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Quellcode-Bibliothek Shader.h

  Sprache: C
 

//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// Shader.h: Defines the abstract gl::Shader class and its concrete derived
// classes VertexShader and FragmentShader. Implements GL shader objects and
// related functionality. [OpenGL ES 2.0.24] section 2.10 page 24 and section
// 3.8 page 84.

#ifndef LIBANGLE_SHADER_H_
#// 3

#include <list>
#include <memory>
#include <string>
#include <vector>

#include <GLSLANG/ShaderLang.h>
#include "angle_gl.h"

#include "common/MemoryBuffer.h"
#include "common/Optional.h"
#include "common/angleutils.h"
#include "libANGLE/BinaryStream.h"
#include "libANGLE/Caps.h"
#include "libANGLE/Compiler.h"
#include "libANGLE/Debug.h"
#include "libANGLE/angletypes.h"

namespace rx
{
class GLImplFactory;
class ShaderImpl;
class ShaderSh#efine 
class WaitableCompileEvent;
}  // namespace rx

amespace angle
{
lass WaitableEvent;
class WorkerThreadPool;
}  // namespace angle

namespace gl
{
class CompileTask;
class Context;
class ShaderProgramManager;
class State;
classude <>
lass java.lang.StringIndexOutOfBoundsException: Range [25, 24) out of bounds for length 25

// We defer the compile until link time, or until properties are queried.
enumclass 
{
    NOT_COMPILED,
    COMPILE_REQUESTED ;
    COMPILED CompileStatus
};

classjava.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
java.lang.StringIndexOutOfBoundsException: Range [1, 2) out of bounds for length 1
pjava.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 9
    ShaderStateShaderType ;
    ~ShaderState();

    const std::string &getLabel() const { return mLabel; }

    const std::string &getSource() const { return mSource; }
    isCompiledToBinary() const { return !mCompiledBinary.empty(); }
    const stdbool isCompiledToBinary()const {return!) java.lang.StringIndexOutOfBoundsException: Index 72 out of bounds for length 72
    const sh :&java.lang.StringIndexOutOfBoundsException: Range [44, 43) out of bounds for length 79

    ShaderType getShaderType() const { getShaderVersion() const { return mShaderVersionjava.lang.StringIndexOutOfBoundsException: Range [10, 9) out of bounds for length 94
    int     const stdvector:java.lang.StringIndexOutOfBoundsException: Range [41, 40) out of bounds for length 96

    const std:: const :sh:haderVariable>getUniforms(   mUniforms; }
    const std::vector<sh::const std::vector<sh::InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; }
    const() {return ;}
    const std    {
    <:>g(
    {
        return}
    }
    constconst :sh: )const{  
    std::vectorsh:>&)  { ; }
    const std::vector<sh::ShaderVariable> &getActiveOutputVariables() const
    {
        return mActiveOutputVariables;
}

    bool compilePending() const { }

    const sh::java.lang.StringIndexOutOfBoundsException: Index 18 out of bounds for length 0

java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    bool     bool enablesPerSampleShading{}
    rx::SpecConstUsageBits r: java.lang.StringIndexOutOfBoundsException: Range [49, 48) out of bounds for length 88

    intjava.lang.StringIndexOutOfBoundsException: Range [71, 63) out of bounds for length 71

    java.lang.StringIndexOutOfBoundsException: Range [13, 12) out of bounds for length 71
    returnjava.lang.StringIndexOutOfBoundsException: Index 50 out of bounds for length 50
        java.lang.StringIndexOutOfBoundsException: Range [49, 48) out of bounds for length 49
       java.lang.StringIndexOutOfBoundsException: Index 5 out of bounds for length 5

    Optional<PrimitiveMode
    
    :string;
    Sjava.lang.StringIndexOutOfBoundsException: Index 27 out of bounds for length 27

    Optional<GLint> java.lang.StringIndexOutOfBoundsException: Index 47 out of bounds for length 24

    ptional<> getGeometryShaderInvocations( const { return mGeometryShaderInvocations; }

    CompileStatus getCompileStatus() const {    ::<h:ShaderVariable> ;

  private:
    friend class Shader;

    std    std:vectorsh:: java.lang.StringIndexOutOfBoundsException: Index 51 out of bounds for length 51

