// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file.
#include"base/waitable_event.h"
#include <math.h> #include <windows.h>
#include"base/logging.h" #include"base/time.h"
#include"mozilla/ProfilerThreadSleep.h"
namespace base {
WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
: handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) { // We're probably going to crash anyways if this is ever NULL, so we might as // well make our stack reports more informative by crashing here.
CHECK(handle_);
}
DWORD result = WaitForSingleObject(handle_, INFINITE); // It is most unexpected that this should ever fail. Help consumers learn // about it if it should ever fail.
DCHECK(result == WAIT_OBJECT_0) << "WaitForSingleObject failed"; return result == WAIT_OBJECT_0;
}
DCHECK(max_time >= TimeDelta::FromMicroseconds(0)); // Be careful here. TimeDelta has a precision of microseconds, but this API // is in milliseconds. If there are 5.5ms left, should the delay be 5 or 6? // It should be 6 to avoid returning too early. double timeout = ceil(max_time.InMillisecondsF());
DWORD result = WaitForSingleObject(handle_, static_cast<DWORD>(timeout)); switch (result) { case WAIT_OBJECT_0: return true; case WAIT_TIMEOUT: returnfalse;
} // It is most unexpected that this should ever fail. Help consumers learn // about it if it should ever fail.
NOTREACHED() << "WaitForSingleObject failed"; returnfalse;
}
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