UHashFunction *U_EXPORT2
uhash_setKeyHasher(UHashtable *hash, UHashFunction *fn) {
UHashFunction *result = hash->keyHasher;
hash->keyHasher = fn;
return result;
}
U_CAPI UKeyComparator *U_EXPORT2
uhash_setKeyComparator(UHashtable *hash, UKeyComparator *fn) {
UKeyComparator *result = hash->keyComparator;
hash->keyComparator = fn;
return result;
}
U_CAPI UValueComparator *U_EXPORT2
uhash_setValueComparator(UHashtable *hash, UValueComparator *fn){
UValueComparator *result = hash->valueComparator;
hash->valueComparator = fn;
return result;
}
U_CAPI UObjectDeleter *U_EXPORT2
uhash_setKeyDeleter(UHashtable *hash, UObjectDeleter *fn) {
UObjectDeleter *result = hash->keyDeleter;
hash->keyDeleter = fn;
return result;
}
U_CAPI UObjectDeleter *U_EXPORT2
uhash_setValueDeleter(UHashtable *hash, UObjectDeleter *fn) {
UObjectDeleter *result = hash->valueDeleter;
hash->valueDeleter = fn;
return result;
}
U_CAPI void U_EXPORT2
uhash_setResizePolicy(UHashtable *hash, enum UHashResizePolicy policy) {
UErrorCode status = U_ZERO_ERROR;
_uhash_internalSetResizePolicy(hash, policy);
hash->lowWaterMark = (int32_t)(hash->length * hash->lowWaterRatio);
hash->highWaterMark = (int32_t)(hash->length * hash->highWaterRatio);
_uhash_rehash(hash, &status);
}
U_CAPI int32_t U_EXPORT2
uhash_count(const UHashtable *hash) {
return hash->count;
}
U_CAPI void * U_EXPORT2
uhash_get(const UHashtable *hash,
const void * key) {
UHashTok keyholder;
keyholder.pointer = (void *) key;
return _uhash_find(hash, keyholder, hash->keyHasher(keyholder))->value.pointer;
}
U_CAPI void * U_EXPORT2
uhash_iget(const UHashtable *hash,
int32_t key) {
UHashTok keyholder;
keyholder.integer = key;
return _uhash_find(hash, keyholder, hash->keyHasher(keyholder))->value.pointer;
}
U_CAPI int32_t U_EXPORT2
uhash_geti(const UHashtable *hash,
const void * key) {
UHashTok keyholder;
keyholder.pointer = (void *) key;
return _uhash_find(hash, keyholder, hash->keyHasher(keyholder))->value.integer;
}
U_CAPI int32_t U_EXPORT2
uhash_igeti(const UHashtable *hash,
int32_t key) {
UHashTok keyholder;
keyholder.integer = key;
return _uhash_find(hash, keyholder, hash->keyHasher(keyholder))->value.integer;
}
U_CAPI int32_t U_EXPORT2
uhash_getiAndFound(const UHashtable *hash,
const void *key,
UBool *found) {
UHashTok keyholder;
keyholder.pointer = (void *)key;
const UHashElement *e = _uhash_find(hash, keyholder, hash->keyHasher(keyholder));
*found = !IS_EMPTY_OR_DELETED(e->hashcode);
return e->value.integer;
}
U_CAPI int32_t U_EXPORT2
uhash_igetiAndFound(const UHashtable *hash,
int32_t key,
UBool *found) {
UHashTok keyholder;
keyholder.integer = key;
const UHashElement *e = _uhash_find(hash, keyholder, hash->keyHasher(keyholder));
*found = !IS_EMPTY_OR_DELETED(e->hashcode);
return e->value.integer;
}
U_CAPI void * U_EXPORT2
uhash_put(UHashtable *hash,
void * key,
void * value,
UErrorCode *status) {
UHashTok keyholder, valueholder;
keyholder.pointer = key;