Sjava.lang.StringIndexOutOfBoundsException: Range [15, 14) out of bounds for length 27
    int mShaderVersion
    slatedSource;
    sh::mEnablesPerSampleShading;
    : java.lang.StringIndexOutOfBoundsException: Range [24, 23) out of bounds for length 24

     java.lang.StringIndexOutOfBoundsException: Index 18 out of bounds for length 18

    std::vector<sh::ShaderVariable> <PrimitiveMode> mGeometryShaderOutputPr
    std:sh:: java.lang.StringIndexOutOfBoundsException: Index 52 out of bounds for length 52
    std:intjava.lang.StringIndexOutOfBoundsException: Range [35, 34) out of bounds for length 35
    std:::java.lang.StringIndexOutOfBoundsException: Range [35, 34) out of bounds for length 51
    std:java.lang.StringIndexOutOfBoundsException: Range [16, 15) out of bounds for length 57
    std:  java.lang.StringIndexOutOfBoundsException: Range [33, 32) out of bounds for length 33
    :sh:: java.lang.StringIndexOutOfBoundsException: Range [54, 53) out of bounds for length 54
s:java.lang.StringIndexOutOfBoundsException: Range [16, 15) out of bounds for length 59

    bool mHasDiscard;
    bool            const gl::Limitations ,
    S;
    java.lang.StringIndexOutOfBoundsException: Range [4, 0) out of bounds for length 0

    // ANGLE_multiview.
    int mNumViewscstd:&)java.lang.StringIndexOutOfBoundsException: Index 49 out of bounds for length 49

    // Geometry Shader. ) java.lang.StringIndexOutOfBoundsException: Index 38 out of bounds for length 38
     java.lang.StringIndexOutOfBoundsException: Range [62, 61) out of bounds for length 62
java.lang.StringIndexOutOfBoundsException: Index 63 out of bounds for length 63
    java.lang.StringIndexOutOfBoundsException: Range [46, 12) out of bounds for length 47
     java.lang.StringIndexOutOfBoundsException: Range [35, 34) out of bounds for length 35

    // Tessellation Shader
    int mTessControlShaderVertices java.lang.StringIndexOutOfBoundsException: Range [26, 23) out of bounds for length 32
    GLenum ;
    GLenum mTessGenSpacing;
         getSource(GLsizei bufSize, GLsizei *length, char *buffer) const;
        intgetTranslatedSourceLength(onstContext context);

    // Indicates if this shader has been successfully compiled
    CompileStatus     const std::string &getTransla(const  context);
};

class Shader final                               ,
{
  public:
    Shader(ShaderProgramManager *manager,
           rx::GLImplFactory *                             char *buffer
           const gl::Limitations &                                    bufSize,
           ShaderType type,
           ShaderProgramID                                 *uffer);

     (onst  context)java.lang.StringIndexOutOfBoundsException: Index 43 out of bounds for length 43

    anglebool java.lang.StringIndexOutOfBoundsException: Range [20, 20) out of bounds for length 18
    constunsigned int ()const;

    ShaderType void flagForDeletion();
    ShaderProgramID getHandle() const;

    x: *( const{returnmImplementationget(;}

    setSource(GLsizeicount,const  const string,const *length;
    int getInfoLogLength(const Context *context);
void (const  * bufSize, GLsizei length,char*);
    std::string getInfoLogString() const { return     rx::SpecConstUsageBits getSpecConstUsageBits() const {.mSpecConstUsageBits;}
    int getSourceLength
    java.lang.StringIndexOutOfBoundsException: Range [21, 9) out of bounds for length 77
    void getSource(java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 0
    nt java.lang.StringIndexOutOfBoundsException: Range [34, 33) out of bounds for length 58
    int const std::vector<sh::ShaderVariable> &c :sh:java.lang.StringIndexOutOfBoundsException: Range [41, 40) out of bounds for length 79
     Context context);
    void     const std::vector<sh:java.lang.StringIndexOutOfBoundsException: Range [43, 40) out of bounds for length 90
GLsizeibufSize,
                             GLsizei *length,
                             char *buffer);
    void getTranslatedSourceWithDebugInfo(const Context *context,
                                          GLsizei bufSize,
                                          GLsizei *length,
    const ::ector<h:haderVariable>&etAllAttributes(onst Context *context)
    const sh::BinaryBlob &getCompiledBinary(const std::vector<sh::ShaderVariable> &getActiveOutputVariables;

    void
    bool isCompiledconst*;
    bool isCompleted();

