class UnicodeFunctor; class UnicodeMatcher; class UnicodeReplacer;
/** * The rule data for a RuleBasedTransliterators. RBT objects hold * a const pointer to a TRD object that they do not own. TRD objects * are essentially the parsed rules in compact, usable form. The * TRD objects themselves are held for the life of the process in * a static cache owned by Transliterator. * * This class' API is a little asymmetric. There is a method to * define a variable, but no way to define a set. This is because the * sets are defined by the parser in a UVector, and the vector is * copied into a fixed-size array here. Once this is done, no new * sets may be defined. In practice, there is no need to do so, since * generating the data and using it are discrete phases. When there * is a need to access the set data during the parse phase, another * data structure handles this. See the parsing code for more * details.
*/ class TransliterationRuleData : public UMemory {
public:
// PUBLIC DATA MEMBERS
/** * Rule table. May be empty.
*/
TransliterationRuleSet ruleSet;
/** * Map variable name (String) to variable (UnicodeString). A variable name * corresponds to zero or more characters, stored in a UnicodeString in * this hash. One or more of these chars may also correspond to a * UnicodeMatcher, in which case the character in the UnicodeString in this hash is * a stand-in: it is an index for a secondary lookup in * data.variables. The stand-in also represents the UnicodeMatcher in * the stored rules.
*/
Hashtable variableNames;
/** * Map category variable (char16_t) to set (UnicodeFunctor). * Variables that correspond to a set of characters are mapped * from variable name to a stand-in character in data.variableNames. * The stand-in then serves as a key in this hash to lookup the * actual UnicodeFunctor object. In addition, the stand-in is * stored in the rule text to represent the set of characters. * variables[i] represents character (variablesBase + i).
*/
UnicodeFunctor** variables;
/** * Flag that indicates whether the variables are owned (if a single * call to Transliterator::createFromRules() produces a CompoundTransliterator * with more than one RuleBasedTransliterator as children, they all share * the same variables list, so only the first one is considered to own * the variables)
*/
UBool variablesAreOwned;
/** * The character that represents variables[0]. Characters * variablesBase through variablesBase + * variablesLength - 1 represent UnicodeFunctor objects.
*/
char16_t variablesBase;
/** * The length of variables.
*/
int32_t variablesLength;
public:
/** * Constructor * @param status Output param set to success/failure code on exit.
*/
TransliterationRuleData(UErrorCode& status);
/** * Given a stand-in character, return the UnicodeFunctor that it * represents, or nullptr if it doesn't represent anything. * @param standIn the given stand-in character. * @return the UnicodeFunctor that 'standIn' represents
*/
UnicodeFunctor* lookup(UChar32 standIn) const;
/** * Given a stand-in character, return the UnicodeMatcher that it * represents, or nullptr if it doesn't represent anything or if it * represents something that is not a matcher. * @param standIn the given stand-in character. * @return return the UnicodeMatcher that 'standIn' represents
*/
UnicodeMatcher* lookupMatcher(UChar32 standIn) const;
/** * Given a stand-in character, return the UnicodeReplacer that it * represents, or nullptr if it doesn't represent anything or if it * represents something that is not a replacer. * @param standIn the given stand-in character. * @return return the UnicodeReplacer that 'standIn' represents
*/
UnicodeReplacer* lookupReplacer(UChar32 standIn) const;
private:
TransliterationRuleData &operator=(const TransliterationRuleData &other); // forbid copying of this class
};
U_NAMESPACE_END
#endif/* #if !UCONFIG_NO_TRANSLITERATION */
#endif
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