valueholder.pointer = value;
return _uhash_put(hash, keyholder, valueholder,
HINT_KEY_POINTER | HINT_VALUE_POINTER,
status).pointer;
}
U_CAPI void * U_EXPORT2
uhash_iput(UHashtable *hash,
int32_t key,
void * value,
UErrorCode *status) {
UHashTok keyholder, valueholder;
keyholder.integer = key;
valueholder.pointer = value;
return _uhash_put(hash, keyholder, valueholder,
HINT_VALUE_POINTER,
status).pointer;
}
U_CAPI int32_t U_EXPORT2
uhash_puti(UHashtable *hash,
void * key,
int32_t value,
UErrorCode *status) {
UHashTok keyholder, valueholder;
keyholder.pointer = key;
valueholder.integer = value;
return _uhash_put(hash, keyholder, valueholder,
HINT_KEY_POINTER,
status).integer;
}
U_CAPI int32_t U_EXPORT2
uhash_iputi(UHashtable *hash,
int32_t key,
int32_t value,
UErrorCode *status) {
UHashTok keyholder, valueholder;
keyholder.integer = key;
valueholder.integer = value;
return _uhash_put(hash, keyholder, valueholder,
HINT_BOTH_INTEGERS,
status).integer;
}
U_CAPI int32_t U_EXPORT2
uhash_putiAllowZero(UHashtable *hash,
void *key,
int32_t value,
UErrorCode *status) {
UHashTok keyholder, valueholder;
keyholder.pointer = key;
valueholder.integer = value;
return _uhash_put(hash, keyholder, valueholder,
HINT_KEY_POINTER | HINT_ALLOW_ZERO,
status).integer;
}
U_CAPI int32_t U_EXPORT2
uhash_iputiAllowZero(UHashtable *hash,
int32_t key,
int32_t value,
UErrorCode *status) {
UHashTok keyholder, valueholder;
keyholder.integer = key;
valueholder.integer = value;
return _uhash_put(hash, keyholder, valueholder,
HINT_BOTH_INTEGERS | HINT_ALLOW_ZERO,
status).integer;
}
U_CAPI void * U_EXPORT2
uhash_remove(UHashtable *hash,
const void * key) {
UHashTok keyholder;
keyholder.pointer = (void *) key;
return _uhash_remove(hash, keyholder).pointer;
}
U_CAPI void * U_EXPORT2
uhash_iremove(UHashtable *hash,
int32_t key) {
UHashTok keyholder;
keyholder.integer = key;
return _uhash_remove(hash, keyholder).pointer;
}
U_CAPI int32_t U_EXPORT2
uhash_removei(UHashtable *hash,
const void * key) {
UHashTok keyholder;
keyholder.pointer = (void *) key;
return _uhash_remove(hash, keyholder).integer;
}
U_CAPI int32_t U_EXPORT2
uhash_iremovei(UHashtable *hash,
int32_t key) {
UHashTok keyholder;
keyholder.integer = key;
return _uhash_remove(hash, keyholder).integer;
}
U_CAPI void U_EXPORT2
uhash_removeAll(UHashtable *hash) {
int32_t pos = UHASH_FIRST;
const UHashElement *e;
U_ASSERT(hash != nullptr);
if (hash->count != 0 ) {
while ((e = uhash_nextElement(hash, &pos)) != nullptr) {
uhash_removeElement(hash, e);
}
}
U_ASSERT(hash->count == 0 );
}
U_CAPI UBool U_EXPORT2
uhash_containsKey(const UHashtable *hash, const void *key) {
UHashTok keyholder;
keyholder.pointer = (void *)key;
const UHashElement *e = _uhash_find(hash, keyholder, hash->keyHasher(keyholder));
return !IS_EMPTY_OR_DELETED(e->hashcode);
}
/**
* Returns true if the UHashtable contains an item with this integer key .
*
* @ param hash The target UHashtable .