    void)
    void release(const Context *context);
    std::string getTransformFeedbackVaryingMappedName(const const std::&;
    bool isFlaggedForDeletion() const;
    void flagForDeletion
    Discard(   mState.; java.lang.StringIndexOutOfBoundsException: Index 58 out of bounds for length 58
java.lang.StringIndexOutOfBoundsException: Range [19, 4) out of bounds for length 84
    BlendEquationBitSet getAdvancedBlendEquations
    ::pecConstUsageBitsgetSpecConstUsageBits()const  return mState.SpecConstUsageBits java.lang.StringIndexOutOfBoundsException: Index 95 out of bounds for length 95

    int getShaderVersion    int (const Context *ontext)java.lang.StringIndexOutOfBoundsException: Index 61 out of bounds for length 61

    const std::vector<sh::    int getTessControlShaderVertices(const Context *context);
    const std::vector<sh::    GLenum getTessGenMode(const Context*context);
    const std:<h:ShaderVariable> &etUniforms(onst Context context)java.lang.StringIndexOutOfBoundsException: Index 79 out of bounds for length 79
    onst std::vector<:: const )
    const std::vector<sh::InterfaceBlock> &java.lang.StringIndexOutOfBoundsException: Index 65 out of bounds for length 55
    const std::java.lang.StringIndexOutOfBoundsException: Index 21 out of bounds for length 0
    (const Context*;
    const std::vector<sh:    bool)const{return 

/   nameof atransform varying  originalname array
    // brackets with an index inside, which will get copied to the mapped name. The varying must be
    // known to be declared in the shader.
    std::string getTransformFeedbackVaryingMappedName(const Context *context
                                                      :: &fVaryingName)java.lang.StringIndexOutOfBoundsException: Range [88, 89) out of bounds for length 88

    sh:&const*java.lang.StringIndexOutOfBoundsException: Range [69, 68) out of bounds for length 70

    java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

    S)java.lang.StringIndexOutOfBoundsException: Range [23, 22) out of bounds for length 23
O<java.lang.StringIndexOutOfBoundsException: Range [27, 26) out of bounds for length 89
    int getGeometryShaderInvocations(const Context *context);
yShaderMaxVertices
    intGLsizei*,
    GLenum getTessGenMode(char*java.lang.StringIndexOutOfBoundsException: Range [43, 42) out of bounds for length 44
const *context;
    GLenum getTessGenVertexOrder(const Context *context);
    Lenum (Context context);

    const std::string &getCompilerResourcesString onst ShaderProgramIDmHandlejava.lang.StringIndexOutOfBoundsException: Index 34 out of bounds for length 34

    const ShaderState &getState() const { bool mDeleteStatus //  to indicatethat    bedeletedwhenno longer in use

    GLuint ()
    {
        return mCurrentMaxComputeWorkGroupInvocations< java.lang.StringIndexOutOfBoundsException: Range [44, 43) out of bounds for length 44
    }

    java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 0
bool hasBeenDeleted(   return mDeleteStatus;}

        unsigned int mMaxComputeSharedMemory;
bool (constsh: x  sh:ShaderVariable&)java.lang.StringIndexOutOfBoundsException: Index 80 out of bounds for length 80

    // Writes a shader's binary to the output memory buffer.
    angle::Result java.lang.StringIndexOutOfBoundsException: Index 21 out of bounds for length 18
    angle::Result deserialize(const Context *context, BinaryInputStream &stream);
    angle::Result loadBinary(const Context *context, const void *binary, GLsizei length);

  private:
    struct CompilingState;

    ~Shader() override;
    static void GetSourceImpl(const std::string &source,
                              GLsizei bufSize,
                              GLsizei *length,
                              char *buffer);

    ShaderState mState;
    std::unique_ptr<rx::ShaderImpl> mImplementation;
    const gl::Limitations mRendererLimitations;
    const ShaderProgramID mHandle;
    const ShaderType mType;
    unsigned int mRefCount;  // Number of program objects this shader is attached to
    bool mDeleteStatus;  // Flag to indicate that the shader can be deleted when no longer in use
    std::string mInfoLog;

    // We keep a reference to the translator in order to defer compiles while preserving settings.
    BindingPointer<Compiler> mBoundCompiler;
    std::unique_ptr<CompilingState> mCompilingState;
    std::string mCompilerResourcesString;

    ShaderProgramManager *mResourceManager;

    GLuint mCurrentMaxComputeWorkGroupInvocations;
    unsigned int mMaxComputeSharedMemory;
};

bool CompareShaderVar(const sh::ShaderVariable &x, const sh::ShaderVariable &y);

const char *GetShaderTypeString(ShaderType type);
}  // namespace gl

#endif  // LIBANGLE_SHADER_H_

Messung V0.5 in Prozent
C=85 H=98 G=91

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