* @ param key An integer key stored in a hashtable
* @ return true if the key is found .
*/
U_CAPI UBool U_EXPORT2
uhash_icontainsKey(const UHashtable *hash, int32_t key) {
UHashTok keyholder;
keyholder.integer = key;
const UHashElement *e = _uhash_find(hash, keyholder, hash->keyHasher(keyholder));
return !IS_EMPTY_OR_DELETED(e->hashcode);
}
U_CAPI const UHashElement* U_EXPORT2
uhash_find(const UHashtable *hash, const void * key) {
UHashTok keyholder;
const UHashElement *e;
keyholder.pointer = (void *) key;
e = _uhash_find(hash, keyholder, hash->keyHasher(keyholder));
return IS_EMPTY_OR_DELETED(e->hashcode) ? nullptr : e;
}
U_CAPI const UHashElement* U_EXPORT2
uhash_nextElement(const UHashtable *hash, int32_t *pos) {
/* Walk through the array until we find an element that is not
* EMPTY and not DELETED .
*/
int32_t i;
U_ASSERT(hash != nullptr);
for (i = *pos + 1 ; i < hash->length; ++i) {
if (!IS_EMPTY_OR_DELETED(hash->elements[i].hashcode)) {
*pos = i;
return &(hash->elements[i]);
}
}
/* No more elements */
return nullptr;
}
U_CAPI void * U_EXPORT2
uhash_removeElement(UHashtable *hash, const UHashElement* e) {
U_ASSERT(hash != nullptr);
U_ASSERT(e != nullptr);
if (!IS_EMPTY_OR_DELETED(e->hashcode)) {
UHashElement *nce = (UHashElement *)e;
return _uhash_internalRemoveElement(hash, nce).pointer;
}
return nullptr;
}
/********************************************************************
* UHashTok convenience
********************************************************************/
/**
* Return a UHashTok for an integer .
*/
/*U_CAPI UHashTok U_EXPORT2
uhash_toki ( int32_t i ) {
UHashTok tok ;
tok . integer = i ;
return tok ;
}*/
/**
* Return a UHashTok for a pointer .
*/
/*U_CAPI UHashTok U_EXPORT2
uhash_tokp ( void * p ) {
UHashTok tok ;
tok . pointer = p ;
return tok ;
}*/
/********************************************************************
* PUBLIC Key Hash Functions
********************************************************************/
U_CAPI int32_t U_EXPORT2
uhash_hashUChars(const UHashTok key) {
const char16_t *s = (const char16_t *)key.pointer;
return s == nullptr ? 0 : ustr_hashUCharsN(s, u_strlen(s));
}
U_CAPI int32_t U_EXPORT2
uhash_hashChars(const UHashTok key) {
const char *s = (const char *)key.pointer;
return s == nullptr ? 0 : static_cast <int32_t>(ustr_hashCharsN(s, static_cast <int32_t>(uprv_strlen(s))));
}
U_CAPI int32_t U_EXPORT2
uhash_hashIChars(const UHashTok key) {
const char *s = (const char *)key.pointer;
return s == nullptr ? 0 : ustr_hashICharsN(s, static_cast <int32_t>(uprv_strlen(s)));
}
U_CAPI int32_t U_EXPORT2
uhash_hashIStringView(const UHashTok key) {
const std::string_view* s = static_cast <std::string_view*>(key.pointer);
return s == nullptr ? 0 : ustr_hashICharsN(s->data(), static_cast <int32_t>(s->size()));
}
U_CAPI UBool U_EXPORT2
uhash_equals(const UHashtable* hash1, const UHashtable* hash2){
int32_t count1, count2, pos, i;
if(hash1==hash2){
return true ;
}
/*
* Make sure that we are comparing 2 valid hashes of the same type
* with valid comparison functions .
* Without valid comparison functions , a binary comparison
* of the hash values will yield random results on machines
* with 64 - bit pointers and 32 - bit integer hashes .
* A valueComparator is normally optional .
*/
if (hash1==nullptr || hash2==nullptr ||
hash1->keyComparator != hash2->keyComparator ||
hash1->valueComparator != hash2->valueComparator ||
hash1->valueComparator == nullptr)
{
/*
Normally we would return an error here about incompatible hash tables ,
but we return false instead .
*/
return false;
}
count1 = uhash_count(hash1);
count2 = uhash_count(hash2);
if(count1!=count2){
return false;
}
pos=UHASH_FIRST;
for(i=0 ; i<count1; i++){
const UHashElement* elem1 = uhash_nextElement(hash1, &pos);
const UHashTok key1 = elem1->key;
const UHashTok val1 = elem1->value;
/* here the keys are not compared, instead the key form hash1 is used to fetch
* value from hash2 . If the hashes are equal then then both hashes should
* contain equal values for the same key !
*/
const UHashElement* elem2 = _uhash_find(hash2, key1, hash2->keyHasher(key1));
const UHashTok val2 = elem2->value;
if(hash1->valueComparator(val1, val2)==false){
return false;
}
}
return true ;
}
/********************************************************************
* PUBLIC Comparator Functions
********************************************************************/
U_CAPI UBool U_EXPORT2
uhash_compareUChars(const UHashTok key1, const UHashTok key2) {
const char16_t *p1 = (const char16_t*) key1.pointer;
const char16_t *p2 = (const char16_t*) key2.pointer;
if (p1 == p2) {
return true ;
}
if (p1 == nullptr || p2 == nullptr) {
return false;
}
while (*p1 != 0 && *p1 == *p2) {
++p1;
++p2;
}
return *p1 == *p2;
}
U_CAPI UBool U_EXPORT2
uhash_compareChars(const UHashTok key1, const UHashTok key2) {
const char *p1 = (const char*) key1.pointer;
const char *p2 = (const char*) key2.pointer;
if (p1 == p2) {
return true ;
}
if (p1 == nullptr || p2 == nullptr) {
return false;
}
while (*p1 != 0 && *p1 == *p2) {
++p1;
++p2;
}
return *p1 == *p2;
}
U_CAPI UBool U_EXPORT2
uhash_compareIChars(const UHashTok key1, const UHashTok key2) {
const char *p1 = (const char*) key1.pointer;
const char *p2 = (const char*) key2.pointer;
if (p1 == p2) {
return true ;
}
if (p1 == nullptr || p2 == nullptr) {
return false;
}
while (*p1 != 0 && uprv_tolower(*p1) == uprv_tolower(*p2)) {
++p1;
++p2;
}
return *p1 == *p2;
}
U_CAPI UBool U_EXPORT2
uhash_compareIStringView(const UHashTok key1, const UHashTok key2) {
const std::string_view* p1 = static_cast <std::string_view*>(key1.pointer);
const std::string_view* p2 = static_cast <std::string_view*>(key2.pointer);
if (p1 == p2) {
return true ;
}
if (p1 == nullptr || p2 == nullptr) {
return false;
}
const std::string_view& v1 = *p1;
const std::string_view& v2 = *p2;
if (v1.size() != v2.size()) {
return false;
}
for (size_t i = 0 ; i < v1.size(); ++i) {
if (uprv_tolower(v1[i]) != uprv_tolower(v2[i])) {
return false;
}
}
return true ;
}
/********************************************************************
* PUBLIC int32_t Support Functions
********************************************************************/
U_CAPI int32_t U_EXPORT2
uhash_hashLong(const UHashTok key) {
return key.integer;
}
U_CAPI UBool U_EXPORT2
uhash_compareLong(const UHashTok key1, const UHashTok key2) {
return key1.integer == key2.integer;
}
Messung V0.5 in Prozent C=92 H=97 G=94
¤ Dauer der Verarbeitung: 0.41 Sekunden
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*© Formatika GbR, Deutschland